axis-dominion vs allies-come-to-their-senses bm3

  • TripleA

    @djensen No idea. Is it happening often or just happened 1 time? And only a specific user or multiple users?


  • It just happens to me. And it happens every time I try to post. I tried again just now with the same error.


  • @FrancoFan Is your password correct?


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 36 PUs; 
    
        Combat Move - Russians
    

    Savegame


  • @djensen Welp that was it. Awkward. I assumed I couldn’t even get in to TripleA if the password was wrong.


  • Also Mark ignore that post obviously.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 mech_infantry moved from Sakha to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Szechwan
            2 tactical_bombers moved from Hunan to Szechwan
            4 fighters moved from Hunan to Szechwan
            2 bombers moved from Hunan to Szechwan
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 2 : 7/9 hits, 5.33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 fighters
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Korea to Manchuria
            1 aaGun, 2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Soviet Far East to Amur
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 34 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 submarine moved from 34 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
            2 marines moved from Japan to 6 Sea Zone
            2 battleships and 2 marines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            2 aaGuns moved from Japan to 6 Sea Zone
            2 aaGuns moved from 6 Sea Zone to Korea
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            2 bombers moved from Szechwan to Kiangsi
            2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery, 3 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Sikang: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 fighters placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,6,3,1
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Sikang: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery moved from Iraq to Syria
            1 infantry moved from Iraq to Syria
            1 fighter moved from Persia to Syria
            1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Yunnan, round 6 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Yunnan, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour in Yunnan, round 9 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Yunnan, round 10 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 10 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Yunnan, round 11 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 11 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Egypt
            1 tactical_bomber moved from Syria to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from British Guiana to United Kingdom
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 carrier and 2 destroyers placed in 106 Sea Zone
            British undo move 2.
            1 carrier and 1 destroyer placed in 106 Sea Zone
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,1
            UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -1.33
    Neutral_Axis regular : -0.33
    British regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Romania to Bessarabia
            2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
            1 fighter moved from Alexandria to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 41 Sea Zone to 57 Sea Zone
            1 transport moved from 57 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
            ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 2 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 infantry
    44 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    60 Sea Zone : 1 transport
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 45 / 51
    Russians : 30 / 38
    Japanese : 36 / 48
    Americans : 52 / 80
    Chinese : 8 / 9
    British : 33 / 37
    UK_Pacific : 17 / 19
    Italians : 11 / 22
    ANZAC : 21 / 24
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 118 times
            2 was rolled 118 times
            3 was rolled 126 times
            4 was rolled 117 times
            5 was rolled 100 times
            6 was rolled 124 times
        Average roll : 3.477
        Median : 3.000
        Variance : 0.599
        Standard Deviation : 0.774
        Total rolls : 703
    
    Null / Other
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 22 times
        Average roll : 3.543
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 105
    
    British Combat
            1 was rolled 8 times
            2 was rolled 15 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.488
        Median : 4.000
        Variance : 2.337
        Standard Deviation : 1.529
        Total rolls : 84
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.591
        Median : 3.500
        Variance : 0.635
        Standard Deviation : 0.797
        Total rolls : 22
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.545
        Median : 4.000
        Variance : 0.540
        Standard Deviation : 0.735
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.182
        Median : 2.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 15 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.576
        Standard Deviation : 0.759
        Total rolls : 60
    
    Russians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.490
        Median : 3.000
        Variance : 0.630
        Standard Deviation : 0.794
        Total rolls : 51
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.750
        Median : 5.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 41 Sea Zone to 57 Sea Zone
            1 transport moved from 57 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
            ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 2 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 infantry
    44 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    60 Sea Zone : 1 transport
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 45 / 51
    Russians : 30 / 38
    Japanese : 36 / 48
    Americans : 52 / 80
    Chinese : 8 / 9
    British : 33 / 37
    UK_Pacific : 17 / 19
    Italians : 11 / 22
    ANZAC : 21 / 24
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 118 times
            2 was rolled 118 times
            3 was rolled 126 times
            4 was rolled 117 times
            5 was rolled 100 times
            6 was rolled 124 times
        Average roll : 3.477
        Median : 3.000
        Variance : 0.599
        Standard Deviation : 0.774
        Total rolls : 703
    
    Null / Other
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 22 times
        Average roll : 3.543
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 105
    
    British Combat
            1 was rolled 8 times
            2 was rolled 15 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.488
        Median : 4.000
        Variance : 2.337
        Standard Deviation : 1.529
        Total rolls : 84
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.591
        Median : 3.500
        Variance : 0.635
        Standard Deviation : 0.797
        Total rolls : 22
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.545
        Median : 4.000
        Variance : 0.540
        Standard Deviation : 0.735
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.182
        Median : 2.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 15 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.576
        Standard Deviation : 0.759
        Total rolls : 60
    
    Russians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.490
        Median : 3.000
        Variance : 0.630
        Standard Deviation : 0.794
        Total rolls : 51
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.750
        Median : 5.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    

    Savegame


  • Guess I didn’t need to check all the boxes. Well enjoy the extra reading material.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            5 bombers moved from Western Germany to Egypt
            3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Egypt
                Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
                British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt
                Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry
                Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 aaGuns moved from Eastern Poland to Belarus
            1 fighter moved from Baltic States to Eastern Poland
            3 armour moved from Romania to Belarus
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters and 4 tactical_bombers moved from Egypt to Greece
            2 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            5 bombers moved from Egypt to Alexandria
            1 infantry moved from Algeria to Tunisia
                  Germans take Tunisia from Neutral_Axis
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            1 mech_infantry moved from Western Germany to Poland
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            9 mech_infantrys placed in Germany
            1 infantry placed in Germany
            2 infantry placed in France
            2 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.83
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            5 bombers moved from Western Germany to Egypt
            3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Egypt
                Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
                British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt
                Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry
                Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 aaGuns moved from Eastern Poland to Belarus
            1 fighter moved from Baltic States to Eastern Poland
            3 armour moved from Romania to Belarus
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters and 4 tactical_bombers moved from Egypt to Greece
            2 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            5 bombers moved from Egypt to Alexandria
            1 infantry moved from Algeria to Tunisia
                  Germans take Tunisia from Neutral_Axis
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            1 mech_infantry moved from Western Germany to Poland
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            9 mech_infantrys placed in Germany
            1 infantry placed in Germany
            2 infantry placed in France
            2 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 83 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.83
    British regular : -1.00
    

    Savegame


  • edited a sub, use latest


  • Egypt looking barren

  • '20

    Thanks to your foolishness we still control Egypt.


  • @tanios said in axis-dominion vs allies-come-to-their-senses bm3:

    Thanks to your foolishness we still control Egypt.

    lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.


  • and getting a score of 63 is hardly foolishness :)

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