simon-allies vs aagamerz13 axis p2v 5.1 rematch

  • '19 '17 '16

    Scramble and Kami SZ6?


  • @simon33 yes scramble. 2 kamis on batt, 2 kamis on cruiser, and 1 on each destroyer

  • '19 '17 '16

    Hold on, I didn’t notice that. Apparently you also have the option to scramble to Korea. Does that change anything?


  • @simon33 im not scrambling to korea


  • @aagamerz13 scramble 1 fighter to sz from japan


  • @aagamerz13 to sz6

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 56 Sea Zone to 132 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
            4 fighters moved from 115 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
            1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 bombers moved from Scotland to Normandy Bordeaux
            1 fighter moved from Eastern United States to 113 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 1,1
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Marianas
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 transports
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 transports in 6 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser, 3 fighters and 4 transports in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    4 transports owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 43
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 transports
            Battle in Korea
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 armour and 1 factory_minor
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Korea, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in 113 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 113 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 1 mech_infantry
                Germans defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun, 2 artilleries and 2 infantry
                    Germans roll AA dice in Normandy Bordeaux : 2/7 hits, 1.17 expected hits
                    2 fighters owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.33 expected hits
                    Germans roll dice for 4 aaGuns, 4 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.00 expected hits
                    2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 2 bombers, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 aaGun, 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 4/6 hits, 2.00 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                1 fighter owned by the Americans and 2 bombers owned by the Americans retreated
                Germans win with 3 artilleries remaining. Battle score for attacker is -34
                Casualties for Americans: 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
                Casualties for Germans: 3 aaGuns and 1 artillery
                Casualties for Italians: 1 aaGun and 2 infantry
            Battle in 132 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 132 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 132 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 carrier moved from 27 Sea Zone to 7 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            2 bombers moved from United Kingdom to Scotland
            1 fighter moved from Western United States to Midway
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 35 Sea Zone to 27 Sea Zone
            1 fighter moved from 113 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier and 5 submarines placed in 11 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Kansu to Inner Mongolia
            3 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Chahar from Japanese, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Norway to 115 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from Finland to Normandy Bordeaux
            1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 artillery and 3 infantry moved from Kenya to Anglo-Egyptian Sudan
            2 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
            1 battleship and 1 cruiser moved from 82 Sea Zone to 83 Sea Zone
            2 destroyers moved from 82 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/5 hits, 1.67 expected hits
                    Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
                Casualties for Italians: 2 artilleries
            Battle in Anglo-Egyptian Sudan
                British attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shan State, round 2 : 2/11 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            11 infantry moved from Eastern India to Burma
            3 aaGuns moved from Burma to Shan State
            1 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 74 Sea Zone to 73 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
            2 fighters moved from Kansu to Russia
            4 fighters and 1 tactical_bomber moved from Finland to Russia
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Southern Persia to Eastern India
            1 artillery and 1 infantry moved from Southern Persia to Iraq
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            3 infantry placed in Southern Persia
            1 destroyer and 1 fighter placed in 113 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : -0.67
    Italians regular : 0.33
    Japanese regular : -1.67
    Germans AA : 0.83
    Germans regular : 4.67
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    Looks like it will cost me 3 USN capital ships to sink 1 IJN one.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
            1 armour moved from Bryansk to Rostov
                  Italians take Kursk from Russians
                  Italians take Rostov from Russians
            1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
    
        Combat - Italians
            Battle in Leningrad
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Leningrad
                Italians win, taking Leningrad from Russians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                British defend with 2 artilleries and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
                    2 artilleries owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 2 artilleries and 2 infantry
    
        Non Combat Move - Italians
            Trigger Leningrad Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed_Italians attached to Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Egypt
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Greece
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 armour placed in Egypt
            3 infantry placed in Southern France
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    Russians regular : 0.33
    British regular : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Okinawa
            1 infantry moved from Paulau to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 18 Sea Zone
            1 infantry moved from 18 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 destroyer moved from 47 Sea Zone to 65 Sea Zone
            2 aaGuns, 1 fighter and 3 infantry moved from New South Wales to Queensland
            2 fighters moved from Caroline Islands to Shan State
            1 infantry moved from Burma to Shan State
            2 infantry moved from Eastern India to Burma
            2 infantry moved from Iraq to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 fighter moved from Northwest Persia to Russia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
            ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
    
        Non Combat Move - French
            1 fighter moved from Finland to Russia
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Stalingrad
            1 armour moved from Bryansk to Penza
                  Germans take Tula from Russians
                  Germans take Penza from Russians
            1 infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 bomber moved from Bryansk to Urals
            2 bombers moved from Bryansk to Stalingrad
            1 fighter and 1 tactical_bomber moved from Bryansk to Stalingrad
            1 mech_infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Bryansk to Tula
    
        Combat - Germans
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Urals causes 0 damage total. 
            Battle in Stalingrad
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 2 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            2 bombers moved from Stalingrad to Bryansk
            1 fighter moved from Stalingrad to Rostov
            1 tactical_bomber moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
            3 fighters moved from Baltic States to Bryansk
            1 aaGun and 3 infantry moved from Germany to Western Germany
            4 bombers moved from Germany to Western Germany
            1 fighter moved from Baltic States to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            3 infantry placed in France
            5 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.67
    Russians AA : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tula
            1 artillery, 1 fighter and 1 infantry moved from Russia to Penza
            1 armour and 3 mech_infantrys moved from Russia to Stalingrad
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Penza
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Penza, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Penza, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Stalingrad
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Stalingrad, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Penza to Russia
            1 fighter and 1 tactical_bomber moved from Tula to Russia
            2 aaGuns, 2 artilleries and 6 infantry moved from Gorky to Russia
            1 infantry moved from Northeast Persia to Turkmenistan
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
            Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tula
            1 artillery, 1 fighter and 1 infantry moved from Russia to Penza
            1 armour and 3 mech_infantrys moved from Russia to Stalingrad
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Penza
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Penza, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Penza, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Stalingrad
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Stalingrad, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Penza to Russia
            1 fighter and 1 tactical_bomber moved from Tula to Russia
            2 aaGuns, 2 artilleries and 6 infantry moved from Gorky to Russia
            1 infantry moved from Northeast Persia to Turkmenistan
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
            Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Manilla to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Paulau
            1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from 36 Sea Zone to New Guinea
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 7 Sea Zone
            2 carriers moved from 36 Sea Zone to 7 Sea Zone
            1 destroyer moved from 132 Sea Zone to 20 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 7 Sea Zone
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Southern Manchuria to 20 Sea Zone
            1 bomber moved from Southern Manchuria to 18 Sea Zone
            1 fighter moved from 36 Sea Zone to 23 Sea Zone
            1 fighter and 3 tactical_bombers moved from Southern Manchuria to Korea
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 bomber moved from Southern Manchuria to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Anhwe to Honan
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble anywhere?

  • '19 '17 '16

    Scramble to 6 from 7.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Manilla to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Paulau
            1 cruiser and 1 marine moved from 36 Sea Zone to 7 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from 36 Sea Zone to New Guinea
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 7 Sea Zone
            2 carriers moved from 36 Sea Zone to 7 Sea Zone
            1 destroyer moved from 132 Sea Zone to 20 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 7 Sea Zone
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Southern Manchuria to 20 Sea Zone
            1 bomber moved from Southern Manchuria to 18 Sea Zone
            1 fighter moved from 36 Sea Zone to 23 Sea Zone
            1 fighter and 3 tactical_bombers moved from Southern Manchuria to Korea
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 bomber moved from Southern Manchuria to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Anhwe to Honan
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Americans scrambles 1 units out of 7 Sea Zone to defend against the attack in 6 Sea Zone
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 18 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Paulau
            Battle in Korea
                Japanese attack with 1 fighter and 3 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 marine
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in Korea, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Korea, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win, taking Paulau from ANZAC with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 artillery, 1 infantry and 1 marine
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in New Guinea
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 marine
                Americans defend with 1 carrier
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 7 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 carrier owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16
                Casualties for Americans: 1 carrier
            Battle in 20 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 2 fighters
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 11
                Casualties for ANZAC: 1 cruiser
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 battleship, 1 fighter and 1 transport
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 fighter and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 18 Sea Zone to Kiangsu
            1 bomber moved from 6 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 fighters moved from 20 Sea Zone to French Indo China
            1 fighter moved from 23 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Korea to 7 Sea Zone
            1 tactical_bomber moved from Korea to 7 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Korea to Japan
            1 tactical_bomber moved from Korea to Kiangsu
            1 fighter moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 armour, 1 fighter and 1 infantry placed in French Indo China
            3 armour placed in Kwangtung
            3 infantry placed in Kiangsu
            4 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.50
    Japanese regular : 3.17
    ANZAC regular : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            3 fighters and 2 tactical_bombers moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            3 fighters moved from Russia to Tambov
            2 fighters moved from Eastern India to Malaya
            2 infantry moved from Shan State to Malaya
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to Holland?


  • @simon33 no scramble

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