@fasthard max defense
L20 BM dawgoneit (L+20) vs AetV (Axis)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Java Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Java from Japanese, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.17 ANZAC regular : 2.83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Baltic States to Belarus 2 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Tambov 1 bomber moved from Volgograd to Tambov 1 bomber moved from Volgograd to Rostov 1 bomber moved from Persia to 41 Sea Zone 9 armour moved from Iraq to Syria Germans take Syria from British 9 armour moved from Syria to Trans-Jordan 7 fighters and 4 tactical_bombers moved from Persia to Trans-Jordan 2 bombers moved from Persia to Tambov 1 bomber moved from Persia to Rostov Combat - Germans Battle in 41 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Trans-Jordan Germans attack with 9 armour, 7 fighters and 4 tactical_bombers British defend with 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British roll AA dice in Trans-Jordan : 0/3 hits, 0,50 expected hits Germans roll dice for 9 armour, 7 fighters and 4 tactical_bombers in Trans-Jordan, round 2 : 10/20 hits, 10,67 expected hits British roll dice for 1 aaGun, 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/8 hits, 3,50 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 tactical_bomber owned by the Americans, 5 armour owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 1 infantry owned by the British, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 4 armour, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 5 armour Casualties for British: 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry Casualties for Americans: 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Battle in Tambov Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 1/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 armour, 3 infantry and 15 mech_infantrys moved from Eastern Poland to Baltic States 7 armour and 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 2 aaGuns, 3 artilleries and 3 infantry moved from Volgograd to Samara 3 bombers moved from Tambov to Samara 2 bombers moved from Rostov to Samara 3 armour moved from Ukraine to Volgograd 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Western Germany to Poland 7 fighters and 4 tactical_bombers moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Trans-Jordan 1 bomber moved from 41 Sea Zone to Shan State Place Units - Germans 1 armour and 2 fighters placed in Volgograd 3 mech_infantrys placed in Iraq 5 mech_infantrys placed in Germany 2 bombers placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Northwest Persia: 4 fighters and 2 tactical_bombers EDIT: Removing units owned by Germans from Iraq: 2 tactical_bombers EDIT: Removing units owned by Germans from Iraq: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Volgograd: 5 bombers EDIT: Removing units owned by Germans from Samara: 5 bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British AA : -0,50 Russians regular : 0,33 Germans regular : -0,50 British regular : 1,50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 2 infantry moved from Bryansk to Rostov 1 artillery moved from Novgorod to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery and 4 infantry in Rostov, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Karelia Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Karelia 2 aaGuns moved from Smolensk to Russia 3 artilleries moved from Bryansk to Russia 2 artilleries moved from Bryansk to Russia 24 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Novgorod Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Russians undo move 1. 2 infantry placed in Novgorod 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.67
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@aequitas-et-veritas i don’t no what i did to make that guy so mad at me. i usually don’t comment on anything.
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@dawgoneit said in L20 BM dawgoneit (L+20) vs AetV (Axis):
@aequitas-et-veritas i don’t no what i did to make that guy so mad at me. i usually don’t comment on anything.
Nothing wrong with your comment.
We just face peoples from time to time who treat others bad.
The reasons vary.
Having a bad day, or have been treated the same way and pass it on, or sometimes they just want to be bad.This should not affect you if you know the reason, bc you can say : ahh because of this and that and deal with it. But in all actuallity it is 99% of the time that we don’t know the reason unless we ask or find out later.
So I recommend to you to focus on the good things in life.
And even if you might not know it, a lot of peoples stand behind you.Your a triple A Veteran and you got my respect for that!
You might not be the very best Player here, (so am I) but the community can allways count on you for playing a game with no regard of how good somebody is.
And I can remember any single bad post/ word that came from you here.That said, forget about the inccident, you got something better to focus on!
Best regards
Kevin
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 3 armour, 3 artilleries and 2 mech_infantrys moved from Burma to India 3 fighters moved from Shan State to India 2 tactical_bombers moved from Shan State to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 1 marine moved from Shan State to 38 Sea Zone 1 marine moved from Shan State to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 infantry and 2 marines moved from 39 Sea Zone to India 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 2 tactical_bombers moved from 37 Sea Zone to Sumatra 2 fighters moved from 37 Sea Zone to Sumatra 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 2 battleships and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 bomber moved from Buyant-Uhaa to Hopei 1 infantry moved from Chahar to Hopei 1 bomber moved from Yunnan to India 1 fighter moved from India to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from Kweichow to Hopei 1 bomber moved from Philippines to 30 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 3 artilleries and 1 infantry moved from Samara to Tambov 1 fighter moved from Volgograd to Vologda 1 infantry moved from Novosibirsk to Vologda 1 armour and 1 mech_infantry moved from Kansu to Timguska Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 2 infantry and 1 transport 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry and 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/6 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Java Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour and 2 tactical_bombers in Java, round 3 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 39 Sea Zone Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 1 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers British defend with 3 aaGuns and 12 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/7 hits, 1,17 expected hits Japanese roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters, 1 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 10/18 hits, 8,33 expected hits UK_Pacific roll dice for 3 aaGuns and 12 infantry in India, round 2 : 3/12 hits, 4,00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters, 2 marines and 3 tactical_bombers in India, round 3 : 8/15 hits, 7,33 expected hits UK_Pacific roll dice for 5 infantry in India, round 3 : 2/5 hits, 1,67 expected hits 2 artilleries owned by the Japanese and 5 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 1 bomber, 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 2 artilleries, 1 infantry and 2 mech_infantrys Casualties for British: 3 aaGuns and 12 infantry Battle in Timguska Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tambov Japanese attack with 3 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 3 artilleries and 1 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tambov Japanese roll dice for 3 artilleries in Tambov, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Japanese win, taking Tambov from Russians with 3 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 4 carriers moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 bomber moved from 30 Sea Zone to Marshall Islands 1 carrier and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from India to 42 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from India to Shan State 1 aaGun moved from French Indo China to Shan State 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Hopei to Shan State 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Sikang to Kazakhstan 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 1 armour moved from French Indo China to Szechwan 1 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Vologda to Volgograd 1 fighter moved from 8 Sea Zone to 6 Sea Zone Place Units - Japanese 3 submarines placed in 37 Sea Zone 3 mech_infantrys placed in French Indo China 2 carriers and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,83 Japanese regular : -0,33 British AA : -1,17 UK_Pacific regular : -0,67 ANZAC regular : -0,33 Russians regular : -1,00 British regular : -0,33
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@aequitas-et-veritas said in L20 BM dawgoneit (L+20) vs AetV (Axis):
It should have been:
And I can’t remember a single bad post or word that came from you here.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Tobruk to Alexandria 2 mech_infantrys moved from Tunisia to Tobruk 1 artillery and 12 infantry moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 8 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Egypt to Persia Combat - Americans Strategic bombing raid in Persia Italians roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 55 Sea Zone Americans attack with 1 destroyer and 8 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 8 fighters in 55 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from Persia to Egypt 8 fighters moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Tobruk Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 6 infantry and 4 mech_infantrys placed in Eastern United States 2 mech_infantrys placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -0.50 Italians AA : -0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Tobruk to Alexandria 2 mech_infantrys moved from Tunisia to Tobruk 1 artillery and 12 infantry moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 8 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Egypt to Persia Combat - Americans Strategic bombing raid in Persia Italians roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 55 Sea Zone Americans attack with 1 destroyer and 8 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 8 fighters in 55 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from Persia to Egypt 8 fighters moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Tobruk Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 6 infantry and 4 mech_infantrys placed in Eastern United States 2 mech_infantrys placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to Tobruk 4 transports moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 3 fighters moved from Union of South Africa to Egypt 1 bomber moved from Egypt to Alexandria Non Combat Move - British Place Units - British 1 armour and 2 fighters placed in Egypt 1 armour and 2 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by British to 71 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,5 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -0.50 Italians AA : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 21 PUs; Italians buy 1 airfield and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Persia to West India Italians take West India from UK_Pacific 2 armour and 1 mech_infantry moved from Caucasus to Rostov 1 fighter moved from Southern Italy to Rostov 2 armour moved from Romania to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Western Ukraine 1 armour owned by the Italians retreated to Bessarabia Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Rostov Italians attack with 2 armour, 1 fighter and 1 mech_infantry Russians defend with 1 artillery and 3 infantry Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 4 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Volgograd 1 infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 submarine placed in 97 Sea Zone 1 airfield placed in Northwest Persia Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -2,00 Russians regular : -2,00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 3 infantry moved from Samara to Russia 4 armour, 5 bombers and 2 fighters moved from Volgograd to Russia 4 fighters and 2 tactical_bombers moved from Northwest Persia to Russia 1 bomber moved from Western Germany to Russia 1 mech_infantry moved from Poland to Novgorod 1 infantry moved from Vyborg to Novgorod 10 armour, 3 infantry and 18 mech_infantrys moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Novgorod Combat - Germans Battle in Russia Germans attack with 4 armour, 3 artilleries, 6 bombers, 6 fighters, 3 infantry and 2 tactical_bombers Russians defend with 6 aaGuns, 1 airfield, 8 artilleries, 1 factory_major and 11 infantry Russians roll AA dice in Russia : 3/14 hits, 2,33 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 4 armour, 3 artilleries, 6 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 : 12/21 hits, 10,83 expected hits Russians roll dice for 6 aaGuns, 8 artilleries and 11 infantry in Russia, round 2 : 4/19 hits, 6,33 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 6 aaGuns owned by the Russians lost in Russia Germans roll dice for 4 armour, 2 artilleries, 6 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 11/17 hits, 9,50 expected hits Russians roll dice for 8 artilleries and 5 infantry in Russia, round 3 : 1/13 hits, 4,33 expected hits 5 infantry owned by the Russians, 6 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans roll dice for 4 armour, 1 artillery, 6 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/16 hits, 9,17 expected hits Russians roll dice for 2 artilleries in Russia, round 4 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 3 artilleries, 3 fighters and 3 infantry Casualties for Russians: 6 aaGuns, 8 artilleries and 11 infantry Battle in Novgorod Germans attack with 10 armour, 1 bomber, 4 infantry and 19 mech_infantrys Russians defend with 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 16 infantry Germans roll dice for 10 armour, 1 bomber, 4 infantry and 19 mech_infantrys in Novgorod, round 2 : 10/34 hits, 9,50 expected hits Russians roll dice for 6 armour, 3 artilleries, 1 fighter and 16 infantry in Novgorod, round 2 : 7/26 hits, 10,00 expected hits 10 infantry owned by the Russians, 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 10 armour, 1 bomber and 16 mech_infantrys in Novgorod, round 3 : 10/27 hits, 8,33 expected hits Russians roll dice for 6 armour, 3 artilleries, 1 fighter and 6 infantry in Novgorod, round 3 : 10/16 hits, 6,67 expected hits 6 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 10 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 10 armour, 1 bomber and 6 mech_infantrys in Novgorod, round 4 : 7/17 hits, 6,67 expected hits Russians roll dice for 5 armour and 1 fighter in Novgorod, round 4 : 3/6 hits, 3,17 expected hits 1 fighter owned by the Russians, 5 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 10 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 30 Casualties for Germans: 4 infantry and 16 mech_infantrys Casualties for Russians: 6 armour, 3 artilleries, 1 fighter and 16 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 mech_infantrys moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 2 aaGuns moved from Samara to Russia 5 bombers moved from Russia to Volgograd 1 bomber moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 aaGun and 4 armour moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Novgorod to Vologda Place Units - Germans 3 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Iraq 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : -5,17 Germans regular : 8,00 Russians AA : 0,67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 1 artillery and 25 infantry moved from Belarus to Smolensk 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans 1 artillery and 1 infantry moved from Karelia to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 2 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 marine moved from India to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Marshall Islands to 25 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Ceylon Battle in Wake Island Battle in Celebes Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 4,17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Ceylon from UK_Pacific, taking Wake Island from Americans, taking Celebes from ANZAC with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Midway from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Yunnan to India 1 armour moved from Szechwan to Kazakhstan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Volgograd to Iraq 3 artilleries moved from Tambov to Russia 1 infantry moved from Vologda to Russia 1 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 artillery moved from Hunan to Yunnan 2 mech_infantrys moved from French Indo China to Burma 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from 25 Sea Zone to Japan 3 armour moved from India to Eastern Persia 1 artillery moved from Sikang to Tsinghai 1 infantry moved from Tsinghai to Sikang Place Units - Japanese 2 submarines placed in 37 Sea Zone 1 carrier placed in 39 Sea Zone 2 infantry placed in India 2 destroyers placed in 36 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -1,83 ANZAC regular : -0,67
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@aequitas-et-veritas G.G. i don’t see a way out
Another? -
@dawgoneit Sure, what side you want to take this time?
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@aequitas-et-veritas Can i try the Allies again? if so what kind of bid would you give me?
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@dawgoneit tell me what you think you need.
I really don’t know. I also had sometimes very good dice in the last game.
We could turn off the Iwo Jima NO and try with 30?
What are your thought?
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@aequitas-et-veritas THE SAME AS LAST GAME. sorry for the caps