scramble in holland ? factor in that i could also include the bombardment
simon-allies vs aagamerz13 axis p2v 5.1 rematch
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 artilleries, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 2 infantry moved from Syria to Iraq Italians take Iraq from British 1 submarine moved from 78 Sea Zone to 73 Sea Zone 1 submarine moved from 82 Sea Zone to 78 Sea Zone 1 submarine moved from 83 Sea Zone to 78 Sea Zone Combat - Italians Italians creates battle in territory 99 Sea Zone Non Combat Move - Italians 1 aaGun moved from Syria to Iraq 1 armour moved from Eastern Poland to Leningrad 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Egypt to Ukraine Place Units - Italians 4 transports placed in 99 Sea Zone Italians undo move 1. 1 transport placed in 83 Sea Zone 2 artilleries placed in Egypt 3 transports placed in 99 Sea Zone 1 artillery placed in Southern Italy 1 infantry placed in Leningrad Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 fighter moved from New South Wales to Queensland 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to Northern Australia 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 transport moved from 59 Sea Zone to 57 Sea Zone 2 infantry moved from Western Australia to 57 Sea Zone 2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 59 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from 59 Sea Zone to Java 4 fighters and 2 infantry moved from Szechwan to Tsinghai 1 infantry moved from Yunnan to Szechwan Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Tobruk to Libya Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 109 PUs; Germans buy 1 armour, 1 carrier, 5 fighters, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 2 mech_infantrys moved from Ukraine to Stalingrad 1 mech_infantry moved from Nenetsia to Kirov Germans take Kirov from Russians 8 bombers moved from Poland to Stalingrad 1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad 2 fighters moved from Ukraine to Stalingrad Combat - Germans Battle in Stalingrad Germans attack with 4 armour, 8 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 5 artilleries and 6 infantry Germans roll dice for 4 armour, 8 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 9/18 hits, 8.83 expected hits Russians roll dice for 5 artilleries and 6 infantry in Stalingrad, round 2 : 3/11 hits, 3.67 expected hits 6 infantry owned by the Russians, 3 artilleries owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Stalingrad Germans roll dice for 3 armour, 8 bombers, 3 fighters and 1 tactical_bomber in Stalingrad, round 3 : 8/15 hits, 7.67 expected hits Russians roll dice for 2 artilleries in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 armour, 8 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 3 armour and 2 mech_infantrys Casualties for Russians: 5 artilleries and 6 infantry Non Combat Move - Germans 2 aaGuns, 26 armour, 4 artilleries, 2 fighters, 16 infantry and 9 mech_infantrys moved from Bryansk to Tula 1 bomber moved from Stalingrad to Tambov 7 bombers moved from Stalingrad to Tambov 2 fighters moved from Stalingrad to Tula 1 fighter and 1 tactical_bomber moved from Stalingrad to Tambov 1 armour moved from Tula to Tambov 1 mech_infantry moved from Tula to Tambov 1 armour and 1 mech_infantry moved from Tula to Tambov 3 infantry moved from Bryansk to Tula 1 mech_infantry moved from Southern Belarus to Tula 3 infantry moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter and 2 infantry placed in United Kingdom 1 carrier and 2 transports placed in 115 Sea Zone 2 fighters placed in 115 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry and 1 tactical_bomber moved from Urals to Northern Sinkiang 1 armour moved from Western Sinkiang to Northern Sinkiang 6 fighters moved from Russia to Stalingrad 1 artillery and 1 infantry moved from Samara to Stalingrad Combat - Russians Battle in Northern Sinkiang Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Sinkiang Russians roll dice for 1 armour and 1 tactical_bomber in Northern Sinkiang, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Stalingrad Russians attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 6 fighters and 1 infantry in Stalingrad, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 armour in Stalingrad, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 6 fighters moved from Stalingrad to Russia 1 armour moved from Western Sinkiang to Tsinghai 1 tactical_bomber moved from Northern Sinkiang to Tsinghai Place Units - Russians 5 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.50 Russians regular : -2.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 4 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Shansi to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Korea to Anhwe 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Iwo Jima 2 tactical_bombers moved from Japan to 20 Sea Zone 1 armour moved from Korea to Amur 5 infantry moved from Korea to Amur 1 fighter moved from 21 Sea Zone to 20 Sea Zone 4 fighters moved from Kwangtung to Kiangsi 5 tactical_bombers moved from Kwangtung to Kiangsi 3 fighters moved from 21 Sea Zone to Kiangsi 1 bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from French Indo China to Kiangsi 1 infantry moved from Korea to Amur 1 infantry moved from Buryatia to Sakha Combat - Japanese Battle in Iwo Jima Battle in Amur Japanese attack with 1 armour and 6 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 6 infantry in Amur, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Japanese win, taking Iwo Jima from Americans, taking Amur from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 8 fighters, 4 infantry and 6 tactical_bombers British defend with 2 aaGuns; Chinese defend with 6 artilleries and 4 infantry British roll AA dice in Kiangsi : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Kiangsi Japanese roll dice for 7 fighters, 4 infantry and 6 tactical_bombers in Kiangsi, round 2 : 9/17 hits, 8.17 expected hits Chinese roll dice for 2 aaGuns, 6 artilleries and 4 infantry in Kiangsi, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British, 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsi Japanese roll dice for 7 fighters, 1 infantry and 6 tactical_bombers in Kiangsi, round 3 : 7/14 hits, 7.67 expected hits Chinese roll dice for 3 artilleries in Kiangsi, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 7 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 2 aaGuns Casualties for Chinese: 6 artilleries and 4 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 armour moved from Northern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsi to French Indo China 2 fighters moved from Kiangsi to French Indo China 3 tactical_bombers moved from Kiangsi to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 3 fighters moved from Kiangsi to 21 Sea Zone 1 tactical_bomber moved from Kiangsi to 21 Sea Zone 1 bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 cruiser moved from 21 Sea Zone to 132 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 transport placed in 21 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 infantry placed in Japan Japanese undo move 3. Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 3 infantry placed in French Indo China Japanese undo move 4. 1 infantry placed in Japan 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : 1.67 British AA : 0.00 Russians regular : 0.67
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 24 Sea Zone to 7 Sea Zone 8 fighters moved from 24 Sea Zone to 21 Sea Zone 3 bombers and 1 fighter moved from Tsinghai to 21 Sea Zone 4 submarines moved from 38 Sea Zone to 21 Sea Zone 1 cruiser and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 39 Sea Zone to 132 Sea Zone EDIT: 3 fighters moved from 38 Sea Zone to 21 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 fighter moved from 38 Sea Zone to 132 Sea Zone EDIT: 1 submarine moved from 122 Sea Zone to 126 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 132 Sea Zone Americans attack with 1 cruiser, 2 destroyers and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 132 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in 21 Sea Zone Americans attack with 3 bombers, 12 fighters and 4 submarines Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 1.17
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3 hits. SZ21. OOL?
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@simon33 max defense
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Sorry, should have rolled the other dice. I will assume max d still applies.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 24 Sea Zone to 7 Sea Zone 8 fighters moved from 24 Sea Zone to 21 Sea Zone 3 bombers and 1 fighter moved from Tsinghai to 21 Sea Zone 4 submarines moved from 38 Sea Zone to 21 Sea Zone 1 cruiser and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 39 Sea Zone to 132 Sea Zone EDIT: 3 fighters moved from 38 Sea Zone to 21 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 fighter moved from 38 Sea Zone to 132 Sea Zone EDIT: 1 submarine moved from 122 Sea Zone to 126 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 132 Sea Zone Americans attack with 1 cruiser, 2 destroyers and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 132 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in 21 Sea Zone Americans attack with 3 bombers, 12 fighters and 4 submarines Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 3 bombers and 12 fighters in 21 Sea Zone, round 2 : 8/15 hits, 7.50 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 7/15 hits, 7.33 expected hits 4 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 bombers and 9 fighters in 21 Sea Zone, round 3 : 6/12 hits, 6.00 expected hits Japanese roll dice for 2 battleships, 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 3 : 4/10 hits, 6.33 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 4 fighters owned by the Americans lost in 21 Sea Zone Americans roll dice for 3 bombers and 5 fighters in 21 Sea Zone, round 4 : 6/8 hits, 4.00 expected hits Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 21 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 2 transports owned by the Japanese, 2 battleships owned by the Japanese and 3 fighters owned by the Americans lost in 21 Sea Zone Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 76 Casualties for Americans: 10 fighters and 4 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports Non Combat Move - Americans 1 submarine moved from 9 Sea Zone to 5 Sea Zone 3 bombers moved from 21 Sea Zone to Marianas 9 submarines moved from 24 Sea Zone to 7 Sea Zone 4 carriers and 4 destroyers moved from 24 Sea Zone to 22 Sea Zone 2 fighters moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from 132 Sea Zone to 22 Sea Zone 2 carriers moved from 38 Sea Zone to 44 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 60 Sea Zone to 38 Sea Zone 1 fighter moved from Iceland to 126 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from British Columbia to Alaska 1 artillery moved from Siberia to Soviet Far East 2 transports moved from 104 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Quebec 1 fighter and 4 tactical_bombers moved from Eastern United States to 122 Sea Zone 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 122 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 122 Sea Zone to Scotland 1 fighter moved from 122 Sea Zone to Scotland Place Units - Americans 1 destroyer and 5 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Tsinghai to Yunnan 1 artillery moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia Combat - Chinese Chinese creates battle in territory Shansi Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 126 Sea Zone to 122 Sea Zone 9 artilleries and 10 infantry moved from Southern Caucasus to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 bomber moved from Eastern India to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 2 fighters moved from 38 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in Borneo Battle in 78 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 78 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 submarines in 78 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 78 Sea Zone British roll dice for 1 bomber and 1 destroyer in 78 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 78 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 78 Sea Zone British win, taking Borneo from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Shan State British attack with 4 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier moved from 38 Sea Zone to 44 Sea Zone 4 fighters moved from Shan State to 44 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone 1 carrier and 1 fighter moved from 44 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Burma to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 artillery and 1 infantry moved from Southern Persia to Northeast Persia 1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 bomber moved from 78 Sea Zone to Belgian Congo 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 38 Sea Zone 1 destroyer moved from 60 Sea Zone to 40 Sea Zone 3 fighters moved from 122 Sea Zone to Scotland Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 5.83 Italians regular : -0.50 Japanese regular : -0.17 British regular : 1.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 artillery moved from Iraq to Southern Persia Italians take Southern Persia from British 1 submarine moved from 73 Sea Zone to 78 Sea Zone 2 fighters moved from Egypt to 78 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British Combat - Italians Battle in 78 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 78 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Iraq to Southern Persia 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to Southern Italy 2 fighters moved from 78 Sea Zone to Egypt 1 armour moved from Leningrad to Nenetsia Place Units - Italians 3 armour placed in Egypt 2 infantry placed in Leningrad 2 infantry placed in Southern France 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 26 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 59 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Java to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 carrier and 2 fighters moved from 38 Sea Zone to 44 Sea Zone 1 carrier and 2 fighters moved from 38 Sea Zone to 132 Sea Zone EDIT: 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 infantry moved from Tsinghai to Inner Mongolia 4 fighters moved from Tsinghai to Northern Caucasus 1 fighter moved from Queensland to Guam 1 fighter moved from New South Wales to Queensland 2 submarines moved from 64 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea Place Units - ANZAC 1 carrier placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 7 fighters; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Tambov to Stalingrad 2 mech_infantrys moved from Tambov to Stalingrad 1 infantry moved from Tula to Penza Germans take Penza from Russians 24 armour and 8 mech_infantrys moved from Tula to Stalingrad 1 armour and 2 mech_infantrys moved from Ukraine to Stalingrad 8 bombers moved from Tambov to Germany 4 fighters moved from Tula to Poland 1 fighter and 1 tactical_bomber moved from Tambov to Eastern Poland 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 111 Sea Zone 1 carrier moved from 115 Sea Zone to 111 Sea Zone 1 submarine moved from 115 Sea Zone to 111 Sea Zone 4 fighters moved from 115 Sea Zone to United Kingdom 1 carrier moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Kirov to Komi Germans take Komi from Russians Combat - Germans Battle in Stalingrad Germans attack with 27 armour and 12 mech_infantrys Russians defend with 1 artillery Germans roll dice for 27 armour and 12 mech_infantrys in Stalingrad, round 2 : 13/39 hits, 17.50 expected hits Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 27 armour and 12 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 fighters moved from Western Germany to United Kingdom 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom Place Units - Germans 1 carrier placed in 113 Sea Zone 3 fighters placed in United Kingdom 2 fighters placed in Western Germany 2 fighters placed in France Turn Complete - Germans Germans collect 67 PUs; end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -4.50
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@aagamerz13 reminder: Europe axis has 8 vcs. if Europe axis still has 8 germanys next turn europe axis wins.
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Why, why, why?
I could easily have built a bunch of infantry in London and then probably won. I might need to reconsider my starting moves in the Med though.
GG, I’ll post. Let me know if you want to go again.
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@simon33 Hey gg. yes Uk was spread a little thin. We can play again soon.