Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
PTV first game Surfer (X) vs. Jack (L+12)
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to Queensland 1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 infantry moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Italians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the French lost in Southern France 1 artillery owned by the French retreated to Normandy Bordeaux Italians win with 1 armour remaining. Battle score for attacker is 2 Casualties for French: 1 infantry Casualties for Italians: 1 aaGun Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.50 French regular : 0.33
-
-
@luckysocks6969 um. Why did you declare war on Japan with ANZAC? You didn’t attack. It frees up the Japanese to act without the US.
-
Ok, I see you’re correct.
ANZAC gets extra money for being at war so I did it and I was thinking your fleet is blocked because you can’t go through the American destroyer yet I see now that’s incorrect. Japan can occupy the same SZ as America since Japan & America are currently neutral. My bad, to correct how about you just edit the ANZAC destroyer from SZ 65 to SZ 55? -
If you want I will, but I would suggest you void the war declaration.
I could eliminate Australia by Turn 3–before the US can even enter the war. Turn 4 I build forces to stop US at Queensland, and you have one less friend.
Or I can go full throttle against India, because I’ll never have to protect my back. --thinking about it that is probably what I would do.I’ll make my German turn, and you can adjust the ANZAC to do pick one of those 2 options as they don’t affect the Germans much.
-
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 3 artilleries moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from France to Holland Belgium Combat - Germans
Combat Hit Differential Summary :
-
Scramble?
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 3 artilleries moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from France to Holland Belgium Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 9/10 hits, 5.50 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 4 fighters owned by the British and 1 carrier owned by the British lost in 113 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits British roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 69 Casualties for Germans: 3 fighters and 1 tactical_bomber Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport Battle in Normandy Bordeaux Germans attack with 3 artilleries French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from 113 Sea Zone to Western Germany 2 infantry moved from Norway to Finland 1 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania 2 artilleries, 6 infantry and 3 mech_infantrys moved from Austria to Slovakia Hungary 1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland 5 armour moved from France to Germany 1 submarine moved from 109 Sea Zone to 106 Sea Zone 3 armour and 2 mech_infantrys moved from Yugoslavia to Romania 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone 1 infantry placed in France 1 artillery and 3 infantry placed in Western Germany 1 fighter placed in Western Germany 2 armour placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 3.50 British regular : 0.00
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Russians buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Ukraine to Bessarabia 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 4 infantry moved from Leningrad to Northern Belarus 3 artilleries moved from Leningrad to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 2 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 aaGuns and 11 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Leningrad 3 infantry and 1 tactical_bomber placed in Russia 2 infantry placed in Siberia Russians undo move 2. Russians undo move 2. 1 artillery, 1 infantry and 1 tactical_bomber placed in Leningrad 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
-
Ughh, your navy rolled pretty well; that’s annoying. As for Australia, let’s go with the War and see what happens. I moved the destroyer.
-
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 marine moved from Japan to 7 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 battleship moved from 37 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 bombers moved from Kwangsi to Malaya 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangsi to Kwangtung Combat - Japanese
Combat Hit Differential Summary :
-
Yea. I had a heavy chance to win, but the Naval battle went way in my favor.
Scramble?
-
No scramble
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 marine moved from Japan to 7 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 battleship moved from 37 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 bombers moved from Kwangsi to Malaya 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2.83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 2 carriers moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 2 bombers moved from Malaya to Hainan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hopei 1 artillery and 3 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shansi to Hopei 1 artillery moved from Jehol to Chahar 1 aaGun and 7 infantry moved from Northern Manchuria to Southern Manchuria 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from 35 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 cruiser and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 37 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Japan to Kiangsu Place Units - Japanese 3 infantry placed in Kiangsu 1 carrier and 3 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 3.17 ANZAC regular : -0.33 UK_Pacific regular : 1.67
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Guam to Wake Island 1 destroyer moved from 55 Sea Zone to 49 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 bomber placed in Western United States 2 transports placed in 104 Sea Zone 1 carrier and 1 fighter placed in 104 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Tsinghai to Szechwan 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.00
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Guam to Wake Island 1 destroyer moved from 55 Sea Zone to 49 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 bomber placed in Western United States 2 transports placed in 104 Sea Zone 1 carrier and 1 fighter placed in 104 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Tsinghai to Szechwan 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Iraq 1 infantry moved from Southern Persia to Iraq 1 infantry moved from Southern Persia to Iraq 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 fighter moved from 83 Sea Zone to Iraq 2 infantry moved from Rhodesia to Tanganyika Territory 1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 0/4 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 1/4 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier moved from 83 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan Place Units - British 2 fighters and 5 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa British undo move 2. 1 infantry placed in United Kingdom 1 artillery placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.00 Neutral_Axis regular : 0.33 British regular : -4.17
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Morocco 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 battleship moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 3 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Libya 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 tactical_bomber moved from Southern Italy to Tobruk 1 armour moved from Southern France to Yugoslavia 1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 99 Sea Zone 3 infantry placed in Southern Italy Italians undo move 2. 3 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.83
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone 1 cruiser moved from 65 Sea Zone to 27 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 87 Sea Zone to Brazil ANZAC take Brazil from Neutral_Allies Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone 1 cruiser moved from 65 Sea Zone to 27 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 87 Sea Zone to Brazil ANZAC take Brazil from Neutral_Allies Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :