@jim010 I moved 2 russian infantry into Belo and the russian sub next to France, but I had already clicked done, so I had to edit those moves.
axis-dominion vs pejon (allies+17) bm3
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Max D. I screwed up and the game is probably over anyway unfortunately.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter moved from Southern Italy to 92 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone 2 submarines moved from 110 Sea Zone to 92 Sea Zone Combat - Germans British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 : 3/9 hits, 5.33 expected hits British roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 transport owned by the British, 2 fighters owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Germans: 3 fighters and 2 submarines Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Non Combat Move - Germans 2 bombers moved from 92 Sea Zone to Southern Italy 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 battleship moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 3 tactical_bombers moved from 92 Sea Zone to Algeria 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Poland 2 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from France to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from France to Yugoslavia 1 armour and 1 mech_infantry moved from France to Yugoslavia 2 armour and 1 mech_infantry moved from France to Germany 1 aaGun and 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : -0.67
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yah that’s probably game ending. you can wait and see if @JDOW agrees.
i wasn’t going to attack it if you had landed that french fig… i kept my options open, waiting to see what you’d do. if you did load that fig, i would’ve attacked gib instead.
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@axis-dominion Sorry man! This is it for this game. You have won Europe already. I need to stay away from you masters until I get more games under my belt.
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@Pejon_88 said in axis-dominion vs pejon (allies+17) bm3:
@axis-dominion Sorry man! This is it for this game. You have won Europe already. I need to stay away from you masters until I get more games under my belt.
ok understood, no problem! yah allies are significantly tougher to play right, so take your time amassing experience with them. good game!
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@Pejon_88 Oh, so you never looked at London? It was about 80% without the fighter so couldn’t gamble?
At least my calculations weren’t that off then because I you hadn’t attacked with the fig you would have definitely not attacked without your subs (which I totally overlooked).
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@Pejon_88 said in axis-dominion vs pejon (allies+17) bm3:
@Pejon_88 Oh, so you never looked at London? It was about 80% without the fighter so couldn’t gamble?
At least my calculations weren’t that off then because I you hadn’t attacked with the fig you would have definitely not attacked without your subs (which I totally overlooked).
Yah i usually won’t go for London with those odds even unless I’m desperate or feeling especially daring
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Conclusion of this and the game versus JDOW is that I played too aggressively both times, but my intentions were good. In the game with him the dice were not on my side in Taranto and in this game I overlooked two crucial units which evidently affected your decision.
Anyway, my idea is to stay around and like I told him, I will hopefully provide you with a more interesting game next time!
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@Pejon_88 said in axis-dominion vs pejon (allies+17) bm3:
Conclusion of this and the game versus JDOW is that I played too aggressively both times, but my intentions were good. In the game with him the dice were not on my side in Taranto and in this game I overlooked two crucial units which evidently affected your decision.
Anyway, my idea is to stay around and like I told him, I will hopefully provide you with a more interesting game next time!
You should play tanios. He’s my friend here in AZ and he’ll give you good competition.
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I was surprised to see a 92 stack but I still havent looked at map. But I was under the impression that a 92 stack was hard to pull off with a german naval buy unless Germany was very unlucky or skipped 110.
I also think if you are going to bid 2 subs to europe you should put them in 91 and 111. 98 doesnt make any sense unless you are going Taranto, which I personally think is always a mistake in this version.
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@ksmckay @axis-dominion @JDOW thanks all for your advice :)
You have all more or less smashed me at least once so looking forward to beating all of you in the future when I have developed some new strange way of playing this game ;)
But seriously, much appreciated that you pass on your tips and tricks!
I will for sure ask Tanios for a game.
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Oh, another shorty, I am sorry to see this.
But yes, this slaughter means game for the Axis. I won the similar away vs simon last year.Pejon, did you forget to consider that Italy could provide the Germans landing space?
In fact, the German naval build makes the UK 1 way harder, however, there was a very simple move available to prevent a disaster.
You have to kill the 2 subs at 110 instead of the sub in 106. Without the 2 subs, the attack on 92 becomes way more risky and costly for the Germans.Against this setup, UK needs to achieve 3 things.
- Keep UK save enough against sea lion (in this setup, I would keep the odds below 50%)
- You need to keep your fleet in 92 safe enough against a German air strike
- You absolutely have to make sure the Germans cannot take Gibraltar (which is easy)
I guess this is possible.
So why the greedy fighter build? Buy AB plus 4 inf
Kill the 2 subs in 110 instead of the sub in 106–> Wouldn’t this have been enough to discourage any attacks on 92 or at London?
Also, against a German naval build, I recommend taking Sumatra with India.
Usually, Japan does not declare at round 2 when German goes naval because the US are more of a nuisance in this scenario than in the style I play.
The challenge in UK2 is to protect both, Egypt and Gibraltar. But with a more solid UK1 you can be ready for this.
I did not like the Somaliland movebtw. If you bring the TT over, do it either to kill the Italians or to take Persia. You lose the NO anyway because Alexandria. -
@JDOW Yes for some reason I try to overdo things right now. Great lessons for me though.
No that was calculated, but I overlooked the subs, which was extremely stupid of me.
Reason I took the sub in 106 is because I thought I could save the des for coming rounds. If I had not overlooked the fact they could go to 92 I would have of course taken them out instead.
Regarding my buy, I again tried to go on the offensive, which was incorrect.
Where would you advice me to put my Med fleet? SZ98?
I did not realize that Japan would hold off the attack due to the German naval build. Another example of lack of experience on my part. Thought Japan was building for a J2 DOW and did not want to waste my transport…
In our game you were about to do a J2 DOW, correct?
Fair point regarding the Somaliland move, but I thought I could take out the Italians on round 2 and actually I think I could have if the game would have gone to round 2 since the Anzacs killed the lone guy below Egypt.