Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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dawgoneit Axis, -vs- entek Allies, (The Rising Sun)
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 1 Infantry moved from Hsingan to Jinan Masaharu take Jinan from Russians 1 Artillery moved from Hsingan to Manchuria 1 Destroyer moved from sz16 to sz2 4 Infantrys moved from Akina to N.Japan 1 Infantry moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Bunker, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz2 Masaharu attack with 1 Destroyer Americans defend with 1 Destroyer Masaharu roll dice for 1 Destroyer in sz2, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz2, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Destroyer in sz2, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz2, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Destroyer in sz2, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz2, round 4 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Destroyer in sz2, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz2, round 5 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz2 Americans win with no units remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in N.Japan Masaharu attack with 5 Infantrys Anzac defend with 2 Infantrys Masaharu roll dice for 5 Infantrys in N.Japan, round 2 : 1/5 hits, 0.83 expected hits Anzac roll dice for 2 Infantrys in N.Japan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Masaharu lost in N.Japan Masaharu roll dice for 4 Infantrys in N.Japan, round 3 : 0/4 hits, 0.67 expected hits Anzac roll dice for 1 Infantry in N.Japan, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 4 Infantrys in N.Japan, round 4 : 0/4 hits, 0.67 expected hits Anzac roll dice for 1 Infantry in N.Japan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in N.Japan Masaharu roll dice for 3 Infantrys in N.Japan, round 5 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in N.Japan, round 5 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 3 Infantrys in N.Japan, round 6 : 2/3 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in N.Japan, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Masaharu lost in N.Japan Masaharu win, taking N.Japan from Anzac with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Masaharu: 3 Infantrys Casualties for Anzac: 2 Infantrys Non Combat Move - Masaharu Place Units - Masaharu 1 Bunker and 4 Tanks placed in Manchuria 1 Infantry placed in Akina Turn Complete - Masaharu Masaharu collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Anzac regular : 1.00 Masaharu regular : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 2 Mech.Infs moved from Sikang to Szechwan 2 Mech.Infs moved from Sikang to W.Sian 4 Mech.Infs moved from Quyan to Sikang 2 Infantrys moved from Haixi to Quyan 1 Elite and 5 Infantrys moved from Ulaan Ude to Jinan 1 Infantry moved from Quingdao to Hsingan Russians take Hsingan from Masaharu 1 Artillery, 1 Elite, 10 Infantrys and 1 Marine moved from Quingdao to Belogorsk 3 Infantrys moved from Vostok to Quingdao 1 EarlyFighter moved from Ulaan Ude to Belogorsk 1 Infantry moved from Ustkut to Irkutsk 5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Mech.Inf moved from Kaask to Gobi 5 Infantrys moved from Kaask to Jinquan 3 Mech.Infs moved from Achinsk to Quyan 1 Elite moved from Achinsk to Kyzyl Purchase Units - Russians Russians buy 1 Elite, 10 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Szechwan Russians attack with 2 Mech.Infs Yamamoto defend with 1 Infantry Russians roll dice for 2 Mech.Infs in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan Russians win, taking Szechwan from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Jinan Russians attack with 1 Elite and 5 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 Elite and 5 Infantrys in Jinan, round 2 : 2/6 hits, 1.33 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in W.Sian Russians attack with 2 Mech.Infs Yamamoto defend with 1 Artillery Russians roll dice for 2 Mech.Infs in W.Sian, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in W.Sian Russians win, taking W.Sian from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Russians 1 AAGun moved from Belogorsk to Amursk Place Units - Russians 3 Infantrys placed in Amursk 1 Elite and 5 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Masaharu regular : -0.33 Russians regular : 1.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Calcutta to S.India Yamamoto take S.India from British 5 Tanks moved from Calcutta to M.India Yamamoto take M.India from British 5 Tanks moved from M.India to India 1 Artillery moved from Calcutta to sz63 1 Artillery moved from sz63 to Ceylon Yamamoto take Ceylon from British 1 Artillery moved from Calcutta to sz63 1 Artillery and 1 Transport moved from sz63 to sz66 1 Artillery moved from sz66 to S.A Yamamoto take S.A from British 1 B.Transport moved from sz63 to sz66 1 Artillery, 1 Elite and 1 Marine moved from Calcutta to sz63 1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from sz63 to sz66 1 Artillery, 1 Elite and 1 Marine moved from sz66 to Amdanam Yamamoto take Amdanam from British 1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz64 to sz66 1 Artillery and 1 Elite moved from Davao to sz70 1 Artillery and 1 Elite moved from sz70 to Halma 1 Artillery and 2 Infantrys moved from Davao to sz70 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz59 1 Artillery and 1 Infantry moved from sz59 to Soem 2 Destroyers moved from sz70 to sz60 1 Battleship moved from sz70 to sz60 1 Elite moved from E.G to N.G 1 Elite moved from New Guinea to N.G 1 EarlyFighter moved from Davao to Java 1 Bomber moved from Thailand to sz57 1 Transport moved from sz60 to sz57 1 Bomber moved from Davao to sz57 1 T.Boat moved from sz60 to sz59 1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz66 to sz61 3 B.Transports moved from sz63 to sz61 1 Transport moved from sz60 to sz57 1 Elite and 1 Infantry moved from Davao to sz70 1 B.Transport, 1 Elite and 2 Infantrys moved from sz70 to sz48 1 Elite and 2 Infantrys moved from sz48 to Ceram Yamamoto take Ceram from Dutch 12 Destroyers moved from sz7 to sz1 7 Destroyers moved from sz78 to sz7 1 Artillery and 1 Infantry moved from Gansu to Szechwan 1 Artillery and 1 Infantry moved from Gansu to Szechwan Purchase Units - Yamamoto Yamamoto buy 1 Bomber, 7 Fighters, 1 NakajimaG5N and 8 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz57 Yamamoto attack with 2 Bombers and 2 Transports British defend with 1 T.Boat; Anzac defend with 2 Transports Yamamoto roll dice for 2 Bombers and 2 Transports in sz57, round 2 : 2/2 hits, 1.33 expected hits Anzac roll dice for 1 T.Boat and 2 Transports in sz57, round 2 : 1/3 hits, 0.50 expected hits 1 Transport owned by the Anzac, 1 T.Boat owned by the British and 1 Transport owned by the Yamamoto lost in sz57 Yamamoto roll dice for 2 Bombers and 1 Transport in sz57, round 3 : 1/2 hits, 1.33 expected hits Anzac roll dice for 1 Transport in sz57, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in sz57 Yamamoto win with 2 Bombers and 1 Transport remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 Transport Casualties for Anzac: 2 Transports Casualties for British: 1 T.Boat Battle in sz1 Yamamoto attack with 12 Destroyers Americans defend with 2 Battleships, 1 Carrier, 5 Destroyers, 2 EarlyFighters and 2 Transports Yamamoto roll dice for 12 Destroyers in sz1, round 2 : 4/12 hits, 4.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 2 Battleships, 1 Carrier, 5 Destroyers, 2 EarlyFighters and 2 Transports in sz1, round 2 : 5/12 hits, 5.67 expected hits 2 Transports owned by the Americans and 5 Destroyers owned by the Yamamoto lost in sz1 Yamamoto roll dice for 7 Destroyers in sz1, round 3 : 3/7 hits, 2.33 expected hits Americans roll dice for 2 Battleships, 1 Carrier, 5 Destroyers and 2 EarlyFighters in sz1, round 3 : 2/10 hits, 5.33 expected hits 1 Destroyer owned by the Americans, 2 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz1 Yamamoto roll dice for 5 Destroyers in sz1, round 4 : 3/5 hits, 1.67 expected hits Americans roll dice for 2 Battleships, 1 Carrier and 4 Destroyers in sz1, round 4 : 3/7 hits, 3.83 expected hits 3 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz1 Yamamoto roll dice for 2 Destroyers in sz1, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz1, round 5 : 1/4 hits, 2.33 expected hits 1 Destroyer owned by the Yamamoto lost in sz1 Yamamoto roll dice for 1 Destroyer in sz1, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz1, round 6 : 3/4 hits, 2.33 expected hits 1 Destroyer owned by the Yamamoto lost in sz1 Americans win with 2 Battleships, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is -36 Casualties for Yamamoto: 12 Destroyers Casualties for Americans: 4 Destroyers, 2 EarlyFighters and 2 Transports Battle in Szechwan Yamamoto attack with 2 Artillerys and 2 Infantrys Russians defend with 2 Mech.Infs Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Mech.Infs in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Russians lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 Mech.Infs Battle in Soem Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 Infantrys in Soem, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Soem, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 Infantrys in Soem, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Soem Yamamoto roll dice for 1 Artillery in Soem, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Infantrys in Soem, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Soem Dutch win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Halma Yamamoto attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Halma, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Halma Yamamoto roll dice for 1 Elite in Halma, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Halma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Halma Yamamoto win, taking Halma from Dutch with 1 Elite remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 2 Bombers moved from sz57 to Java 1 Carrier, 1 Destroyer and 1 Fighter moved from sz18 to sz16 Place Units - Yamamoto 1 Bomber, 6 Fighters and 1 NakajimaG5N placed in Tokyo 8 Tankettes placed in Calcutta 1 Fighter placed in Davao Turn Complete - Yamamoto Yamamoto collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : -0.17 Americans regular : -5.50 Anzac regular : 0.33 Dutch regular : 0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 2 Infantrys moved from Tsingnan to Gansu 4 Infantrys moved from Gobi to Tsingnan 1 Mech.Inf moved from Tsingnan to Sian Chinese take Sian from Hisaichi 1 Artillery moved from Tsingnan to Gansu 4 Infantrys moved from Urumal to Yecheng 3 Infantrys moved from Quyan to Cheng Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Gansu, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Elite and 5 Infantrys moved from Xining to Tsingnan 7 Mech.Infs moved from Tsingnan to Sian 23 Infantrys and 2 Marines moved from Tsingnan to Gansu Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 4 Infantrys moved from Seoul to Manchuria 8 Destroyers moved from sz79 to sz15 1 Infantry moved from N.Shangsi to Shangsi 5 Artillerys, 8 Infantrys and 1 Marine moved from N.Shangsi to E.Shansi 4 Tanks and 2 Tankettes moved from E.Shansi to Sian 1 Infantry and 1 Tank moved from Hanan to Sian 3 Infantrys moved from Tientsin to Manchuria 1 Mech.Inf moved from Peking to Sian 3 Mech.Infs moved from Hopeh to Sian 1 Bomber moved from Hopeh to Sian 1 Infantry moved from Peking to E.Shansi 3 Artillerys and 7 Infantrys moved from Hopeh to Shansi 2 Artillerys and 3 Infantrys moved from Hankou to Hanan 1 Tank moved from India to Bhopa 1 Infantry moved from Nagpur to Bhopa 1 Infantry moved from Nepal to Bhopa 1 Infantry moved from E.India to Nagpur 5 Infantrys moved from Kwangtung to Hankou 1 Artillery, 2 Elites and 7 Infantrys moved from Lambok to Bali 3 B.Transports moved from sz60 to sz74 2 Artillerys and 1 Infantry moved from Formosa to sz74 1 T.Boat moved from sz60 to sz56 1 Battleship and 1 Destroyer moved from sz66 to sz56 1 Tankette moved from Boho to Mindor Purchase Units - Hisaichi Hisaichi buy 8 Destroyers, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz15 Hisaichi attack with 8 Destroyers Americans defend with 2 Destroyers Hisaichi roll dice for 8 Destroyers in sz15, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 2 Destroyers in sz15, round 2 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz15 Hisaichi win with 7 Destroyers remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Casualties for Americans: 2 Destroyers Battle in Bhopa Hisaichi attack with 2 Infantrys and 1 Tank British defend with 1 Artillery Hisaichi roll dice for 2 Infantrys and 1 Tank in Bhopa, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Artillery in Bhopa, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Bhopa, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Artillery in Bhopa, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Bhopa Hisaichi win, taking Bhopa from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery Battle in Sian Hisaichi attack with 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes Chinese defend with 8 Mech.Infs Hisaichi roll dice for 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes in Sian, round 2 : 5/13 hits, 5.50 expected hits Chinese roll dice for 8 Mech.Infs in Sian, round 2 : 0/8 hits, 2.67 expected hits 5 Mech.Infs owned by the Chinese lost in Sian Hisaichi roll dice for 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes in Sian, round 3 : 7/13 hits, 5.50 expected hits Chinese roll dice for 3 Mech.Infs in Sian, round 3 : 0/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes remaining. Battle score for attacker is 40 Casualties for Chinese: 8 Mech.Infs Battle in Bali Hisaichi attack with 1 Artillery, 2 Elites and 7 Infantrys Anzac defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Elites and 7 Infantrys in Bali, round 2 : 0/10 hits, 2.67 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Bali, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 2 Elites and 7 Infantrys in Bali, round 3 : 1/10 hits, 2.67 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Bali, round 3 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Bali Hisaichi roll dice for 1 Artillery, 2 Elites and 4 Infantrys in Bali, round 4 : 3/7 hits, 2.17 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Bali, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bali Hisaichi win, taking Bali from Anzac with 1 Artillery, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 4 Infantrys Casualties for Anzac: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 1 Infantry moved from N.Chunking to Hanan 2 Artillerys and 1 Infantry moved from sz74 to Tientsin 1 Bomber moved from Sian to E.Shansi Place Units - Hisaichi 8 Destroyers placed in sz79 2 Infantrys and 1 Marine placed in Peking 3 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67 Americans regular : 0.00 Anzac regular : 1.33 British regular : 0.33 Hisaichi regular : -1.83
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 2 Artillerys and 6 Infantrys moved from Bengal to W.Chunking 5 Infantrys moved from Burma to Chunking 2 Artillerys, 4 Infantrys and 2 Marines moved from Thailand to N.French I. 3 Infantrys, 1 Tank and 2 Tankettes moved from Phuket to Thailand 1 Tank and 2 Tankettes moved from Thailand to N.French I. 1 Transport moved from sz60 to sz67 Purchase Units - Thai Thai buy 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 2 Tanks and 2 Tankettes placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 1 Artillery and 1 Mech.Inf moved from Dheli to Bhopa 1 Mech.Inf moved from Dheli to Bhopa 1 Mech.Inf moved from Dheli to W.India 1 Infantry moved from Moresby to E.G British take E.G from Yamamoto 1 Infantry moved from Moresby to New Guinea British take New Guinea from Yamamoto 2 Infantrys moved from Vostok to Belogorsk 4 Infantrys moved from Yakutsk to Vostok Combat - British Battle in Bhopa British attack with 1 Artillery and 2 Mech.Infs Hisaichi defend with 1 Infantry and 1 Tank British roll dice for 1 Artillery and 2 Mech.Infs in Bhopa, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Bhopa, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Bhopa British roll dice for 2 Mech.Infs in Bhopa, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Bhopa, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Bhopa British win, taking Bhopa from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Mech.Inf Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
British regular : 0.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 Submarine moved from sz50 to sz57 Purchase Units - Anzac Anzac buy 1 Destroyer, 2 EarlyFighters and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in sz57 Anzac attack with 1 Submarine Yamamoto defend with 1 Transport Anzac roll dice for 1 Submarine in sz57, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in sz57, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in sz57, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in sz57, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in sz57, round 4 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in sz57 Anzac win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Anzac 2 Artillerys and 1 Infantry moved from Darwin to Derby Place Units - Anzac 1 Destroyer and 2 EarlyFighters placed in sz50 2 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 2 units repaired. 1 Artillery and 4 Tanks moved from Belogorsk to Manchuria 3 Infantrys moved from Amursk to Manchuria 1 EarlyFighter moved from Vostok to Manchuria 2 B29s moved from Quingdao to Manchuria 1 B29 moved from Yakutsk to Manchuria 8 Elites moved from Yakutsk to Vostok 1 Infantry moved from Vostok to Belogorsk 8 Elites moved from Magadan to Yakutsk 4 Tankettes moved from Palana to Yakutsk 8 Elites moved from Palana to Magadan 2 Destroyers moved from sz4 to sz7 3 Destroyers moved from sz3 to sz7 2 Battleships, 1 Carrier and 1 Destroyer moved from sz1 to sz7 1 Carrier and 2 EarlyFighters moved from sz25 to sz20 1 Destroyer moved from sz11 to sz20 Purchase Units - Americans Americans buy 1 B29, 2 Destroyers, 1 EarlyFighter, 8 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Manchuria Americans attack with 1 Artillery, 3 B29s, 1 EarlyFighter, 3 Infantrys and 4 Tanks Hisaichi defend with 7 Infantrys; Masaharu defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Infantry and 7 Tanks Americans roll dice for 1 Artillery, 3 B29s, 1 EarlyFighter, 3 Infantrys and 4 Tanks in Manchuria, round 2 : 10/12 hits, 6.17 expected hits Units damaged: 1 Bunker owned by the Masaharu Masaharu roll dice for 1 Artillery, 1 Bunker, 8 Infantrys and 7 Tanks in Manchuria, round 2 : 8/17 hits, 7.00 expected hits 1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans, 3 Infantrys owned by the Americans, 4 Tanks owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Manchuria 3 B29s owned by the Americans and 1 EarlyFighter owned by the Americans retreated Masaharu win with 1 Bunker and 7 Tanks remaining. Battle score for attacker is -10 Casualties for Americans: 1 Artillery, 3 Infantrys and 4 Tanks Casualties for Hisaichi: 7 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in sz7 Americans attack with 2 Battleships, 1 Carrier and 6 Destroyers Yamamoto defend with 7 Destroyers Americans roll dice for 2 Battleships, 1 Carrier and 6 Destroyers in sz7, round 2 : 2/9 hits, 3.50 expected hits Yamamoto roll dice for 7 Destroyers in sz7, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 2 Battleships owned by the Americans 1 Destroyer owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz7 Americans roll dice for 2 Battleships, 1 Carrier and 5 Destroyers in sz7, round 3 : 1/8 hits, 3.17 expected hits Yamamoto roll dice for 5 Destroyers in sz7, round 3 : 2/5 hits, 2.50 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 2 Battleships, 1 Carrier and 3 Destroyers in sz7, round 4 : 1/6 hits, 2.50 expected hits Yamamoto roll dice for 4 Destroyers in sz7, round 4 : 3/4 hits, 2.00 expected hits 3 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 2 Battleships and 1 Carrier in sz7, round 5 : 2/3 hits, 1.50 expected hits Yamamoto roll dice for 3 Destroyers in sz7, round 5 : 2/3 hits, 1.50 expected hits 1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz7 Americans roll dice for 1 Battleship in sz7, round 6 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 6 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 1 Battleship remaining. Battle score for attacker is -26 Casualties for Americans: 1 Battleship, 1 Carrier and 6 Destroyers Casualties for Yamamoto: 7 Destroyers Non Combat Move - Americans 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 2 B.Transports and 8 Elites moved from sz23 to sz14 1 Infantry moved from San Francisco to Nor Cal 8 Elites moved from sz14 to Seattle 1 Transport moved from sz4 to sz5 2 Tankettes moved from Anchorage to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 1 Infantry moved from Umnak to sz4 1 Infantry moved from Adak to sz4 8 Elites moved from Alaska to sz4 8 Elites and 2 Infantrys moved from sz4 to Palana 8 Elites moved from sz5 to Alaska 1 EarlyFighter moved from Manchuria to Belogorsk 3 B29s moved from Manchuria to Belogorsk Place Units - Americans 2 Destroyers placed in sz4 2 Tankettes placed in Anchorage 1 Submarine placed in sz25 1 B29 and 1 EarlyFighter placed in Pearl Harbor 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -0.50 Masaharu regular : 1.00
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TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 unit repaired. Purchase Units - Masaharu Masaharu buy 1 Bunker, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Place Units - Masaharu 1 Bunker, 1 Infantry and 3 Tanks placed in Manchuria Turn Complete - Masaharu Masaharu collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 1 Artillery, 1 EarlyFighter, 1 Elite, 10 Infantrys and 1 Marine moved from Belogorsk to Manchuria 1 Infantry moved from Amursk to Vladivostok Russians take Vladivostok from Masaharu 2 Infantrys moved from Amursk to Manchuria 1 Infantry moved from Hsingan to Manchuria 4 Mech.Infs moved from Sikang to Szechwan 1 Mech.Inf moved from W.Sian to Szechwan 3 Mech.Infs moved from Quyan to Bhopal 1 Mech.Inf moved from Gobi to Szechwan 1 Infantry moved from Quyan to Cheng 1 Infantry moved from Quyan to Cheng 1 Elite moved from Kyzyl to Haixi 2 Mech.Infs moved from Achinsk to Punjab 2 Infantrys moved from Achinsk to Abakan 4 Infantrys moved from Kaask to Jinquan 5 Infantrys moved from Jinquan to Haixi 1 Infantry moved from Kaask to Jinquan 1 Elite moved from Kaask to Jinquan 5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao 1 Elite and 5 Infantrys moved from Jinan to Hsingan 3 Infantrys moved from Quingdao to Hsingan 1 Infantry moved from Irkutsk to Quingdao Purchase Units - Russians Russians buy 6 Infantrys, 2 Marines and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 1 Artillery, 1 EarlyFighter, 1 Elite, 13 Infantrys and 1 Marine Masaharu defend with 2 Bunkers, 1 Factory, 1 Infantry and 10 Tanks Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 13 Infantrys and 1 Marine in Manchuria, round 2 : 1/17 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Masaharu Masaharu roll dice for 2 Bunkers, 1 Infantry and 10 Tanks in Manchuria, round 2 : 6/13 hits, 6.33 expected hits 6 Infantrys owned by the Russians lost in Manchuria Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 7 Infantrys and 1 Marine in Manchuria, round 3 : 4/11 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the Masaharu Masaharu roll dice for 2 Bunkers, 1 Infantry and 10 Tanks in Manchuria, round 3 : 1/13 hits, 6.33 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Manchuria Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 6 Infantrys and 1 Marine in Manchuria, round 4 : 5/10 hits, 2.67 expected hits Masaharu roll dice for 2 Bunkers and 8 Tanks in Manchuria, round 4 : 6/10 hits, 5.00 expected hits 6 Infantrys owned by the Russians and 5 Tanks owned by the Masaharu lost in Manchuria Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite and 1 Marine in Manchuria, round 5 : 1/4 hits, 1.67 expected hits Masaharu roll dice for 2 Bunkers and 3 Tanks in Manchuria, round 5 : 1/5 hits, 2.50 expected hits 1 Marine owned by the Russians and 1 Tank owned by the Masaharu lost in Manchuria Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Elite in Manchuria, round 6 : 2/3 hits, 1.33 expected hits Masaharu roll dice for 2 Bunkers and 2 Tanks in Manchuria, round 6 : 1/4 hits, 2.00 expected hits 1 Artillery owned by the Russians and 2 Tanks owned by the Masaharu lost in Manchuria Russians roll dice for 1 EarlyFighter and 1 Elite in Manchuria, round 7 : 1/2 hits, 0.83 expected hits Masaharu roll dice for 2 Bunkers in Manchuria, round 7 : 2/2 hits, 1.00 expected hits 1 Elite owned by the Russians, 1 EarlyFighter owned by the Russians and 1 Bunker owned by the Masaharu lost in Manchuria Masaharu win with 1 Bunker remaining. Battle score for attacker is 13 Casualties for Russians: 1 Artillery, 1 EarlyFighter, 1 Elite, 13 Infantrys and 1 Marine Casualties for Masaharu: 1 Bunker, 1 Infantry and 10 Tanks Battle in Szechwan Russians attack with 6 Mech.Infs Yamamoto defend with 2 Artillerys and 2 Infantrys Russians roll dice for 6 Mech.Infs in Szechwan, round 2 : 3/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 2 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Szechwan Russians roll dice for 6 Mech.Infs in Szechwan, round 3 : 3/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Yamamoto lost in Szechwan Russians win, taking Szechwan from Yamamoto with 5 Mech.Infs remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Russians: 1 Mech.Inf Non Combat Move - Russians 1 AAGun moved from Quingdao to Belogorsk Place Units - Russians 2 Marines and 1 Mech.Inf placed in Amursk 6 Infantrys placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Masaharu regular : -6.17 Russians regular : 2.83
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 2 Tanks moved from India to Bhopa 3 Tanks moved from India to W.India 8 Tankettes moved from Calcutta to Nagpur 1 Artillery moved from Ceylon to sz63 1 Infantry moved from S.India to sz63 1 Battleship and 2 Destroyers moved from sz60 to sz57 1 Carrier moved from sz61 to sz57 1 Fighter moved from sz61 to sz57 1 EarlyFighter moved from sz61 to sz57 2 Bombers moved from Java to sz57 2 Elites moved from N.G to New Guinea 1 Transport moved from sz59 to sz81 1 Elite and 1 Infantry moved from Ceram to sz81 1 Elite and 1 Infantry moved from sz81 to Buru 1 T.Boat moved from sz59 to sz58 1 Elite moved from Halma to sz58 1 Elite moved from sz58 to Buru 1 Fighter moved from Davao to sz57 1 Transport moved from sz70 to sz48 1 Infantry moved from Ceram to sz48 1 Infantry moved from sz48 to N.G 1 B.Transport moved from sz48 to sz71 1 Artillery, 1 Elite and 1 Marine moved from Amdanam to sz66 1 Artillery moved from S.A to sz66 2 Artillerys, 2 B.Transports, 1 Elite, 1 Marine and 1 Transport moved from sz66 to sz59 2 Artillerys, 1 Elite and 1 Marine moved from sz59 to Soem 3 B.Transports moved from sz61 to sz57 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz56 1 Artillery and 1 Infantry moved from sz56 to Java 1 Destroyer moved from sz16 to sz3 1 Fighter moved from sz16 to sz3 1 NakajimaG5N moved from Tokyo to sz3 3 Fighters moved from Tokyo to sz7 1 Bomber moved from Tokyo to sz7 3 Fighters moved from Tokyo to Seoul 3 Infantrys and 1 Marine moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 2 Destroyers, 1 Factory, 5 Infantrys, 1 Tank and 10 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz57 Yamamoto attack with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 Fighters Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in sz57, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 Fighters in sz57, round 2 : 5/9 hits, 4.17 expected hits 1 Submarine owned by the Anzac lost in sz57 Yamamoto win with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Submarine Battle in sz3 Yamamoto attack with 1 Destroyer, 1 Fighter and 1 NakajimaG5N British defend with 1 Transport Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 NakajimaG5N in sz3, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 Transport in sz3, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in sz3 Yamamoto win with 1 Destroyer, 1 Fighter and 1 NakajimaG5N remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in sz7 Yamamoto attack with 1 Bomber and 3 Fighters Americans defend with 1 Battleship Yamamoto roll dice for 1 Bomber and 3 Fighters in sz7, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 Battleship in sz7, round 2 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Americans and 1 Fighter owned by the Yamamoto lost in sz7 Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Battleship Battle in Buru Yamamoto attack with 2 Elites and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 2 Elites and 1 Infantry in Buru, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Buru Yamamoto win, taking Buru from Dutch with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Bhopa Yamamoto attack with 2 Tanks British defend with 1 Mech.Inf Yamamoto roll dice for 2 Tanks in Bhopa, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Bhopa, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Bhopa Yamamoto win, taking Bhopa from British with 2 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Battle in W.India Yamamoto attack with 3 Tanks British defend with 1 Mech.Inf Yamamoto roll dice for 3 Tanks in W.India, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 Mech.Inf in W.India, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in W.India Yamamoto win, taking W.India from British with 3 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Battle in Soem Yamamoto attack with 2 Artillerys, 1 Elite and 1 Marine Dutch defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Marine in Soem, round 2 : 0/4 hits, 1.83 expected hits Dutch roll dice for 2 Infantrys in Soem, round 2 : 2/2 hits, 0.67 expected hits 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Soem Yamamoto roll dice for 1 Artillery and 1 Elite in Soem, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 2 Infantrys in Soem, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Soem Yamamoto roll dice for 1 Elite in Soem, round 4 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soem, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in Soem, round 5 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soem, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in Soem, round 6 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soem, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soem Yamamoto win, taking Soem from Dutch with 1 Elite remaining. Battle score for attacker is -7 Casualties for Yamamoto: 2 Artillerys and 1 Marine Casualties for Dutch: 2 Infantrys Battle in New Guinea Yamamoto attack with 2 Elites British defend with 1 Infantry Yamamoto roll dice for 2 Elites in New Guinea, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the British lost in New Guinea Yamamoto win, taking New Guinea from British with 1 Elite remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Elite Casualties for British: 1 Infantry Non Combat Move - Yamamoto 2 Bombers and 1 EarlyFighter moved from sz57 to Java 4 Infantrys moved from Akina to Japan 1 Fighter moved from sz3 to sz16 1 Fighter moved from sz7 to sz16 1 NakajimaG5N moved from sz3 to N.Japan 1 Bomber moved from sz7 to N.Japan 1 Fighter moved from sz7 to N.Japan Place Units - Yamamoto 1 Factory placed in S.Japan 8 Tankettes placed in Calcutta 1 B.Transport placed in sz70 1 Tank and 2 Tankettes placed in Davao 2 Destroyers placed in sz78 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : 0.33 Anzac regular : -0.17 Dutch regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 3 Infantrys moved from Cheng to Agra 4 Infantrys moved from Yecheng to Agra 1 Artillery, 25 Infantrys and 2 Marines moved from Gansu to N.Shangsi 6 Infantrys moved from Tsingnan to Sikang 3 Infantrys moved from Tsingnan to Gansu 1 Elite moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Infantrys moved from Urumal to Yecheng Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 1 Artillery, 25 Infantrys and 2 Marines Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 25 Infantrys and 2 Marines in N.Shangsi, round 2 : 6/28 hits, 5.33 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 25 Infantrys and 2 Marines remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 7 Destroyers moved from sz15 to sz2 8 Destroyers moved from sz79 to sz78 3 Artillerys and 7 Infantrys moved from Shansi to E.Shansi 6 Infantrys moved from N.Chunking to W.Sian 2 Artillerys and 4 Infantrys moved from Hanan to W.Sian 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes moved from Sian to Szechwan 5 Infantrys moved from Hankou to Nanking 1 B.Transport moved from sz74 to sz67 3 Infantrys moved from Hongkong to sz67 1 B.Transport and 3 Infantrys moved from sz67 to sz74 3 Infantrys moved from sz74 to Tientsin 1 Bomber moved from E.Shansi to Peking 2 Artillerys and 1 Infantry moved from Tientsin to Manchuria 2 Infantrys and 1 Marine moved from Peking to Tientsin 1 Battleship, 1 Destroyer and 1 T.Boat moved from sz56 to sz57 4 Artillerys, 3 Infantrys and 2 Tanks moved from Java to sz59 1 Artillery, 2 Elites and 3 Infantrys moved from Bali to sz59 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 1 Tank moved from sz59 to sz58 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from sz58 to Flores 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Tank moved from sz59 to sz81 3 Artillerys, 2 Infantrys and 1 Tank moved from sz81 to Nayumo 1 B.Transport, 1 Elite and 2 Infantrys moved from sz59 to sz81 1 Elite and 2 Infantrys moved from sz81 to S.G Hisaichi take S.G from British 2 Tanks moved from Lambok to Soem 1 Infantry moved from Nagpur to Bhopa Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 4 Fighters, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 2 Artillerys and 10 Infantrys Russians defend with 1 Mech.Inf Hisaichi roll dice for 2 Artillerys and 10 Infantrys in W.Sian, round 2 : 3/12 hits, 2.67 expected hits Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 2 Artillerys and 9 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mech.Inf Battle in Flores Hisaichi attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Flores, round 2 : 3/6 hits, 2.33 expected hits Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Flores Hisaichi win, taking Flores from Dutch with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Battle in Nayumo Hisaichi attack with 3 Artillerys, 2 Infantrys and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Nayumo, round 2 : 2/6 hits, 2.17 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Nayumo Hisaichi win, taking Nayumo from Dutch with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes Russians defend with 5 Mech.Infs Hisaichi roll dice for 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes in Szechwan, round 2 : 9/12 hits, 4.83 expected hits Chinese roll dice for 5 Mech.Infs in Szechwan, round 2 : 1/5 hits, 1.67 expected hits 5 Mech.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 4 Mech.Infs, 5 Tanks and 2 Tankettes remaining. Battle score for attacker is 23 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 5 Mech.Infs Non Combat Move - Hisaichi 1 B.Transport moved from sz74 to sz68 1 Tankette moved from Mindor to sz68 1 B.Transport and 1 Tankette moved from sz68 to sz67 1 Tankette moved from sz67 to Kwangsi 1 B.Transport moved from sz74 to sz67 Place Units - Hisaichi 4 Fighters placed in S.Borneo 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks placed in Seoul 3 Infantrys placed in Peking 1 Infantry placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Dutch regular : 0.33 Hisaichi regular : 5.00
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 2 Artillerys and 6 Infantrys moved from W.Chunking to N.Chunking 5 Infantrys moved from Chunking to N.Chunking 2 Artillerys, 4 Infantrys, 2 Marines, 1 Tank and 2 Tankettes moved from N.French I. to Chunking 1 Tank and 2 Tankettes moved from Chunking to N.Chunking 3 Infantrys moved from Thailand to N.French I. 2 Tanks and 2 Tankettes moved from Phuket to N.French I. Purchase Units - Thai Thai buy 1 Infantry and 4 Tankettes; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 1 Infantry and 4 Tankettes placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 1 Artillery moved from Moresby to New Guinea 1 Marine moved from Moresby to New Guinea 4 Infantrys moved from Vostok to Belogorsk 2 Infantrys moved from Belogorsk to Amursk Combat - British Battle in New Guinea British attack with 1 Artillery and 1 Marine Yamamoto defend with 1 Elite British roll dice for 1 Artillery and 1 Marine in New Guinea, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Elite in New Guinea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Marine in New Guinea, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Elite in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in New Guinea British win, taking New Guinea from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Elite Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
Yamamoto regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 1 Infantry moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 2 Artillerys moved from Derby to sz50 2 Artillerys and 2 Infantrys moved from sz50 to Soem 2 EarlyFighters moved from sz50 to sz81 Purchase Units - Anzac Anzac buy 2 EarlyFighters, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soem Anzac attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 2 Tanks; Yamamoto defend with 1 Elite Anzac roll dice for 2 Artillerys and 2 Infantrys in Soem, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite and 2 Tanks in Soem, round 2 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 1 Elite owned by the Yamamoto lost in Soem Anzac roll dice for 2 Artillerys in Soem, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Tanks in Soem, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Soem Anzac roll dice for 2 Artillerys in Soem, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Soem, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Anzac lost in Soem Anzac roll dice for 1 Artillery in Soem, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Soem, round 5 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery in Soem, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Soem, round 6 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Anzac lost in Soem Yamamoto win with 1 Tank remaining. Battle score for attacker is -3 Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for Yamamoto: 1 Elite Casualties for Hisaichi: 1 Tank Battle in sz81 Anzac attack with 2 EarlyFighters Hisaichi defend with 3 B.Transports; Yamamoto defend with 1 Transport Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 2 : 1/4 hits, 0.67 expected hits 1 EarlyFighter owned by the Anzac lost in sz81 Anzac roll dice for 1 EarlyFighter in sz81, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 3 : 0/4 hits, 0.67 expected hits Anzac roll dice for 1 EarlyFighter in sz81, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 4 : 0/4 hits, 0.67 expected hits Anzac roll dice for 1 EarlyFighter in sz81, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 5 : 1/4 hits, 0.67 expected hits 1 EarlyFighter owned by the Anzac lost in sz81 Hisaichi win with 3 B.Transports and 1 Transport remaining. Battle score for attacker is -16 Casualties for Anzac: 2 EarlyFighters Non Combat Move - Anzac 1 Destroyer moved from sz50 to sz52 Place Units - Anzac 2 EarlyFighters placed in sz50 1 Infantry placed in W.Australia 3 Infantrys placed in Darwin 1 Marine placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Anzac regular : -3.00 Hisaichi regular : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 3 B29s moved from Belogorsk to sz67 8 Elites moved from Vostok to Belogorsk 2 Tankettes moved from Yakutsk to Belogorsk 2 Tankettes moved from Yakutsk to Belogorsk 8 Elites moved from Yakutsk to Vostok 8 Elites moved from Magadan to Yakutsk 2 Tankettes moved from Palana to Yakutsk 8 Elites and 2 Infantrys moved from Palana to Magadan 1 EarlyFighter moved from Belogorsk to sz3 2 Destroyers moved from sz4 to sz3 2 EarlyFighters moved from sz20 to sz3 1 Carrier and 1 Destroyer moved from sz20 to sz3 2 Transports moved from sz4 to sz5 2 B.Transports moved from sz5 to sz6 2 Tankettes moved from Anchorage to sz5 2 Tankettes and 2 Transports moved from sz5 to sz4 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Kiska to sz4 8 Elites moved from Alaska to sz4 8 Elites, 2 Infantrys and 2 Tankettes moved from sz4 to Palana 1 Tank moved from British Columbia to Anchorage 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 Infantry moved from Nor Cal to Portland 1 Submarine moved from sz25 to sz11 1 B29 moved from Pearl Harbor to sz3 1 EarlyFighter moved from Pearl Harbor to Alaska Purchase Units - Americans Americans buy 1 B29, 3 Destroyers, 8 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz3 Americans attack with 1 B29, 1 Carrier, 3 Destroyers and 3 EarlyFighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 B29, 1 Carrier, 3 Destroyers and 3 EarlyFighters in sz3, round 2 : 5/8 hits, 3.00 expected hits Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz3 Americans win with 1 B29, 1 Carrier, 3 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in sz67 Americans attack with 3 B29s Hisaichi defend with 2 B.Transports; Thai defend with 1 Transport Americans roll dice for 3 B29s in sz67, round 2 : 2/3 hits, 2.50 expected hits Hisaichi roll dice for 2 B.Transports and 1 Transport in sz67, round 2 : 0/3 hits, 0.50 expected hits 1 Transport owned by the Thai and 1 B.Transport owned by the Hisaichi lost in sz67 Americans roll dice for 3 B29s in sz67, round 3 : 2/3 hits, 2.50 expected hits Hisaichi roll dice for 1 B.Transport in sz67, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in sz67 Americans win with 3 B29s remaining. Battle score for attacker is 22 Casualties for Hisaichi: 2 B.Transports Casualties for Thai: 1 Transport Non Combat Move - Americans 3 B29s moved from sz67 to Belogorsk 1 B29 moved from sz3 to Belogorsk 1 EarlyFighter moved from sz3 to Magadan Place Units - Americans 8 Elites placed in San Francisco 2 Tankettes placed in Anchorage 1 B29 placed in Pearl Harbor 1 Destroyer and 1 Submarine placed in sz25 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : 1.00 Hisaichi regular : -0.67
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TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 1 unit repaired. Purchase Units - Masaharu Masaharu buy 1 Bunker, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Place Units - Masaharu 1 Bunker, 2 Infantrys, 1 Marine and 1 Tank placed in Manchuria Turn Complete - Masaharu Masaharu collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 2 Marines and 1 Mech.Inf moved from Amursk to Manchuria 1 Elite and 8 Infantrys moved from Hsingan to Manchuria 6 Infantrys and 1 Marine moved from Quingdao to Hsingan 1 Infantry moved from Vladivostok to Manchuria 3 Mech.Infs moved from Bhopal to Bhopa 2 Infantrys moved from Abakan to Maltan 1 Elite and 5 Infantrys moved from Haixi to Yecheng 1 Elite and 5 Infantrys moved from Jinquan to Haixi 1 Mech.Inf moved from Punjab to Bikaner 1 Mech.Inf moved from Punjab to Bhopal 1 Mech.Inf moved from Bhopal to Dheli Purchase Units - Russians Russians buy 1 Elite, 6 Infantrys, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf Hisaichi defend with 2 Artillerys and 1 Infantry; Masaharu defend with 2 Bunkers, 1 Factory, 2 Infantrys, 1 Marine and 1 Tank Russians roll dice for 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf in Manchuria, round 2 : 3/13 hits, 3.17 expected hits Units damaged: 2 Bunkers owned by the Masaharu Masaharu roll dice for 2 Artillerys, 2 Bunkers, 3 Infantrys, 1 Marine and 1 Tank in Manchuria, round 2 : 5/9 hits, 3.50 expected hits 5 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Manchuria Russians roll dice for 1 Elite, 4 Infantrys, 2 Marines and 1 Mech.Inf in Manchuria, round 3 : 1/8 hits, 2.33 expected hits Masaharu roll dice for 2 Artillerys, 2 Bunkers, 2 Infantrys, 1 Marine and 1 Tank in Manchuria, round 3 : 0/8 hits, 3.17 expected hits 1 Infantry owned by the Hisaichi lost in Manchuria Russians roll dice for 1 Elite, 4 Infantrys, 2 Marines and 1 Mech.Inf in Manchuria, round 4 : 0/8 hits, 2.33 expected hits Masaharu roll dice for 2 Artillerys, 2 Bunkers, 1 Infantry, 1 Marine and 1 Tank in Manchuria, round 4 : 2/7 hits, 2.83 expected hits 2 Infantrys owned by the Russians lost in Manchuria 1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Marines owned by the Russians retreated to Amursk Masaharu win with 2 Artillerys, 2 Bunkers, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is -10 Casualties for Russians: 7 Infantrys Casualties for Masaharu: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Bhopa Russians attack with 3 Mech.Infs Hisaichi defend with 1 Infantry; Yamamoto defend with 2 Tanks Russians roll dice for 3 Mech.Infs in Bhopa, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Bhopa, round 2 : 3/3 hits, 1.33 expected hits 3 Mech.Infs owned by the Russians, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Bhopa Yamamoto win with 1 Tank remaining. Battle score for attacker is -8 Casualties for Russians: 3 Mech.Infs Casualties for Hisaichi: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Russians 4 Mech.Infs moved from Achinsk to Punjab 6 Infantrys moved from Kaask to Kyzyl Place Units - Russians 1 Elite, 1 Infantry and 1 Tank placed in Amursk 5 Infantrys and 1 Mech.Inf placed in Kaask 3 Mech.Infs and 1 Tank placed in Achinsk Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Masaharu regular : -2.50 Russians regular : -2.83