Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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dawgoneit Axis, -vs- entek Allies, (The Rising Sun)
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from Borneo to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Transport moved from sz67 to sz73 1 Artillery moved from Thailand to sz73 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to W.Borneo 1 Transport moved from sz60 to sz73 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to W.Borneo 1 EarlyFighter moved from Phuket to W.Borneo Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys Dutch defend with 2 Infantrys Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in W.Borneo, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 2 Infantrys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in W.Borneo Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in W.Borneo, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in W.Borneo, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch lost in W.Borneo Thai win, taking W.Borneo from British with 2 Artillerys, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 2 Infantrys Non Combat Move - Thai 1 EarlyFighter moved from W.Borneo to S.Borneo Place Units - Thai 1 Elite, 4 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery and 2 Infantrys moved from Burma to Chunking 1 Artillery and 2 Infantrys moved from Java to sz57 1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 2 Infantrys moved from sz61 to Sumatra 1 Infantry and 1 Tank moved from N.B to Borneo British take Borneo from Thai 1 Artillery and 1 Infantry moved from Burma to Thailand 1 Artillery and 1 Infantry moved from Bikaner to Punjab 1 Transport moved from sz4 to sz6 1 Infantry moved from Canada to N.Canada 1 Infantry moved from N.Canada to Anchorage Purchase Units - British British buy 2 Artillerys, 2 Destroyers, 2 Elites, 3 Mech.Infs, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Sumatra British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Punjab British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Punjab, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Chunking British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank British roll dice for 1 Artillery and 2 Infantrys in Chunking, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Chunking, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Chunking British win, taking Chunking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Thailand British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Infantry moved from Bengal to Burma 1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal 1 Tank moved from Burma to Malaya 2 EarlyFighters moved from Bhopa to sz63 1 Artillery, 7 Infantrys and 1 Tank moved from C.India to E.India 1 Artillery moved from Calcutta to C.India 1 AAGun and 3 Infantrys moved from Bhopa to Nepal 1 Artillery and 1 Tank moved from Nepal to Bengal Place Units - British 2 Destroyers and 2 Transports placed in sz63 2 Artillerys and 2 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 T.Boat placed in sz49 Turn Complete - British British collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 Neutral regular : -0.33 British regular : 2.00 Hisaichi regular : 0.50
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 EarlyFighters moved from sz50 to Malaya 1 Artillery and 1 Infantry moved from Soem to Lambok 1 Transport moved from sz49 to sz50 1 Submarine moved from sz49 to sz50 2 Infantrys and 2 Tanks moved from W.Australia to sz50 2 Infantrys and 2 Tanks moved from sz50 to Soem 1 Destroyer moved from sz37 to sz50 1 Artillery and 3 Infantrys moved from New Caledonia to sz38 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz38 to sz51 1 Artillery and 3 Infantrys moved from sz51 to W.Australia 3 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from N.Australia to Derby 2 Infantrys moved from Bikini to sz40 2 Infantrys and 2 T.Boats moved from sz40 to sz20 2 Infantrys moved from sz20 to Wake Purchase Units - Anzac Anzac buy 1 EarlyFighter, 1 Factory and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in W.Australia 1 EarlyFighter and 1 Marine placed in Darwin Turning on Edit Mode EDIT: Removing units owned by Anzac from Derby: 1 EarlyFighter EDIT: Adding units owned by Anzac to sz50: 1 EarlyFighter EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 Submarine moved from sz11 to sz3 1 Transport moved from sz4 to sz5 1 Infantry moved from Alaska to sz5 1 Infantry and 1 Transport moved from sz5 to sz4 1 Infantry moved from sz4 to Palana 3 Infantrys moved from Nor Cal to sz14 1 Infantry moved from Portland to sz14 4 Infantrys and 2 Transports moved from sz14 to sz5 4 Infantrys moved from sz5 to Alaska 3 Infantrys moved from British Columbia to N.Canada 1 Tank moved from Canada to Anchorage 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 1 Tank moved from Seattle to N.Canada 1 Infantry moved from San Francisco to sz23 2 B.Transports and 1 Infantry moved from sz23 to sz14 2 Tanks moved from Portland to sz14 3 Infantrys moved from Portland to sz14 2 B.Transports, 4 Infantrys and 2 Tanks moved from sz14 to sz6 1 Infantry moved from Seattle to sz6 5 Infantrys and 2 Tanks moved from sz6 to N.Canada 2 Artillerys and 2 Infantrys moved from Seattle to British Columbia 4 Battleships, 1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz25 to sz11 1 Destroyer and 3 Submarines moved from sz20 to sz3 Purchase Units - Americans Americans buy 2 B.Transports, 4 Destroyers, 8 Elites and 1 Factory; Remaining resources: 1 PUs; Non Combat Move - Americans 2 EarlyFighters moved from Wake to Alaska 1 Infantry and 1 Tank moved from Palana to Magadan Place Units - Americans 1 Factory placed in Alaska 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 B.Transports placed in sz23 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 2 Infantrys moved from Vladivostok to Amursk 1 Transport moved from sz1 to sz15 3 Transports moved from sz1 to sz15 1 Artillery and 2 Tanks moved from N.Japan to sz15 1 Marine moved from Akina to sz15 1 Infantry moved from Akina to sz15 3 Infantrys moved from N.Japan to sz15 1 Infantry moved from N.Japan to sz1 1 Infantry moved from sz1 to Amursk 1 Artillery moved from Hsingan to Jinan 1 Artillery moved from Hsingan to Jinan 1 Bomber and 1 EarlyFighter moved from Manchuria to Jinan 2 Tanks moved from Hsingan to Quingdao 1 Artillery, 2 Infantrys and 1 Tank moved from Belogorsk to Quingdao 1 Artillery moved from Yakutsk to Vostok 1 Artillery and 1 Infantry moved from Vostok to Quingdao 1 Marine, 1 Tank and 1 Transport moved from sz15 to sz1 1 Marine and 1 Tank moved from sz1 to Amursk 2 Infantrys and 1 Transport moved from sz15 to sz1 2 Infantrys moved from sz1 to Amursk 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 2 Artillerys and 10 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 2 Artillerys, 1 Bomber and 1 EarlyFighter Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 1 Bomber and 1 EarlyFighter in Jinan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 2 Artillerys, 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 2 Artillerys, 3 Infantrys and 3 Tanks Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Quingdao, round 2 : 1/8 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Quingdao, round 3 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Amursk Masaharu attack with 5 Infantrys, 1 Marine and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 5 Infantrys, 1 Marine and 1 Tank in Amursk, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 4 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Bomber and 1 EarlyFighter moved from Jinan to Vostok Place Units - Masaharu 2 Artillerys and 2 Infantrys placed in Manchuria 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.83 Russians regular : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao 2 Artillerys and 1 Infantry moved from Kyzal to Ulaan Ude 5 Infantrys moved from Tulun to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 5 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Krasnoyarsk to Kaask Purchase Units - Russians Russians buy 4 Infantrys, 1 Marine and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks Masaharu defend with 2 Artillerys, 2 Infantrys and 3 Tanks Russians roll dice for 1 Artillery, 1 EarlyFighter, 8 Infantrys and 2 Tanks in Quingdao, round 2 : 3/12 hits, 3.17 expected hits Masaharu roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Quingdao, round 2 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 2 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Quingdao, round 3 : 1/8 hits, 2.50 expected hits Masaharu roll dice for 1 Artillery and 3 Tanks in Quingdao, round 3 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Quingdao, round 4 : 2/7 hits, 2.33 expected hits Masaharu roll dice for 3 Tanks in Quingdao, round 4 : 0/3 hits, 1.50 expected hits 2 Tanks owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Quingdao, round 5 : 3/7 hits, 2.33 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Russians: 6 Infantrys Casualties for Masaharu: 2 Artillerys, 2 Infantrys and 3 Tanks Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Submarine moved from sz4 to sz3 1 Infantry moved from Palana to Magadan 1 AAGun moved from Tulun to Ulaan Ude 1 AAGun moved from Krasnoyarsk to Kaask 1 Infantry moved from Haixi to Jinquan Place Units - Russians 4 Infantrys, 1 Marine and 1 Mech.Inf placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : -1.33
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 Battleship moved from sz70 to sz60 2 Artillerys moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz67 to sz60 4 Destroyers and 1 Submarine moved from sz7 to sz3 1 Infantry and 1 Marine moved from Tokyo to sz78 1 Infantry moved from Samar to sz71 1 Infantry moved from sz71 to S Yamamoto take S from Americans 1 Artillery moved from Samar to sz71 1 Infantry moved from Samar to sz71 1 Artillery, 1 Infantry and 1 Transport moved from sz71 to sz60 2 Tanks moved from Davao to sz70 1 Tank moved from Mindanao to sz70 1 Artillery moved from Mindanao to sz70 1 Transport moved from sz70 to sz68 1 Artillery moved from Mindor to sz68 1 Infantry moved from Mindor to sz68 1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz60 2 Tanks moved from Nagasaki to sz74 1 Infantry moved from Nagasaki to sz74 1 B.Transport, 1 Infantry and 2 Tanks moved from sz74 to sz60 2 Infantrys moved from Davao to sz70 1 Artillery, 2 Infantrys, 3 Tanks and 5 Transports moved from sz70 to sz68 1 Artillery moved from Mindor to sz68 2 Artillerys, 2 Infantrys, 3 Tanks and 5 Transports moved from sz68 to sz60 1 Infantry moved from Frenchindochina to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz60 6 Artillerys, 2 EarlyFighters, 7 Infantrys and 5 Tanks moved from sz60 to Malaya 2 EarlyFighters moved from sz70 to Malaya 1 Destroyer moved from sz60 to sz58 2 Bombers moved from Shansi to Malaya 1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Chunking 1 Tank moved from Kiangsi to Chunking 1 Artillery and 1 Infantry moved from Kiangsi to Kwangsi 1 EarlyFighter moved from Kichedung to Chunking 1 Artillery, 1 Infantry and 1 Tank moved from Kichedung to Hankou 1 Tank moved from Hankou to Hanan 2 Artillerys and 4 Infantrys moved from Hopeh to E.Shansi 1 B.Transport, 1 Infantry and 1 Marine moved from sz78 to sz68 1 Infantry and 1 Marine moved from sz68 to Spralty Yamamoto take Spralty from Americans 1 Artillery moved from Mindor to Punay 7 Infantrys moved from S.Japan to Nagasaki Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 B.Transports, 4 Destroyers and 1 Elite; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 1 Artillery Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery in Punay, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Punay, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Punay Americans win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 Artillery Battle in Malaya Yamamoto attack with 6 Artillerys, 2 Bombers, 4 EarlyFighters, 7 Infantrys and 5 Tanks British defend with 2 Artillerys, 1 Bunker, 3 EarlyFighters, 8 Infantrys and 3 Tanks; Anzac defend with 2 EarlyFighters; Dutch defend with 1 EarlyFighter Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 6 Artillerys, 2 Bombers, 4 EarlyFighters, 7 Infantrys and 5 Tanks in Malaya, round 2 : 11/24 hits, 9.33 expected hits British roll dice for 2 Artillerys, 1 Bunker, 6 EarlyFighters, 8 Infantrys and 3 Tanks in Malaya, round 2 : 10/20 hits, 8.33 expected hits 1 Tank owned by the British, 3 Artillerys owned by the Yamamoto, 7 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 8 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 3 Artillerys, 2 Bombers, 4 EarlyFighters and 5 Tanks in Malaya, round 3 : 3/14 hits, 6.17 expected hits British roll dice for 1 Bunker, 6 EarlyFighters and 2 Tanks in Malaya, round 3 : 8/9 hits, 4.50 expected hits 1 Bunker owned by the British, 2 Tanks owned by the British, 3 Artillerys owned by the Yamamoto, 1 Tank owned by the Yamamoto and 4 EarlyFighters owned by the Yamamoto lost in Malaya 2 Bombers owned by the Yamamoto retreated Yamamoto roll dice for 4 Tanks in Malaya, round 4 : 3/4 hits, 2.00 expected hits British roll dice for 6 EarlyFighters in Malaya, round 4 : 5/6 hits, 3.00 expected hits 3 EarlyFighters owned by the British and 4 Tanks owned by the Yamamoto lost in Malaya British win with 3 EarlyFighters remaining. Battle score for attacker is -26 Casualties for Yamamoto: 6 Artillerys, 4 EarlyFighters, 7 Infantrys and 5 Tanks Casualties for British: 2 Artillerys, 1 Bunker, 3 EarlyFighters, 8 Infantrys and 3 Tanks Battle in sz3 Yamamoto attack with 4 Destroyers and 1 Submarine Americans defend with 1 Destroyer and 4 Submarines; Russians defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz3, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 Submarines in sz3, round 2 : 0/5 hits, 0.83 expected hits Yamamoto roll dice for 4 Destroyers in sz3, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans, 1 Submarine owned by the Russians and 1 Submarine owned by the Yamamoto lost in sz3 Americans roll dice for 3 Submarines in sz3, round 3 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 4 Destroyers in sz3, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz3, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz3 Americans roll dice for 3 Submarines in sz3, round 4 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 3 Destroyers in sz3, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 4 : 0/1 hits, 0.50 expected hits 2 Submarines owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3 Americans roll dice for 1 Submarine in sz3, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz3, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz3, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Submarine in sz3, round 6 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz3, round 6 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz3, round 6 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz3 Americans win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Yamamoto: 4 Destroyers and 1 Submarine Casualties for Russians: 1 Submarine Casualties for Americans: 4 Submarines Battle in Chunking Yamamoto attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 2 Tanks British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 2 Tanks in Chunking, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter moved from Chunking to Kwangsi 2 Bombers moved from Malaya to Phuket 4 Destroyers moved from sz78 to sz7 Place Units - Yamamoto 2 B.Transports and 4 Destroyers placed in sz78 Yamamoto undo move 1. 1 B.Transport placed in sz70 2 Artillerys and 1 Elite placed in Davao 1 B.Transport and 4 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 0.17 Americans regular : 1.00 British regular : 7.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Gansu to N.Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 Artillery and 1 Infantry moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi Purchase Units - Chinese Chinese buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 1 Infantry moved from Szechwan to W.Sian 1 AAGun, 3 Infantrys and 1 Tank moved from Gansu to Szechwan 1 Tank moved from Tsingnan to Szechwan 3 Infantrys moved from Tsingnan to Gansu 2 Infantrys moved from Tsingnan to Gansu 2 Mech.Infs moved from Xining to Szechwan 1 Marine moved from Xining to Tsingnan 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 2 Artillerys and 1 Infantry moved from W.Mongolia to Gobi 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 1.33
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 4 Tanks moved from Hanan to Szechwan 2 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery moved from E.Shansi to N.Shangsi 2 Infantrys moved from E.Shansi to Shangsi 1 Tank moved from Sian to Shangsi 2 Artillerys, 4 Infantrys and 4 Tanks moved from Sian to Szechwan 3 Artillerys and 5 Tanks moved from S.Borneo to sz60 4 EarlyFighters moved from sz59 to Malaya 2 Carriers, 3 Destroyers and 1 Submarine moved from sz59 to sz60 1 Tank and 1 Transport moved from sz60 to sz73 1 Artillery and 1 Transport moved from sz60 to sz73 1 Artillery and 1 Tank moved from sz73 to Thailand 1 Infantry moved from Phuket to Thailand 2 EarlyFighters moved from Phuket to Thailand 2 Artillerys and 4 Tanks moved from sz60 to Malaya 2 Bombers moved from Phuket to sz61 Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 2 B.Transports, 4 Elites, 3 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 2 Artillerys, 4 EarlyFighters and 4 Tanks Anzac defend with 2 EarlyFighters; Dutch defend with 1 EarlyFighter Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits 1 EarlyFighter owned by the Anzac lost in Malaya Hisaichi roll dice for 2 Artillerys, 4 EarlyFighters and 4 Tanks in Malaya, round 2 : 4/10 hits, 4.00 expected hits British roll dice for 2 EarlyFighters in Malaya, round 2 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Anzac, 1 EarlyFighter owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Malaya Hisaichi win, taking Malaya from British with 4 EarlyFighters and 4 Tanks remaining. Battle score for attacker is 16 Casualties for Anzac: 2 EarlyFighters Casualties for Hisaichi: 2 Artillerys Casualties for Dutch: 1 EarlyFighter Battle in Thailand Hisaichi attack with 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Thailand Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in Thailand, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Hisaichi win, taking Thailand from British with 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Shangsi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery Hisaichi roll dice for 2 Infantrys and 1 Tank in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Shangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Shangsi, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Szechwan Hisaichi attack with 2 Artillerys, 4 Infantrys and 8 Tanks Chinese defend with 1 AAGun, 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 4 Tanks Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 8 Tanks in Szechwan, round 2 : 6/14 hits, 5.67 expected hits Chinese roll dice for 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 4 Tanks in Szechwan, round 2 : 5/11 hits, 4.67 expected hits 2 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 4 Infantrys owned by the Hisaichi, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Artillery and 8 Tanks in Szechwan, round 3 : 3/9 hits, 4.33 expected hits Chinese roll dice for 2 EarlyFighters and 3 Tanks in Szechwan, round 3 : 2/5 hits, 2.50 expected hits 1 Tank owned by the Hisaichi, 3 Tanks owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 7 Tanks in Szechwan, round 4 : 5/7 hits, 3.50 expected hits Chinese roll dice for 2 EarlyFighters in Szechwan, round 4 : 1/2 hits, 1.00 expected hits 2 EarlyFighters owned by the Chinese and 1 Tank owned by the Hisaichi lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 6 Tanks remaining. Battle score for attacker is 26 Casualties for Hisaichi: 2 Artillerys, 4 Infantrys and 2 Tanks Casualties for Chinese: 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 4 Tanks Battle in sz61 Hisaichi attack with 2 Bombers British defend with 1 Destroyer and 2 Transports Hisaichi roll dice for 2 Bombers in sz61, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in sz61, round 2 : 1/3 hits, 0.83 expected hits 1 Transport owned by the British and 1 Bomber owned by the Hisaichi lost in sz61 Hisaichi roll dice for 1 Bomber in sz61, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in sz61, round 3 : 0/2 hits, 0.67 expected hits 1 Transport owned by the British lost in sz61 Hisaichi roll dice for 1 Bomber in sz61, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer in sz61, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz61 Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Bomber Casualties for British: 1 Destroyer and 2 Transports Non Combat Move - Hisaichi 1 Bomber moved from sz61 to Phuket 2 Artillerys and 1 Marine moved from Peking to E.Shansi 1 Artillery and 3 Infantrys moved from Hankou to Hanan 6 Infantrys moved from Hongkong to Kwangtung 2 Tanks and 2 Tankettes moved from Tientsin to E.Shansi 4 Infantrys moved from Hopeh to E.Shansi 1 Infantry moved from Tientsin to Hopeh 4 Infantrys moved from Korea to Tientsin 7 Infantrys and 1 Tank moved from Seoul to Korea 1 Infantry moved from E.Shansi to Shangsi 4 EarlyFighters moved from Malaya to sz60 2 EarlyFighters moved from Thailand to S.Borneo 1 T.Boat moved from sz73 to sz67 1 Tank moved from Korea to Tientsin Place Units - Hisaichi 2 B.Transports placed in sz79 2 Artillerys and 2 Elites placed in S.Borneo 1 Artillery, 1 Infantry, 2 Tanks and 2 Tankettes placed in Hongkong 1 Artillery and 2 Elites placed in Peking Hisaichi undo move 4. 1 Artillery and 2 Mech.Infs placed in Peking 2 Artillerys, 2 Elites and 2 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 British regular : -1.00 Hisaichi regular : -1.67
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sarong to New Guinea Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from W.Borneo to sz60 2 Transports moved from sz60 to sz73 1 Destroyer moved from sz73 to sz60 1 EarlyFighter moved from S.Borneo to Sumatra 1 Infantry and 1 T.Boat moved from sz60 to sz59 1 Infantry moved from sz59 to Bali Thai take Bali from Dutch 8 Infantrys and 2 Tanks moved from Phuket to Malaya 1 Infantry moved from N.French I. to Burma 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Elite moved from Phuket to sz73 1 Elite and 1 Transport moved from sz73 to sz60 2 Artillerys moved from W.Borneo to sz60 2 Artillerys moved from sz60 to Sumatra 1 Elite moved from sz60 to Sumatra 1 Infantry moved from sz60 to Sumatra Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Thai: 1 Infantry Battle in Sumatra Thai attack with 2 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Sumatra Thai roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry in Sumatra, round 3 : 1/5 hits, 2.00 expected hits British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Sumatra Thai win, taking Sumatra from British with 2 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 EarlyFighter moved from Sumatra to Malaya Place Units - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -1.67 British regular : -1.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 1 Infantry moved from N.Canada to sz6 1 Infantry and 1 Transport moved from sz6 to sz5 1 Infantry moved from Anchorage to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana 2 Infantrys moved from Palana to Magadan 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Elites and 2 Transports moved from sz63 to sz66 2 Artillerys and 2 Elites moved from sz66 to Thailand 2 EarlyFighters moved from sz66 to Thailand 1 Infantry moved from Burma to N.French I. British take N.French I. from Thai Purchase Units - British British buy 2 Artillerys, 3 Destroyers, 2 Elites, 1 Infantry, 3 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 2 Artillerys, 2 EarlyFighters and 2 Elites Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank British roll dice for 2 Artillerys, 2 EarlyFighters and 2 Elites in Thailand, round 2 : 1/6 hits, 2.67 expected hits Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Thailand British roll dice for 2 Artillerys, 2 EarlyFighters and 2 Elites in Thailand, round 3 : 3/6 hits, 2.67 expected hits Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Thailand British win, taking Thailand from Thai with 2 Artillerys, 2 EarlyFighters and 2 Elites remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of W.Borneo from Thai to British EDIT: Removing units owned by British from Borneo: 1 Infantry and 1 Tank EDIT: Adding units owned by British to W.Borneo: 1 Infantry and 1 Tank EDIT: Turning off Edit Mode 2 EarlyFighters moved from Thailand to sz66 1 AAGun and 3 Infantrys moved from Nepal to Bengal 3 Mech.Infs moved from Dheli to Bengal 1 Artillery, 7 Infantrys and 1 Tank moved from E.India to Bengal 1 Artillery moved from C.India to E.India 1 Infantry moved from New Guinea to sz49 1 Infantry and 1 T.Boat moved from sz49 to sz50 1 Infantry moved from sz50 to Soem Place Units - British 2 Destroyers and 2 Transports placed in sz63 2 Artillerys and 2 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Destroyer placed in sz49 1 Infantry placed in Moresby Turn Complete - British British collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Thai regular : -2.00 British regular : -1.33
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Lambok to Bali 1 Tank moved from W.Australia to sz51 1 Artillery moved from W.Australia to sz51 2 Infantrys moved from W.Australia to sz51 1 Artillery, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from sz51 to sz50 1 Artillery, 2 Infantrys and 1 Tank moved from sz50 to Soem 2 Artillerys and 2 Infantrys moved from Derby to sz50 2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz56 2 Artillerys and 2 Infantrys moved from sz56 to Sumatra 1 EarlyFighter moved from Darwin to sz50 1 Marine moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Bali Anzac attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Bali, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Bali, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Bali Anzac win, taking Bali from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Battle in Sumatra Anzac attack with 2 Artillerys and 2 Infantrys Thai defend with 2 Artillerys, 1 Elite and 1 Infantry Anzac roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac lost in Sumatra Anzac roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1.00 expected hits Thai roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Sumatra Anzac roll dice for 1 Artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 2 Artillerys and 1 Elite in Sumatra, round 4 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Thai lost in Sumatra Thai win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -6 Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Anzac 1 Destroyer moved from sz50 to sz56 Place Units - Anzac 2 Artillerys placed in W.Australia 1 Transport placed in sz50 2 Infantrys placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -0.33 Thai regular : 1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans 2 Battleships, 1 Carrier and 1 Destroyer moved from sz11 to sz4 1 Destroyer moved from sz3 to sz7 1 Bomber moved from Midway to sz7 2 EarlyFighters moved from sz11 to sz7 1 Destroyer moved from sz4 to sz7 2 Battleships moved from sz11 to sz20 4 Destroyers moved from sz25 to sz11 8 Elites moved from San Francisco to sz23 2 Artillerys moved from British Columbia to sz6 2 Artillerys moved from N.Canada to sz6 2 Infantrys moved from British Columbia to sz6 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz6 to sz4 4 Artillerys and 2 Infantrys moved from sz4 to Palana 1 Transport moved from sz4 to sz5 3 Tanks moved from N.Canada to sz5 3 Infantrys moved from N.Canada to sz5 3 Infantrys, 3 Tanks and 3 Transports moved from sz5 to sz4 3 Infantrys and 3 Tanks moved from sz4 to Palana 1 Infantry and 1 Tank moved from Magadan to Yakutsk 1 Infantry moved from Palana to Magadan 2 B.Transports and 8 Elites moved from sz23 to sz6 8 Elites moved from sz6 to N.Canada 7 Infantrys moved from N.Canada to Anchorage 1 Tank moved from Anchorage to Alaska 2 Infantrys moved from Weno to Lasap 1 Tank moved from Phonpei to Lasap 1 Infantry moved from Pula to Lasap 1 Artillery moved from Pikelot to Pula 1 Artillery moved from Fais to Ifalk 1 Infantry moved from Punay to Mindor Americans take Mindor from Yamamoto Purchase Units - Americans Americans buy 2 B.Transports, 3 Destroyers, 8 Elites and 1 Factory; Remaining resources: 2 PUs; Combat - Americans Battle in sz7 Americans attack with 1 Bomber, 2 Destroyers and 2 EarlyFighters Yamamoto defend with 4 Destroyers Americans roll dice for 1 Bomber, 2 Destroyers and 2 EarlyFighters in sz7, round 2 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 4 Destroyers in sz7, round 2 : 1/4 hits, 2.00 expected hits 2 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz7 Americans roll dice for 1 Bomber, 2 Destroyers and 1 EarlyFighter in sz7, round 3 : 0/4 hits, 1.67 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 3 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans lost in sz7 Americans roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 4 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 4 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 5 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 6 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 6 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Americans: 2 Destroyers and 1 EarlyFighter Casualties for Yamamoto: 4 Destroyers Battle in Yakutsk Americans attack with 1 Infantry and 1 Tank Masaharu defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Americans 1 Bomber and 1 EarlyFighter moved from sz7 to Ostrov 2 EarlyFighters moved from Alaska to sz4 1 EarlyFighter moved from Midway to Palana Place Units - Americans 1 Destroyer placed in sz25 1 Factory placed in Anchorage 2 B.Transports placed in sz23 2 Destroyers placed in sz4 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 87 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : -1.33 Masaharu regular : -0.33
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TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank moved from Vostok to Quingdao 1 Artillery moved from Jinan to Quingdao 2 Artillerys and 2 Infantrys moved from Manchuria to Hsingan 1 Tank moved from Amursk to Quingdao 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 1 Marine moved from Amursk to sz1 8 Infantrys and 1 Marine moved from sz1 to Ostrov 4 Infantrys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite and 12 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Quingdao Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Tanks Russians defend with 1 Artillery, 2 Infantrys and 2 Tanks Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Tanks in Quingdao, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Quingdao, round 2 : 3/5 hits, 2.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Masaharu and 2 Artillerys owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Tanks in Quingdao, round 3 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 Tanks in Quingdao, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Russians lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Tanks in Quingdao, round 4 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Masaharu: 2 Artillerys and 1 Infantry Casualties for Russians: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Ostrov Masaharu attack with 8 Infantrys and 1 Marine Americans defend with 1 Bomber and 1 EarlyFighter; Russians defend with 1 Bunker Masaharu roll dice for 8 Infantrys and 1 Marine in Ostrov, round 2 : 1/9 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bomber, 1 Bunker and 1 EarlyFighter in Ostrov, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Masaharu lost in Ostrov Masaharu roll dice for 7 Infantrys and 1 Marine in Ostrov, round 3 : 2/8 hits, 1.50 expected hits Russians roll dice for 1 Bomber, 1 Bunker and 1 EarlyFighter in Ostrov, round 3 : 1/3 hits, 1.17 expected hits 1 Bomber owned by the Americans, 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov Masaharu roll dice for 6 Infantrys and 1 Marine in Ostrov, round 4 : 1/7 hits, 1.33 expected hits Russians roll dice for 1 EarlyFighter in Ostrov, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in Ostrov Masaharu win, taking Ostrov from Russians with 6 Infantrys and 1 Marine remaining. Battle score for attacker is 24 Casualties for Masaharu: 2 Infantrys Casualties for Americans: 1 Bomber and 1 EarlyFighter Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Bomber moved from Quingdao to Belogorsk 1 EarlyFighter moved from Quingdao to Belogorsk Place Units - Masaharu 2 Artillerys and 2 Infantrys placed in Manchuria 1 Elite and 2 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.50 Russians regular : -1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from Magadan to Yakutsk 1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao 1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery and 2 Tanks Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 0/4 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery and 2 Tanks in Quingdao, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 3 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery and 2 Tanks in Quingdao, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao 1 EarlyFighter owned by the Russians retreated 1 Artillery owned by the Russians retreated to Ulaan Ude Masaharu win with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 1 Artillery Battle in Jinan Russians attack with 1 Artillery and 1 Infantry Masaharu defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan 1 Artillery owned by the Russians retreated to Ulaan Ude Masaharu win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 5 Infantrys moved from Tulun to Ulaan Ude 1 Mech.Inf moved from Kaask to Ulaan Ude 1 Marine moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 1 Artillery moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 4 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.00 Russians regular : -1.83
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry and 1 Marine moved from Spralty to sz68 1 Infantry moved from S to sz71 1 Elite moved from Davao to sz70 2 Artillerys moved from Davao to sz70 2 Artillerys, 1 B.Transport and 1 Elite moved from sz70 to sz73 1 B.Transport, 1 Infantry and 1 Marine moved from sz68 to sz67 1 Artillery moved from Kwangsi to sz67 1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz67 to sz73 3 Artillerys, 1 Elite, 1 Infantry and 1 Marine moved from sz73 to Thailand 1 Artillery moved from Chunking to W.Chunking Yamamoto take W.Chunking from Chinese 1 Tank moved from Chunking to Burma Yamamoto take Burma from British 1 Tank moved from Burma to N.French I. 1 Infantry moved from Kwangsi to N.French I. 1 Tank moved from Hanan to N.Chunking Yamamoto take N.Chunking from Chinese 1 Tank moved from N.Chunking to W.Sian 1 EarlyFighter moved from Kwangsi to W.Sian 1 Bomber moved from Phuket to N.French I. 1 Bomber moved from Phuket to Thailand 1 T.Boat moved from sz60 to sz73 1 Transport moved from sz60 to sz67 1 Infantry moved from Hainan to sz67 1 Infantry moved from sz67 to N.French I. 1 Tank moved from Chunking to Burma 1 Artillery and 1 Infantry moved from Hankou to Kiangsi 2 B.Transports and 6 Transports moved from sz60 to sz74 2 Artillerys and 4 Infantrys moved from E.Shansi to Shangsi 4 Tanks moved from Nagasaki to sz74 8 Infantrys moved from Nagasaki to sz74 7 Infantrys moved from Nagasaki to sz74 4 Tanks moved from sz74 to Hopeh 15 Infantrys moved from sz74 to Hopeh 1 Infantry moved from sz71 to Manila 1 Destroyer moved from sz70 to sz73 1 B.Transport moved from sz78 to sz75 1 Infantry moved from Iwo Jima to sz75 1 B.Transport and 1 Infantry moved from sz75 to sz74 1 Infantry moved from sz74 to Hopeh 1 Destroyer moved from sz78 to sz71 Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 3 Destroyers, 1 EarlyFighter, 1 Elite, 1 Fighter, 4 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in W.Sian Yamamoto attack with 1 EarlyFighter and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 EarlyFighter and 1 Tank in W.Sian, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Thailand Yamamoto attack with 3 Artillerys, 1 Bomber, 1 Elite, 1 Infantry and 1 Marine British defend with 2 Artillerys and 2 Elites Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 1 Infantry and 1 Marine in Thailand, round 2 : 2/7 hits, 3.17 expected hits British roll dice for 2 Artillerys and 2 Elites in Thailand, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in Thailand Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 Elite and 1 Marine in Thailand, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 2 Elites in Thailand, round 3 : 0/2 hits, 0.67 expected hits 2 Elites owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 3 Artillerys, 1 Bomber, 1 Elite and 1 Marine remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Artillerys and 2 Elites Battle in N.French I. Yamamoto attack with 1 Bomber, 2 Infantrys and 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in N.French I., round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 Infantry in N.French I., round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French I. Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in N.French I., round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 Infantry in N.French I., round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter moved from W.Sian to Szechwan 1 Bomber moved from N.French I. to Sian 1 Bomber moved from Thailand to Sian 2 Bombers moved from Sian to Shangsi Place Units - Yamamoto 3 Destroyers placed in sz78 1 EarlyFighter, 1 Fighter and 1 T.Boat placed in sz70 1 Elite placed in Davao 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -2.67 British regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 5 Infantrys moved from Gansu to Szechwan 4 Mech.Infs moved from Tsingnan to Szechwan Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 5 Infantrys and 4 Mech.Infs Hisaichi defend with 1 AAGun and 6 Tanks; Yamamoto defend with 1 EarlyFighter Chinese roll dice for 5 Infantrys and 4 Mech.Infs in Szechwan, round 2 : 3/9 hits, 2.83 expected hits Hisaichi roll dice for 1 EarlyFighter and 6 Tanks in Szechwan, round 2 : 4/7 hits, 3.50 expected hits 3 Tanks owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 1 Infantry and 4 Mech.Infs in Szechwan, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 EarlyFighter and 3 Tanks in Szechwan, round 3 : 2/4 hits, 2.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 3 Mech.Infs in Szechwan, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 EarlyFighter and 2 Tanks in Szechwan, round 4 : 2/3 hits, 1.50 expected hits 2 Mech.Infs owned by the Chinese and 1 Tank owned by the Hisaichi lost in Szechwan 1 Mech.Inf owned by the Chinese retreated to Gansu Hisaichi win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 5 Infantrys and 3 Mech.Infs Casualties for Hisaichi: 5 Tanks Non Combat Move - Chinese 1 Infantry moved from Tsingnan to Sikang 5 Infantrys moved from Xining to Tsingnan 1 Marine moved from Xining to Tsingnan 2 Artillerys and 1 Infantry moved from Gobi to Tsingnan 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 6 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : 1.00
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from N.Shangsi to Gansu 1 Infantry moved from Shangsi to Gansu 1 Infantry moved from Shangsi to Szechwan 1 Tank moved from Szechwan to Sikang 1 Bomber moved from Phuket to sz66 4 EarlyFighters moved from sz60 to sz66 2 EarlyFighters moved from S.Borneo to sz66 4 Tanks moved from Malaya to sz60 2 Artillerys moved from S.Borneo to sz60 2 Elites moved from S.Borneo to sz60 1 Tank moved from sz60 to Java Hisaichi take Java from Dutch 2 Artillerys, 2 Elites and 3 Tanks moved from sz60 to N.S 1 Tankette moved from Hongkong to sz67 1 T.Boat and 1 Tankette moved from sz67 to sz68 1 Tankette moved from sz68 to Mindor 1 Transport moved from sz73 to sz67 1 Artillery and 1 Infantry moved from Hongkong to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz68 1 Artillery and 1 Infantry moved from sz68 to Mindor 1 Transport moved from sz73 to sz67 1 Tank and 1 Tankette moved from Hongkong to sz67 1 Tank, 1 Tankette and 1 Transport moved from sz67 to sz68 1 Tank and 1 Tankette moved from sz68 to Borneo Hisaichi take Borneo from British Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 1 Bunker, 2 EarlyFighters, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank in Sikang, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindor Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tankette Americans defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Mindor, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Mindor, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindor, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindor Hisaichi win, taking Mindor from Americans with 1 Artillery and 1 Tankette remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in N.S Hisaichi attack with 2 Artillerys, 2 Elites and 3 Tanks Dutch defend with 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 2 Elites and 3 Tanks in N.S, round 2 : 4/7 hits, 3.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in N.S, round 2 : 0/6 hits, 2.33 expected hits 1 Artillery owned by the Dutch and 3 Infantrys owned by the Dutch lost in N.S Hisaichi roll dice for 2 Artillerys, 2 Elites and 3 Tanks in N.S, round 3 : 2/7 hits, 3.50 expected hits Dutch roll dice for 1 Bunker and 1 Tank in N.S, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from Dutch with 1 Artillery, 2 Elites and 3 Tanks remaining. Battle score for attacker is 17 Casualties for Dutch: 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank Casualties for Hisaichi: 1 Artillery Battle in sz66 Hisaichi attack with 1 Bomber and 6 EarlyFighters British defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 2 Transports Hisaichi roll dice for 1 Bomber and 6 EarlyFighters in sz66, round 2 : 5/7 hits, 2.67 expected hits British roll dice for 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports in sz66, round 2 : 3/7 hits, 2.83 expected hits 2 Submarines owned by the British, 2 Transports owned by the British, 3 EarlyFighters owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz66 Hisaichi roll dice for 1 Bomber and 3 EarlyFighters in sz66, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 1 Carrier, 2 Destroyers and 1 EarlyFighter in sz66, round 3 : 2/4 hits, 2.00 expected hits 1 Carrier owned by the British, 1 Destroyer owned by the British, 2 EarlyFighters owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz66 Hisaichi roll dice for 1 Bomber and 1 EarlyFighter in sz66, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in sz66, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz66 Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 30 Casualties for Hisaichi: 5 EarlyFighters Casualties for British: 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 2 Transports Battle in Gansu Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 2 Infantrys in Gansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Non Combat Move - Hisaichi 1 EarlyFighter moved from sz66 to sz60 1 Bomber moved from sz66 to Phuket 1 AAGun moved from Szechwan to Shangsi 2 Artillerys, 4 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes moved from E.Shansi to Shangsi 1 Infantry moved from Hopeh to E.Shansi 2 Mech.Infs moved from Peking to Shangsi 1 Artillery moved from Peking to E.Shansi 4 Infantrys and 1 Tank moved from Tientsin to Peking 1 Tank moved from Peking to E.Shansi 2 Artillerys and 2 Elites moved from Seoul to sz79 2 Infantrys moved from Seoul to sz79 2 Artillerys, 2 B.Transports, 2 Elites and 2 Infantrys moved from sz79 to sz67 2 Artillerys, 2 Elites and 2 Infantrys moved from sz67 to N.French I. 6 Infantrys moved from Kwangtung to Kiangsi 1 Tank moved from Hongkong to Kiangsi 1 Artillery and 3 Infantrys moved from Hanan to W.Sian 7 Infantrys moved from Korea to Tientsin Place Units - Hisaichi 1 Bunker and 1 Factory placed in Malaya 2 EarlyFighters placed in sz60 2 Infantrys placed in S.Borneo 3 Infantrys placed in Peking 5 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 British regular : -0.33 Dutch regular : -2.33 Hisaichi regular : 3.67
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 1 T.Boat moved from sz59 to sz60 1 Elite moved from Sumatra to sz60 1 Elite moved from sz60 to W.Borneo 2 Transports moved from sz60 to sz73 2 Artillerys, 1 Elite and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Elite moved from sz60 to W.Borneo 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to W.Borneo 1 Destroyer moved from sz60 to sz56 1 EarlyFighter moved from Malaya to sz56 1 Artillery moved from Sumatra to N.S 1 Infantry and 1 Tank moved from Phuket to Thailand Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in sz56 Thai attack with 1 Destroyer and 1 EarlyFighter Anzac defend with 1 Destroyer and 2 Transports Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz56, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer and 2 Transports in sz56, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz56, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer and 2 Transports in sz56, round 3 : 2/3 hits, 0.83 expected hits 1 EarlyFighter owned by the Thai and 1 Destroyer owned by the Thai lost in sz56 Anzac win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -16 Casualties for Thai: 1 Destroyer and 1 EarlyFighter Battle in W.Borneo Thai attack with 2 Artillerys, 2 Elites and 1 Infantry British defend with 1 Infantry and 1 Tank Thai roll dice for 2 Artillerys, 2 Elites and 1 Infantry in W.Borneo, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 Infantry and 1 Tank in W.Borneo, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in W.Borneo Thai win, taking W.Borneo from British with 2 Artillerys, 2 Elites and 1 Infantry remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33 Thai regular : -0.50 British regular : -0.83