dawgoneit Axis, -vs- entek Allies, (The Rising Sun)


  • TripleA Turn Summary: Masaharu round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Masaharu
            1 Infantry moved from Hsingan to Jinan
                  Masaharu take Jinan from Russians
            1 Artillery moved from Hsingan to Manchuria
            1 Destroyer moved from sz16 to sz2
            4 Infantrys moved from Akina to N.Japan
            1 Infantry moved from Akina to N.Japan
    
        Purchase Units - Masaharu
            Masaharu buy 1 Bunker, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in sz2
                Masaharu attack with 1 Destroyer
                Americans defend with 1 Destroyer
                    Masaharu roll dice for 1 Destroyer in sz2, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz2, round 2 : 0/1 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Destroyer in sz2, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz2, round 3 : 0/1 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Destroyer in sz2, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz2, round 4 : 0/1 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Destroyer in sz2, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz2, round 5 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz2
                Americans win with no units remaining. Battle score for attacker is 0
                Casualties for Masaharu: 1 Destroyer
                Casualties for Americans: 1 Destroyer
            Battle in N.Japan
                Masaharu attack with 5 Infantrys
                Anzac defend with 2 Infantrys
                    Masaharu roll dice for 5 Infantrys in N.Japan, round 2 : 1/5 hits, 0.83 expected hits
                    Anzac roll dice for 2 Infantrys in N.Japan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Masaharu lost in N.Japan
                    Masaharu roll dice for 4 Infantrys in N.Japan, round 3 : 0/4 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in N.Japan, round 3 : 0/1 hits, 0.33 expected hits
                    Masaharu roll dice for 4 Infantrys in N.Japan, round 4 : 0/4 hits, 0.67 expected hits
                    Anzac roll dice for 1 Infantry in N.Japan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu lost in N.Japan
                    Masaharu roll dice for 3 Infantrys in N.Japan, round 5 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Infantry in N.Japan, round 5 : 0/1 hits, 0.33 expected hits
                    Masaharu roll dice for 3 Infantrys in N.Japan, round 6 : 2/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Infantry in N.Japan, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Masaharu lost in N.Japan
                Masaharu win, taking N.Japan from Anzac with 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Masaharu: 3 Infantrys
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Masaharu
    
        Place Units - Masaharu
            1 Bunker and 4 Tanks placed in Manchuria
            1 Infantry placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Anzac regular : 1.00
    Masaharu regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Mech.Infs moved from Sikang to Szechwan
            2 Mech.Infs moved from Sikang to W.Sian
            4 Mech.Infs moved from Quyan to Sikang
            2 Infantrys moved from Haixi to Quyan
            1 Elite and 5 Infantrys moved from Ulaan Ude to Jinan
            1 Infantry moved from Quingdao to Hsingan
                  Russians take Hsingan from Masaharu
            1 Artillery, 1 Elite, 10 Infantrys and 1 Marine moved from Quingdao to Belogorsk
            3 Infantrys moved from Vostok to Quingdao
            1 EarlyFighter moved from Ulaan Ude to Belogorsk
            1 Infantry moved from Ustkut to Irkutsk
            5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
            1 Mech.Inf moved from Kaask to Gobi
            5 Infantrys moved from Kaask to Jinquan
            3 Mech.Infs moved from Achinsk to Quyan
            1 Elite moved from Achinsk to Kyzyl
    
        Purchase Units - Russians
            Russians buy 1 Elite, 10 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Szechwan
                Russians attack with 2 Mech.Infs
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 2 Mech.Infs in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Szechwan
                Russians win, taking Szechwan from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Jinan
                Russians attack with 1 Elite and 5 Infantrys
                Masaharu defend with 1 Infantry
                    Russians roll dice for 1 Elite and 5 Infantrys in Jinan, round 2 : 2/6 hits, 1.33 expected hits
                    Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu lost in Jinan
                Russians win, taking Jinan from Masaharu with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Masaharu: 1 Infantry
            Battle in W.Sian
                Russians attack with 2 Mech.Infs
                Yamamoto defend with 1 Artillery
                    Russians roll dice for 2 Mech.Infs in W.Sian, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in W.Sian
                Russians win, taking W.Sian from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Russians
            1 AAGun moved from Belogorsk to Amursk
    
        Place Units - Russians
            3 Infantrys placed in Amursk
            1 Elite and 5 Infantrys placed in Kaask
            2 Infantrys and 2 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Masaharu regular : -0.33
    Russians regular : 1.33
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Infantry moved from Calcutta to S.India
                  Yamamoto take S.India from British
            5 Tanks moved from Calcutta to M.India
                  Yamamoto take M.India from British
            5 Tanks moved from M.India to India
            1 Artillery moved from Calcutta to sz63
            1 Artillery moved from sz63 to Ceylon
                  Yamamoto take Ceylon from British
            1 Artillery moved from Calcutta to sz63
            1 Artillery and 1 Transport moved from sz63 to sz66
            1 Artillery moved from sz66 to S.A
                  Yamamoto take S.A from British
            1 B.Transport moved from sz63 to sz66
            1 Artillery, 1 Elite and 1 Marine moved from Calcutta to sz63
            1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from sz63 to sz66
            1 Artillery, 1 Elite and 1 Marine moved from sz66 to Amdanam
                  Yamamoto take Amdanam from British
            1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz64 to sz66
            1 Artillery and 1 Elite moved from Davao to sz70
            1 Artillery and 1 Elite moved from sz70 to Halma
            1 Artillery and 2 Infantrys moved from Davao to sz70
            1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz59
            1 Artillery and 1 Infantry moved from sz59 to Soem
            2 Destroyers moved from sz70 to sz60
            1 Battleship moved from sz70 to sz60
            1 Elite moved from E.G to N.G
            1 Elite moved from New Guinea to N.G
            1 EarlyFighter moved from Davao to Java
            1 Bomber moved from Thailand to sz57
            1 Transport moved from sz60 to sz57
            1 Bomber moved from Davao to sz57
            1 T.Boat moved from sz60 to sz59
            1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz66 to sz61
            3 B.Transports moved from sz63 to sz61
            1 Transport moved from sz60 to sz57
            1 Elite and 1 Infantry moved from Davao to sz70
            1 B.Transport, 1 Elite and 2 Infantrys moved from sz70 to sz48
            1 Elite and 2 Infantrys moved from sz48 to Ceram
                  Yamamoto take Ceram from Dutch
            12 Destroyers moved from sz7 to sz1
            7 Destroyers moved from sz78 to sz7
            1 Artillery and 1 Infantry moved from Gansu to Szechwan
            1 Artillery and 1 Infantry moved from Gansu to Szechwan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bomber, 7 Fighters, 1 NakajimaG5N and 8 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in sz57
                Yamamoto attack with 2 Bombers and 2 Transports
                British defend with 1 T.Boat; Anzac defend with 2 Transports
                    Yamamoto roll dice for 2 Bombers and 2 Transports in sz57, round 2 : 2/2 hits, 1.33 expected hits
                    Anzac roll dice for 1 T.Boat and 2 Transports in sz57, round 2 : 1/3 hits, 0.50 expected hits
                    1 Transport owned by the Anzac, 1 T.Boat owned by the British and 1 Transport owned by the Yamamoto lost in sz57
                    Yamamoto roll dice for 2 Bombers and 1 Transport in sz57, round 3 : 1/2 hits, 1.33 expected hits
                    Anzac roll dice for 1 Transport in sz57, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Anzac lost in sz57
                Yamamoto win with 2 Bombers and 1 Transport remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 1 Transport
                Casualties for Anzac: 2 Transports
                Casualties for British: 1 T.Boat
            Battle in sz1
                Yamamoto attack with 12 Destroyers
                Americans defend with 2 Battleships, 1 Carrier, 5 Destroyers, 2 EarlyFighters and 2 Transports
                    Yamamoto roll dice for 12 Destroyers in sz1, round 2 : 4/12 hits, 4.00 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 2 Battleships, 1 Carrier, 5 Destroyers, 2 EarlyFighters and 2 Transports in sz1, round 2 : 5/12 hits, 5.67 expected hits
                    2 Transports owned by the Americans and 5 Destroyers owned by the Yamamoto lost in sz1
                    Yamamoto roll dice for 7 Destroyers in sz1, round 3 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 2 Battleships, 1 Carrier, 5 Destroyers and 2 EarlyFighters in sz1, round 3 : 2/10 hits, 5.33 expected hits
                    1 Destroyer owned by the Americans, 2 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz1
                    Yamamoto roll dice for 5 Destroyers in sz1, round 4 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 2 Battleships, 1 Carrier and 4 Destroyers in sz1, round 4 : 3/7 hits, 3.83 expected hits
                    3 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz1
                    Yamamoto roll dice for 2 Destroyers in sz1, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz1, round 5 : 1/4 hits, 2.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz1
                    Yamamoto roll dice for 1 Destroyer in sz1, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz1, round 6 : 3/4 hits, 2.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz1
                Americans win with 2 Battleships, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is -36
                Casualties for Yamamoto: 12 Destroyers
                Casualties for Americans: 4 Destroyers, 2 EarlyFighters and 2 Transports
            Battle in Szechwan
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Mech.Infs
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Mech.Infs in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Russians lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 Mech.Infs
            Battle in Soem
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Infantrys in Soem, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Soem, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Infantrys in Soem, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Soem
                    Yamamoto roll dice for 1 Artillery in Soem, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 2 Infantrys in Soem, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto lost in Soem
                Dutch win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Halma
                Yamamoto attack with 1 Artillery and 1 Elite
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Halma, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Halma
                    Yamamoto roll dice for 1 Elite in Halma, round 3 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Halma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Halma
                Yamamoto win, taking Halma from Dutch with 1 Elite remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from sz57 to Java
            1 Carrier, 1 Destroyer and 1 Fighter moved from sz18 to sz16
    
        Place Units - Yamamoto
            1 Bomber, 6 Fighters and 1 NakajimaG5N placed in Tokyo
            8 Tankettes placed in Calcutta
            1 Fighter placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : -0.17
    Americans regular : -5.50
    Anzac regular : 0.33
    Dutch regular : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Infantrys moved from Tsingnan to Gansu
            4 Infantrys moved from Gobi to Tsingnan
            1 Mech.Inf moved from Tsingnan to Sian
                  Chinese take Sian from Hisaichi
            1 Artillery moved from Tsingnan to Gansu
            4 Infantrys moved from Urumal to Yecheng
            3 Infantrys moved from Quyan to Cheng
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gansu
                Chinese attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Gansu, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Gansu
                Chinese win, taking Gansu from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Elite and 5 Infantrys moved from Xining to Tsingnan
            7 Mech.Infs moved from Tsingnan to Sian
            23 Infantrys and 2 Marines moved from Tsingnan to Gansu
    
        Place Units - Chinese
            5 Infantrys and 1 Marine placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            4 Infantrys moved from Seoul to Manchuria
            8 Destroyers moved from sz79 to sz15
            1 Infantry moved from N.Shangsi to Shangsi
            5 Artillerys, 8 Infantrys and 1 Marine moved from N.Shangsi to E.Shansi
            4 Tanks and 2 Tankettes moved from E.Shansi to Sian
            1 Infantry and 1 Tank moved from Hanan to Sian
            3 Infantrys moved from Tientsin to Manchuria
            1 Mech.Inf moved from Peking to Sian
            3 Mech.Infs moved from Hopeh to Sian
            1 Bomber moved from Hopeh to Sian
            1 Infantry moved from Peking to E.Shansi
            3 Artillerys and 7 Infantrys moved from Hopeh to Shansi
            2 Artillerys and 3 Infantrys moved from Hankou to Hanan
            1 Tank moved from India to Bhopa
            1 Infantry moved from Nagpur to Bhopa
            1 Infantry moved from Nepal to Bhopa
            1 Infantry moved from E.India to Nagpur
            5 Infantrys moved from Kwangtung to Hankou
            1 Artillery, 2 Elites and 7 Infantrys moved from Lambok to Bali
            3 B.Transports moved from sz60 to sz74
            2 Artillerys and 1 Infantry moved from Formosa to sz74
            1 T.Boat moved from sz60 to sz56
            1 Battleship and 1 Destroyer moved from sz66 to sz56
            1 Tankette moved from Boho to Mindor
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 Destroyers, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in sz15
                Hisaichi attack with 8 Destroyers
                Americans defend with 2 Destroyers
                    Hisaichi roll dice for 8 Destroyers in sz15, round 2 : 4/8 hits, 2.67 expected hits
                    Americans roll dice for 2 Destroyers in sz15, round 2 : 1/2 hits, 1.00 expected hits
                    2 Destroyers owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz15
                Hisaichi win with 7 Destroyers remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
                Casualties for Americans: 2 Destroyers
            Battle in Bhopa
                Hisaichi attack with 2 Infantrys and 1 Tank
                British defend with 1 Artillery
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Bhopa, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Bhopa, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Bhopa, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Bhopa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Bhopa
                Hisaichi win, taking Bhopa from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Sian
                Hisaichi attack with 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes
                Chinese defend with 8 Mech.Infs
                    Hisaichi roll dice for 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes in Sian, round 2 : 5/13 hits, 5.50 expected hits
                    Chinese roll dice for 8 Mech.Infs in Sian, round 2 : 0/8 hits, 2.67 expected hits
                5 Mech.Infs owned by the Chinese lost in Sian
                    Hisaichi roll dice for 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes in Sian, round 3 : 7/13 hits, 5.50 expected hits
                    Chinese roll dice for 3 Mech.Infs in Sian, round 3 : 0/3 hits, 1.00 expected hits
                3 Mech.Infs owned by the Chinese lost in Sian
                Hisaichi win, taking Sian from Chinese with 1 Bomber, 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes remaining. Battle score for attacker is 40
                Casualties for Chinese: 8 Mech.Infs
            Battle in Bali
                Hisaichi attack with 1 Artillery, 2 Elites and 7 Infantrys
                Anzac defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Elites and 7 Infantrys in Bali, round 2 : 0/10 hits, 2.67 expected hits
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Bali, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Elites and 7 Infantrys in Bali, round 3 : 1/10 hits, 2.67 expected hits
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Bali, round 3 : 3/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Bali
                    Hisaichi roll dice for 1 Artillery, 2 Elites and 4 Infantrys in Bali, round 4 : 3/7 hits, 2.17 expected hits
                    Anzac roll dice for 1 Artillery and 1 Infantry in Bali, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bali
                Hisaichi win, taking Bali from Anzac with 1 Artillery, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Anzac: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Infantry moved from N.Chunking to Hanan
            2 Artillerys and 1 Infantry moved from sz74 to Tientsin
            1 Bomber moved from Sian to E.Shansi
    
        Place Units - Hisaichi
            8 Destroyers placed in sz79
            2 Infantrys and 1 Marine placed in Peking
            3 Infantrys placed in Hongkong
    
        Turn Complete - Hisaichi
            Hisaichi collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.67
    Americans regular : 0.00
    Anzac regular : 1.33
    British regular : 0.33
    Hisaichi regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Thai
            2 Artillerys and 6 Infantrys moved from Bengal to W.Chunking
            5 Infantrys moved from Burma to Chunking
            2 Artillerys, 4 Infantrys and 2 Marines moved from Thailand to N.French I.
            3 Infantrys, 1 Tank and 2 Tankettes moved from Phuket to Thailand
            1 Tank and 2 Tankettes moved from Thailand to N.French I.
            1 Transport moved from sz60 to sz67
    
        Purchase Units - Thai
            Thai buy 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Tanks and 2 Tankettes placed in Phuket
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - British
            1 Artillery and 1 Mech.Inf moved from Dheli to Bhopa
            1 Mech.Inf moved from Dheli to Bhopa
            1 Mech.Inf moved from Dheli to W.India
            1 Infantry moved from Moresby to E.G
                  British take E.G from Yamamoto
            1 Infantry moved from Moresby to New Guinea
                  British take New Guinea from Yamamoto
            2 Infantrys moved from Vostok to Belogorsk
            4 Infantrys moved from Yakutsk to Vostok
    
        Combat - British
            Battle in Bhopa
                British attack with 1 Artillery and 2 Mech.Infs
                Hisaichi defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Artillery and 2 Mech.Infs in Bhopa, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Bhopa, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Bhopa
                    British roll dice for 2 Mech.Infs in Bhopa, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Bhopa, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Bhopa
                British win, taking Bhopa from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for British: 1 Artillery and 1 Mech.Inf
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - British
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    British regular : 0.33
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Submarine moved from sz50 to sz57
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 EarlyFighters and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in sz57
                Anzac attack with 1 Submarine
                Yamamoto defend with 1 Transport
                    Anzac roll dice for 1 Submarine in sz57, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in sz57, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in sz57, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in sz57, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in sz57, round 4 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in sz57
                Anzac win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Anzac
            2 Artillerys and 1 Infantry moved from Darwin to Derby
    
        Place Units - Anzac
            1 Destroyer and 2 EarlyFighters placed in sz50
            2 Infantrys placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Americans
            2 units repaired.
            1 Artillery and 4 Tanks moved from Belogorsk to Manchuria
            3 Infantrys moved from Amursk to Manchuria
            1 EarlyFighter moved from Vostok to Manchuria
            2 B29s moved from Quingdao to Manchuria
            1 B29 moved from Yakutsk to Manchuria
            8 Elites moved from Yakutsk to Vostok
            1 Infantry moved from Vostok to Belogorsk
            8 Elites moved from Magadan to Yakutsk
            4 Tankettes moved from Palana to Yakutsk
            8 Elites moved from Palana to Magadan
            2 Destroyers moved from sz4 to sz7
            3 Destroyers moved from sz3 to sz7
            2 Battleships, 1 Carrier and 1 Destroyer moved from sz1 to sz7
            1 Carrier and 2 EarlyFighters moved from sz25 to sz20
            1 Destroyer moved from sz11 to sz20
    
        Purchase Units - Americans
            Americans buy 1 B29, 2 Destroyers, 1 EarlyFighter, 8 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 1 Artillery, 3 B29s, 1 EarlyFighter, 3 Infantrys and 4 Tanks
                Hisaichi defend with 7 Infantrys; Masaharu defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Infantry and 7 Tanks
                    Americans roll dice for 1 Artillery, 3 B29s, 1 EarlyFighter, 3 Infantrys and 4 Tanks in Manchuria, round 2 : 10/12 hits, 6.17 expected hits
                Units damaged: 1 Bunker owned by the Masaharu
                    Masaharu roll dice for 1 Artillery, 1 Bunker, 8 Infantrys and 7 Tanks in Manchuria, round 2 : 8/17 hits, 7.00 expected hits
                    1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans, 3 Infantrys owned by the Americans, 4 Tanks owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Manchuria
                3 B29s owned by the Americans and 1 EarlyFighter owned by the Americans retreated
                Masaharu win with 1 Bunker and 7 Tanks remaining. Battle score for attacker is -10
                Casualties for Americans: 1 Artillery, 3 Infantrys and 4 Tanks
                Casualties for Hisaichi: 7 Infantrys
                Casualties for Masaharu: 1 Artillery and 1 Infantry
            Battle in sz7
                Americans attack with 2 Battleships, 1 Carrier and 6 Destroyers
                Yamamoto defend with 7 Destroyers
                    Americans roll dice for 2 Battleships, 1 Carrier and 6 Destroyers in sz7, round 2 : 2/9 hits, 3.50 expected hits
                    Yamamoto roll dice for 7 Destroyers in sz7, round 2 : 3/7 hits, 3.50 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    1 Destroyer owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz7
                    Americans roll dice for 2 Battleships, 1 Carrier and 5 Destroyers in sz7, round 3 : 1/8 hits, 3.17 expected hits
                    Yamamoto roll dice for 5 Destroyers in sz7, round 3 : 2/5 hits, 2.50 expected hits
                    2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
                    Americans roll dice for 2 Battleships, 1 Carrier and 3 Destroyers in sz7, round 4 : 1/6 hits, 2.50 expected hits
                    Yamamoto roll dice for 4 Destroyers in sz7, round 4 : 3/4 hits, 2.00 expected hits
                    3 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
                    Americans roll dice for 2 Battleships and 1 Carrier in sz7, round 5 : 2/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 3 Destroyers in sz7, round 5 : 2/3 hits, 1.50 expected hits
                    1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz7
                    Americans roll dice for 1 Battleship in sz7, round 6 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz7, round 6 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz7
                Americans win with 1 Battleship remaining. Battle score for attacker is -26
                Casualties for Americans: 1 Battleship, 1 Carrier and 6 Destroyers
                Casualties for Yamamoto: 7 Destroyers
    
        Non Combat Move - Americans
            2 B.Transports moved from sz14 to sz23
            8 Elites moved from San Francisco to sz23
            2 B.Transports moved from sz5 to sz6
            8 Elites moved from Seattle to sz6
            2 B.Transports and 8 Elites moved from sz6 to sz5
            2 B.Transports and 8 Elites moved from sz23 to sz14
            1 Infantry moved from San Francisco to Nor Cal
            8 Elites moved from sz14 to Seattle
            1 Transport moved from sz4 to sz5
            2 Tankettes moved from Anchorage to sz5
            2 Tankettes and 1 Transport moved from sz5 to sz4
            2 Tankettes moved from sz4 to Palana
            1 Infantry moved from Umnak to sz4
            1 Infantry moved from Adak to sz4
            8 Elites moved from Alaska to sz4
            8 Elites and 2 Infantrys moved from sz4 to Palana
            8 Elites moved from sz5 to Alaska
            1 EarlyFighter moved from Manchuria to Belogorsk
            3 B29s moved from Manchuria to Belogorsk
    
        Place Units - Americans
            2 Destroyers placed in sz4
            2 Tankettes placed in Anchorage
            1 Submarine placed in sz25
            1 B29 and 1 EarlyFighter placed in Pearl Harbor
            8 Elites placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : -0.50
    Masaharu regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Masaharu round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Masaharu
            1 unit repaired.
    
        Purchase Units - Masaharu
            Masaharu buy 1 Bunker, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; 
    
        Place Units - Masaharu
            1 Bunker, 1 Infantry and 3 Tanks placed in Manchuria
    
        Turn Complete - Masaharu
            Masaharu collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Artillery, 1 EarlyFighter, 1 Elite, 10 Infantrys and 1 Marine moved from Belogorsk to Manchuria
            1 Infantry moved from Amursk to Vladivostok
                  Russians take Vladivostok from Masaharu
            2 Infantrys moved from Amursk to Manchuria
            1 Infantry moved from Hsingan to Manchuria
            4 Mech.Infs moved from Sikang to Szechwan
            1 Mech.Inf moved from W.Sian to Szechwan
            3 Mech.Infs moved from Quyan to Bhopal
            1 Mech.Inf moved from Gobi to Szechwan
            1 Infantry moved from Quyan to Cheng
            1 Infantry moved from Quyan to Cheng
            1 Elite moved from Kyzyl to Haixi
            2 Mech.Infs moved from Achinsk to Punjab
            2 Infantrys moved from Achinsk to Abakan
            4 Infantrys moved from Kaask to Jinquan
            5 Infantrys moved from Jinquan to Haixi
            1 Infantry moved from Kaask to Jinquan
            1 Elite moved from Kaask to Jinquan
            5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
            1 Elite and 5 Infantrys moved from Jinan to Hsingan
            3 Infantrys moved from Quingdao to Hsingan
            1 Infantry moved from Irkutsk to Quingdao
    
        Purchase Units - Russians
            Russians buy 6 Infantrys, 2 Marines and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 Artillery, 1 EarlyFighter, 1 Elite, 13 Infantrys and 1 Marine
                Masaharu defend with 2 Bunkers, 1 Factory, 1 Infantry and 10 Tanks
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 13 Infantrys and 1 Marine in Manchuria, round 2 : 1/17 hits, 3.83 expected hits
                Units damaged: 1 Bunker owned by the Masaharu
                    Masaharu roll dice for 2 Bunkers, 1 Infantry and 10 Tanks in Manchuria, round 2 : 6/13 hits, 6.33 expected hits
                    6 Infantrys owned by the Russians lost in Manchuria
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 7 Infantrys and 1 Marine in Manchuria, round 3 : 4/11 hits, 2.83 expected hits
                Units damaged: 1 Bunker owned by the Masaharu
                    Masaharu roll dice for 2 Bunkers, 1 Infantry and 10 Tanks in Manchuria, round 3 : 1/13 hits, 6.33 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Manchuria
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 6 Infantrys and 1 Marine in Manchuria, round 4 : 5/10 hits, 2.67 expected hits
                    Masaharu roll dice for 2 Bunkers and 8 Tanks in Manchuria, round 4 : 6/10 hits, 5.00 expected hits
                    6 Infantrys owned by the Russians and 5 Tanks owned by the Masaharu lost in Manchuria
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite and 1 Marine in Manchuria, round 5 : 1/4 hits, 1.67 expected hits
                    Masaharu roll dice for 2 Bunkers and 3 Tanks in Manchuria, round 5 : 1/5 hits, 2.50 expected hits
                    1 Marine owned by the Russians and 1 Tank owned by the Masaharu lost in Manchuria
                    Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Elite in Manchuria, round 6 : 2/3 hits, 1.33 expected hits
                    Masaharu roll dice for 2 Bunkers and 2 Tanks in Manchuria, round 6 : 1/4 hits, 2.00 expected hits
                    1 Artillery owned by the Russians and 2 Tanks owned by the Masaharu lost in Manchuria
                    Russians roll dice for 1 EarlyFighter and 1 Elite in Manchuria, round 7 : 1/2 hits, 0.83 expected hits
                    Masaharu roll dice for 2 Bunkers in Manchuria, round 7 : 2/2 hits, 1.00 expected hits
                    1 Elite owned by the Russians, 1 EarlyFighter owned by the Russians and 1 Bunker owned by the Masaharu lost in Manchuria
                Masaharu win with 1 Bunker remaining. Battle score for attacker is 13
                Casualties for Russians: 1 Artillery, 1 EarlyFighter, 1 Elite, 13 Infantrys and 1 Marine
                Casualties for Masaharu: 1 Bunker, 1 Infantry and 10 Tanks
            Battle in Szechwan
                Russians attack with 6 Mech.Infs
                Yamamoto defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 6 Mech.Infs in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Szechwan
                    Russians roll dice for 6 Mech.Infs in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Artillery owned by the Yamamoto lost in Szechwan
                Russians win, taking Szechwan from Yamamoto with 5 Mech.Infs remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
                Casualties for Russians: 1 Mech.Inf
    
        Non Combat Move - Russians
            1 AAGun moved from Quingdao to Belogorsk
    
        Place Units - Russians
            2 Marines and 1 Mech.Inf placed in Amursk
            6 Infantrys placed in Kaask
            4 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Masaharu regular : -6.17
    Russians regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            2 Tanks moved from India to Bhopa
            3 Tanks moved from India to W.India
            8 Tankettes moved from Calcutta to Nagpur
            1 Artillery moved from Ceylon to sz63
            1 Infantry moved from S.India to sz63
            1 Battleship and 2 Destroyers moved from sz60 to sz57
            1 Carrier moved from sz61 to sz57
            1 Fighter moved from sz61 to sz57
            1 EarlyFighter moved from sz61 to sz57
            2 Bombers moved from Java to sz57
            2 Elites moved from N.G to New Guinea
            1 Transport moved from sz59 to sz81
            1 Elite and 1 Infantry moved from Ceram to sz81
            1 Elite and 1 Infantry moved from sz81 to Buru
            1 T.Boat moved from sz59 to sz58
            1 Elite moved from Halma to sz58
            1 Elite moved from sz58 to Buru
            1 Fighter moved from Davao to sz57
            1 Transport moved from sz70 to sz48
            1 Infantry moved from Ceram to sz48
            1 Infantry moved from sz48 to N.G
            1 B.Transport moved from sz48 to sz71
            1 Artillery, 1 Elite and 1 Marine moved from Amdanam to sz66
            1 Artillery moved from S.A to sz66
            2 Artillerys, 2 B.Transports, 1 Elite, 1 Marine and 1 Transport moved from sz66 to sz59
            2 Artillerys, 1 Elite and 1 Marine moved from sz59 to Soem
            3 B.Transports moved from sz61 to sz57
            1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz56
            1 Artillery and 1 Infantry moved from sz56 to Java
            1 Destroyer moved from sz16 to sz3
            1 Fighter moved from sz16 to sz3
            1 NakajimaG5N moved from Tokyo to sz3
            3 Fighters moved from Tokyo to sz7
            1 Bomber moved from Tokyo to sz7
            3 Fighters moved from Tokyo to Seoul
            3 Infantrys and 1 Marine moved from Tokyo to S.Japan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 2 Destroyers, 1 Factory, 5 Infantrys, 1 Tank and 10 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in sz57
                Yamamoto attack with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 Fighters
                Anzac defend with 1 Submarine
                    Anzac roll dice for 1 Submarine in sz57, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 Fighters in sz57, round 2 : 5/9 hits, 4.17 expected hits
                    1 Submarine owned by the Anzac lost in sz57
                Yamamoto win with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Submarine
            Battle in sz3
                Yamamoto attack with 1 Destroyer, 1 Fighter and 1 NakajimaG5N
                British defend with 1 Transport
                    Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 NakajimaG5N in sz3, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 Transport in sz3, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in sz3
                Yamamoto win with 1 Destroyer, 1 Fighter and 1 NakajimaG5N remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in sz7
                Yamamoto attack with 1 Bomber and 3 Fighters
                Americans defend with 1 Battleship
                    Yamamoto roll dice for 1 Bomber and 3 Fighters in sz7, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 Battleship in sz7, round 2 : 1/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans and 1 Fighter owned by the Yamamoto lost in sz7
                Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Battleship
            Battle in Buru
                Yamamoto attack with 2 Elites and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Elites and 1 Infantry in Buru, round 2 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Buru
                Yamamoto win, taking Buru from Dutch with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Bhopa
                Yamamoto attack with 2 Tanks
                British defend with 1 Mech.Inf
                    Yamamoto roll dice for 2 Tanks in Bhopa, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 Mech.Inf in Bhopa, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Bhopa
                Yamamoto win, taking Bhopa from British with 2 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 1 Mech.Inf
            Battle in W.India
                Yamamoto attack with 3 Tanks
                British defend with 1 Mech.Inf
                    Yamamoto roll dice for 3 Tanks in W.India, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 Mech.Inf in W.India, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in W.India
                Yamamoto win, taking W.India from British with 3 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 1 Mech.Inf
            Battle in Soem
                Yamamoto attack with 2 Artillerys, 1 Elite and 1 Marine
                Dutch defend with 2 Infantrys
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Marine in Soem, round 2 : 0/4 hits, 1.83 expected hits
                    Dutch roll dice for 2 Infantrys in Soem, round 2 : 2/2 hits, 0.67 expected hits
                    1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Soem
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Soem, round 3 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 2 Infantrys in Soem, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Soem
                    Yamamoto roll dice for 1 Elite in Soem, round 4 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soem, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Elite in Soem, round 5 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soem, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Elite in Soem, round 6 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soem, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Soem
                Yamamoto win, taking Soem from Dutch with 1 Elite remaining. Battle score for attacker is -7
                Casualties for Yamamoto: 2 Artillerys and 1 Marine
                Casualties for Dutch: 2 Infantrys
            Battle in New Guinea
                Yamamoto attack with 2 Elites
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Elites in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the British lost in New Guinea
                Yamamoto win, taking New Guinea from British with 1 Elite remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Elite
                Casualties for British: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers and 1 EarlyFighter moved from sz57 to Java
            4 Infantrys moved from Akina to Japan
            1 Fighter moved from sz3 to sz16
            1 Fighter moved from sz7 to sz16
            1 NakajimaG5N moved from sz3 to N.Japan
            1 Bomber moved from sz7 to N.Japan
            1 Fighter moved from sz7 to N.Japan
    
        Place Units - Yamamoto
            1 Factory placed in S.Japan
            8 Tankettes placed in Calcutta
            1 B.Transport placed in sz70
            1 Tank and 2 Tankettes placed in Davao
            2 Destroyers placed in sz78
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Americans regular : 0.33
    Anzac regular : -0.17
    Dutch regular : 0.33
    British regular : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Chinese
            3 Infantrys moved from Cheng to Agra
            4 Infantrys moved from Yecheng to Agra
            1 Artillery, 25 Infantrys and 2 Marines moved from Gansu to N.Shangsi
            6 Infantrys moved from Tsingnan to Sikang
            3 Infantrys moved from Tsingnan to Gansu
            1 Elite moved from Tsingnan to Gansu
            1 Marine moved from Xining to Tsingnan
            5 Infantrys moved from Xining to Tsingnan
            4 Infantrys moved from Urumal to Yecheng
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.Shangsi
                Chinese attack with 1 Artillery, 25 Infantrys and 2 Marines
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 25 Infantrys and 2 Marines in N.Shangsi, round 2 : 6/28 hits, 5.33 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Shangsi
                Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 25 Infantrys and 2 Marines remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 Infantrys placed in Xining
            2 Infantrys and 2 Mech.Infs placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            7 Destroyers moved from sz15 to sz2
            8 Destroyers moved from sz79 to sz78
            3 Artillerys and 7 Infantrys moved from Shansi to E.Shansi
            6 Infantrys moved from N.Chunking to W.Sian
            2 Artillerys and 4 Infantrys moved from Hanan to W.Sian
            1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes moved from Sian to Szechwan
            5 Infantrys moved from Hankou to Nanking
            1 B.Transport moved from sz74 to sz67
            3 Infantrys moved from Hongkong to sz67
            1 B.Transport and 3 Infantrys moved from sz67 to sz74
            3 Infantrys moved from sz74 to Tientsin
            1 Bomber moved from E.Shansi to Peking
            2 Artillerys and 1 Infantry moved from Tientsin to Manchuria
            2 Infantrys and 1 Marine moved from Peking to Tientsin
            1 Battleship, 1 Destroyer and 1 T.Boat moved from sz56 to sz57
            4 Artillerys, 3 Infantrys and 2 Tanks moved from Java to sz59
            1 Artillery, 2 Elites and 3 Infantrys moved from Bali to sz59
            2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 1 Tank moved from sz59 to sz58
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from sz58 to Flores
            3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Tank moved from sz59 to sz81
            3 Artillerys, 2 Infantrys and 1 Tank moved from sz81 to Nayumo
            1 B.Transport, 1 Elite and 2 Infantrys moved from sz59 to sz81
            1 Elite and 2 Infantrys moved from sz81 to S.G
                  Hisaichi take S.G from British
            2 Tanks moved from Lambok to Soem
            1 Infantry moved from Nagpur to Bhopa
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Elites, 4 Fighters, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Sian
                Hisaichi attack with 2 Artillerys and 10 Infantrys
                Russians defend with 1 Mech.Inf
                    Hisaichi roll dice for 2 Artillerys and 10 Infantrys in W.Sian, round 2 : 3/12 hits, 2.67 expected hits
                    Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in W.Sian
                Hisaichi win, taking W.Sian from Chinese with 2 Artillerys and 9 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Mech.Inf
            Battle in Flores
                Hisaichi attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
                Dutch defend with 1 Artillery
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Flores, round 2 : 3/6 hits, 2.33 expected hits
                    Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Flores
                Hisaichi win, taking Flores from Dutch with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Artillery
            Battle in Nayumo
                Hisaichi attack with 3 Artillerys, 2 Infantrys and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Nayumo, round 2 : 2/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Infantry in Nayumo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Nayumo
                Hisaichi win, taking Nayumo from Dutch with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes
                Russians defend with 5 Mech.Infs
                    Hisaichi roll dice for 1 Infantry, 4 Mech.Infs, 5 Tanks and 2 Tankettes in Szechwan, round 2 : 9/12 hits, 4.83 expected hits
                    Chinese roll dice for 5 Mech.Infs in Szechwan, round 2 : 1/5 hits, 1.67 expected hits
                5 Mech.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 4 Mech.Infs, 5 Tanks and 2 Tankettes remaining. Battle score for attacker is 23
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 5 Mech.Infs
    
        Non Combat Move - Hisaichi
            1 B.Transport moved from sz74 to sz68
            1 Tankette moved from Mindor to sz68
            1 B.Transport and 1 Tankette moved from sz68 to sz67
            1 Tankette moved from sz67 to Kwangsi
            1 B.Transport moved from sz74 to sz67
    
        Place Units - Hisaichi
            4 Fighters placed in S.Borneo
            2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks placed in Seoul
            3 Infantrys placed in Peking
            1 Infantry placed in Hongkong
    
        Turn Complete - Hisaichi
            Hisaichi collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Dutch regular : 0.33
    Hisaichi regular : 5.00
    

    Savegame


  • TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Thai
            2 Artillerys and 6 Infantrys moved from W.Chunking to N.Chunking
            5 Infantrys moved from Chunking to N.Chunking
            2 Artillerys, 4 Infantrys, 2 Marines, 1 Tank and 2 Tankettes moved from N.French I. to Chunking
            1 Tank and 2 Tankettes moved from Chunking to N.Chunking
            3 Infantrys moved from Thailand to N.French I.
            2 Tanks and 2 Tankettes moved from Phuket to N.French I.
    
        Purchase Units - Thai
            Thai buy 1 Infantry and 4 Tankettes; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Infantry and 4 Tankettes placed in Phuket
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - British
            1 Artillery moved from Moresby to New Guinea
            1 Marine moved from Moresby to New Guinea
            4 Infantrys moved from Vostok to Belogorsk
            2 Infantrys moved from Belogorsk to Amursk
    
        Combat - British
            Battle in New Guinea
                British attack with 1 Artillery and 1 Marine
                Yamamoto defend with 1 Elite
                    British roll dice for 1 Artillery and 1 Marine in New Guinea, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Elite in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Marine in New Guinea, round 3 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Elite in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto lost in New Guinea
                British win, taking New Guinea from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Elite
    
        Non Combat Move - British
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    British regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Anzac
            1 Infantry moved from W.Australia to sz50
            1 Infantry moved from Derby to sz50
            2 Artillerys moved from Derby to sz50
            2 Artillerys and 2 Infantrys moved from sz50 to Soem
            2 EarlyFighters moved from sz50 to sz81
    
        Purchase Units - Anzac
            Anzac buy 2 EarlyFighters, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soem
                Anzac attack with 2 Artillerys and 2 Infantrys
                Hisaichi defend with 2 Tanks; Yamamoto defend with 1 Elite
                    Anzac roll dice for 2 Artillerys and 2 Infantrys in Soem, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Elite and 2 Tanks in Soem, round 2 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac and 1 Elite owned by the Yamamoto lost in Soem
                    Anzac roll dice for 2 Artillerys in Soem, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Tanks in Soem, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi lost in Soem
                    Anzac roll dice for 2 Artillerys in Soem, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Soem, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Anzac lost in Soem
                    Anzac roll dice for 1 Artillery in Soem, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Soem, round 5 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Artillery in Soem, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Soem, round 6 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Anzac lost in Soem
                Yamamoto win with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
                Casualties for Yamamoto: 1 Elite
                Casualties for Hisaichi: 1 Tank
            Battle in sz81
                Anzac attack with 2 EarlyFighters
                Hisaichi defend with 3 B.Transports; Yamamoto defend with 1 Transport
                    Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 2 : 1/4 hits, 0.67 expected hits
                    1 EarlyFighter owned by the Anzac lost in sz81
                    Anzac roll dice for 1 EarlyFighter in sz81, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 3 : 0/4 hits, 0.67 expected hits
                    Anzac roll dice for 1 EarlyFighter in sz81, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 4 : 0/4 hits, 0.67 expected hits
                    Anzac roll dice for 1 EarlyFighter in sz81, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 B.Transports and 1 Transport in sz81, round 5 : 1/4 hits, 0.67 expected hits
                    1 EarlyFighter owned by the Anzac lost in sz81
                Hisaichi win with 3 B.Transports and 1 Transport remaining. Battle score for attacker is -16
                Casualties for Anzac: 2 EarlyFighters
    
        Non Combat Move - Anzac
            1 Destroyer moved from sz50 to sz52
    
        Place Units - Anzac
            2 EarlyFighters placed in sz50
            1 Infantry placed in W.Australia
            3 Infantrys placed in Darwin
            1 Marine placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Anzac regular : -3.00
    Hisaichi regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Americans
            3 B29s moved from Belogorsk to sz67
            8 Elites moved from Vostok to Belogorsk
            2 Tankettes moved from Yakutsk to Belogorsk
            2 Tankettes moved from Yakutsk to Belogorsk
            8 Elites moved from Yakutsk to Vostok
            8 Elites moved from Magadan to Yakutsk
            2 Tankettes moved from Palana to Yakutsk
            8 Elites and 2 Infantrys moved from Palana to Magadan
            1 EarlyFighter moved from Belogorsk to sz3
            2 Destroyers moved from sz4 to sz3
            2 EarlyFighters moved from sz20 to sz3
            1 Carrier and 1 Destroyer moved from sz20 to sz3
            2 Transports moved from sz4 to sz5
            2 B.Transports moved from sz5 to sz6
            2 Tankettes moved from Anchorage to sz5
            2 Tankettes and 2 Transports moved from sz5 to sz4
            1 Infantry moved from Amchitka to sz4
            1 Infantry moved from Kiska to sz4
            8 Elites moved from Alaska to sz4
            8 Elites, 2 Infantrys and 2 Tankettes moved from sz4 to Palana
            1 Tank moved from British Columbia to Anchorage
            8 Elites moved from Seattle to sz6
            2 B.Transports and 8 Elites moved from sz6 to sz5
            8 Elites moved from sz5 to Alaska
            2 B.Transports moved from sz14 to sz23
            8 Elites moved from San Francisco to sz23
            2 B.Transports and 8 Elites moved from sz23 to sz14
            8 Elites moved from sz14 to Seattle
            1 Infantry moved from Nor Cal to Portland
            1 Submarine moved from sz25 to sz11
            1 B29 moved from Pearl Harbor to sz3
            1 EarlyFighter moved from Pearl Harbor to Alaska
    
        Purchase Units - Americans
            Americans buy 1 B29, 3 Destroyers, 8 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz3
                Americans attack with 1 B29, 1 Carrier, 3 Destroyers and 3 EarlyFighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 B29, 1 Carrier, 3 Destroyers and 3 EarlyFighters in sz3, round 2 : 5/8 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz3
                Americans win with 1 B29, 1 Carrier, 3 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in sz67
                Americans attack with 3 B29s
                Hisaichi defend with 2 B.Transports; Thai defend with 1 Transport
                    Americans roll dice for 3 B29s in sz67, round 2 : 2/3 hits, 2.50 expected hits
                    Hisaichi roll dice for 2 B.Transports and 1 Transport in sz67, round 2 : 0/3 hits, 0.50 expected hits
                    1 Transport owned by the Thai and 1 B.Transport owned by the Hisaichi lost in sz67
                    Americans roll dice for 3 B29s in sz67, round 3 : 2/3 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 B.Transport in sz67, round 3 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Hisaichi lost in sz67
                Americans win with 3 B29s remaining. Battle score for attacker is 22
                Casualties for Hisaichi: 2 B.Transports
                Casualties for Thai: 1 Transport
    
        Non Combat Move - Americans
            3 B29s moved from sz67 to Belogorsk
            1 B29 moved from sz3 to Belogorsk
            1 EarlyFighter moved from sz3 to Magadan
    
        Place Units - Americans
            8 Elites placed in San Francisco
            2 Tankettes placed in Anchorage
            1 B29 placed in Pearl Harbor
            1 Destroyer and 1 Submarine placed in sz25
            2 Destroyers placed in sz4
    
        Turn Complete - Americans
            Americans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : 1.00
    Hisaichi regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Masaharu round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Masaharu
            1 unit repaired.
    
        Purchase Units - Masaharu
            Masaharu buy 1 Bunker, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Place Units - Masaharu
            1 Bunker, 2 Infantrys, 1 Marine and 1 Tank placed in Manchuria
    
        Turn Complete - Masaharu
            Masaharu collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Russians
            2 Marines and 1 Mech.Inf moved from Amursk to Manchuria
            1 Elite and 8 Infantrys moved from Hsingan to Manchuria
            6 Infantrys and 1 Marine moved from Quingdao to Hsingan
            1 Infantry moved from Vladivostok to Manchuria
            3 Mech.Infs moved from Bhopal to Bhopa
            2 Infantrys moved from Abakan to Maltan
            1 Elite and 5 Infantrys moved from Haixi to Yecheng
            1 Elite and 5 Infantrys moved from Jinquan to Haixi
            1 Mech.Inf moved from Punjab to Bikaner
            1 Mech.Inf moved from Punjab to Bhopal
            1 Mech.Inf moved from Bhopal to Dheli
    
        Purchase Units - Russians
            Russians buy 1 Elite, 6 Infantrys, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf
                Hisaichi defend with 2 Artillerys and 1 Infantry; Masaharu defend with 2 Bunkers, 1 Factory, 2 Infantrys, 1 Marine and 1 Tank
                    Russians roll dice for 1 Elite, 9 Infantrys, 2 Marines and 1 Mech.Inf in Manchuria, round 2 : 3/13 hits, 3.17 expected hits
                Units damaged: 2 Bunkers owned by the Masaharu
                    Masaharu roll dice for 2 Artillerys, 2 Bunkers, 3 Infantrys, 1 Marine and 1 Tank in Manchuria, round 2 : 5/9 hits, 3.50 expected hits
                    5 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Manchuria
                    Russians roll dice for 1 Elite, 4 Infantrys, 2 Marines and 1 Mech.Inf in Manchuria, round 3 : 1/8 hits, 2.33 expected hits
                    Masaharu roll dice for 2 Artillerys, 2 Bunkers, 2 Infantrys, 1 Marine and 1 Tank in Manchuria, round 3 : 0/8 hits, 3.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Manchuria
                    Russians roll dice for 1 Elite, 4 Infantrys, 2 Marines and 1 Mech.Inf in Manchuria, round 4 : 0/8 hits, 2.33 expected hits
                    Masaharu roll dice for 2 Artillerys, 2 Bunkers, 1 Infantry, 1 Marine and 1 Tank in Manchuria, round 4 : 2/7 hits, 2.83 expected hits
                    2 Infantrys owned by the Russians lost in Manchuria
                1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Marines owned by the Russians retreated to Amursk
                Masaharu win with 2 Artillerys, 2 Bunkers, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is -10
                Casualties for Russians: 7 Infantrys
                Casualties for Masaharu: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Bhopa
                Russians attack with 3 Mech.Infs
                Hisaichi defend with 1 Infantry; Yamamoto defend with 2 Tanks
                    Russians roll dice for 3 Mech.Infs in Bhopa, round 2 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Bhopa, round 2 : 3/3 hits, 1.33 expected hits
                3 Mech.Infs owned by the Russians, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Bhopa
                Yamamoto win with 1 Tank remaining. Battle score for attacker is -8
                Casualties for Russians: 3 Mech.Infs
                Casualties for Hisaichi: 1 Infantry
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Russians
            4 Mech.Infs moved from Achinsk to Punjab
            6 Infantrys moved from Kaask to Kyzyl
    
        Place Units - Russians
            1 Elite, 1 Infantry and 1 Tank placed in Amursk
            5 Infantrys and 1 Mech.Inf placed in Kaask
            3 Mech.Infs and 1 Tank placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Masaharu regular : -2.50
    Russians regular : -2.83
    

    Savegame

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