Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Bjergmose og Ghostglider VS Maxi
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs; Germans buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 5 infantry moved from Karelia to Novgorod 2 bombers moved from Germany to Novgorod 2 bombers moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 2 armour moved from Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour and 2 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France 1 infantry moved from France to Normandy Bordeaux 19 armour moved from Eastern Poland to Novgorod 5 artilleries and 31 infantry moved from Eastern Poland to Belarus 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Southern France Combat - Germans Battle in Novgorod Germans attack with 23 armour, 4 bombers, 1 fighter and 7 infantry Russians defend with 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour, 29 infantry and 2 mech_infantrys Russians roll AA dice in Novgorod : 0/5 hits, 0,83 expected hits Germans roll dice for 23 armour, 4 bombers, 1 fighter and 7 infantry in Novgorod, round 2 : 11/35 hits, 15,83 expected hits Russians roll dice for 2 aaGuns, 2 armour, 6 artilleries, 29 infantry and 2 mech_infantrys in Novgorod, round 2 : 7/39 hits, 13,33 expected hits 9 infantry owned by the Russians, 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 23 armour, 4 bombers and 1 fighter in Novgorod, round 3 : 15/28 hits, 14,67 expected hits Russians roll dice for 2 armour, 6 artilleries, 20 infantry and 2 mech_infantrys in Novgorod, round 3 : 12/30 hits, 10,33 expected hits 15 infantry owned by the Russians and 12 armour owned by the Germans lost in Novgorod Germans roll dice for 11 armour, 4 bombers and 1 fighter in Novgorod, round 4 : 10/16 hits, 8,67 expected hits Russians roll dice for 2 armour, 6 artilleries, 5 infantry and 2 mech_infantrys in Novgorod, round 4 : 5/15 hits, 5,33 expected hits 2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 armour owned by the Germans lost in Novgorod Germans roll dice for 6 armour, 4 bombers and 1 fighter in Novgorod, round 5 : 6/11 hits, 6,17 expected hits Russians roll dice for 2 armour and 3 artilleries in Novgorod, round 5 : 1/5 hits, 2,00 expected hits 2 armour owned by the Russians, 3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 18 armour and 7 infantry Casualties for Russians: 2 aaGuns, 2 armour, 6 artilleries, 29 infantry and 2 mech_infantrys Battle in Normandy Bordeaux Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Southern France Germans attack with 1 mech_infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 5 artilleries and 31 infantry Russians defend with 5 infantry Germans roll dice for 5 artilleries and 31 infantry in Belarus, round 2 : 6/36 hits, 7,67 expected hits Russians roll dice for 5 infantry in Belarus, round 2 : 3/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 5 artilleries and 28 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to France 1 tactical_bomber moved from Southern France to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 fighter moved from Normandy Bordeaux to France 1 fighter moved from France to Western Germany 3 aaGuns moved from Eastern Poland to Belarus 4 bombers moved from Novgorod to Germany 1 fighter moved from Novgorod to Baltic States Place Units - Germans 2 fighters and 3 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 2 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -4,67 Germans regular : -3,67 British regular : -0,33 Russians AA : -0,83
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Puha… Det var lidt af en neglebider i novogorod… Hvade jo kørt mig selv i en rimelig uhensigtsmæssig situation… Men hvad jeg mangler i evner har jeg åbenbart i held:)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 submarine moved from 92 Sea Zone to 94 Sea Zone Combat - Russians Battle in 94 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Russians 3 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Amur to Buryatia 2 aaGuns, 7 artilleries and 17 infantry moved from Bryansk to Russia 3 armour and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Ukraine to Rostov Place Units - Russians 2 artilleries and 1 infantry placed in Russia 7 infantry placed in Russia 1 infantry placed in Volgograd Russians undo move 3. Russians undo move 2. Russians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 fighter, 3 infantry and 1 tactical_bomber EDIT: Adding units owned by Russians to Volgograd: 1 fighter, 3 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 fighter, 3 infantry and 1 tactical_bomber EDIT: Adding units owned by Russians to Caucasus: 1 fighter, 3 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Russians undo move 1. 1 artillery and 1 infantry placed in Volgograd Russians undo move 2. 1 artillery placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Anhwe to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 mech_infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 fighters moved from Kwangtung to Kiangsi 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Kwangtung to Kwangsi 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 armour and 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 armour and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Kiangsu to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Kiangsu to Kiangsi 1 bomber moved from Kiangsu to French Indo China 1 mech_infantry moved from Anhwe to Suiyuyan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Suiyuyan Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 mech_infantrys in Kiangsi, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in French Indo China Japanese attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 artillery Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in French Indo China, round 2 : 3/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Malaya Japanese attack with 1 armour and 1 mech_infantry ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kiangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Philippines 2 fighters moved from Kiangsu to Philippines 1 fighter moved from Kwangtung to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,83 UK_Pacific regular : 0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 transport moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Caucasus to Iraq Combat - Americans Strategic bombing raid in Iraq Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Greece Battle in Borneo Battle in 93 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 93 Sea Zone Americans win, taking Greece from Germans, taking Borneo from Japanese, taking 93 Sea Zone from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Malaya Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Malaya Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from Malaya to India 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from Dutch New Guinea to Shan State 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 0,50 Italians regular : -0,33 Italians AA : 0,83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 transport moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Caucasus to Iraq Combat - Americans Strategic bombing raid in Iraq Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Greece Battle in Borneo Battle in 93 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians Submerged Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 93 Sea Zone Americans win, taking Greece from Germans, taking Borneo from Japanese, taking 93 Sea Zone from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Malaya Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Malaya Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from Malaya to India 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from Dutch New Guinea to Shan State 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Siam to French Indo China 2 armour, 1 artillery and 1 mech_infantry moved from Yunnan to French Indo China Combat - British Battle in Anglo Egyptian Sudan British attack with 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in French Indo China British attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in French Indo China British roll dice for 2 armour and 1 artillery in French Indo China, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in French Indo China British roll dice for 2 armour and 1 artillery in French Indo China, round 5 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Burma to Shan State 2 infantry moved from India to West India 3 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Union of South Africa to Rhodesia 1 armour moved from Tunisia to Libya 1 fighter moved from Gibraltar to Scotland 2 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,1,6,2,3,3,1,5,1,2,4,6,5,1,5,1,6,2,3,2,2,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,3,5,4,4,4 UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -1,17 Italians regular : -2,00 British regular : -1,00 Italians AA : 0,83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 bomber moved from Egypt to Caucasus 1 submarine moved from 93 Sea Zone to 99 Sea Zone 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 armour in Western Ukraine, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 2 armour Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 2 fighters, 1 infantry and 2 mech_infantrys British defend with 3 infantry and 1 mech_infantry Italians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 3/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan retreated to Anglo Egyptian Sudan British win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for British: 3 infantry Battle in Caucasus Italians attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 2 mech_infantrys Russians defend with 1 fighter, 6 infantry and 1 tactical_bomber Italians roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 3,00 expected hits Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/8 hits, 3,17 expected hits 4 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Caucasus, round 3 : 1/5 hits, 2,50 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1,83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 2 bombers in Caucasus, round 4 : 3/3 hits, 1,83 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 4 : 2/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys Casualties for Russians: 1 fighter, 6 infantry and 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from Caucasus to Iraq 1 fighter moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 1 bomber EDIT: Changing ownership of Caucasus from Russians to Italians EDIT: Adding units owned by Italians to Caucasus: 1 armour EDIT: Changing PUs for Italians from 21 to 23 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,67 Russians regular : 1,50 British regular : 1,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Yunnan to Kwangsi 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kwangsi ANZAC attack with 2 fighters Japanese defend with 1 mech_infantry ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi ANZAC win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kwangsi to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 1.17
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Tilbage til Tyskland.
Held og lykke -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Vologda Germans take Archangel from Russians Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 artilleries and 27 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Novgorod to Bryansk Combat - Germans Non Combat Move - Germans 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern France to Western Germany 2 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns moved from Belarus to Bryansk 2 armour moved from Germany to Eastern Poland 4 bombers moved from Germany to Western Germany 1 infantry moved from Normandy Bordeaux to France 2 transports moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 fighter moved from Baltic States to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 bomber placed in Western Germany 3 armour placed in Novgorod 1 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 submarine moved from 94 Sea Zone to 97 Sea Zone Russians take 97 Sea Zone from Italians Combat - Russians Battle in Caucasus Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Samara to Rostov 3 armour moved from Samara to Russia 1 infantry moved from Tsinghai to Novosibirsk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.50 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to French Indo China 1 mech_infantry moved from Kiangsi to French Indo China 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from Kwangtung to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 bomber moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China 1 mech_infantry moved from Hopei to Kansu 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 1 bomber and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Kansu, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 2 armour and 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in French Indo China, round 2 : 5/11 hits, 4,67 expected hits UK_Pacific roll dice for 2 armour and 1 artillery in French Indo China, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 armour and 1 artillery Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria 1 fighter moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to Philippines 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 3 infantry moved from Kiangsu to Anhwe 1 bomber moved from Kansu to Suiyuyan 1 bomber moved from 25 Sea Zone to Japan 1 battleship, 3 carriers, 1 cruiser, 3 submarines and 2 transports moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 2 armour and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2 Japanese collect 33 PUs (11 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Japanese regular : -1,17 UK_Pacific regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 2 mech_infantrys moved from Tunisia to Tobruk 2 fighters moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - Americans Americans creates battle in territory 35 Sea Zone Americans creates battle in territory 20 Sea Zone Battle in Northern Italy Americans converts factory_major into different units Battle in Southern France Battle in 99 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Northern Italy from Italians, taking Southern France from Germans, taking 99 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 41 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China Americans attack with 3 fighters Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys Americans roll dice for 3 fighters in French Indo China, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China Americans roll dice for 3 fighters in French Indo China, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win with 3 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 2 infantry moved from Tunisia to Libya 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to India 1 fighter moved from French Indo China to Burma 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to Shan State 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers and 2 fighters placed in Eastern United States Americans undo move 4. 2 bombers placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2,83 Japanese regular : -2,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 2 mech_infantrys moved from Tunisia to Tobruk 2 fighters moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - Americans Americans creates battle in territory 35 Sea Zone Americans creates battle in territory 20 Sea Zone Battle in Northern Italy Americans converts factory_major into different units Battle in Southern France Battle in 99 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Northern Italy from Italians, taking Southern France from Germans, taking 99 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 41 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China Americans attack with 3 fighters Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys Americans roll dice for 3 fighters in French Indo China, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China Americans roll dice for 3 fighters in French Indo China, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win with 3 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 2 infantry moved from Tunisia to Libya 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to India 1 fighter moved from French Indo China to Burma 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to Shan State 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers and 2 fighters placed in Eastern United States Americans undo move 4. 2 bombers placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Non Combat Move - British 2 infantry moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 1 infantry moved from Malaya to Shan State 1 aaGun and 3 infantry moved from Burma to Shan State 1 infantry moved from India to West India 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Libya to Tobruk 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 aaGuns moved from Scotland to United Kingdom 2 fighters moved from Scotland to Gibraltar Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 3 infantry placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,6,5,1,1,6,2,3,6,6,3,6,1,3,4,5,3,5,3,6,6,1 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 2,83 Japanese regular : -2,67
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Tillod mig at antage ingen scramble ved italien. Ellers triller jeg den om.
Har du hørt noget fra dine fodfolk i Franks IndoKina :grimacing: -
@Bjergmose fransk
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det var korrekt antaget:ok_hand:
av av av… Den slap du for billigt med!!!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Egypt to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Northern Italy Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from 95 Sea Zone to Southern Italy 3 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Iraq to Northwest Persia Place Units - Italians 3 mech_infantrys placed in Iraq 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -1,00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 submarine moved from 54 Sea Zone to 66 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 3 fighters moved from Shan State to Szechwan Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33