L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from South Australia to New South Wales
            1 fighter moved from New Zealand to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Gibraltar to Syria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Ukraine to Yugoslavia
            1 tactical_bomber moved from Ukraine to 99 Sea Zone
            2 fighters moved from Ukraine to Belarus
            1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
            2 infantry moved from Novgorod to Belarus
            4 artilleries and 5 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 tactical_bomber moved from 115 Sea Zone to Belarus
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Yugoslavia
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
            1 aaGun moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Ukraine
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries and 3 infantry moved from Bessarabia to Ukraine
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            1 fighter moved from 115 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Yugoslavia to Western Germany
            1 bomber moved from Yugoslavia to Ukraine
            1 artillery and 4 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Southern France to Northern Italy
            4 infantry moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from 99 Sea Zone to Ukraine
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Southern France to France
            3 infantry moved from Southern France to Northern Italy
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery placed in France
            3 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,4,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -3.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            2 fighters moved from Russia to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Samara
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            7 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Rostov
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 2 infantry
            EDIT: Adding units owned by Russians to Caucasus: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 75 Sea Zone
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            4 infantry moved from Java to 42 Sea Zone
            1 battleship, 4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            4 infantry moved from 39 Sea Zone to India
            7 artilleries and 9 infantry moved from Burma to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from French Indo China to Szechwan
            2 bombers moved from French Indo China to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 armour moved from Burma to India
            1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 75 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 75 Sea Zone
                    Japanese roll dice for 2 fighters in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 75 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 9 artilleries and 15 infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries and 15 infantry in India, round 2 : 6/25 hits, 7.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 9 artilleries and 14 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 6/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Anhwe
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            2 bombers moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Hopei
            1 armour and 1 mech_infantry moved from Kweichow to Kansu
            1 armour and 1 mech_infantry moved from Burma to India
            3 artilleries and 5 infantry moved from French Indo China to Shan State
            1 cruiser, 1 marine and 5 transports moved from 36 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Szechwan to Shantung
            1 carrier and 1 destroyer moved from 42 Sea Zone to 58 Sea Zone
            2 fighters moved from 75 Sea Zone to 58 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    French regular : 0.33
    Japanese regular : 0.67
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            3 fighters moved from Midway to 33 Sea Zone
            1 bomber moved from Syria to Gibraltar
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery moved from Tunisia to Algeria
            2 infantry moved from Western United States to 10 Sea Zone
            4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            2 aaGuns moved from Southeast Mexico to Central United States
            2 fighters moved from 97 Sea Zone to Bryansk
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            2 tactical_bombers placed in Western United States
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 armour remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            3 fighters moved from Midway to 33 Sea Zone
            1 bomber moved from Syria to Gibraltar
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery moved from Tunisia to Algeria
            2 infantry moved from Western United States to 10 Sea Zone
            4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            2 aaGuns moved from Southeast Mexico to Central United States
            2 fighters moved from 97 Sea Zone to Bryansk
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            2 tactical_bombers placed in Western United States
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 armour remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 infantry moved from United Kingdom to 109 Sea Zone
            2 destroyers, 6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            3 fighters moved from Scotland to Holland Belgium
            1 fighter moved from 97 Sea Zone to Holland Belgium
            2 fighters moved from Bryansk to Greece
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Albania
    
        Combat - British
            Battle in Albania
            Battle in Greece
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 cruisers in Greece, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Greece
                British win, taking Albania from Italians, taking Greece from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Holland Belgium
                British attack with 1 bomber, 4 fighters and 6 infantry
                Germans defend with 1 aaGun, 1 artillery and 4 infantry
                    Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 bomber, 4 fighters and 6 infantry in Holland Belgium, round 2 : 4/11 hits, 3.67 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 bomber, 4 fighters and 5 infantry in Holland Belgium, round 3 : 4/10 hits, 3.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 18
                Casualties for British: 1 infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            3 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Greece to 97 Sea Zone
            3 aaGuns, 1 armour, 1 artillery, 23 infantry and 1 mech_infantry moved from West India to Eastern Persia
            2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
            4 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Belgian Congo to Rhodesia
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            3 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
            British undo move 4.
            British undo move 3.
            1 artillery and 2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : -0.33
    Japanese regular : 1.00
    Germans AA : -0.50
    Germans regular : -1.33
    British regular : 1.83
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from British
            1 bomber and 2 fighters moved from Ukraine to Russia
    
        Combat - Italians
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @Ghostglider Intercept in Russia? 2 fighters and a bomber, vs your 2 fighters.


  • No thanks. I will rely on my AA-gun, thanks

  • '20 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from British
            1 bomber and 2 fighters moved from Ukraine to Russia
    
        Combat - Italians
            Air Battle in Russia
                Italians attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Russia to Ukraine
    
        Place Units - Italians
            1 artillery placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5,2,1,3,3,3,4
            Italians collect 4 PUs (9 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from Syria to Egypt
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys moved from Archangel to Nenetsia
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            1 fighter and 2 tactical_bombers moved from Ukraine to Belarus
            1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 artillery and 8 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 2 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                British defend with 5 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/15 hits, 4.00 expected hits
                    British roll dice for 5 infantry in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for British: 5 infantry
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Nenetsia
                Germans attack with 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys in Nenetsia, round 2 : 4/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
            6 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            3 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Volgograd to Novgorod
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Western Germany
            1 artillery and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 2.50
    British regular : 1.33
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Urals
            2 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Caucasus to Kazakhstan
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.33
    Russians regular : 0.83
    

    Savegame


  • @Ghostglider My game just crashed during non-combat movement. I got all the MARTI dice, except, for some reason, I don’t see the die roll for your defending infantry in West India. It didn’t get a hit, as I recall, but I will just go off the reroll result for that particular die, unless MARTI emailed you the original die roll. Let me know if this makes sense, as I expect there will be edits, as the original battles all went perfect for me.

  • '20 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 3 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Szechwan to Tsinghai
                  Japanese take Sikang from Chinese
            1 infantry moved from Kansu to Tsinghai
            1 bomber moved from French Indo China to Tsinghai
            4 transports moved from 39 Sea Zone to 38 Sea Zone
            3 artilleries and 5 infantry moved from Shan State to 38 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
            3 artilleries and 5 infantry moved from 79 Sea Zone to West India
            2 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 bomber moved from French Indo China to 46 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 15/36 hits, 11.50 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour, 12 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber moved from Tsinghai to Hunan
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kansu to Sikang
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Anhwe
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 10 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 58 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
            1 bomber moved from 46 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 fighters moved from 58 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            3 armour placed in India
            3 infantry placed in Shantung
            2 artilleries and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 3.50
    UK_Pacific regular : 0.67
    

    Savegame

  • '20 '16

    @Ghostglider I, again, did not get the MARTI die roll for your defending infantry in West India. This second roll, it got a hit, so I posted with that result. The strange, missing email, spurred me to look into it further, and I found both emails had gone to my Spam folder. Not sure why, but with that found, and thus verified proof, I will repost with an edit to add one of my infantry back. More words, and time, spent than one infantry might warrant, but I feel good about getting it sorted. Please let me know if this isn’t clear.

  • '20 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 3 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Szechwan to Tsinghai
                  Japanese take Sikang from Chinese
            1 infantry moved from Kansu to Tsinghai
            1 bomber moved from French Indo China to Tsinghai
            4 transports moved from 39 Sea Zone to 38 Sea Zone
            3 artilleries and 5 infantry moved from Shan State to 38 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
            3 artilleries and 5 infantry moved from 79 Sea Zone to West India
            2 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 bomber moved from French Indo China to 46 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 12 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 15/36 hits, 11.50 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour, 12 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber moved from Tsinghai to Hunan
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kansu to Sikang
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Anhwe
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 10 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 58 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
            1 bomber moved from 46 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 fighters moved from 58 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            3 armour placed in India
            3 infantry placed in Shantung
            2 artilleries and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to West India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 3.50
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
                  Americans take 125 Sea Zone from Germans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Western United States to 2 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 2 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern France
    
        Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            4 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns moved from Western United States to British Columbia
            1 tactical_bomber moved from 2 Sea Zone to British Columbia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Bryansk to 97 Sea Zone
            1 carrier moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 transport moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            3 fighters and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

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