bretts (axis) vs sovietishcat (allies +14) BM3


  • @Sovietishcat
    Now that you ask i would like to choose round by round


  • @Sovietishcat
    This is a very big battle

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    

    Savegame

  • '19

    @bretters 15 hits 1st round!


  • @Sovietishcat
    Wow very lucky


  • @Sovietishcat
    Lose 5 carriers, damage 2 bship, lose 3 subs

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    

    Savegame

  • '19

    @bretters 2 hits from my sub


  • @Sovietishcat
    So 17 hits?

  • '19

    @bretters yes, subs are rolled after apparently

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : -2,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
                    Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : -2,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
                    Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits
                    Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits
                    3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Japanese regular : 0,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Caroline Islands to 25 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine
                Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/26 hits, 13,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 11/31 hits, 13,83 expected hits
                    Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 25 Sea Zone, round 3 : 5/5 hits, 2,50 expected hits
                    Japanese roll dice for 11 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits, 8,83 expected hits
                    3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 submarines owned by the Americans, 9 destroyers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 14 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 8/20 hits, 9,83 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers and 4 fighters in 25 Sea Zone, round 4 : 5/8 hits, 4,67 expected hits
                    4 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 5 : 7/15 hits, 7,67 expected hits
                    Japanese roll dice for 1 battleship in 25 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
                Casualties for Americans: 5 carriers, 12 destroyers, 5 fighters and 4 submarines
                Casualties for Japanese: 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers
    
        Non Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            6 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from 25 Sea Zone to Midway
            3 carriers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Caucasus to Egypt
            2 carriers moved from 89 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            2 infantry placed in Western United States
            3 fighters placed in Spain
            2 fighters and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Turkey to Syria
                  British take Syria from Germans
            2 armour, 2 artilleries and 1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in 80 Sea Zone
                British attack with 3 submarines
                Japanese defend with 1 submarine
                    British roll dice for 3 submarines in 80 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Eastern Persia
                British attack with 2 armour, 2 artilleries and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Persia, round 2 : 5/6 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 aaGun moved from West India to Eastern Persia
            1 infantry moved from Turkey to Iraq
            2 fighters and 1 tactical_bomber moved from Caucasus to Egypt
            1 artillery and 7 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 fighters moved from Union of South Africa to Egypt
            2 fighters moved from Quebec to Western United States
            2 fighters moved from United Kingdom to Spain
            1 bomber moved from Eastern Poland to Egypt
    
        Place Units - British
            3 fighters placed in Egypt
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3,50
    Japanese regular : 1,00
    Germans regular : 0,00
    British regular : 3,67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            5 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
            6 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 tactical_bomber moved from Southern Italy to Bulgaria
            1 fighter moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 6 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 7 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Italians attack with 5 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 5 artilleries and 3 infantry in Slovakia Hungary, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Albania to Southern Italy
            1 fighter moved from Bulgaria to Yugoslavia
            1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from 25 Sea Zone to Midway
            2 fighters moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from South Australia to Queensland
            3 infantry moved from New South Wales to South Australia
            3 fighters moved from Western Australia to Queensland
            1 aaGun and 1 infantry moved from Western Australia to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 factory_upgrade, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Timguska to Suiyuyan
            27 armour, 6 artilleries and 16 mech_infantrys moved from Trans-Jordan to Iraq
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from France to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 infantry moved from Germany to Poland
            1 fighter moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from France to Normandy Bordeaux
            5 armour moved from France to Normandy Bordeaux
            1 fighter moved from Northern Italy to France
            1 tactical_bomber moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 artillery and 6 infantry moved from Western Germany to Germany
            8 infantry moved from Finland to Karelia
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 factory_upgrade, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Timguska to Suiyuyan
            27 armour, 6 artilleries and 16 mech_infantrys moved from Trans-Jordan to Iraq
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from France to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
            1 infantry moved from Germany to Poland
            1 fighter moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from France to Normandy Bordeaux
            5 armour moved from France to Normandy Bordeaux
            1 fighter moved from Northern Italy to France
            1 tactical_bomber moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 artillery and 6 infantry moved from Western Germany to Germany
            8 infantry moved from Finland to Karelia
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 3 fighters and 5 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iraq
                Germans attack with 27 armour, 6 artilleries and 16 mech_infantrys
                British defend with 1 infantry; Russians defend with 1 mech_infantry
                    Germans roll dice for 27 armour, 6 artilleries and 16 mech_infantrys in Iraq, round 2 : 13/49 hits, 19.17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from Russians with 27 armour, 6 artilleries and 14 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Poland
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Poland, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Poland to France
            3 fighters and 5 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Germany
            Germans undo move 1.
            3 infantry placed in Germany
            Units in Germany being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Germany
            1 armour and 1 tactical_bomber placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,6,1,5,2
            Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    Russians regular : 1.33
    Germans regular : -7.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_minor; Remaining resources: 60 PUs; 
            Russians buy 3 armour, 4 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 armour moved from Persia to Iraq
            2 armour, 13 artilleries, 38 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
            7 fighters and 1 tactical_bomber moved from Rostov to Iraq
            1 infantry moved from Kazakhstan to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from Vologda to Samara
            1 artillery and 2 infantry moved from Baltic States to Poland
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Russians attack with 3 armour, 13 artilleries, 7 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 27 armour, 6 artilleries and 14 mech_infantrys
                    Russians roll dice for 3 armour, 13 artilleries, 7 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 21/63 hits, 18,67 expected hits
                    Germans roll dice for 27 armour, 6 artilleries and 14 mech_infantrys in Iraq, round 2 : 22/47 hits, 20,17 expected hits
                    22 infantry owned by the Russians, 6 artilleries owned by the Germans, 1 armour owned by the Germans and 14 mech_infantrys owned by the Germans lost in Iraq
                    Russians roll dice for 3 armour, 13 artilleries, 7 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 8/41 hits, 15,00 expected hits
                    Germans roll dice for 26 armour in Iraq, round 3 : 16/26 hits, 13,00 expected hits
                    16 infantry owned by the Russians and 8 armour owned by the Germans lost in Iraq
                    Russians roll dice for 3 armour, 13 artilleries, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 14/25 hits, 10,33 expected hits
                    Germans roll dice for 18 armour in Iraq, round 4 : 5/18 hits, 9,00 expected hits
                    1 mech_infantry owned by the Russians, 4 artilleries owned by the Russians and 14 armour owned by the Germans lost in Iraq
                    Russians roll dice for 3 armour, 9 artilleries, 7 fighters and 1 tactical_bomber in Iraq, round 5 : 8/20 hits, 8,67 expected hits
                    Germans roll dice for 4 armour in Iraq, round 5 : 3/4 hits, 2,00 expected hits
                    3 artilleries owned by the Russians and 4 armour owned by the Germans lost in Iraq
                Russians win, taking Iraq from Germans with 3 armour, 6 artilleries, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 96
                Casualties for Russians: 7 artilleries, 38 infantry and 1 mech_infantry
                Casualties for Germans: 27 armour, 6 artilleries and 14 mech_infantrys
    
        Non Combat Move - Russians
            7 fighters and 1 tactical_bomber moved from Iraq to Turkey
            3 mech_infantrys moved from Volgograd to Turkey
            2 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            2 infantry moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from Northwest Persia to Iraq
            1 aaGun moved from Northwest Persia to Turkey
            3 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Russians
            1 destroyer placed in 80 Sea Zone
            3 armour placed in Western Ukraine
            3 artilleries placed in Novgorod
            3 infantry placed in Volgograd
            Russians undo move 4.
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
            Russians collect 41 PUs (4 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,50
    Russians regular : -0,50
    

    Savegame

  • '19

    @bretters I went with best OOL in Irak, let me know if you wanted otherwise.


  • TripleA Move Summary: Japanese round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Guam to Japan
            3 fighters moved from Japan to 25 Sea Zone
            6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from India to West India
            1 armour moved from Malaya to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 artillery and 4 infantry moved from Manchuria to Korea
    

    Savegame


  • @Sovietishcat
    scramble to Midway SZ 3 fighers? you have damaged BSHIP, carrier, cruiser - i have 3 fighers, 6 tacs


  • 3 US/ 2 Anzac available

  • '19

    @bretters No thank you


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Guam to Japan
            3 fighters moved from Japan to 25 Sea Zone
            6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from India to West India
            1 armour moved from Malaya to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 artillery and 4 infantry moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 infantry
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters and 6 tactical_bombers
                Americans defend with 1 battleship, 1 carrier and 1 cruiser
                    Japanese roll dice for 3 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 25 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 battleship in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 battleship owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier and 1 cruiser
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Manchuria to Japan
            1 tactical_bomber moved from Malaya to 6 Sea Zone
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Malaya to Guam
            1 tactical_bomber moved from Malaya to Guam
            1 aaGun moved from Manchuria to Korea
    
        Place Units - Japanese
            3 carriers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
            Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -1.00
    

    Savegame

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