TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
1 mech_infantry moved from Chahar to Kansu
1 bomber moved from French Indo China to Kansu
1 bomber moved from French Indo China to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kansu
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 marines moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
5 fighters and 6 tactical_bombers moved from 35 Sea Zone to Java
6 carriers moved from 35 Sea Zone to 42 Sea Zone
2 cruisers moved from 35 Sea Zone to 42 Sea Zone
3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 2 marines and 6 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 2 marines and 6 tactical_bombers in Java, round 2 : 5/15 hits, 7,67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 5 fighters, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kansu
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 2/5 hits, 1,33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Szechwan
1 infantry moved from Szechwan to Sikang
2 artilleries moved from Szechwan to Yunnan
1 bomber moved from Kansu to Shensi
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
5 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 aaGun moved from Yunnan to Szechwan
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
2 infantry placed in Japan
1 fighter placed in Japan
2 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -3,33
UK_Pacific regular : 0,00
ANZAC regular : 1,17
Russians regular : -1,50
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