you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
simon-allies vs aagamerz13 axis p2v 5.1 rematch
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Oh you have to be joking. First Szechwan, now Norway!
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@simon33 i needed that after losing fleet lol
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 marine moved from 45 Sea Zone to Celebes 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 2 infantry moved from Fukien to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Kweichow to Szechwan 2 bombers moved from Kwangsi to Szechwan 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 2 fighters moved from 132 Sea Zone to Davao Combat - Japanese Battle in Java Battle in Dutch New Guinea Battle in Sumatra Battle in Guam Battle in Celebes Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Davao, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -0.50 UK_Pacific regular : 0.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 marine moved from 45 Sea Zone to Celebes 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 2 infantry moved from Fukien to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Kweichow to Szechwan 2 bombers moved from Kwangsi to Szechwan 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 2 fighters moved from 132 Sea Zone to Davao Combat - Japanese Battle in Java Battle in Dutch New Guinea Battle in Sumatra Battle in Guam Battle in Celebes Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Davao, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Dutch New Guinea: 2 infantry EDIT: Changing ownership of Dutch New Guinea from Japanese to Dutch EDIT: Turning off Edit Mode 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 1 mech_infantry moved from Hopei to Jehol 2 artilleries and 2 infantry moved from Hopei to Tsinghai 1 infantry moved from Honan to Tsinghai 1 artillery moved from Shansi to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Hopei 1 infantry moved from Yunnan to Kweichow 3 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu 2 bombers moved from Szechwan to French Indo China 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from Davao to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 carriers moved from 132 Sea Zone to 38 Sea Zone 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 2 destroyers moved from 132 Sea Zone to 38 Sea Zone 2 battleships moved from 132 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to French Indo China 1 tactical_bomber moved from Kwangsi to Kiangsu Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 infantry EDIT: Turning off Edit Mode 2 transports placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu 1 factory_minor placed in French Indo China 2 infantry placed in Korea Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -0.50 UK_Pacific regular : 0.00
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For the record, all 4 US fighters are on UK CVs in SZ93
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 armour moved from Gibraltar to 93 Sea Zone 1 armour and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 cruiser moved from 93 Sea Zone to 115 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 fighter moved from United Kingdom to 128 Sea Zone 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 tactical_bomber moved from Scotland to 115 Sea Zone 1 bomber and 1 fighter moved from Finland to 115 Sea Zone 2 fighters moved from Finland to Norway EDIT: 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Belgian Congo to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from Anglo-Egyptian Sudan to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Anglo-Egyptian Sudan to Tanganyika Territory British take Kenya from Italians 1 carrier and 2 fighters moved from 93 Sea Zone to 115 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble SZ115?
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@simon33 no scramble
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 fighter and 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 40 Sea Zone to 132 Sea Zone 1 fighter moved from 55 Sea Zone to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands Combat - Americans Battle in 132 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 56 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 56 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 cruiser moved from 55 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Marshall Islands to Wake Island 2 fighters moved from Eastern United States to 105 Sea Zone 4 fighters moved from 105 Sea Zone to 93 Sea Zone 1 carrier moved from 105 Sea Zone to 106 Sea Zone 1 carrier moved from 106 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 2 bombers moved from Eastern United States to Scotland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 marine moved from 35 Sea Zone to Caroline Islands Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,4,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 9 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Burma to Tsinghai Combat - Chinese Chinese creates battle in territory Kiangsi Chinese creates battle in territory Hunan Battle in Tsinghai Chinese attack with 1 fighter and 9 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Tsinghai, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 3 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 4 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 4 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 5 : 1/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 5 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 6 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 7 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Kiangsi from Japanese, taking Hunan from Japanese, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 armour moved from Gibraltar to 93 Sea Zone 1 armour and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 cruiser moved from 93 Sea Zone to 115 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 fighter moved from United Kingdom to 128 Sea Zone 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 tactical_bomber moved from Scotland to 115 Sea Zone 1 bomber and 1 fighter moved from Finland to 115 Sea Zone 2 fighters moved from Finland to Norway EDIT: 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Belgian Congo to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from Anglo-Egyptian Sudan to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Anglo-Egyptian Sudan to Tanganyika Territory British take Kenya from Italians 1 carrier and 2 fighters moved from 93 Sea Zone to 115 Sea Zone Combat - British Battle in Norway British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 4 infantry British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 4 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tanganyika Territory British attack with 2 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 128 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland 2 fighters moved from Norway to Finland 1 fighter moved from 128 Sea Zone to Finland 1 carrier and 1 fighter moved from 93 Sea Zone to 115 Sea Zone EDIT: 1 fighter moved from 93 Sea Zone to 115 Sea Zone 1 infantry moved from Ethiopia to Kenya 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya 1 infantry moved from Belgian Congo to Kenya 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to Kansu 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from Burma to Eastern India 1 artillery moved from Eastern India to Burma Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Southern Persia 1 carrier placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,3 British collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 0.33 Italians regular : 0.67 Japanese regular : -2.33 Germans regular : -0.50 British regular : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 battleship, 2 cruisers and 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 armour moved from Southern Belarus to Bryansk Italians take Bryansk from Russians 1 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 battleship in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Baltic States Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Southern Italy to Egypt 1 bomber and 1 fighter moved from Yugoslavia to Southern Italy Place Units - Italians 1 factory_minor placed in Egypt 3 infantry placed in Southern Italy 1 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Neutral_Allies regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from Queensland to 47 Sea Zone Combat - ANZAC Battle in Paulau Battle in 47 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win, taking Paulau from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 47 Sea Zone to Caroline Islands 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from Eastern India to Northwest Persia 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Leningrad Germans take Leningrad from Russians 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Belarus to Northern Belarus 2 bombers moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia 1 fighter moved from Eastern Poland to Russia 1 tactical_bomber moved from Southern Belarus to Ukraine 4 fighters moved from Western Germany to Northern Belarus Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@aagamerz13 intercept?
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No intercept. Please please hit mr gunners!
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@simon33 bombers got through, lol
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Leningrad Germans take Leningrad from Russians 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Belarus to Northern Belarus 2 bombers moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia 1 fighter moved from Eastern Poland to Russia 1 tactical_bomber moved from Southern Belarus to Ukraine 4 fighters moved from Western Germany to Northern Belarus Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,8,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Ukraine Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Northern Belarus, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 aaGuns, 3 armour, 5 artilleries, 17 infantry, 1 mech_infantry and 2 tactical_bombers moved from Southern Belarus to Bryansk 1 tactical_bomber moved from Ukraine to Western Ukraine 3 bombers moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 infantry moved from Bulgaria to Albania 4 fighters moved from Northern Belarus to Baltic States 3 infantry moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 mech_infantry moved from Eastern Poland to Germany 16 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 submarine moved from 116 Sea Zone to 115 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 4 bombers placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.83 Russians AA : -0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 20x factory_major; Remaining resources: 37 PUs; Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 artilleries and 15 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 1 artillery and 1 infantry moved from Vologda to Leningrad 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone Combat - Russians Battle in Leningrad Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 116 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Russians roll dice for 1 cruiser in 116 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 116 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 116 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 116 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Korea Russians attack with 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry in Korea, round 2 : 6/23 hits, 6.33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 2 mech_infantrys moved from Stalingrad to Russia 1 armour and 1 mech_infantry moved from Gorky to Russia 2 aaGuns, 2 artilleries and 6 infantry moved from Vologda to Gorky 1 artillery and 12 infantry moved from Tula to Russia 1 submarine moved from 126 Sea Zone to 112 Sea Zone Place Units - Russians 2 infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Russians collect 38 PUs (5 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 Russians regular : -1.67
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I can remember thinking that it would be worth putting in allied fighters to stop the bombing, then forgot all about it. Ah well, I think I have enough this time.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from Kiangsu to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Jehol to Korea 1 artillery and 6 infantry moved from Southern Manchuria to Korea 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from Davao to Manilla 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 carrier and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Honan to Anhwe 1 infantry moved from Anhwe to Honan 1 infantry moved from Szechwan to Hunan 2 fighters and 2 tactical_bombers moved from Kiangsu to Korea 2 fighters and 2 tactical_bombers moved from Kiangsu to Korea 2 bombers moved from French Indo China to Korea 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 36 Sea Zone 2 battleships moved from 38 Sea Zone to 37 Sea Zone 2 battleships moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to 132 Sea Zone 1 fighter moved from French Indo China to Manilla Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for French: 1 destroyer Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Manilla Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 132 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 132 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 132 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Korea Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 1 armour, 6 artilleries, 1 factory_minor, 14 infantry and 1 mech_infantry Russians roll AA dice in Korea : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Korea, round 2 : 8/26 hits, 9.50 expected hits Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry in Korea, round 2 : 10/22 hits, 7.67 expected hits 10 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Korea, round 3 : 8/16 hits, 7.83 expected hits Russians roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Korea, round 3 : 4/16 hits, 5.67 expected hits 2 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Korea Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Korea, round 4 : 8/12 hits, 6.50 expected hits Russians roll dice for 1 armour, 6 artilleries and 1 mech_infantry in Korea, round 4 : 2/8 hits, 3.00 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 6 artilleries owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 2 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Korea to Southern Manchuria 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 20 Sea Zone 2 carriers moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from Dutch New Guinea to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from Kiangsi to Kiangsu 1 fighter moved from Hunan to French Indo China 1 fighter moved from Manilla to 36 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to French Indo China 1 tactical_bomber moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Hunan to Kwangtung 2 fighters moved from Korea to 6 Sea Zone 3 tactical_bombers moved from Korea to Southern Manchuria 2 fighters moved from Korea to Southern Manchuria Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 French regular : 0.67 Japanese regular : 2.17 ANZAC regular : -0.33 Russians regular : -0.33 Russians AA : -1.00
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 56 Sea Zone to 132 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 4 fighters moved from 115 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 bombers moved from Scotland to Normandy Bordeaux 1 fighter moved from Eastern United States to 113 Sea Zone Combat - Americans
Combat Hit Differential Summary :