The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 8:48:01 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 8:50:46 PM
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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Egypt
            1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Egypt
            1 fighter moved from Norway to 2 Sea Zone
            2 submarines moved from 7 Sea Zone to 2 Sea Zone
            1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
            2 armour moved from Czechoslovakia Hungary to Baltic States
            2 armour moved from Poland to Baltic States
            2 armour moved from Bulgaria Romania to Baltic States
            1 artillery moved from Poland to Baltic States
            1 artillery moved from Bulgaria Romania to East Poland
            1 infantry moved from Bulgaria Romania to East Poland
            2 infantry moved from Bulgaria Romania to Ukraine
            4 infantry moved from Poland to Baltic States
            1 fighter moved from Poland to Ukraine
            1 fighter moved from Germany to Ukraine
            1 fighter moved from Northwestern Europe to East Poland
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 2 Sea Zone
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
            Battle in East Poland
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 3/3 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                British win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
                1 bomber owned by the Germans retreated
            Battle in Baltic States
                Germans attack with 6 armour, 2 artilleries and 5 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 6 armour, 2 artilleries and 5 infantry in Baltic States, round 2 : 3/13 hits, 4.83 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Libya
            1 infantry moved from Morocco Algeria to Libya
            1 fighter moved from Ukraine to Poland
            1 fighter moved from Ukraine to Bulgaria Romania
            1 fighter moved from East Poland to Poland
            1 infantry moved from Northwestern Europe to France
            2 infantry moved from Germany to Poland
            1 infantry moved from Norway to Finland
            1 fighter moved from 2 Sea Zone to Norway
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.50
    British regular : 1.00
    

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  • '20 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 5 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 3 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 4 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 5 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    Russians roll dice for 1 artillery and 3 infantry in Finland, round 6 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Finland
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
            1 artillery and 3 infantry moved from Russia to Archangel
            2 infantry moved from Belorussia to Archangel
            1 infantry moved from Eastern Ukraine to Russia
            2 infantry moved from Caucasus to Persia
            2 infantry moved from Kazakh S.S.R. to Persia
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 infantry moved from Ukraine to Caucasus
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 infantry moved from Soviet Far East to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Russia
    
        Place Units - Russians
            6 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 2 transports; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Japan to Suiyuan
            2 infantry moved from Kiangsu to Hupeh
            1 fighter moved from Manchuria to Hupeh
            1 infantry moved from Kiangsu to Fukien
            1 infantry moved from French Indo-China Thailand to Fukien
            1 fighter moved from Formosa to Fukien
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Burma
            2 infantry moved from French Indo-China Thailand to Burma
            1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 5 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Burma, round 2 : 2/6 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            2 carriers moved from 57 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            2 fighters moved from 56 Sea Zone to 62 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Hupeh to French Indo-China Thailand
            1 fighter moved from Fukien to French Indo-China Thailand
            1 fighter moved from Suiyuan to Manchuria
    
        Place Units - Japanese
            2 transports placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.33
    Japanese regular : 4.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from Egypt to 15 Sea Zone
            1 destroyer moved from 9 Sea Zone to 2 Sea Zone
            1 destroyer moved from 12 Sea Zone to 2 Sea Zone
            1 cruiser moved from 12 Sea Zone to 2 Sea Zone
            1 bomber moved from United Kingdom to 2 Sea Zone
            1 fighter moved from United Kingdom to 2 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 2 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers and 1 fighter; Russians loiter and taunt
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 2 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone
                British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            2 infantry moved from Trans-Jordan to Persia
            1 fighter moved from 15 Sea Zone to Persia
            1 artillery moved from India to Persia
            3 infantry moved from India to Persia
            1 aaGun moved from India to Persia
            1 fighter moved from 5 Sea Zone to Archangel
            1 bomber moved from 2 Sea Zone to Russia
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
            1 armour moved from 2 Sea Zone to United Kingdom
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 carrier and 1 transport placed in 2 Sea Zone
            1 factory placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : -0.33
    

    Savegame


  • @Colonel_Sanders Just checking to see that Aussie navy is staying put in SZ 41?


  • Correct, thanks for checking


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Egypt
                  Italians take Egypt from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Balkans to Poland
            2 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Italy to Balkans
            1 fighter moved from Italy to France
            1 aaGun moved from Italy to France
            1 armour and 1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Egypt
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Eastern Canada
            1 artillery moved from 1 Sea Zone to Eastern Canada
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Eastern United States to Brazil
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Alaska to Western Canada
            1 infantry moved from Western United States to Central United States
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from 44 Sea Zone to Brazil
            1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone
            1 bomber moved from Western United States to Brazil
            1 fighter moved from Western United States to Eastern United States
    
        Non Combat Move - Americans
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Sikang
            1 fighter moved from Yunnan to Chinghai
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Baltic States to Belorussia
                  Germans take Belorussia from Russians
            1 armour moved from Belorussia to East Poland
            1 infantry moved from East Poland to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Libya to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 2 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Baltic States
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Baltic States to East Poland
            1 fighter moved from Norway to France
            1 fighter moved from Bulgaria Romania to France
            1 infantry moved from Germany to France
            9 infantry moved from Germany to Poland
            1 infantry moved from Baltic States to East Poland
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Belorussia
                  Russians take Belorussia from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 2 Sea Zone to 12 Sea Zone
            1 artillery and 3 infantry moved from Finland to Karelia S.S.R.
            1 artillery and 7 infantry moved from Archangel to Karelia S.S.R.
            3 infantry moved from Russia to Archangel
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            3 armour moved from Russia to Karelia S.S.R.
            1 infantry moved from Novosibirsk to Chinghai
            1 infantry moved from Caucasus to Persia
            4 armour moved from Russia to Caucasus
    
        Place Units - Russians
            6 infantry placed in Russia
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            4 fighters moved from 62 Sea Zone to Philippine Islands
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to French Madagascar
                  Japanese take French Madagascar from British
            1 infantry moved from Burma to India
                  Japanese take India from British
            1 infantry moved from Fukien to Yunnan
                  Japanese take Yunnan from Chinese
            2 infantry moved from Hupeh to Sikang
            1 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
            2 fighters moved from French Indo-China Thailand to Sikang
            1 battleship moved from 50 Sea Zone to 48 Sea Zone
            1 cruiser moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from Fukien to 61 Sea Zone
            1 infantry moved from Kwangtung to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 carriers moved from 62 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in Sikang
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Philippine Islands
                Japanese attack with 4 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Philippine Islands, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 32 Sea Zone
            2 fighters moved from 37 Sea Zone to 32 Sea Zone
            1 transport moved from 37 Sea Zone to 61 Sea Zone
            1 transport moved from 37 Sea Zone to 61 Sea Zone
            4 fighters moved from Philippine Islands to 50 Sea Zone
            1 fighter moved from Sikang to Burma
            1 infantry moved from Suiyuan to Ningxia
            1 armour moved from Kwangtung to Yunnan
            1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 fighter moved from Sikang to Kiangsu
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
    
        Place Units - Japanese
            1 artillery and 5 infantry placed in Japan
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from Persia to Union of South Africa
            1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Belgian Congo
            4 infantry moved from Persia to India
            1 artillery moved from Persia to India
            1 bomber moved from Russia to India
            1 armour moved from United Kingdom to 2 Sea Zone
            1 artillery moved from United Kingdom to 2 Sea Zone
            2 infantry moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Karelia S.S.R.
            1 armour moved from 4 Sea Zone to Karelia S.S.R.
            1 artillery moved from 4 Sea Zone to Karelia S.S.R.
            1 cruiser moved from 2 Sea Zone to 4 Sea Zone
            1 destroyer moved from 2 Sea Zone to 4 Sea Zone
            1 carrier moved from 2 Sea Zone to 3 Sea Zone
            1 fighter moved from 2 Sea Zone to 3 Sea Zone
            1 artillery moved from Australia to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from Western Canada to Western United States
    
        Combat - British
            Battle in India
                British attack with 1 artillery, 1 bomber and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 : 1/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Persia to India
            1 bomber moved from India to Chinghai
            1 fighter moved from Archangel to Chinghai
    
        Place Units - British
            2 armour placed in Union of South Africa
            1 destroyer and 1 fighter placed in 3 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from Persia to Union of South Africa
            1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Belgian Congo
            4 infantry moved from Persia to India
            1 artillery moved from Persia to India
            1 bomber moved from Russia to India
            1 armour moved from United Kingdom to 2 Sea Zone
            1 artillery moved from United Kingdom to 2 Sea Zone
            2 infantry moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Karelia S.S.R.
            1 armour moved from 4 Sea Zone to Karelia S.S.R.
            1 artillery moved from 4 Sea Zone to Karelia S.S.R.
            1 cruiser moved from 2 Sea Zone to 4 Sea Zone
            1 destroyer moved from 2 Sea Zone to 4 Sea Zone
            1 carrier moved from 2 Sea Zone to 3 Sea Zone
            1 fighter moved from 2 Sea Zone to 3 Sea Zone
            1 artillery moved from Australia to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from Western Canada to Western United States
    
        Combat - British
            Battle in India
                British attack with 1 artillery, 1 bomber and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 : 1/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Persia to India
            1 bomber moved from India to Chinghai
            1 fighter moved from Archangel to Chinghai
    
        Place Units - British
            2 armour placed in Union of South Africa
            1 destroyer and 1 fighter placed in 3 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Anglo-Egypt Sudan
                  Italians take Anglo-Egypt Sudan from British
            1 armour moved from Anglo-Egypt Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Bulgaria Romania to East Poland
            1 armour moved from Poland to East Poland
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Balkans to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from Italy to Balkans
            1 aaGun moved from France to Italy
            1 fighter moved from France to Egypt
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery moved from Eastern Canada to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
            1 artillery moved from 3 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 1 Sea Zone to 12 Sea Zone
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
    
        Combat - Americans
            Battle in Norway
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Norway to Eastern Canada
            1 submarine moved from 56 Sea Zone to 52 Sea Zone
            1 carrier moved from 56 Sea Zone to 57 Sea Zone
            2 destroyers moved from 56 Sea Zone to 57 Sea Zone
            1 fighter moved from Hawaiian Islands to 57 Sea Zone
            1 fighter moved from Eastern United States to 57 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Western Canada to Eastern Canada
            1 aaGun moved from Eastern United States to Eastern Canada
            2 fighters moved from Brazil to 12 Sea Zone
            1 bomber moved from Brazil to Western Canada
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 3 submarines placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 fighters moved from France to Morocco Algeria
            1 infantry moved from Libya to Morocco Algeria
            1 bomber moved from Baltic States to Morocco Algeria
            1 armour moved from East Poland to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            1 armour moved from Eastern Ukraine to East Poland
            2 fighters moved from Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
    
        Combat - Germans
            Battle in Morocco Algeria
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco Algeria
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Belorussia
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Belorussia to East Poland
            1 fighter moved from Morocco Algeria to France
            1 bomber moved from Morocco Algeria to Libya
            2 fighters moved from East Poland to Poland
            5 armour, 2 artilleries and 3 infantry moved from Baltic States to East Poland
            9 infantry moved from Germany to Poland
            9 infantry moved from Poland to East Poland
            1 infantry moved from Germany to Poland
            1 aaGun moved from Germany to France
    
        Place Units - Germans
            1 fighter and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : -0.67
    Germans regular : -0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Russians
            1 armour moved from Caucasus to India
            6 infantry moved from Persia to India
            3 armour moved from Caucasus to Chinghai
            3 armour moved from Karelia S.S.R. to Russia
            1 aaGun moved from Finland to Norway
            4 infantry moved from Caucasus to Persia
            6 infantry moved from Russia to Caucasus
            3 infantry moved from Archangel to Russia
            2 artilleries and 10 infantry moved from Karelia S.S.R. to Archangel
            1 submarine moved from 12 Sea Zone to 6 Sea Zone
    
        Place Units - Russians
            4 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 battleship and 1 cruiser moved from 48 Sea Zone to 39 Sea Zone
            2 infantry moved from Philippine Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 infantry moved from 39 Sea Zone to Australia
            1 fighter moved from 32 Sea Zone to Australia
            2 infantry moved from French Madagascar to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Australia
            2 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 1 fighter and 4 infantry
                British defend with 1 aaGun and 3 infantry
                    British roll AA dice in Australia : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 3 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 4 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Australia to 39 Sea Zone
            2 infantry moved from Ningxia to Sikang
            1 armour moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter moved from 32 Sea Zone to Burma
            1 carrier moved from 32 Sea Zone to 39 Sea Zone
            2 carriers moved from 50 Sea Zone to 62 Sea Zone
            4 fighters moved from 50 Sea Zone to 62 Sea Zone
            2 transports moved from 61 Sea Zone to 62 Sea Zone
            1 artillery and 7 infantry moved from Japan to 62 Sea Zone
            1 artillery and 7 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Kiangsu to Sikang
            1 fighter moved from Manchuria to Sikang
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            2 destroyers placed in 62 Sea Zone
            1 factory placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    British AA : -0.17
    British regular : -1.67
    

    Savegame

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