@Daaras Scramble decisions?
L20 BM dawgoneit (L+20) vs AetV (Axis)
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@dawgoneit Yes, please. Full Scramble.
Thank you. -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Algeria to Tunisia 1 armour and 2 mech_infantrys moved from Tunisia to Libya 1 artillery moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Celebes Battle in 95 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 fighter, 1 submarine and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Units damaged: 1 carrier owned by the Americans 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 submarine owned by the Germans and 2 submarines owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 4 : 1/5 hits, 3.00 expected hits Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 5 : 1/4 hits, 2.50 expected hits Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18 Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Sicily Non Combat Move - Americans 1 fighter could not land in 95 Sea Zone and was removed 1 tactical_bomber moved from 95 Sea Zone to Tunisia 1 bomber moved from 95 Sea Zone to Tunisia 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 12 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Tunisia: 1 fighter EDIT: Turning off Edit Mode 1 fighter, 2 infantry and 3 mech_infantrys placed in Eastern United States 2 destroyers placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.33 Italians regular : 1.17
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@aequitas-et-veritas i don’t no why the game took off my fighter that would have made it to land and left the one that couldn’t. i hope it was ok for me to edit that in.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Algeria to Tunisia 1 armour and 2 mech_infantrys moved from Tunisia to Libya 1 artillery moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Celebes Battle in 95 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 fighter, 1 submarine and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Units damaged: 1 carrier owned by the Americans 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 submarine owned by the Germans and 2 submarines owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 4 : 1/5 hits, 3.00 expected hits Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 5 : 1/4 hits, 2.50 expected hits Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18 Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Sicily Non Combat Move - Americans 1 fighter could not land in 95 Sea Zone and was removed 1 tactical_bomber moved from 95 Sea Zone to Tunisia 1 bomber moved from 95 Sea Zone to Tunisia 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 12 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Tunisia: 1 fighter EDIT: Turning off Edit Mode 1 fighter, 2 infantry and 3 mech_infantrys placed in Eastern United States 2 destroyers placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Non Combat Move - British 1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 81 Sea Zone to 80 Sea Zone 3 armour and 2 artilleries moved from Persia to Iraq 4 mech_infantrys moved from Egypt to Iraq 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from Tunisia to Tobruk 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 aaGuns, 2 artilleries and 27 infantry moved from Burma to India 2 infantry moved from India to West India 1 infantry moved from Persia to Eastern Persia Place Units - British 3 fighters placed in Iraq 3 infantry placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.33 Italians regular : 1.17
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@dawgoneit no worries.
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@aequitas-et-veritas i do believe its your turn my friend
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@dawgoneit Ohh, sorry thought it was your go bc I only saw that i posted last, but it wasn’t the game file.
Will do my Turn immediatley. Hang on! -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Tambov to Caucasus Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Gibraltar to 110 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - French 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 bomber moved from Western Germany to 91 Sea Zone 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 2 armour, 1 artillery, 7 infantry and 7 mech_infantrys moved from Novgorod to Belarus 3 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 3 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Samara Germans take Samara from Russians 3 bombers moved from Tambov to Bryansk 1 tactical_bomber moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 95 Sea Zone Germans attack with 1 tactical_bomber; Italians loiter and taunt Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Germans attack with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 7/11 hits, 5,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 3 armour, 1 artillery, 7 infantry and 7 mech_infantrys Russians defend with 1 artillery Germans roll dice for 3 armour, 1 artillery, 7 infantry and 7 mech_infantrys in Belarus, round 2 : 5/18 hits, 4,33 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 armour, 1 artillery, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer and 6 transports Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 6 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 6 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer and 6 transports remaining. Battle score for attacker is -12 Casualties for Germans: 1 bomber Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 5 mech_infantrys moved from Eastern Poland to Ukraine 3 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia 1 fighter moved from Volgograd to Northwest Persia 2 armour moved from Volgograd to Northwest Persia 6 armour and 10 mech_infantrys moved from Tambov to Caucasus 2 aaGuns, 5 artilleries and 4 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 2 infantry moved from Finland to Norway 1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to France Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 1 destroyer placed in 112 Sea Zone 3 bombers placed in Western Germany 1 artillery and 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 1,00 Germans regular : 1,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from Olgiy to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 artillery and 3 infantry moved from Russia to Bryansk 5 artilleries and 22 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 6 armour moved from Russia to Archangel 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in Kansu Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kansu, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Vologda to Archangel 1 fighter moved from Bryansk to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67 Italians regular : 0.33 Germans regular : 1.00 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 bombers, 1 carrier, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Tsinghai to Novosibirsk 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 infantry moved from Jehol to Chahar 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Caucasus to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes 1 mech_infantry moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Shensi to Kansu 1 bomber moved from French Indo China to Chahar 1 fighter moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 6/10 hits, 5,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kansu Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kansu, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Novosibirsk Japanese attack with 3 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 3 artilleries and 1 infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Persia Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 factory_minor and 6 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 1,83 expected hits British roll dice for 6 infantry in Persia, round 2 : 3/6 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Persia retreated to Persia British win with 3 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 armour, 1 mech_infantry and 1 tactical_bomber Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter moved from Persia to Northwest Persia 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 bomber moved from Chahar to Kweichow 3 artilleries and 5 infantry moved from French Indo China to Yunnan 3 armour and 1 mech_infantry moved from French Indo China to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 3 infantry moved from Malaya to Shan State 4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 infantry moved from Amur to Buryatia 1 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 3 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : -0,17 Russians regular : -0,33 British regular : 1,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Non Combat Move - Americans 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 fighter moved from Eastern United States to Gibraltar 1 armour and 2 mech_infantrys moved from Libya to Alexandria 1 mech_infantry moved from Tunisia to Tobruk 3 artilleries and 3 infantry moved from Tunisia to Libya 12 infantry moved from Morocco to Algeria 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 5 Sea Zone to 8 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 10 Sea Zone to Western United States Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Removing units owned by Americans from Tunisia: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Egypt: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Non Combat Move - Americans 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 fighter moved from Eastern United States to Gibraltar 1 armour and 2 mech_infantrys moved from Libya to Alexandria 1 mech_infantry moved from Tunisia to Tobruk 3 artilleries and 3 infantry moved from Tunisia to Libya 12 infantry moved from Morocco to Algeria 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 5 Sea Zone to 8 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 10 Sea Zone to Western United States Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Removing units owned by Americans from Tunisia: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Egypt: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries and 20 infantry moved from India to Burma Combat - British Battle in Burma British attack with 4 artilleries and 20 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries and 20 infantry in Burma, round 2 : 4/24 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from India to West India 3 infantry moved from Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Union of South Africa to Rhodesia 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Persia 3 armour placed in Iraq 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67 British regular : -1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Caucasus to Persia 2 armour moved from Northwest Persia to Persia Combat - Italians Battle in Persia Italians attack with 3 armour and 2 mech_infantrys British defend with 1 factory_minor and 3 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Persia Italians roll dice for 3 armour and 2 mech_infantrys in Persia, round 3 : 3/5 hits, 1,83 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 submarine placed in 97 Sea Zone 2 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 British regular : -1,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 13 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq 3 bombers moved from Western Germany to Iraq 16 armour, 6 fighters, 5 infantry, 13 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Iraq 2 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 artillery and 1 infantry moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Belarus to Bryansk 1 bomber moved from Northwest Persia to Samara 1 bomber moved from Northwest Persia to Tambov 1 bomber moved from Northwest Persia to Iraq 1 infantry moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery and 1 bomber in Tambov, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery and 1 bomber in Samara, round 4 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Iraq Germans attack with 22 armour, 4 bombers, 7 fighters, 5 infantry, 26 mech_infantrys and 4 tactical_bombers British defend with 12 armour, 5 artilleries, 1 factory_minor, 7 fighters, 12 infantry, 10 mech_infantrys and 2 tactical_bombers; Russians defend with 2 fighters and 1 tactical_bomber Germans roll dice for 22 armour, 4 bombers, 7 fighters, 5 infantry, 26 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 23/68 hits, 25,00 expected hits British roll dice for 12 armour, 5 artilleries, 9 fighters, 12 infantry, 10 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 23/51 hits, 22,50 expected hits 10 mech_infantrys owned by the British, 5 infantry owned by the Germans, 1 artillery owned by the British, 18 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Iraq Germans roll dice for 22 armour, 4 bombers, 7 fighters, 8 mech_infantrys and 4 tactical_bombers in Iraq, round 3 : 21/45 hits, 21,17 expected hits British roll dice for 12 armour, 4 artilleries, 9 fighters and 3 tactical_bombers in Iraq, round 3 : 18/28 hits, 14,83 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 tactical_bombers owned by the British, 10 armour owned by the Germans, 4 artilleries owned by the British, 8 mech_infantrys owned by the Germans and 12 armour owned by the British lost in Iraq Germans roll dice for 12 armour, 4 bombers, 7 fighters and 4 tactical_bombers in Iraq, round 4 : 13/27 hits, 14,83 expected hits British roll dice for 7 fighters in Iraq, round 4 : 3/7 hits, 4,67 expected hits 3 armour owned by the Germans and 7 fighters owned by the British lost in Iraq Germans win, taking Iraq from British with 9 armour, 4 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 94 Casualties for Germans: 13 armour, 5 infantry and 26 mech_infantrys Casualties for British: 12 armour, 5 artilleries, 7 fighters, 12 infantry, 10 mech_infantrys and 2 tactical_bombers Casualties for Russians: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 4 bombers, 7 fighters and 4 tactical_bombers moved from Iraq to Persia 1 aaGun moved from Northwest Persia to Iraq 1 bomber moved from Tambov to Volgograd 1 bomber moved from Samara to Volgograd 3 armour moved from Volgograd to Ukraine 8 mech_infantrys moved from Ukraine to Eastern Poland 3 armour, 3 infantry and 7 mech_infantrys moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Norway to Finland Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 7 armour and 3 mech_infantrys placed in Germany Germans undo move 2. 3 infantry placed in Ukraine 1 mech_infantry placed in Western Germany 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : -5,00 British regular : 2,00