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TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Amur to Korea
2 artilleries and 2 infantry moved from Siberia to Amur
2 battleships, 4 carriers, 5 cruisers, 2 destroyers, 6 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Kyushu
2 destroyers and 5 submarines moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to Algeria
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Battle in 7 Sea Zone
Americans attack with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 4 submarines and 4 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports
Americans roll dice for 4 submarines in 7 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 2 : 9/1 hits, 9.50 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 2 : 10/1 hits, 9.33 expected hits
Units damaged: 2 battleships owned by the Americans
2 submarines owned by the Americans, 2 carriers owned by the Japanese, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 7 Sea Zone
Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 7 Sea Zone, round 3 : 9/1 hits, 9.50 expected hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 3 transports in 7 Sea Zone, round 3 : 9/0 hits, 9.00 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 2 battleships, 2 cruisers, 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 7/0 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 6 fighters, 3 tactical_bombers and 3 transports in 7 Sea Zone, round 4 : 6/1 hits, 6.17 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone
Americans roll dice for 2 battleships, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 5 : 4/1 hits, 3.67 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 3 transports in 7 Sea Zone, round 5 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone
2 transports owned by the Japanese lost in 7 Sea Zone
Americans win, taking 7 Sea Zone from Japanese with 2 battleships, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Americans: 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 5 tactical_bombers and 3 transports
Battle in Kyushu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 armour moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 11 Sea Zone to 8 Sea Zone
1 armour, 2 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 11 Sea Zone to 8 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer and 4 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kyushu from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
10 infantry moved from Northern Sinkiang to Western Sinkiang
Combat - Chinese
Battle in Western Sinkiang
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Western Sinkiang, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
Chinese win, taking Western Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Libya
1 infantry moved from 98 Sea Zone to Libya
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour moved from Anglo-Egyptian Sudan to Alexandria
1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
2 fighters and 2 tactical_bombers moved from Morocco to Malta
1 artillery moved from Yunnan to Szechwan
1 tactical_bomber moved from Eastern India to Szechwan
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
Combat - British
Battle in Szechwan
British attack with 1 artillery and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 artillery, 5 infantry and 1 mech_infantry
Italians defend with 1 fighter
British roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - British
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Eastern India to Yunnan
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : 0.33
Japanese regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 fighter
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/0 hits, 3.00 expected hits
French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/1 hits, 1.33 expected hits
1 fighter owned by the Americans, 2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
Italians win, taking 99 Sea Zone from British, taking Algeria from French with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 armour moved from Yugoslavia to Eastern Poland
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Malta
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 1 armour, 4 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
4 artilleries moved from Western Germany to 115 Sea Zone
4 artilleries and 5 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
3 infantry moved from United Kingdom to 113 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 93 Sea Zone
3 artilleries moved from 93 Sea Zone to Morocco
2 artilleries moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
3 infantry moved from 93 Sea Zone to Morocco
Combat - Germans
Battle in Gibraltar
Battle in Morocco
Non Combat Move - Germans
5 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Albania to Yugoslavia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 bombers moved from Western Germany to Leningrad
1 fighter and 1 tactical_bomber moved from Karelia to Leningrad
1 tactical_bomber moved from Finland to Leningrad
2 infantry moved from Vyborg to Leningrad
5 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 7 infantry moved from Germany to 117 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 118 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun, 5 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Leningrad to Archangel
Place Units - Germans
1 factory_minor placed in Leningrad
4 artilleries and 6 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
1 carrier placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
1 fighter moved from Bulgaria to Romania
1 fighter moved from Bulgaria to Eastern Poland
1 fighter moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Bulgaria to Eastern Poland
1 armour moved from Amur to Southern Manchuria
1 infantry moved from Amur to Northern Manchuria
1 fighter moved from Siberia to Southern Manchuria
1 tactical_bomber moved from Siberia to Northern Manchuria
1 submarine moved from 21 Sea Zone to 6 Sea Zone
Russians take 6 Sea Zone from Japanese
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 fighter in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 2 tactical_bombers
Italians defend with 2 armour
Russians roll dice for 2 fighters and 2 tactical_bombers in Eastern Poland, round 2 : 3/1 hits, 2.33 expected hits
Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 2 armour owned by the Italians lost in Eastern Poland
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 2 armour
Battle in Northern Manchuria
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 tactical_bomber moved from Northern Manchuria to Korea
1 fighter moved from Southern Manchuria to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
10 infantry moved from Ukraine to Rostov
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 artillery and 2 infantry moved from Urals to Northern Sinkiang
1 mech_infantry moved from Gorky to Russia
1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Romania to Smolensk
2 aaGuns, 6 armour, 9 artilleries, 19 infantry and 3 mech_infantrys moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
Place Units - Russians
3 artilleries placed in Urals
1 armour, 1 bomber and 1 mech_infantry placed in Siberia
1 infantry placed in Stalingrad
3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6
Russians collect 41 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 submarine moved from 40 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Anhwe to 7 Sea Zone
1 fighter moved from French Indo China to 7 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 7 Sea Zone
1 submarine moved from 20 Sea Zone to 7 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from Jehol to Southern Manchuria
1 infantry moved from Tsinghai to Szechwan
1 artillery moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Japanese win, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 2 battleships
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits
Americans roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Americans: 2 battleships
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern Manchuria
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 armour in Southern Manchuria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Eastern Sinkiang to Tsinghai
1 aaGun moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
EDIT: 1 aaGun, 1 artillery and 6 infantry moved from Japan to Kyushu
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 7 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
Place Units - Japanese
2 destroyers and 1 submarine placed in 7 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Malaya
Japanese undo move 4.
1 infantry placed in Malaya
2 infantry placed in Kiangsu
Japanese undo move 5.
Japanese undo move 3.
1 artillery placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.33
Japanese regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory Kyushu
Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu
Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu
Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu
Battle in Kyushu
Americans attack with 1 marine
Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber
Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits
1 marine owned by the Americans lost in Kyushu
Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 marine
Moving scrambled unit from Kyushu back to originating territory: Japan
Moving scrambled unit from Kyushu back to originating territory: Japan
Moving scrambled unit from Kyushu back to originating territory: Japan
Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone
Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone
Non Combat Move - Americans
1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 tactical_bomber moved from Western United States to Midway
1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway
1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
3 fighters placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 infantry placed in Central United States
1 tactical_bomber placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Eastern India to French Indo China
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Alexandria to Libya
1 artillery moved from Northern Caucasus to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Uzbekistan to Kazakhstan
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Combat - British
Battle in French Indo China
British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine
British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits
Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China
British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 6 infantry
Casualties for Japanese: 1 artillery, 8 infantry and 1 marine
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 81 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 81 Sea Zone
British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Libya
1 infantry moved from 98 Sea Zone to Libya
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Place Units - UK_Pacific
1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.17
Japanese regular : -0.50
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory Kyushu
Japanese scrambles 3 units out of Japan to defend against the attack in Kyushu
Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kyushu
Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in Kyushu
Battle in Kyushu
Americans attack with 1 marine
Japanese defend with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber
Americans roll dice for 1 marine in Kyushu, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Kyushu, round 2 : 6/1 hits, 5.50 expected hits
1 marine owned by the Americans lost in Kyushu
Japanese win with 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 marine
Moving scrambled unit from Kyushu back to originating territory: Japan
Moving scrambled unit from Kyushu back to originating territory: Japan
Moving scrambled unit from Kyushu back to originating territory: Japan
Moving scrambled unit from Kyushu back to originating territory: 20 Sea Zone
Moving scrambled unit from Kyushu back to originating territory: 7 Sea Zone
Non Combat Move - Americans
1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 4 transports moved from 8 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 tactical_bomber moved from Western United States to Midway
1 armour, 4 infantry and 1 marine moved from 26 Sea Zone to Midway
1 battleship, 1 destroyer and 4 submarines moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
3 fighters placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 infantry placed in Central United States
1 tactical_bomber placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Eastern Sinkiang, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Eastern India to French Indo China
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Alexandria to Libya
1 artillery moved from Northern Caucasus to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Uzbekistan to Kazakhstan
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Combat - British
Battle in French Indo China
British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 8 infantry and 1 marine
British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/1 hits, 4.67 expected hits
Japanese roll dice for 1 artillery, 8 infantry and 1 marine in French Indo China, round 2 : 4/1 hits, 3.33 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China
British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/1 hits, 3.67 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 marine in French Indo China, round 3 : 2/0 hits, 2.00 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 marine in French Indo China, round 4 : 0/1 hits, 0.67 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 6 infantry
Casualties for Japanese: 1 artillery, 8 infantry and 1 marine
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 81 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 81 Sea Zone
British win, taking 81 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Libya
1 infantry moved from 98 Sea Zone to Libya
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Place Units - UK_Pacific
1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Siberia: 2 artilleries, 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Amur: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.17
Japanese regular : -0.50
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Romania
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Romania
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Romania, round 3 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 submarine moved from 101 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 tactical_bomber moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from Malta to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
1 battleship moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to Brazil
2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone
4 artilleries and 4 infantry moved from 96 Sea Zone to Malta
1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat - Germans
Battle in Brazil
Battle in Malta
Germans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 airfield, 2 fighters and 2 tactical_bombers
Germans roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Malta, round 2 : 5/0 hits, 5.00 expected hits
British roll dice for 2 fighters and 2 tactical_bombers in Malta, round 2 : 2/1 hits, 2.33 expected hits
2 tactical_bombers owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 fighters owned by the British lost in Malta
Germans win, taking Brazil from British, taking Malta from British with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 fighters and 2 tactical_bombers
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun, 5 artilleries and 8 infantry moved from Bessarabia to Ukraine
1 aaGun, 9 armour, 9 artilleries, 31 infantry and 5 mech_infantrys moved from Yugoslavia to Albania
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
8 artilleries and 10 infantry moved from Leningrad to Novgorod
5 transports moved from 118 Sea Zone to 117 Sea Zone
4 artilleries and 6 infantry moved from Germany to 117 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
4 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad
1 carrier moved from 113 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 112 Sea Zone
1 destroyer and 3 submarines moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 bomber moved from Leningrad to Southern Italy
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 armour and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Leningrad
1 submarine placed in 112 Sea Zone
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to Siberia: 2 artilleries, 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Amur: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Korea: 2 mech_infantrys
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys moved from Greece to Bulgaria
3 infantry moved from Samara to Gorky
3 artilleries moved from Urals to Northern Sinkiang
1 infantry moved from Amur to Siberia
1 fighter moved from Korea to Siberia
1 tactical_bomber moved from Korea to Siberia
1 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Korea to Amur
1 infantry moved from Stalingrad to Rostov
1 fighter moved from Smolensk to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Smolensk to Southern Belarus
1 fighter moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Southern Belarus
1 mech_infantry moved from Smolensk to Bryansk
1 armour moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Gorky
Combat - Russians
Battle in Yaroslavl
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys
Italians defend with 1 artillery
Russians roll dice for 6 armour, 9 artilleries, 20 infantry and 3 mech_infantrys in Bulgaria, round 2 : 12/1 hits, 11.83 expected hits
Italians roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 6 armour, 9 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Southern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Gorky, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Southern Belarus to Russia
1 tactical_bomber moved from Southern Belarus to Russia
1 fighter moved from Yaroslavl to Russia
1 aaGun moved from Smolensk to Bryansk
1 fighter moved from Gorky to Russia
1 aaGun moved from Smolensk to Russia
1 armour and 5 infantry moved from Smolensk to Bryansk
1 aaGun moved from Greece to Bulgaria
1 aaGun moved from Greece to Bulgaria
Place Units - Russians
3 artilleries placed in Stalingrad
3 infantry placed in Siberia
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 1.67
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 5 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 battleship and 1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Americans
1 cruiser moved from 7 Sea Zone to 37 Sea Zone
Japanese take 21 Sea Zone from Russians
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Russians defend with 1 submarine
Japanese roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Russians with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 4 artilleries; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits, 2.50 expected hits
UK_Pacific roll dice for 4 artilleries in French Indo China, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 artilleries owned by the British lost in French Indo China
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/1 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 4 artilleries
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
1 artillery and 2 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to Kyushu
4 infantry moved from Japan to Kyushu
1 aaGun and 1 infantry moved from Japan to Hokkaido
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
4 submarines and 3 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : -1.00
Russians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from Western United States to Wake Island
1 fighter moved from Midway to Wake Island
1 tactical_bomber moved from Midway to Wake Island
1 infantry moved from Midway to 26 Sea Zone
1 armour moved from Midway to 26 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
1 marine moved from Midway to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone
1 transport moved from 26 Sea Zone to 28 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 7 submarines and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 4 destroyers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kansu, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Eastern India to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win, taking 74 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Japanese win with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 infantry moved from Libya to 98 Sea Zone
1 armour moved from Libya to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
1 armour moved from 83 Sea Zone to Egypt
2 artilleries and 4 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Kazakhstan to Stalingrad
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.50
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from Russians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 1 fighter
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 2.17 expected hits
British roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 100 Sea Zone
2 artilleries moved from Romania to Yugoslavia
1 infantry moved from Romania to Eastern Poland
Place Units - Italians
2 transports placed in 99 Sea Zone
Italians undo move 1.
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 0.00