Odonis (X) v Dowgoneit (A) BM3 20L


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 8 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            2 fighters moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 47 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Queensland
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 cruiser
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in French West Africa
                Americans attack with 2 artilleries and 4 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 artilleries and 4 infantry in French West Africa, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            6 destroyers and 1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese regular : 0.00
    Italians regular : 0.33
    Germans regular : 0.50
    Neutral_Axis regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Shensi to Hopei
            3 infantry moved from Shensi to Kweichow
            6 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 8 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            2 fighters moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 47 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Queensland
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 cruiser
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in French West Africa
                Americans attack with 2 artilleries and 4 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 artilleries and 4 infantry in French West Africa, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            6 destroyers and 1 transport placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Shensi to Hopei
            3 infantry moved from Shensi to Kweichow
            6 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to 98 Sea Zone
            1 tactical_bomber moved from United Kingdom to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 transport moved from 87 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Americans regular : 2.17
    Japanese regular : 0.50
    Italians regular : 0.00
    Germans regular : 0.50
    Neutral_Axis regular : -0.33
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Belarus to Smolensk
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Iraq
                Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 armour and 1 infantry; Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq
                    Italians roll dice for 1 armour and 1 fighter in Iraq, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Iraq
                Russians win with 1 armour remaining. Battle score for attacker is -17
                Casualties for Italians: 1 armour, 1 fighter and 2 mech_infantrys
                Casualties for British: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Italians attack with 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Holland Belgium
            1 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 33 Sea Zone
            1 bomber moved from New South Wales to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to 33 Sea Zone
            1 bomber moved from New South Wales to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 submarines moved from 112 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Western Germany to 94 Sea Zone
            2 infantry moved from Ukraine to Rostov
            3 armour and 3 mech_infantrys moved from Ukraine to Rostov
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 bomber moved from Eastern Poland to Tambov
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 fighter, 1 tactical_bomber and 1 transport; Americans defend with 1 carrier, 1 cruiser and 2 fighters
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 7 : 1/2 hits, 0.67 expected hits
                    1 transport owned by the British lost in 91 Sea Zone
                2 submarines owned by the Germans Submerged
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for Americans: 1 carrier and 1 cruiser
                Casualties for Germans: 1 submarine
                Casualties for British: 1 transport
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 3 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 5/10 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 94 Sea Zone
                Germans attack with 1 bomber and 2 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                1 tactical_bomber owned by the British forced to land in Gibraltar
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            3 armour moved from Novgorod to Archangel
            3 aaGuns, 17 armour, 2 artilleries, 12 infantry and 6 mech_infantrys moved from Bryansk to Ukraine
            2 artilleries and 4 infantry moved from Bryansk to Belarus
            1 bomber moved from Tambov to Ukraine
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 94 Sea Zone to Western Germany
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
            1 armour moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            1 artillery moved from France to Western Germany
            1 mech_infantry moved from Southern Italy to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            2 artilleries and 2 infantry placed in Germany
            2 mech_infantrys placed in Western Germany
            2 infantry placed in France
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 112 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -0.67
    Germans regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            2 infantry moved from Russia to Vologda
            1 fighter moved from Timguska to Vologda
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 armour
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
            Russians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : -0.17
    Russians regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            5 artilleries and 1 mech_infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 bomber moved from French Indo China to Szechwan
            1 armour moved from Hunan to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 5 infantry
            Battle in India
                Japanese attack with 7 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 7 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 6/15 hits, 6.50 expected hits
                    UK_Pacific roll dice for 3 artilleries and 5 infantry in India, round 2 : 5/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 3 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 7/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 4 artilleries and 1 infantry
                Casualties for British: 3 artilleries and 5 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 bomber moved from Szechwan to French Indo China
            3 fighters and 3 tactical_bombers moved from India to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Shantung to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Siberia to Amur
            1 armour moved from Buryatia to Amur
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.33
    UK_Pacific regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
                  British take Alexandria from Italians
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 34 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
                    Americans roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 3 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                Germans defend with 2 submarines
                    Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from French West Africa to 87 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to Suriname
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Tunisia to Tobruk
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from Queensland to Caroline Islands
            4 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            6 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : 0.67
    Japanese regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
            3 infantry moved from Hopei to Anhwe
            3 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
                  British take Alexandria from Italians
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 34 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
                    Americans roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 3 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                Germans defend with 2 submarines
                    Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from French West Africa to 87 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to Suriname
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Tunisia to Tobruk
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from Queensland to Caroline Islands
            4 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            6 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
            3 infantry moved from Hopei to Anhwe
            3 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 4 armour, 1 bomber, 3 fighters and 3 mech_infantrys
                Germans defend with 1 armour; Italians defend with 1 artillery and 1 infantry
                    British roll dice for 4 armour, 1 bomber, 3 fighters and 3 mech_infantrys in Trans-Jordan, round 2 : 4/11 hits, 4.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 4 armour, 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
            British collect 28 PUs (5 lost to blockades); end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 1.17
    Italians regular : 0.50
    Japanese regular : 0.17
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Holland Belgium to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
    
        Non Combat Move - Italians
            4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Kwangtung
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Kwangtung
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Nenetsia to Vologda
            1 bomber moved from Ukraine to Vologda
            1 armour moved from Archangel to Urals
                  Germans take Urals from Russians
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 artillery and 1 infantry moved from Tambov to Samara
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
            1 armour moved from Archangel to Vologda
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 mech_infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Bryansk
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 3 : 4/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in Vologda, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Southern France to France
            1 mech_infantry moved from France to Western Germany
            2 mech_infantrys moved from Holland Belgium to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 bomber moved from Smolensk to Novgorod
            2 artilleries and 2 infantry moved from Novgorod to Belarus
            3 armour moved from Novgorod to Belarus
            1 armour moved from Archangel to Urals
            1 bomber moved from Vologda to Novgorod
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
            2 fighters moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            2 aaGuns moved from Ukraine to Rostov
            2 artilleries and 5 infantry moved from Ukraine to Rostov
            1 infantry moved from Rostov to Tambov
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 armour placed in Novgorod
            1 artillery and 3 infantry placed in Germany
            3 infantry placed in France
            1 infantry and 1 mech_infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.00
    Germans regular : 6.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                  Russians take Buryatia from Japanese
                  Russians take Sakha from Japanese
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Samara
            1 artillery and 3 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour and 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Vologda, round 3 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 armour and 1 artillery
            Battle in Samara
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 artillery owned by the Russians retreated to Russia
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 mech_infantry moved from Russia to Kazakhstan
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
            Russians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.83
    Russians regular : -1.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 artilleries, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Manchuria to Sakha
            1 armour moved from Buryatia to Sakha
            1 infantry moved from Amur to Sakha
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 bomber moved from French Indo China to Szechwan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
            1 destroyer moved from 17 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Ceylon
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
                Japanese win, taking Kwangtung from ANZAC with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Sakha
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 2 armour and 1 infantry in Sakha, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 2 armour remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 aaGun moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 artilleries moved from India to West India
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 bomber moved from Szechwan to India
            1 fighter and 1 tactical_bomber moved from Szechwan to India
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in India
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            3 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 0.00
    ANZAC regular : 1.33
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 5 infantry moved from Gibraltar to Spain
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to Spain
            1 fighter moved from Gibraltar to Spain
            1 armour moved from Egypt to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Tunisia to Libya
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            4 fighters moved from 33 Sea Zone to 32 Sea Zone
            2 fighters moved from Caroline Islands to 32 Sea Zone
    
        Combat - Americans
            Battle in Cyprus
            Battle in Spain
                Americans attack with 7 artilleries, 3 fighters and 8 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 7 artilleries, 3 fighters and 8 infantry in Spain, round 2 : 9/18 hits, 6.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Cyprus from Italians, taking Spain from Neutral_True with 7 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 6 fighters in 32 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from Spain to Gibraltar
            2 fighters moved from Spain to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            5 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 32 Sea Zone to 33 Sea Zone
            2 fighters moved from 32 Sea Zone to Caroline Islands
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.33
    Japanese regular : -0.33
    Germans regular : -0.33
    Neutral_True regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            4 infantry moved from Hopei to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

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