L20 P2V max334 (Allies+6) vs aagamerz13


  • @aagamerz13 meant to attack libya will do that manually

    attack
    3 2’s [dice 3d6]
    1 3 [dice 1d6]

    defend
    2 2s [dice 2d6]


  • 3d6: 3, 5, 2
    1d6: 6
    2d6: 6, 2


  • @dicebot

    2 2’s [dice 2d6]
    1 3 [dice 1d6]

    defend
    1 2s [dice 21d6]


  • 2d6: 3, 2
    1d6: 3
    21d6: 2, 6, 5, 2, 1, 5, 2, 6, 5, 4, 1, 6, 4, 5, 4, 5, 4, 2, 4, 3, 2


  • @dicebot win with tank mech left


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Combat Move - Italians
            2 armour moved from Bryansk to Kursk
            2 mech_infantrys moved from Southern Belarus to Kursk
    
        Combat - Italians
            Battle in Kursk
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Kursk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Italians win, taking Kursk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by French from Libya: 2 infantry
            EDIT: Changing ownership of Libya from French to Italians
            EDIT: Removing units owned by Italians from Tobruk: 1 armour, 2 artilleries and 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Caroline Islands to Paulau
    
        Combat - ANZAC
            Battle in Paulau
                ANZAC attack with 2 fighters
                Japanese defend with 1 bomber
                    ANZAC roll dice for 2 fighters in Paulau, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber in Paulau, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            1 carrier moved from 64 Sea Zone to 47 Sea Zone
            2 fighters moved from Paulau to 47 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 64 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 47 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    Do you know why I was unable to remove the ANZAC marine from New Guinea? I think its a legal move?

  • 2024 '22 '21 '19 '18

    ahhh damn…i see he’s an american. You can or I’ll remove ANZAC marine from sz47


  • @max334 ill remove the anz marine


  • TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Politics - French
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 I edited. it’s france’s turn

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Caroline Islands to Paulau
    
        Combat - ANZAC
            Battle in Paulau
                ANZAC attack with 2 fighters
                Japanese defend with 1 bomber
                    ANZAC roll dice for 2 fighters in Paulau, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber in Paulau, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            1 carrier moved from 64 Sea Zone to 47 Sea Zone
            2 fighters moved from Paulau to 47 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 64 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 47 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 47 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from 47 Sea Zone: 1 marine
            EDIT: Adding units owned by Americans to 47 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Politics - French
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    thank you… totally forgot to play the French


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Northern Italy
            2 bombers moved from Western Germany to Yugoslavia
            2 bombers moved from Bryansk to Yugoslavia
            4 infantry moved from Bessarabia to Ukraine
            5 artilleries and 20 infantry moved from Bryansk to Russia
            2 bombers moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            16 armour and 2 mech_infantrys moved from Bryansk to Russia
            5 fighters and 3 tactical_bombers moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            6 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 bombers
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 bombers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Northern Italy
                    Germans roll dice for 1 bomber in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Northern Italy
                British win with 1 artillery remaining. Battle score for attacker is -24
                Casualties for Germans: 2 bombers
            Battle in Yugoslavia
                Germans attack with 4 bombers
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 4 bombers in Yugoslavia, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Yugoslavia
                Germans win with 4 bombers remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 7/12 hits, 4.83 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/9 hits, 3.67 expected hits
                    2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Ukraine, round 3 : 2/7 hits, 3.83 expected hits
                    Russians roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for Russians: 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
            Battle in Russia
                Germans attack with 16 armour, 5 artilleries, 6 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 29 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 5 artilleries, 4 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/50 hits, 18.50 expected hits
                    Russians roll dice for 4 aaGuns, 6 artilleries, 3 fighters, 29 infantry and 1 tactical_bomber in Russia, round 2 : 11/39 hits, 14.17 expected hits
                    14 infantry owned by the Russians, 11 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 16 armour, 5 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 15/39 hits, 16.67 expected hits
                    Russians roll dice for 6 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber in Russia, round 3 : 8/25 hits, 9.50 expected hits
                    15 infantry owned by the Russians and 8 infantry owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 5 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 15/31 hits, 14.67 expected hits
                    Russians roll dice for 6 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 5/10 hits, 4.50 expected hits
                    1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 6 artilleries owned by the Russians, 4 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Russia
                Germans captures 42PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 1 artillery, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 75
                Casualties for Germans: 4 artilleries, 2 fighters and 20 infantry
                Casualties for Russians: 4 aaGuns, 6 artilleries, 3 fighters, 29 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun, 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
            4 bombers moved from Yugoslavia to Southern France
            3 aaGuns and 4 infantry moved from Western Germany to Austria
            2 bombers, 1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
            4 fighters and 3 tactical_bombers moved from Russia to Eastern Poland
            2 aaGuns moved from Bryansk to Kursk
            1 destroyer, 1 submarine and 1 transport moved from 128 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Southern France
            1 armour placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in France
            3 armour and 4 mech_infantrys placed in Western Germany
            Germans undo move 4.
            2 armour placed in Normandy Bordeaux
            1 armour and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 99 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 102 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.83
    Germans regular : -2.00
    Russians AA : 0.50
    British regular : 0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    good Lord… that really changed things

  • 2024 '22 '21 '19 '18

    what mistakes do you see that I’ve made?


  • @max334 Hi max. The only things I really see this early: you want to buy more infantry and less other units as ussr. Then if germany is making a rush pull back to moscow to defend. Don’t let japan have big battles against china’s inf stacks. Trade along the edges with japan. I’m new to this map myself.


  • @aagamerz13 your move

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            4 artilleries and 11 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 infantry moved from Buryatia to Northern Manchuria
            1 infantry moved from Tula to Kursk
            1 artillery and 1 infantry moved from Rostov to Kursk
            2 mech_infantrys moved from Stalingrad to Kursk
            1 infantry moved from Smolensk to Bryansk
                  Russians take Bryansk from Italians
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 1 artillery, 2 infantry and 2 mech_infantrys
                Germans defend with 2 aaGuns; Italians defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Kursk, round 2 : 0/5 hits, 1.17 expected hits
                    Italians roll dice for 2 aaGuns, 2 armour and 2 mech_infantrys in Kursk, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Kursk
                2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Rostov
                Italians win with 2 aaGuns, 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Stalingrad to Rostov
            1 artillery moved from Samara to Kazakhstan
            1 infantry moved from Komi to Urals
            1 infantry moved from Gorky to Komi
            1 infantry moved from Yaroslavl to Gorky
            2 aaGuns moved from Amur to Northern Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -1.17
    

    Savegame

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