dawgoneit Axis, -vs- entek Allies, (The Rising Sun)

  • '20 '19 '18 '17 '16

    @dawgoneit Please use the second USA post. I forgot an Anzac noncom


  • TripleA Turn Summary: Masaharu round 5

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5
    
        Combat Move - Masaharu
            1 Bomber, 1 EarlyFighter, 1 Elite and 2 Infantrys moved from Belogorsk to Quingdao
            7 Infantrys and 1 Marine moved from Vostok to Quingdao
            3 Artillerys, 4 Infantrys and 2 Tanks moved from Hsingan to Quingdao
            2 Tanks and 2 Tankettes moved from Manchuria to Quingdao
            2 Tankettes moved from Amursk to Quingdao
            2 Transports moved from sz1 to sz15
            2 Artillerys moved from Akina to sz15
            2 Artillerys and 2 Transports moved from sz15 to sz1
            7 Infantrys moved from N.Japan to sz1
            2 Artillerys and 7 Infantrys moved from sz1 to Sukhalin
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 1 Destroyer and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Sukhalin
                Masaharu attack with 2 Artillerys and 7 Infantrys
                Americans defend with 6 Infantrys
                    Masaharu roll dice for 2 Artillerys and 7 Infantrys in Sukhalin, round 2 : 2/9 hits, 2.17 expected hits
                    Americans roll dice for 6 Infantrys in Sukhalin, round 2 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in Sukhalin
                    Masaharu roll dice for 2 Artillerys and 5 Infantrys in Sukhalin, round 3 : 0/7 hits, 1.83 expected hits
                    Americans roll dice for 4 Infantrys in Sukhalin, round 3 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Masaharu lost in Sukhalin
                    Masaharu roll dice for 2 Artillerys and 2 Infantrys in Sukhalin, round 4 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 4 Infantrys in Sukhalin, round 4 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Masaharu lost in Sukhalin
                    Masaharu roll dice for 2 Artillerys in Sukhalin, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 4 Infantrys in Sukhalin, round 5 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Americans lost in Sukhalin
                    Masaharu roll dice for 2 Artillerys in Sukhalin, round 6 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 Infantrys in Sukhalin, round 6 : 0/3 hits, 1.00 expected hits
                    Masaharu roll dice for 2 Artillerys in Sukhalin, round 7 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 Infantrys in Sukhalin, round 7 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Masaharu lost in Sukhalin
                    Masaharu roll dice for 1 Artillery in Sukhalin, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Infantrys in Sukhalin, round 8 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Masaharu lost in Sukhalin
                Americans win with 3 Infantrys remaining. Battle score for attacker is -16
                Casualties for Masaharu: 2 Artillerys and 7 Infantrys
                Casualties for Americans: 3 Infantrys
            Battle in Quingdao
                Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 13 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes
                Russians defend with 1 AAGun, 1 Artillery, 6 Infantrys, 4 Mech.Infs and 2 Tanks
                    Russians roll AA dice in Quingdao : 0/2 hits, 0.33 expected hits
                    Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 13 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes in Quingdao, round 2 : 7/28 hits, 8.83 expected hits
                    Russians roll dice for 1 Artillery, 6 Infantrys, 4 Mech.Infs and 2 Tanks in Quingdao, round 2 : 4/13 hits, 4.67 expected hits
                    6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 4 Infantrys owned by the Masaharu lost in Quingdao
                    Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 9 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes in Quingdao, round 3 : 9/24 hits, 8.17 expected hits
                    Russians roll dice for 4 Mech.Infs and 2 Tanks in Quingdao, round 3 : 4/6 hits, 2.33 expected hits
                4 Mech.Infs owned by the Russians, 4 Infantrys owned by the Masaharu and 2 Tanks owned by the Russians lost in Quingdao
                Masaharu win, taking Quingdao from Russians with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 5 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes remaining. Battle score for attacker is 30
                Casualties for Masaharu: 8 Infantrys
                Casualties for Russians: 1 Artillery, 6 Infantrys, 4 Mech.Infs and 2 Tanks
    
        Non Combat Move - Masaharu
            1 Bomber and 1 EarlyFighter moved from Quingdao to Amursk
            1 Infantry moved from Manchuria to Hsingan
            2 Artillerys and 1 Infantry moved from Manchuria to Belogorsk
            1 AAGun and 1 Elite moved from Amursk to Belogorsk
            1 EarlyFighter moved from Amursk to Belogorsk
    
        Place Units - Masaharu
            Turning on Edit Mode
            EDIT: Removing units owned by Masaharu from sz1: 1 Destroyer
            EDIT: Adding units owned by Masaharu to sz2: 1 Destroyer
            EDIT: Turning off Edit Mode
            1 Artillery and 2 Infantrys placed in Amursk
            1 Artillery and 3 Infantrys placed in Manchuria
            5 Infantrys placed in Akina
            1 Destroyer placed in sz16
    
        Turn Complete - Masaharu
            Masaharu collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Masaharu regular : -5.67
    Russians regular : 1.00
    Russians AA : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5
    
        Combat Move - Russians
            2 Infantrys moved from Yakutsk to Vostok
                  Russians take Vostok from Masaharu
            1 Artillery and 1 Infantry moved from Jinan to Hsingan
            1 EarlyFighter moved from Ulaan Ude to Hsingan
    
        Purchase Units - Russians
            Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hsingan
                Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                Masaharu defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Hsingan, round 2 : 1/3 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan
                Russians win, taking Hsingan from Masaharu with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Masaharu: 1 Infantry
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Hsingan to Ulaan Ude
            1 Mech.Inf moved from Jinan to Ulaan Ude
            1 Infantry moved from Ulaan Ude to Jinan
            1 Elite and 5 Infantrys moved from Tulun to Ulaan Ude
            1 Elite moved from Kaask to Tulun
            5 Infantrys moved from Kaask to Tulun
            1 Infantry moved from Krasnoyarsk to Bratsk
            2 Infantrys moved from Achinsk to Kyzyl
            2 Mech.Infs moved from Achinsk to Quyan
            3 Mech.Infs moved from Quyan to Nancheng
    
        Place Units - Russians
            5 Infantrys and 1 Marine placed in Kaask
            4 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            3 Artillerys and 5 Tanks moved from Sumatra to sz60
            1 Marine moved from Sumatra to sz60
            1 Elite moved from Sumatra to sz60
            6 Infantrys moved from Sumatra to sz60
            3 Infantrys moved from Sumatra to sz60
            3 Infantrys moved from Sumatra to sz60
            3 Artillerys, 5 B.Transports, 1 Elite, 12 Infantrys, 1 Marine, 5 Tanks and 3 Transports moved from sz60 to sz64
            3 Artillerys, 1 Elite, 12 Infantrys, 1 Marine and 5 Tanks moved from sz64 to Bengal
            1 Artillery and 1 Infantry moved from Hanan to N.Chunking
            1 Infantry moved from Chunking to N.Chunking
            1 Bomber moved from Phuket to N.Chunking
            1 EarlyFighter moved from sz60 to sz61
            1 Fighter moved from sz60 to sz61
            1 Bomber moved from Phuket to sz61
            1 Elite moved from Davao to sz70
            1 Elite and 1 T.Boat moved from sz70 to sz48
            1 Elite moved from sz48 to N.G
                  Yamamoto take N.G from British
            1 Elite moved from Davao to sz70
            1 Elite and 1 Transport moved from sz70 to sz48
            1 Elite moved from sz48 to Sarong
            1 Fighter moved from sz70 to Sarong
            1 Transport moved from sz60 to sz61
            5 Destroyers moved from sz78 to sz16
            1 EarlyFighter moved from Gansu to Kwangsi
            4 Infantrys moved from Japan to Akina
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 6 Destroyers, 2 Elites, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.Chunking
                Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in N.Chunking, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in N.Chunking
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in N.Chunking, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in N.Chunking
                    Yamamoto roll dice for 1 Artillery and 1 Bomber in N.Chunking, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.Chunking
                Yamamoto win, taking N.Chunking from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Sarong
                Yamamoto attack with 1 Elite and 1 Fighter
                Dutch defend with 1 Artillery
                    Yamamoto roll dice for 1 Elite and 1 Fighter in Sarong, round 2 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery in Sarong, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Sarong
                Yamamoto win, taking Sarong from Dutch with 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Artillery
            Battle in Bengal
                Yamamoto attack with 3 Artillerys, 1 Elite, 12 Infantrys, 1 Marine and 5 Tanks
                British defend with 1 AAGun, 2 Artillerys, 2 Elites and 3 Mech.Infs
                    Yamamoto roll dice for 3 Artillerys, 1 Elite, 12 Infantrys, 1 Marine and 5 Tanks in Bengal, round 2 : 10/22 hits, 6.83 expected hits
                    British roll dice for 2 Artillerys, 2 Elites and 3 Mech.Infs in Bengal, round 2 : 3/7 hits, 2.33 expected hits
                    2 Elites owned by the British, 3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 3 Mech.Infs owned by the British lost in Bengal
                Yamamoto win, taking Bengal from British with 3 Artillerys, 1 Elite, 9 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 25
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 2 Artillerys, 2 Elites and 3 Mech.Infs
            Battle in sz61
                Yamamoto attack with 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Transport
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Transport in sz61, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 Destroyer in sz61, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the British lost in sz61
                Yamamoto win with 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Transport remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Carrier moved from sz60 to sz64
            1 EarlyFighter and 1 Fighter moved from sz61 to sz64
            3 Transports moved from sz60 to sz74
            1 T.Boat moved from sz60 to sz59
            1 Fighter moved from Sarong to sz70
            1 Battleship moved from sz60 to sz59
            1 Destroyer moved from sz58 to sz59
            1 Bomber moved from sz61 to Thailand
            1 Bomber moved from N.Chunking to Kwangsi
    
        Place Units - Yamamoto
            2 Artillerys and 2 Elites placed in Davao
            1 Infantry and 1 Marine placed in Tokyo
            6 Destroyers placed in sz78
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : 2.83
    British regular : 0.17
    Dutch regular : -0.33
    

    Savegame


  • @dawgoneit do you want me to skip the dutch this time?

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            6 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Quyan to Gobi
            4 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            6 Infantrys placed in Xining
            3 Infantrys and 1 Mech.Inf placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit Yeah, doesn’t look like they can do much


  • TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 unit repaired.
            2 Artillerys moved from S.Borneo to sz60
            1 Tank moved from N.S to sz60
            1 Artillery moved from S.Borneo to sz60
            1 Infantry moved from E.Borneo to sz60
            1 Infantry moved from W.Borneo to sz60
            2 Infantrys moved from Malaya to sz60
            3 Artillerys, 3 B.Transports, 4 Infantrys and 1 Tank moved from sz60 to sz64
            3 Artillerys, 4 Infantrys and 1 Tank moved from sz64 to E.India
            1 Battleship, 2 Carriers, 3 Destroyers and 3 EarlyFighters moved from sz56 to sz63
            1 Bomber moved from N.S to sz63
            1 Tankette moved from Borneo to sz68
            1 T.Boat and 1 Tankette moved from sz68 to sz60
            1 Tankette moved from sz60 to Java
            1 Artillery, 2 Infantrys and 1 Tankette moved from Sikang to Gansu
            1 Artillery and 1 Infantry moved from Shangsi to Gansu
            7 Infantrys moved from E.Shansi to Shangsi
            3 Artillerys and 7 Infantrys moved from Peking to E.Shansi
            4 Infantrys moved from Seoul to Korea
            7 Infantrys moved from Hanan to Chunking
            1 Tank moved from Hanan to W.Chunking
                  Hisaichi take W.Chunking from Chinese
            1 Mech.Inf moved from Hongkong to Hanan
            2 Artillerys and 3 Infantrys moved from Hongkong to Kwangtung
            1 Infantry moved from Macau to Kwangsi
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 B.Transports and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in E.India
                Hisaichi attack with 3 Artillerys, 4 Infantrys and 1 Tank
                British defend with 2 Artillerys and 2 Elites
                    Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in E.India, round 2 : 0/8 hits, 2.67 expected hits
                    British roll dice for 2 Artillerys and 2 Elites in E.India, round 2 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in E.India, round 3 : 3/8 hits, 2.67 expected hits
                    British roll dice for 2 Artillerys and 2 Elites in E.India, round 3 : 1/4 hits, 1.33 expected hits
                    1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Hisaichi lost in E.India
                    Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in E.India, round 4 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 Elite in E.India, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the British lost in E.India
                Hisaichi win, taking E.India from British with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 2 Artillerys and 2 Elites
            Battle in sz63
                Hisaichi attack with 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers and 3 EarlyFighters
                British defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers and 3 EarlyFighters in sz63, round 2 : 2/10 hits, 3.67 expected hits
                    British roll dice for 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports in sz63, round 2 : 1/7 hits, 2.83 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    2 Transports owned by the British lost in sz63
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 3 Destroyers and 3 EarlyFighters in sz63, round 3 : 3/10 hits, 3.67 expected hits
                    British roll dice for 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz63, round 3 : 5/5 hits, 2.50 expected hits
                    2 Carriers owned by the Hisaichi, 1 Carrier owned by the British, 3 EarlyFighters owned by the Hisaichi and 2 EarlyFighters owned by the British lost in sz63
                    Hisaichi roll dice for 1 Battleship, 1 Bomber and 3 Destroyers in sz63, round 4 : 4/5 hits, 2.33 expected hits
                    British roll dice for 2 Destroyers in sz63, round 4 : 2/2 hits, 1.00 expected hits
                    2 Destroyers owned by the Hisaichi and 2 Destroyers owned by the British lost in sz63
                Hisaichi win with 1 Battleship, 1 Bomber and 1 Destroyer remaining. Battle score for attacker is -10
                Casualties for British: 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports
                Casualties for Hisaichi: 2 Carriers, 2 Destroyers and 3 EarlyFighters
            Battle in Java
                Hisaichi attack with 1 Tankette
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Tankette in Java, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi and 1 Infantry owned by the British lost in Java
                British win with no units remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Tankette
                Casualties for British: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from sz63 to Bengal
    
        Place Units - Hisaichi
            6 B.Transports placed in sz66
            4 Infantrys placed in S.Borneo
            3 Infantrys placed in Peking
            5 Infantrys placed in Hongkong
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British regular : 0.33
    Hisaichi regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Thai
            1 T.Boat moved from sz59 to sz60
            1 Infantry moved from Malaya to sz60
            1 Infantry moved from sz60 to Java
                  Thai take Java from British
            1 Transport moved from sz59 to sz60
            1 Artillery moved from Sumatra to sz60
            1 Artillery and 1 Transport moved from sz60 to sz59
            1 Artillery and 2 Elites moved from Celebs to sz59
            2 Artillerys and 2 Elites moved from sz59 to Lambok
            2 Artillerys and 7 Infantrys moved from Thailand to Burma
            2 Marines moved from Phuket to Malaya
            1 Infantry moved from Malaya to Thailand
            4 Infantrys moved from Phuket to Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lambok
                Thai attack with 2 Artillerys and 2 Elites
                Anzac defend with 2 Infantrys and 1 Tank
                    Thai roll dice for 2 Artillerys and 2 Elites in Lambok, round 2 : 2/4 hits, 2.00 expected hits
                    Anzac roll dice for 2 Infantrys and 1 Tank in Lambok, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac and 1 Artillery owned by the Thai lost in Lambok
                    Thai roll dice for 1 Artillery and 2 Elites in Lambok, round 3 : 2/3 hits, 1.50 expected hits
                    Anzac roll dice for 1 Tank in Lambok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Lambok
                Thai win, taking Lambok from Anzac with 1 Artillery and 2 Elites remaining. Battle score for attacker is 5
                Casualties for Thai: 1 Artillery
                Casualties for Anzac: 2 Infantrys and 1 Tank
            Battle in Burma
                Thai attack with 2 Artillerys and 7 Infantrys
                British defend with 3 Tanks
                    Thai roll dice for 2 Artillerys and 7 Infantrys in Burma, round 2 : 3/9 hits, 2.17 expected hits
                    British roll dice for 3 Tanks in Burma, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Thai and 3 Tanks owned by the British lost in Burma
                Thai win, taking Burma from British with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 13
                Casualties for Thai: 1 Infantry
                Casualties for British: 3 Tanks
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.67
    Thai regular : 1.33
    British regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - British
            2 Infantrys moved from Yakutsk to Vostok
            2 Infantrys moved from Palana to Magadan
            2 Artillerys moved from Dheli to Bhopa
            1 Artillery moved from Bhopal to Bhopa
    
        Purchase Units - British
            British buy 2 Artillerys, 2 EarlyFighters, 4 Elites, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
    
        Place Units - British
            2 Artillerys, 2 EarlyFighters and 4 Elites placed in Calcutta
            3 Mech.Infs placed in Dheli
            1 Marine placed in Moresby
    
        Turn Complete - British
            British collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Infantrys and 2 T.Boats moved from sz3 to sz7
            2 Infantrys moved from sz7 to N.Japan
                  Anzac take N.Japan from Masaharu
            2 Artillerys and 2 Infantrys moved from Derby to sz50
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz57
            4 Infantrys moved from Soem to Lambok
            1 Artillery moved from Bali to Lambok
            2 Artillerys and 2 Infantrys moved from sz57 to Java
            2 EarlyFighters moved from sz50 to sz48
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 EarlyFighter, 1 Submarine and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Artillerys and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Lambok
                Anzac attack with 1 Artillery and 4 Infantrys
                Thai defend with 1 Artillery and 2 Elites
                    Anzac roll dice for 1 Artillery and 4 Infantrys in Lambok, round 2 : 2/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 2 Elites in Lambok, round 2 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Lambok
                    Anzac roll dice for 1 Artillery and 4 Infantrys in Lambok, round 3 : 0/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Elite in Lambok, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lambok
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Lambok, round 4 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Elite in Lambok, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Lambok, round 5 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Elite in Lambok, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Elite owned by the Thai lost in Lambok
                Anzac win, taking Lambok from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Artillery and 2 Elites
                Casualties for Anzac: 2 Infantrys
            Battle in sz48
                Anzac attack with 2 EarlyFighters
                Yamamoto defend with 2 T.Boats and 1 Transport
                    Anzac roll dice for 2 EarlyFighters in sz48, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 T.Boats and 1 Transport in sz48, round 2 : 0/3 hits, 0.50 expected hits
                1 T.Boat owned by the Yamamoto lost in sz48
                    Anzac roll dice for 2 EarlyFighters in sz48, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 T.Boat and 1 Transport in sz48, round 3 : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 2 EarlyFighters in sz48, round 4 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 T.Boat and 1 Transport in sz48, round 4 : 1/2 hits, 0.33 expected hits
                    1 EarlyFighter owned by the Anzac, 1 Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz48
                Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 T.Boats and 1 Transport
                Casualties for Anzac: 1 EarlyFighter
    
        Non Combat Move - Anzac
            1 EarlyFighter moved from sz48 to sz50
    
        Place Units - Anzac
            1 EarlyFighter and 1 Transport placed in sz50
            1 Artillery placed in W.Australia
            1 Artillery placed in Darwin
            1 Submarine placed in sz37
    
        Turn Complete - Anzac
            Anzac collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Anzac regular : 0.33
    Thai regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Americans
            3 Infantrys moved from Sukhalin to sz7
            2 Battleships, 1 Carrier, 9 Destroyers, 2 EarlyFighters, 3 Infantrys and 3 Transports moved from sz7 to sz1
            3 Infantrys moved from sz1 to Amursk
            1 EarlyFighter moved from Yakutsk to Amursk
            2 EarlyFighters moved from sz1 to Amursk
            1 B29 moved from Palana to sz1
            4 Artillerys, 6 Infantrys and 4 Tanks moved from Yakutsk to Vostok
            5 Infantrys moved from Magadan to Yakutsk
            8 Elites moved from Palana to Magadan
            8 Elites moved from Alaska to sz4
            8 Elites moved from sz4 to Palana
            2 B.Transports moved from sz5 to sz6
            8 Elites moved from Seattle to sz6
            2 B.Transports and 8 Elites moved from sz6 to sz5
            8 Elites moved from sz5 to Alaska
            2 B.Transports moved from sz14 to sz23
            8 Elites moved from San Francisco to sz23
            2 B.Transports and 8 Elites moved from sz23 to sz14
            8 Elites moved from sz14 to Seattle
            1 Tank moved from San Francisco to Portland
            1 B29 moved from Pearl Harbor to sz1
            1 B29 moved from sz1 to Amursk
            2 Artillerys and 1 Infantry moved from Wake to sz20
            2 Artillerys, 1 B.Transport, 2 Battleships, 2 Destroyers and 1 Infantry moved from sz20 to sz18
            2 Artillerys and 1 Infantry moved from sz18 to Marcus
            1 Destroyer moved from sz25 to sz20
    
        Purchase Units - Americans
            Americans buy 1 B29, 3 Destroyers, 8 Elites and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz1
                Americans attack with 1 B29, 2 Battleships, 1 Carrier, 9 Destroyers and 3 Transports
                Masaharu defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 4 Transports
                    Masaharu roll dice for 1 Submarine in sz1, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 B29, 2 Battleships, 1 Carrier, 9 Destroyers and 3 Transports in sz1, round 2 : 4/13 hits, 5.33 expected hits
                    Masaharu roll dice for 1 Destroyer, 1 T.Boat and 4 Transports in sz1, round 2 : 2/6 hits, 1.33 expected hits
                Units damaged: 2 Battleships owned by the Americans
                1 T.Boat owned by the Masaharu and 3 Transports owned by the Masaharu lost in sz1
                    Masaharu roll dice for 1 Submarine in sz1, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 B29, 2 Battleships, 1 Carrier, 9 Destroyers and 3 Transports in sz1, round 3 : 5/13 hits, 5.33 expected hits
                    Masaharu roll dice for 1 Destroyer and 1 Transport in sz1, round 3 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Masaharu, 1 Transport owned by the Americans, 1 Destroyer owned by the Masaharu and 1 Transport owned by the Masaharu lost in sz1
                Americans win with 1 B29, 2 Battleships, 1 Carrier, 9 Destroyers and 2 Transports remaining. Battle score for attacker is 37
                Casualties for Masaharu: 1 Destroyer, 1 Submarine, 1 T.Boat and 4 Transports
                Casualties for Americans: 1 Transport
            Battle in Amursk
                Americans attack with 1 B29, 3 EarlyFighters and 3 Infantrys
                Masaharu defend with 1 Artillery, 1 Bomber, 1 Factory and 2 Infantrys
                    Americans roll dice for 1 B29, 3 EarlyFighters and 3 Infantrys in Amursk, round 2 : 1/7 hits, 2.50 expected hits
                    Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Amursk, round 2 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Americans and 1 Bomber owned by the Masaharu lost in Amursk
                    Americans roll dice for 1 B29, 3 EarlyFighters and 2 Infantrys in Amursk, round 3 : 1/6 hits, 2.33 expected hits
                    Masaharu roll dice for 1 Artillery and 2 Infantrys in Amursk, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Amursk
                    Americans roll dice for 1 B29, 3 EarlyFighters and 1 Infantry in Amursk, round 4 : 3/5 hits, 2.17 expected hits
                    Masaharu roll dice for 1 Artillery and 1 Infantry in Amursk, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Amursk
                Americans win, taking Amursk from Masaharu with 1 B29, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 2 Infantrys
                Casualties for Masaharu: 1 Artillery, 1 Bomber and 2 Infantrys
            Battle in Marcus
                Americans attack with 2 Artillerys and 1 Infantry
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Battleships in Marcus, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Marcus
                    Americans roll dice for 2 Artillerys and 1 Infantry in Marcus, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Marcus, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 Artillerys and 1 Infantry in Marcus, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Marcus, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Marcus
                    Americans roll dice for 2 Artillerys in Marcus, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Marcus, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 Artillerys in Marcus, round 5 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Marcus, round 5 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Marcus
                Americans win, taking Marcus from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Infantry and 1 Tank
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            2 EarlyFighters moved from Amursk to sz1
            1 EarlyFighter moved from Amursk to sz1
            1 B29 moved from Amursk to sz1
            1 EarlyFighter moved from sz1 to Vostok
            2 B29s moved from sz1 to Yakutsk
            2 Destroyers moved from sz4 to sz7
    
        Place Units - Americans
            2 Destroyers placed in sz4
            2 Transports placed in sz5
            1 Destroyer placed in sz25
            2 Elites placed in Pearl Harbor
            6 Elites placed in San Francisco
            1 B29 placed in Hilo
            Americans undo move 5.
            Americans undo move 4.
            8 Elites placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : -6.33
    Masaharu regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Masaharu round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Masaharu
            2 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry moved from Belogorsk to Amursk
            1 Artillery and 3 Infantrys moved from Manchuria to Hsingan
            3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes moved from Quingdao to Belogorsk
    
        Purchase Units - Masaharu
            Masaharu buy 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Hsingan
                Masaharu attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Artillery
                    Masaharu roll dice for 1 Artillery and 3 Infantrys in Hsingan, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Hsingan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan
                Masaharu win, taking Hsingan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Masaharu: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Amursk
                Masaharu attack with 2 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry
                Americans defend with 1 Infantry; Russians defend with 1 Factory
                    Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry in Amursk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Amursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Amursk
                Masaharu win, taking Amursk from Russians with 2 Artillerys, 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Masaharu: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Masaharu
            1 EarlyFighter moved from Amursk to Belogorsk
    
        Place Units - Masaharu
            1 Infantry and 3 Tanks placed in Manchuria
            7 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 0.00
    Russians regular : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Ulaan Ude to Quingdao
            1 Infantry moved from Jinan to Hsingan
            1 Mech.Inf moved from Ulaan Ude to Hsingan
            1 EarlyFighter moved from Ulaan Ude to Hsingan
            1 Elite, 9 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
            1 Infantry moved from Irkutsk to Quingdao
            1 Infantry moved from Angarsk to Vostok
            3 Mech.Infs moved from Nancheng to Sikang
            2 Mech.Infs moved from Quyan to Sikang
    
        Purchase Units - Russians
            Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Quingdao
                Russians attack with 1 Artillery, 1 Elite, 11 Infantrys and 1 Marine
                Masaharu defend with 1 AAGun and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite, 11 Infantrys and 1 Marine in Quingdao, round 2 : 2/14 hits, 3.17 expected hits
                    Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu lost in Quingdao
                Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 Elite, 11 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Masaharu: 1 Infantry
            Battle in Hsingan
                Russians attack with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf
                Masaharu defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in Hsingan, round 2 : 1/3 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Artillery and 2 Infantrys in Hsingan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan
                    Russians roll dice for 1 EarlyFighter and 1 Mech.Inf in Hsingan, round 3 : 0/2 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Artillery and 1 Infantry in Hsingan, round 3 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Russians lost in Hsingan
                1 EarlyFighter owned by the Russians retreated
                Masaharu win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 1 Infantry and 1 Mech.Inf
                Casualties for Masaharu: 1 Infantry
            Battle in Sikang
                Russians attack with 5 Mech.Infs
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 5 Mech.Infs in Sikang, round 2 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Sikang
                Russians win, taking Sikang from Hisaichi with 4 Mech.Infs remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Mech.Inf
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            2 Infantrys moved from Kyzyl to Haixi
            1 Elite and 5 Infantrys moved from Tulun to Ulaan Ude
            1 Infantry moved from Bratsk to Ustkut
            5 Infantrys and 1 Marine moved from Kaask to Tulun
            4 Mech.Infs moved from Achinsk to Quyan
            1 EarlyFighter moved from Hsingan to Ulaan Ude
    
        Place Units - Russians
            5 Infantrys and 1 Mech.Inf placed in Kaask
            1 Elite and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 0.00
    Russians regular : -1.50
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            3 Artillerys and 5 Tanks moved from Bengal to sz64
            1 Elite and 1 Marine moved from Bengal to sz64
            2 Infantrys moved from Bengal to sz64
            2 Infantrys moved from Bengal to sz64
            1 Infantry moved from Bengal to sz64
            1 Infantry moved from Bengal to sz64
            3 Artillerys, 5 B.Transports, 1 Elite, 6 Infantrys, 1 Marine and 5 Tanks moved from sz64 to sz63
            3 Infantrys moved from Bengal to sz64
            3 Infantrys and 2 Transports moved from sz64 to sz63
            3 Artillerys, 1 Elite, 9 Infantrys, 1 Marine and 5 Tanks moved from sz63 to Calcutta
            1 Bomber moved from Thailand to Calcutta
            1 EarlyFighter and 1 Fighter moved from sz64 to Calcutta
            1 T.Boat moved from sz59 to sz60
            1 Elite moved from Sarong to New Guinea
                  Yamamoto take New Guinea from British
            1 Elite moved from N.G to E.G
                  Yamamoto take E.G from British
            6 Destroyers moved from sz78 to sz7
            1 Battleship and 2 Destroyers moved from sz59 to sz70
            1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from sz70 to sz18
            2 Destroyers moved from sz16 to sz18
            1 Destroyer moved from sz16 to sz18
            1 Destroyer moved from sz16 to sz18
            7 Destroyers moved from sz16 to sz7
            1 Infantry moved from Gansu to Szechwan
            1 Artillery moved from N.Chunking to W.Sian
            1 Bomber and 1 EarlyFighter moved from Kwangsi to Davao
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 7 Destroyers and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in sz18
                Yamamoto attack with 1 Carrier, 5 Destroyers, 1 Fighter and 1 Submarine
                Americans defend with 1 B.Transport, 2 Battleships and 2 Destroyers
                    Yamamoto roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Carrier, 5 Destroyers and 1 Fighter in sz18, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 1 B.Transport, 2 Battleships and 2 Destroyers in sz18, round 2 : 0/5 hits, 2.50 expected hits
                1 B.Transport owned by the Americans lost in sz18
                    Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Carrier, 5 Destroyers and 1 Fighter in sz18, round 3 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 2 Battleships and 2 Destroyers in sz18, round 3 : 4/4 hits, 2.33 expected hits
                    2 Destroyers owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Battleship owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz18
                    Yamamoto roll dice for 1 Carrier, 2 Destroyers and 1 Fighter in sz18, round 4 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Battleship in sz18, round 4 : 1/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
                Yamamoto win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 26
                Casualties for Americans: 1 B.Transport, 2 Battleships and 2 Destroyers
                Casualties for Yamamoto: 4 Destroyers and 1 Submarine
            Battle in sz7
                Yamamoto attack with 13 Destroyers
                Americans defend with 2 Destroyers; Anzac defend with 2 T.Boats
                    Yamamoto roll dice for 13 Destroyers in sz7, round 2 : 4/13 hits, 4.33 expected hits
                    Anzac roll dice for 2 Destroyers and 2 T.Boats in sz7, round 2 : 1/4 hits, 1.33 expected hits
                    2 Destroyers owned by the Americans, 1 Destroyer owned by the Yamamoto and 2 T.Boats owned by the Anzac lost in sz7
                Yamamoto win with 12 Destroyers remaining. Battle score for attacker is 18
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 2 Destroyers
                Casualties for Anzac: 2 T.Boats
            Battle in Calcutta
                Yamamoto attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 9 Infantrys, 1 Marine and 5 Tanks
                British defend with 1 AAGun, 4 Artillerys, 2 EarlyFighters, 6 Elites and 1 Factory
                    British roll AA dice in Calcutta : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 9 Infantrys, 1 Marine and 5 Tanks in Calcutta, round 2 : 5/22 hits, 7.83 expected hits
                    British roll dice for 4 Artillerys, 2 EarlyFighters and 6 Elites in Calcutta, round 2 : 5/12 hits, 4.33 expected hits
                    1 Elite owned by the British, 5 Infantrys owned by the Yamamoto and 4 Artillerys owned by the British lost in Calcutta
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 4 Infantrys, 1 Marine and 5 Tanks in Calcutta, round 3 : 7/17 hits, 7.00 expected hits
                    British roll dice for 2 EarlyFighters and 5 Elites in Calcutta, round 3 : 3/7 hits, 2.67 expected hits
                    5 Elites owned by the British, 3 Infantrys owned by the Yamamoto and 2 EarlyFighters owned by the British lost in Calcutta
                Yamamoto captures 48PUs while taking British capital
                Yamamoto win, taking Calcutta from British with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 1 Fighter, 1 Infantry, 1 Marine and 5 Tanks remaining. Battle score for attacker is 40
                Casualties for Yamamoto: 8 Infantrys
                Casualties for British: 4 Artillerys, 2 EarlyFighters and 6 Elites
    
        Non Combat Move - Yamamoto
            1 Transport moved from sz74 to sz15
            2 Transports moved from sz74 to sz70
            1 Transport moved from sz61 to sz60
            1 EarlyFighter and 1 Fighter moved from Calcutta to sz64
            1 Transport moved from sz64 to sz60
            1 Bomber moved from Calcutta to Thailand
    
        Place Units - Yamamoto
            4 Infantrys placed in Tokyo
            Yamamoto undo move 1.
            1 B.Transport placed in sz70
            3 Infantrys placed in Davao
            7 Destroyers placed in sz78
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Americans regular : -0.50
    Anzac regular : -0.33
    British AA : -0.50
    British regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 Infantry moved from Gobi to Tsingnan
            6 Infantrys moved from Xining to Tsingnan
            4 Infantrys moved from Quyan to Gobi
            1 Mech.Inf moved from Urumal to Tsingnan
            3 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            6 Infantrys placed in Xining
            Chinese undo move 1.
            1 Elite and 5 Infantrys placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 unit repaired.
            2 Mech.Infs moved from Gansu to Hopeh
            4 Tanks and 2 Tankettes moved from Gansu to E.Shansi
            5 Artillerys, 10 Infantrys and 1 Marine moved from Gansu to N.Shangsi
            7 Infantrys moved from Shangsi to E.Shansi
            3 Artillerys and 7 Infantrys moved from E.Shansi to Hopeh
            3 Infantrys moved from Peking to Tientsin
            4 Infantrys moved from Korea to Seoul
            1 Infantry moved from E.India to Nepal
                  Hisaichi take Nepal from British
            1 Infantry moved from E.India to Nagpur
                  Hisaichi take Nagpur from British
            1 Tank moved from E.India to India
                  Hisaichi take C.India from British
                  Hisaichi take India from British
            3 Artillerys moved from E.India to sz64
            3 Artillerys and 3 B.Transports moved from sz64 to sz60
            1 Artillery and 2 Tanks moved from N.S to sz60
            3 Infantrys moved from Malaya to sz60
            1 Infantry moved from Malaya to sz60
            4 Artillerys, 4 Infantrys and 2 Tanks moved from sz60 to Java
            1 Artillery, 2 Elites, 4 Infantrys and 2 Tanks moved from N.S to sz66
            1 Artillery, 6 B.Transports, 2 Elites, 4 Infantrys and 2 Tanks moved from sz66 to sz60
            4 Infantrys moved from S.Borneo to sz60
            1 Artillery, 6 B.Transports, 2 Elites, 8 Infantrys and 2 Tanks moved from sz60 to sz59
            1 Artillery, 2 Elites, 8 Infantrys and 2 Tanks moved from sz59 to Lambok
            7 Infantrys moved from Chunking to N.Chunking
            1 Tank moved from W.Chunking to N.Chunking
            1 Mech.Inf moved from Hanan to Hopeh
            1 Infantry moved from Kwangsi to Hanan
            2 Artillerys and 3 Infantrys moved from Kwangtung to Hankou
            5 Infantrys moved from Hongkong to Kwangtung
            1 Tank moved from N.Chunking to Hanan
            1 Bomber moved from Bengal to Hopeh
            1 Battleship and 1 Destroyer moved from sz63 to sz61
            1 Battleship and 1 Destroyer moved from sz61 to sz66
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 Destroyers, 1 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Lambok
                Hisaichi attack with 1 Artillery, 2 Elites, 8 Infantrys and 2 Tanks
                Anzac defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Elites, 8 Infantrys and 2 Tanks in Lambok, round 2 : 3/13 hits, 3.83 expected hits
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Lambok, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lambok
                Hisaichi win, taking Lambok from Anzac with 1 Artillery, 2 Elites, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Artillery and 2 Infantrys
            Battle in Java
                Hisaichi attack with 4 Artillerys, 4 Infantrys and 2 Tanks
                Anzac defend with 2 Artillerys and 1 Infantry
                    Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 2 Tanks in Java, round 2 : 4/10 hits, 3.67 expected hits
                    Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac, 2 Artillerys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Anzac with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            8 Destroyers placed in sz79
            1 Infantry and 1 Mech.Inf placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.00
    Hisaichi regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Transport moved from sz59 to sz60
            1 Infantry moved from Malaya to sz60
            1 Infantry and 1 T.Boat moved from sz60 to sz59
            1 Infantry moved from sz59 to Bali
                  Thai take Bali from Anzac
            1 Infantry moved from Malaya to sz60
            1 Infantry and 1 Transport moved from sz60 to sz59
            1 Infantry moved from sz59 to Bava
                  Thai take Bava from Dutch
            1 Transport moved from sz59 to sz60
            2 Marines moved from Malaya to Thailand
            2 Artillerys and 4 Infantrys moved from Phuket to Thailand
            2 Artillerys and 6 Infantrys moved from Burma to Bengal
            5 Infantrys moved from Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 3 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            3 Infantrys, 1 Tank and 2 Tankettes placed in Phuket
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Anzac
            2 EarlyFighters moved from sz50 to sz59
            2 Destroyers moved from sz50 to sz59
            1 Transport moved from sz50 to sz59
            2 Transports moved from sz57 to sz50
            1 Artillery and 2 Infantrys moved from W.Australia to sz50
            1 Infantry moved from W.Australia to sz50
            1 Artillery, 3 Infantrys and 2 Transports moved from sz50 to sz57
            1 Artillery and 3 Infantrys moved from sz57 to Bali
            1 Submarine moved from sz37 to sz50
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Bali
                Anzac attack with 1 Artillery and 3 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Bali, round 2 : 2/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Bali, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Bali
                Anzac win, taking Bali from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in sz59
                Anzac attack with 2 Destroyers, 2 EarlyFighters and 1 Transport
                Hisaichi defend with 6 B.Transports; Thai defend with 1 T.Boat and 1 Transport
                    Anzac roll dice for 2 Destroyers, 2 EarlyFighters and 1 Transport in sz59, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 6 B.Transports, 1 T.Boat and 1 Transport in sz59, round 2 : 2/8 hits, 1.33 expected hits
                    1 EarlyFighter owned by the Anzac, 1 Transport owned by the Anzac and 1 T.Boat owned by the Thai lost in sz59
                    Anzac roll dice for 2 Destroyers and 1 EarlyFighter in sz59, round 3 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 6 B.Transports and 1 Transport in sz59, round 3 : 1/7 hits, 1.17 expected hits
                    1 Transport owned by the Thai, 1 EarlyFighter owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in sz59
                    Anzac roll dice for 2 Destroyers in sz59, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 5 B.Transports in sz59, round 4 : 1/5 hits, 0.83 expected hits
                    1 Destroyer owned by the Anzac lost in sz59
                1 Destroyer owned by the Anzac retreated to sz50
                Hisaichi win with 5 B.Transports remaining. Battle score for attacker is -11
                Casualties for Anzac: 1 Destroyer, 2 EarlyFighters and 1 Transport
                Casualties for Thai: 1 T.Boat and 1 Transport
                Casualties for Hisaichi: 1 B.Transport
    
        Non Combat Move - Anzac
            1 Artillery moved from Darwin to Derby
    
        Place Units - Anzac
            1 Destroyer and 2 Transports placed in sz50
            3 Infantrys placed in Darwin
            Anzac undo move 2.
            2 Artillerys and 1 Infantry placed in Darwin
            2 Infantrys placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 1.00
    Thai regular : 0.67
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Americans
            2 units repaired.
            4 Artillerys, 1 EarlyFighter, 6 Infantrys and 4 Tanks moved from Vostok to Belogorsk
            2 B29s moved from Yakutsk to Belogorsk
            4 Infantrys moved from Yakutsk to sz1
            2 EarlyFighters and 4 Infantrys moved from sz1 to Amursk
            2 Destroyers moved from sz1 to sz15
            2 Destroyers moved from sz1 to sz2
            1 Destroyer moved from sz20 to sz3
            2 Destroyers moved from sz4 to sz3
            1 B29 moved from Hilo to sz2
            1 Destroyer moved from sz25 to sz11
    
        Purchase Units - Americans
            Americans buy 1 Carrier, 2 Destroyers, 2 EarlyFighters, 8 Elites, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Amursk
                Americans attack with 2 EarlyFighters and 4 Infantrys
                Masaharu defend with 2 Artillerys, 1 Elite and 1 Factory
                    Americans roll dice for 2 Battleships in Amursk, round 2 : 1/2 hits, 1.33 expected hits
                    1 Artillery owned by the Masaharu lost in Amursk
                    Americans roll dice for 2 EarlyFighters and 4 Infantrys in Amursk, round 2 : 1/6 hits, 1.33 expected hits
                    Masaharu roll dice for 1 Artillery and 1 Elite in Amursk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Masaharu lost in Amursk
                    Americans roll dice for 2 EarlyFighters and 4 Infantrys in Amursk, round 3 : 3/6 hits, 1.33 expected hits
                    Masaharu roll dice for 1 Elite in Amursk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Masaharu and 1 Infantry owned by the Americans lost in Amursk
                Americans win, taking Amursk from Masaharu with 2 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Masaharu: 2 Artillerys and 1 Elite
                Casualties for Americans: 1 Infantry
            Battle in Belogorsk
                Americans attack with 4 Artillerys, 2 B29s, 1 EarlyFighter, 6 Infantrys and 4 Tanks
                Masaharu defend with 1 AAGun, 3 Artillerys, 1 EarlyFighter, 1 Elite, 4 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes
                    Masaharu roll AA dice in Belogorsk : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 4 Artillerys, 2 B29s, 1 EarlyFighter, 6 Infantrys and 4 Tanks in Belogorsk, round 2 : 10/17 hits, 7.33 expected hits
                    Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 1 Elite, 4 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes in Belogorsk, round 2 : 5/18 hits, 6.17 expected hits
                    1 Marine owned by the Masaharu, 4 Infantrys owned by the Masaharu, 1 Artillery owned by the Masaharu, 5 Infantrys owned by the Americans and 4 Tankettes owned by the Masaharu lost in Belogorsk
                    Americans roll dice for 4 Artillerys, 2 B29s, 1 EarlyFighter, 1 Infantry and 4 Tanks in Belogorsk, round 3 : 7/12 hits, 5.67 expected hits
                    Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 4 Tanks in Belogorsk, round 3 : 3/8 hits, 3.50 expected hits
                    1 Elite owned by the Masaharu, 2 Artillerys owned by the Masaharu, 2 Artillerys owned by the Americans, 1 Infantry owned by the Americans and 4 Tanks owned by the Masaharu lost in Belogorsk
                    Americans roll dice for 2 Artillerys, 2 B29s, 1 EarlyFighter and 4 Tanks in Belogorsk, round 4 : 6/9 hits, 4.67 expected hits
                    Masaharu roll dice for 1 EarlyFighter in Belogorsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in Belogorsk
                Americans win, taking Belogorsk from Masaharu with 1 Artillery, 2 B29s, 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 47
                Casualties for Americans: 3 Artillerys and 6 Infantrys
                Casualties for Masaharu: 3 Artillerys, 1 EarlyFighter, 1 Elite, 4 Infantrys, 1 Marine, 4 Tanks and 4 Tankettes
            Battle in sz2
                Americans attack with 1 B29 and 2 Destroyers
                Masaharu defend with 1 Destroyer
                    Americans roll dice for 1 B29 and 2 Destroyers in sz2, round 2 : 2/3 hits, 1.50 expected hits
                    Masaharu roll dice for 1 Destroyer in sz2, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz2
                Americans win with 1 B29 and 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Destroyer
                Casualties for Masaharu: 1 Destroyer
            Battle in sz15
                Americans attack with 2 Destroyers
                Yamamoto defend with 1 Transport
                    Americans roll dice for 2 Destroyers in sz15, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in sz15, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Destroyers in sz15, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in sz15, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Destroyers in sz15, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in sz15, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Destroyers in sz15, round 5 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in sz15, round 5 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in sz15
                Americans win with 2 Destroyers remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Americans
            1 Infantry moved from Yakutsk to Vostok
            8 Elites moved from Magadan to Yakutsk
            8 Elites moved from Palana to Magadan
            2 EarlyFighters moved from Amursk to sz1
            1 EarlyFighter moved from Belogorsk to Vostok
            2 B29s moved from Belogorsk to Quingdao
            2 Tankettes moved from Anchorage to sz5
            2 Tankettes moved from Alaska to sz5
            2 B.Transports moved from sz5 to sz6
            4 Tankettes and 2 Transports moved from sz5 to sz4
            4 Tankettes moved from sz4 to Palana
            8 Elites moved from Alaska to sz4
            8 Elites moved from sz4 to Palana
            8 Elites moved from Seattle to sz6
            2 B.Transports and 8 Elites moved from sz6 to sz5
            8 Elites moved from sz5 to Alaska
            1 Tank moved from Portland to British Columbia
            2 B.Transports moved from sz14 to sz23
            8 Elites moved from San Francisco to sz23
            2 B.Transports and 8 Elites moved from sz23 to sz14
            8 Elites moved from sz14 to Seattle
            1 B29 moved from sz2 to Yakutsk
    
        Place Units - Americans
            2 Destroyers placed in sz4
            2 Tankettes placed in Anchorage
            1 Carrier placed in sz25
            2 EarlyFighters placed in sz25
            8 Elites and 1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Americans regular : 5.17
    Masaharu AA : -0.50
    Masaharu regular : -0.67
    

    Savegame

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