Odonis (X) v Dowgoneit (A) BM3 20L


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 3 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 2 infantry and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 2 destroyers, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 3 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 2 infantry and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 2 destroyers, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to Iwo Jima: 2 infantry
            EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport
            EDIT: Changing ownership of Iwo Jima from Japanese to Americans
            EDIT: Changing PUs for Americans from 89 to 90
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 3 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 2 infantry and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 2 destroyers, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to Iwo Jima: 2 infantry
            EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport
            EDIT: Changing ownership of Iwo Jima from Japanese to Americans
            EDIT: Changing PUs for Americans from 89 to 90
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Iraq to Persia
            1 armour and 1 fighter moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 bomber moved from Egypt to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in French Madagascar
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 1 infantry in French Madagascar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in French Madagascar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Madagascar
                British win, taking French Madagascar from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Persia
                British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine; Japanese defend with 1 transport
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Iraq
            2 fighters moved from Caucasus to Iraq
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 2.33
    Italians regular : 0.83
    Japanese regular : 0.33
    Germans regular : 0.33
    British regular : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Volgograd to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 fighter
                British defend with 1 armour
                    Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Ukraine
            3 infantry moved from Switzerland to Northern Italy
            3 artilleries moved from Southern Italy to Northern Italy
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 artillery and 3 infantry moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 artillery and 3 infantry moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 artillery and 3 infantry moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Kazakhstan to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Ukraine to Vologda
            1 armour moved from Novgorod to Vologda
            1 armour moved from Samara to Kansu
                  Germans take Kansu from Chinese
            1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            1 fighter moved from Volgograd to Tambov
            1 artillery and 2 infantry moved from Volgograd to Tambov
            2 artilleries and 2 infantry moved from Belarus to Smolensk
            19 armour, 1 artillery, 8 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Western Ukraine to Bryansk
            5 armour moved from Belarus to Bryansk
            1 armour moved from Belarus to Vologda
            4 artilleries and 3 infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            1 fighter moved from Ukraine to Smolensk
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Bryansk
                Germans attack with 26 armour, 5 artilleries, 13 infantry and 11 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 26 armour, 5 artilleries, 13 infantry and 11 mech_infantrys in Bryansk, round 2 : 22/55 hits, 19.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 26 armour, 5 artilleries, 12 infantry and 11 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 artilleries and 1 fighter in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vologda
                Germans attack with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Vologda, round 2 : 6/7 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -13
                Casualties for Germans: 2 fighters
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Vologda to Volgograd
            1 fighter moved from Tambov to Volgograd
            1 fighter moved from Smolensk to Ukraine
            1 tactical_bomber moved from Vologda to Urals
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Rostov to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 mech_infantry moved from Kazakhstan to Turkey
                  Germans take Turkey from Neutral_True
            5 mech_infantrys moved from Western Germany to Yugoslavia
            3 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Southern France to France
            2 infantry moved from Sweden to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from France to Western Germany
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 1 infantry placed in France
            2 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
            2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    Russians regular : 1.33
    Germans regular : 7.17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
            Russians collect 8 PUs (1 lost to blockades); end with 8 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            5 fighters moved from Japan to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
            1 armour moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Eastern Persia
            1 bomber moved from India to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 artillery moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 armour moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Shensi
            1 mech_infantry moved from Chahar to Shensi
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Persia
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 9 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits
                    Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits
                    Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia
            5 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 2 mech_infantrys moved from India to West India
            1 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 artillery and 4 infantry moved from Afghanistan to Eastern Persia
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            1 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 destroyer placed in 19 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -2.67
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            5 fighters moved from Japan to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
            1 armour moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Eastern Persia
            1 bomber moved from India to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 artillery moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 armour moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Shensi
            1 mech_infantry moved from Chahar to Shensi
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Persia
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 9 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/11 hits, 4.17 expected hits
                    Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.50 expected hits
                    Chinese roll dice for 6 infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 4 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Western Australia
            5 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 2 mech_infantrys moved from India to West India
            1 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 artillery and 4 infantry moved from Afghanistan to Eastern Persia
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            1 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 destroyer placed in 19 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 armour
            EDIT: Changing ownership of Yenisey from Russians to Japanese
            EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
            EDIT: Changing ownership of Timguska from Russians to Japanese
            EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 armour
            EDIT: Adding units owned by Japanese to Timguska: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -2.67
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @dawgoneit

    Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to Southern France
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 3 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 2 mech_infantrys
                Germans defend with 1 armour
                    Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Spain
            10 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Germans regular : 0.17
    Neutral_True regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to Southern France
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 3 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 2 mech_infantrys
                Germans defend with 1 armour
                    Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Spain
            10 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey
            1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
            2 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Spain to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Turkey
                British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 8 infantry and 1 mech_infantry
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits
                    Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
                British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 8 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq
            1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Germans regular : -0.83
    Neutral_True regular : 1.33
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Spain to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to Southern France
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 3 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 : 5/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Northwest Persia
                Americans attack with 2 mech_infantrys
                Germans defend with 1 armour
                    Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to Spain: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Spain
            10 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey
            1 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
            2 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Spain to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Turkey
                British attack with 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 8 infantry and 1 mech_infantry
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 6.17 expected hits
                    Germans roll dice for 8 infantry and 1 mech_infantry in Turkey, round 2 : 2/9 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 6 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 8/13 hits, 5.83 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
                British win, taking Turkey from Germans with 4 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 8 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Iraq
            1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Germans regular : -0.83
    Neutral_True regular : 1.33
    British regular : 2.00
    

    Savegame


  • @Odonis said in Odonis (X) v Dowgoneit (A) BM3 20L:

    @Odonis @dawgoneit

    Sorry! Totally forgot the walkovers in Northern Russia - hope this is ok?

    All good.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 3 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Italians creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 3 artilleries, 1 fighter and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 3 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 3 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Ukraine to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 infantry moved from Queensland to Northern Territory
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 artillery and 5 infantry moved from South Australia to Northern Territory
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 infantry moved from Queensland to Northern Territory
            2 mech_infantrys moved from New South Wales to Northern Territory
            1 artillery and 5 infantry moved from South Australia to Northern Territory
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 11 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 2 : 0/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Northern Territory, round 3 : 4/14 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.67
    

    Savegame

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