L20 P2V max334 (Allies+6) vs aagamerz13


  • @aagamerz13 I’m not sure what you mean. You can just edit things to the way they should be

  • 2024 '22 '21 '19 '18

    Send me a picture of what your map looks like

  • 2024 '22 '21 '19 '18

    So just do like sz132 wasn’t there it doesn’t exis


  • @max334 japanimage.jpg

    how does yours look?

  • 2024 '22 '21 '19 '18

    yes, the same


  • @max334 ok


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry and 1 mech_infantry moved from Chahar to Inner Mongolia
            1 artillery moved from Shansi to Inner Mongolia
            1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 infantry moved from Fukien to Kwangtung
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Tsinghai
            2 bombers moved from Kwangsi to Tsinghai
            2 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
            1 fighter moved from Kwangsi to Tsinghai
            1 tactical_bomber moved from Kwangsi to Shan State
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
            1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 fighter moved from 36 Sea Zone to Davao
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            1 infantry moved from Paulau to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 battleship moved from 43 Sea Zone to 38 Sea Zone
            1 cruiser moved from 43 Sea Zone to 38 Sea Zone
            1 fighter moved from 43 Sea Zone to Malaya
            1 tactical_bomber moved from 43 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking Java from ANZAC, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 3/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Tsinghai, round 2 : 7/11 hits, 5.33 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 2/8 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Tsinghai, round 3 : 2/9 hits, 5.00 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 7 infantry
            Battle in Sumatra
                Japanese attack with 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 infantry
                    ANZAC roll AA dice in Celebes : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Davao
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 43 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from Celebes to 43 Sea Zone
            1 tactical_bomber moved from Sumatra to 38 Sea Zone
            1 fighter moved from Celebes to 43 Sea Zone
            1 fighter moved from Davao to French Indo China
            1 tactical_bomber moved from Malaya to 38 Sea Zone
            1 fighter moved from Malaya to Siam
            1 aaGun and 4 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hunan to Hopei
            1 fighter and 1 tactical_bomber moved from Tsinghai to Chahar
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shansi
            2 bombers moved from Tsinghai to French Indo China
            1 tactical_bomber moved from Tsinghai to Kiangsi
            1 fighter moved from Tsinghai to Honan
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Kwangtung to Kweichow
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Korea
            3 infantry placed in Japan
            Japanese undo move 2.
            2 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.33
    Japanese regular : 1.83
    ANZAC AA : -0.33
    ANZAC regular : -0.67
    UK_Pacific regular : 0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    sz132 makes playing harder than i thought. Do you want to try restarting with a map that doesnt have this issue?


  • @max334 we should finish the game. your map is working the same as mine so we are good.


  • @aagamerz13 we both can use sz132 so there is no issue?

  • 2024 '22 '21 '19 '18

    Just to be clear, there’s a lone transport sitting around Malaya. Is he in the same sz as the other ships around Malaysia


  • @max334 its a separate sz so you can attack it. our maps both match

  • 2024 '22 '21 '19 '18

    hmmm…ok… well i cant quite reach him… can I borrow one of you bombers :)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 bomber and 1 fighter moved from Midway to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 3/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 17 Sea Zone to 23 Sea Zone
            1 destroyer moved from 27 Sea Zone to 23 Sea Zone
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 bomber moved from Caroline Islands to Wake Island
            1 bomber moved from Western United States to Queensland
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone
            1 fighter moved from Hawaiian Islands to 34 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 armour and 1 artillery moved from Central United States to 104 Sea Zone
            2 artilleries moved from Eastern United States to 104 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 submarine moved from 40 Sea Zone to 132 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer placed in 104 Sea Zone
            1 carrier and 2 submarines placed in 11 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Western United States
            Americans undo move 2.
            1 carrier and 1 submarine placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Kiangsi
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shansi
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Shansi, round 2 : 2/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from Eastern India to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            1 destroyer moved from 100 Sea Zone to 101 Sea Zone
            1 fighter moved from Southern Persia to 101 Sea Zone
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 101 Sea Zone
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win, taking 101 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Shan State
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
            1 infantry moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 artillery moved from Kenya to Anglo-Egyptian Sudan
            2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 bomber, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 fighter moved from 101 Sea Zone to Syria
            1 fighter moved from Morocco to Malta
            1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 transport moved from 88 Sea Zone to 90 Sea Zone
            1 armour and 1 infantry moved from Suriname to 90 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Algeria
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
            2 marines and 1 mech_infantry placed in Egypt
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,2
            British collect 28 PUs (6 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 0.83
    Italians regular : -0.50
    Japanese regular : 3.33
    Japanese AA : -0.33
    British regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Southern Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
            2 mech_infantrys moved from Slovakia Hungary to Southern Belarus
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3
            Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

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  • 2024 '22 '21 '19 '18


  • @max334 no scramble

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 56 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to 56 Sea Zone
            1 fighter moved from Eastern India to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 56 Sea Zone to Dutch New Guinea
            1 marine moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from 56 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Guinea
            1 fighter moved from 56 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.83
    

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  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 56 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to 56 Sea Zone
            1 fighter moved from Eastern India to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 56 Sea Zone to Dutch New Guinea
            1 marine moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from 56 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Guinea
            1 fighter moved from 56 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 100 Sea Zone to 82 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.83
    

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  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Vyborg to Leningrad
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from Western Germany to Russia
            3 bombers moved from Eastern Poland to Russia
            2 fighters and 2 tactical_bombers moved from Baltic States to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
            1 infantry moved from Archangel to Vologda
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 4,4,7,3 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Ukraine
                Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Leningrad
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Romania to Bessarabia
            2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            4 bombers moved from Russia to Bryansk
            2 aaGuns, 4 armour, 5 artilleries, 20 infantry and 1 tactical_bomber moved from Southern Belarus to Bryansk
            13 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters and 2 tactical_bombers moved from Leningrad to Bryansk
            1 fighter moved from Alexandria to Southern Italy
            1 aaGun moved from France to Western Germany
            4 fighters moved from Western Germany to Bryansk
            2 infantry moved from Archangel to Leningrad
            1 cruiser and 1 transport moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 122 Sea Zone to 128 Sea Zone
            1 submarine moved from 112 Sea Zone to 127 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            4 bombers and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.50
    Russians AA : -0.67
    

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