@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)
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You’ve been a gracious opponent, good cap. Maybe more so than me. I’m fine with you switching out the tank for a fighter but the allies have had mostly a tough run of luck this game until france and now china. Please forgive me if I’m not into redoing the Changhai battle over with your tank.
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Sounds legit. =) just edit out the tank and the fighter would have had to land in Sikang (only 1 movement remaining)
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@Colonel_Sanders I think you misinterpreted my “redo” in relation to the battle. I meant “redo” as regards to a fresh game.
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that’s my bad… I should have been more clear
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well once again the program froze on me- during noncombat move calculations. sorry- it should be pretty believable hopefully that i spent all my money on ground units…
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Non Combat Move - British 3 artilleries moved from United Kingdom to 7 Sea Zone 4 infantry moved from United Kingdom to 7 Sea Zone 3 artilleries and 4 infantry moved from 7 Sea Zone to France 2 fighters moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from Eastern Ukraine to France 4 armour moved from Belgian Congo to Union of South Africa 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Belgian Congo to Rhodesia 1 aaGun moved from Persia to Caucasus 1 artillery and 2 infantry moved from Persia to Kazakh S.S.R. 1 fighter moved from French Equatorial Africa to 28 Sea Zone 1 fighter moved from 28 Sea Zone to Union of South Africa 1 infantry moved from Midway to 57 Sea Zone 1 artillery moved from Midway to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 destroyer moved from 57 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands Place Units - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Ningxia: 1 armour EDIT: Adding units owned by Japanese to Sikang: 1 fighter EDIT: Changing unit bombing damage for these Germans owned units to: factory = 7 EDIT: Turning off Edit Mode 1 armour and 7 infantry placed in United Kingdom 2 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Egypt to Bulgaria Romania 2 infantry moved from Poland to Bulgaria Romania 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from British 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo Italians take Belgian Congo from British 1 artillery and 6 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 6 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 6 infantry in Trans-Jordan, round 2 : 0/7 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 6 infantry in Trans-Jordan, round 3 : 1/7 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bulgaria Romania Italians attack with 1 fighter and 2 infantry Russians defend with 1 armour Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Italians 1 fighter moved from Bulgaria Romania to Balkans 1 armour moved from Poland to Germany 2 infantry moved from Germany to Balkans Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 Russians regular : 0.50 British regular : -0.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 submarine moved from 46 Sea Zone to 38 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 38 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 38 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 38 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 3 destroyers moved from 57 Sea Zone to 46 Sea Zone 1 submarine moved from 57 Sea Zone to 46 Sea Zone 1 submarine moved from 64 Sea Zone to 53 Sea Zone 1 carrier moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from Eastern Canada to 9 Sea Zone 1 aaGun moved from Eastern Canada to 9 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to United Kingdom 1 aaGun moved from 7 Sea Zone to United Kingdom 2 transports moved from 7 Sea Zone to 6 Sea Zone 2 artilleries moved from Norway to 6 Sea Zone 2 infantry moved from Norway to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 2 artilleries moved from 7 Sea Zone to France 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 carrier moved from 10 Sea Zone to 9 Sea Zone 2 fighters moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 56 Sea Zone to 9 Sea Zone Place Units - Americans 2 armour and 1 infantry placed in Norway 2 armour, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 21 PUs; 0 techTokens; Germans buy 4 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to Baltic States 2 fighters moved from Germany to Baltic States 1 infantry moved from Germany to Northwestern Europe 2 fighters moved from Germany to Northwestern Europe 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom Americans roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Northwestern Europe Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Baltic States Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Northwestern Europe to Germany 1 bomber moved from United Kingdom to Germany 2 fighters moved from Baltic States to Germany 1 armour moved from Germany to Italy 3 artilleries and 17 infantry moved from Poland to Germany Place Units - Germans 4 armour placed in Germany Turn Complete - Germans Germans collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : -0.33 Germans regular : -0.50 British regular : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour moved from Eastern Ukraine to Baltic States 1 infantry moved from East Poland to Baltic States 10 artilleries and 19 infantry moved from East Poland to Poland 3 armour moved from Eastern Ukraine to Poland Combat - Russians Battle in Baltic States Russians attack with 2 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 3 armour, 10 artilleries and 19 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 10 artilleries and 19 infantry in Poland, round 2 : 6/32 hits, 9.67 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 3 armour, 10 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from East Poland to Poland 2 armour moved from Caucasus to East Poland 2 armour moved from Caucasus to Ukraine 1 infantry moved from Kazakh S.S.R. to Russia 2 infantry moved from Persia to Caucasus 8 infantry moved from Persia to Kazakh S.S.R. 1 submarine moved from 13 Sea Zone to 12 Sea Zone Place Units - Russians 1 armour placed in Caucasus 6 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -3.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 armour and 2 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone 1 infantry moved from Italian Africa to 34 Sea Zone 2 armour, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 34 Sea Zone to 28 Sea Zone 2 armour and 4 infantry moved from 28 Sea Zone to Union of South Africa 2 infantry moved from French Madagascar to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Union of South Africa 1 fighter moved from 34 Sea Zone to Union of South Africa 1 fighter moved from Anglo-Egypt Sudan to Union of South Africa 1 artillery and 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Rhodesia 2 bombers moved from Sikang to Russia 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 infantry moved from India to Persia Japanese take Persia from British Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in Union of South Africa Japanese attack with 2 armour, 2 fighters and 6 infantry British defend with 4 armour, 1 factory, 1 fighter and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 armour, 2 fighters and 6 infantry in Union of South Africa, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 4 armour, 1 fighter and 3 infantry in Union of South Africa, round 2 : 3/8 hits, 3.67 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the British and 1 armour owned by the British lost in Union of South Africa Japanese roll dice for 2 armour, 2 fighters and 3 infantry in Union of South Africa, round 3 : 4/7 hits, 2.50 expected hits British roll dice for 3 armour and 1 fighter in Union of South Africa, round 3 : 1/4 hits, 2.17 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the British and 3 armour owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 27 Casualties for Japanese: 4 infantry Casualties for British: 4 armour, 1 fighter and 3 infantry Battle in Rhodesia Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Rhodesia Japanese win, taking Rhodesia from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Russia to India 1 carrier moved from 34 Sea Zone to 28 Sea Zone 2 fighters moved from Union of South Africa to 28 Sea Zone 2 armour moved from Stanovoj Chrebet to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 3 infantry moved from Manchuria to Suiyuan 1 infantry moved from Ningxia to Chinghai 2 armour and 2 infantry moved from East Indies to 38 Sea Zone 2 armour, 1 carrier, 2 infantry and 2 transports moved from 38 Sea Zone to 34 Sea Zone 2 armour and 2 infantry moved from 34 Sea Zone to Persia 1 artillery and 8 infantry moved from India to Persia 1 fighter moved from Yunnan to 34 Sea Zone 1 fighter moved from Yunnan to 34 Sea Zone 1 fighter moved from Yunnan to India 1 fighter moved from Sikang to India 2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 fighter moved from 38 Sea Zone to 51 Sea Zone 1 destroyer moved from 38 Sea Zone to 51 Sea Zone Place Units - Japanese 1 factory placed in India 1 armour and 1 infantry placed in East Indies 3 armour placed in Manchuria 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 British regular : -1.50 Russians AA : 0.67
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British repair damage of 3x factory; Remaining resources: 25 PUs; 0 techTokens; British buy 5 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Australia British take Australia from Japanese 1 destroyer moved from 46 Sea Zone to 47 Sea Zone 1 destroyer moved from 47 Sea Zone to 41 Sea Zone 1 bomber moved from France to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Non Combat Move - British 1 bomber moved from Germany to France 1 infantry moved from France to Northwestern Europe 1 armour moved from United Kingdom to 7 Sea Zone 7 infantry moved from United Kingdom to 7 Sea Zone 7 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France Place Units - British 5 armour placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from Balkans to Northwestern Europe 1 armour moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from French West Africa to French Equatorial Africa Combat - Italians Battle in Northwestern Europe Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to Italy 1 armour moved from Germany to Italy 1 infantry moved from Balkans to Italy 1 infantry moved from Bulgaria Romania to Balkans 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 artillery and 6 infantry moved from Trans-Jordan to Persia Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 infantry moved from Eastern Canada to 9 Sea Zone 1 fighter moved from 9 Sea Zone to France 1 carrier, 2 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 fighter moved from Eastern United States to 7 Sea Zone 2 armour and 2 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 armour moved from Norway to 6 Sea Zone 1 infantry moved from Norway to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 submarine moved from 53 Sea Zone to 58 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 46 Sea Zone to 41 Sea Zone Place Units - Americans 1 armour, 1 bomber and 1 infantry placed in Norway 1 armour, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 18 PUs; 0 techTokens; Germans buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 4 armour, 3 artilleries, 1 bomber, 4 fighters and 25 infantry moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters and 25 infantry Russians defend with 1 aaGun, 3 armour, 10 artilleries and 18 infantry Russians roll AA dice in Poland : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Poland Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters and 25 infantry in Poland, round 2 : 14/36 hits, 9.83 expected hits Russians roll dice for 3 armour, 10 artilleries and 18 infantry in Poland, round 2 : 14/31 hits, 10.83 expected hits 14 infantry owned by the Russians and 14 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters and 11 infantry in Poland, round 3 : 7/22 hits, 7.50 expected hits Russians roll dice for 3 armour, 10 artilleries and 4 infantry in Poland, round 3 : 5/17 hits, 6.17 expected hits 4 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Poland, round 4 : 9/17 hits, 6.67 expected hits Russians roll dice for 3 armour and 7 artilleries in Poland, round 4 : 3/10 hits, 3.83 expected hits 2 armour owned by the Russians, 7 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Poland 1 bomber owned by the Germans and 3 fighters owned by the Germans retreated 3 artilleries owned by the Germans, 3 infantry owned by the Germans and 4 armour owned by the Germans retreated to Germany Russians win with 1 armour remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter and 22 infantry Casualties for Russians: 2 armour, 10 artilleries and 18 infantry Non Combat Move - Germans 3 fighters moved from Poland to Germany 1 bomber moved from Poland to Germany 1 armour moved from Italy to Germany Place Units - Germans 1 armour, 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 6.00 Russians AA : 0.17
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Colonel, could you move the AA gun into Egypt? Thanks…
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*Napalm I mean
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 27 PUs; 0 techTokens; Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour moved from East Poland to Germany 1 armour moved from Poland to Czechoslovakia Hungary Russians take Czechoslovakia Hungary from Germans 1 armour moved from Czechoslovakia Hungary to Germany 2 armour moved from Baltic States to Germany 1 armour moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans 1 armour moved from Bulgaria Romania to Czechoslovakia Hungary Combat - Russians Battle in Germany Russians attack with 5 armour Germans defend with 1 aaGun, 6 armour, 4 artilleries, 1 bomber, 1 factory, 3 fighters and 6 infantry Russians roll dice for 5 armour in Germany, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 3 fighters and 6 infantry in Germany, round 2 : 8/20 hits, 8.50 expected hits 5 armour owned by the Russians and 1 infantry owned by the Germans lost in Germany Germans win with 6 armour, 4 artilleries, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is -22 Casualties for Russians: 5 armour Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Baltic States to Poland 1 armour moved from Ukraine to Kazakh S.S.R. 1 armour moved from Caucasus to Kazakh S.S.R. 2 infantry moved from Caucasus to Kazakh S.S.R. 4 artilleries moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. Place Units - Russians 1 infantry placed in Caucasus 2 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -1.50
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@The_Good_Captain I forgot to move the AA gun. You can move it on Japan’s turn.
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Not sure I could get worse luck with my Russians in Poland and Germany, back to back! Geez!