PTV first game Surfer (X) vs. Jack (L+12)


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Queensland
            1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Syria to Trans-Jordan
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery and 1 infantry
                Italians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the French lost in Southern France
                1 artillery owned by the French retreated to Normandy Bordeaux
                Italians win with 1 armour remaining. Battle score for attacker is 2
                Casualties for French: 1 infantry
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    French regular : 0.33
    

    Savegame



  • @luckysocks6969 um. Why did you declare war on Japan with ANZAC? You didn’t attack. It frees up the Japanese to act without the US.


  • Ok, I see you’re correct.
    ANZAC gets extra money for being at war so I did it and I was thinking your fleet is blocked because you can’t go through the American destroyer yet I see now that’s incorrect. Japan can occupy the same SZ as America since Japan & America are currently neutral. My bad, to correct how about you just edit the ANZAC destroyer from SZ 65 to SZ 55?

  • 2024 2023 '22 '21 '20

    If you want I will, but I would suggest you void the war declaration.

    I could eliminate Australia by Turn 3–before the US can even enter the war. Turn 4 I build forces to stop US at Queensland, and you have one less friend.
    Or I can go full throttle against India, because I’ll never have to protect my back. --thinking about it that is probably what I would do.

    I’ll make my German turn, and you can adjust the ANZAC to do pick one of those 2 options as they don’t affect the Germans much.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            2 bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
            3 artilleries moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from France to Holland Belgium
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble?

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            2 bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
            3 artilleries moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from France to Holland Belgium
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 9/10 hits, 5.50 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 4 fighters owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
                    British roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 69
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 113 Sea Zone to Western Germany
            2 infantry moved from Norway to Finland
            1 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
            2 artilleries, 6 infantry and 3 mech_infantrys moved from Austria to Slovakia Hungary
            1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
            5 armour moved from France to Germany
            1 submarine moved from 109 Sea Zone to 106 Sea Zone
            3 armour and 2 mech_infantrys moved from Yugoslavia to Romania
            1 aaGun moved from Western Germany to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
            1 infantry placed in France
            1 artillery and 3 infantry placed in Western Germany
            1 fighter placed in Western Germany
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : 3.50
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Russians buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Ukraine to Bessarabia
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            4 infantry moved from Leningrad to Northern Belarus
            3 artilleries moved from Leningrad to Northern Belarus
            1 aaGun moved from Leningrad to Northern Belarus
            2 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            2 aaGuns and 11 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Leningrad
            3 infantry and 1 tactical_bomber placed in Russia
            2 infantry placed in Siberia
            Russians undo move 2.
            Russians undo move 2.
            1 artillery, 1 infantry and 1 tactical_bomber placed in Leningrad
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Ughh, your navy rolled pretty well; that’s annoying. As for Australia, let’s go with the War and see what happens. I moved the destroyer.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 marine moved from Japan to 7 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            2 bombers moved from Kwangsi to Malaya
            1 artillery moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Kwangsi to Kwangtung
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Yea. I had a heavy chance to win, but the Naval battle went way in my favor.

    Scramble?


  • No scramble

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 marine moved from Japan to 7 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            2 bombers moved from Kwangsi to Malaya
            1 artillery moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Celebes
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
            2 carriers moved from 35 Sea Zone to 43 Sea Zone
            1 battleship moved from 35 Sea Zone to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from Malaya to 38 Sea Zone
            1 fighter moved from 37 Sea Zone to 38 Sea Zone
            2 bombers moved from Malaya to Hainan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Hopei
            1 artillery and 3 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shansi to Hopei
            1 artillery moved from Jehol to Chahar
            1 aaGun and 7 infantry moved from Northern Manchuria to Southern Manchuria
            2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            2 fighters moved from 35 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 37 Sea Zone to Hunan
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 carrier and 3 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.17
    ANZAC regular : -0.33
    UK_Pacific regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 24 Sea Zone to 27 Sea Zone
            1 fighter moved from Guam to Wake Island
            1 destroyer moved from 55 Sea Zone to 49 Sea Zone
            1 bomber moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 bomber placed in Western United States
            2 transports placed in 104 Sea Zone
            1 carrier and 1 fighter placed in 104 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Yunnan to Szechwan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 24 Sea Zone to 27 Sea Zone
            1 fighter moved from Guam to Wake Island
            1 destroyer moved from 55 Sea Zone to 49 Sea Zone
            1 bomber moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 bomber placed in Western United States
            2 transports placed in 104 Sea Zone
            1 carrier and 1 fighter placed in 104 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Yunnan to Szechwan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Iraq
            1 infantry moved from Southern Persia to Iraq
            1 infantry moved from Southern Persia to Iraq
            1 artillery moved from Ethiopia to 78 Sea Zone
            1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Iraq
            1 fighter moved from 83 Sea Zone to Iraq
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone
            1 cruiser moved from 78 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 0/4 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 1/4 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 carrier moved from 83 Sea Zone to 82 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
    
        Place Units - British
            2 fighters and 5 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
            British undo move 2.
            1 infantry placed in United Kingdom
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.00
    Neutral_Axis regular : 0.33
    British regular : -4.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Greece to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from 94 Sea Zone to Morocco
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 battleship moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery and 3 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Morocco
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Morocco
                Italians attack with 1 armour, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Libya
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 tactical_bomber moved from Southern Italy to Tobruk
            1 armour moved from Southern France to Yugoslavia
            1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            3 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone
            1 cruiser moved from 65 Sea Zone to 27 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 87 Sea Zone to Brazil
                  ANZAC take Brazil from Neutral_Allies
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone
            1 cruiser moved from 65 Sea Zone to 27 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 87 Sea Zone to Brazil
                  ANZAC take Brazil from Neutral_Allies
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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