bretts (axis) vs sovietishcat (allies +14) BM3
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Northern Italy to 99 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 5 artilleries and 5 infantry moved from Northern Italy to Yugoslavia 5 artilleries and 8 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone ANZAC creates battle in territory 43 Sea Zone Non Combat Move - ANZAC 3 fighters moved from India to Western Australia 1 aaGun and 1 infantry moved from South Australia to Western Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 3 armour, 1 bomber, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 infantry moved from Norway to Finland 3 infantry moved from Karelia to Finland 4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone 1 marine moved from Southern France to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Germany to France 1 artillery moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour moved from Iraq to Saudi Arabia Germans take Saudi Arabia from British 1 armour moved from Saudi Arabia to Trans-Jordan 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Trans-Jordan 1 armour and 3 artilleries moved from Syria to Trans-Jordan 24 armour, 3 artilleries, 2 infantry and 16 mech_infantrys moved from Iraq to Trans-Jordan
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attacking your transports off Spain with 4 fighter, 5 tac. do you scramble 3 fighters? if yes UK or US?
I am going to assume no scramble. but i can redo. -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 3 armour, 1 bomber, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 infantry moved from Norway to Finland 3 infantry moved from Karelia to Finland 4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone 1 marine moved from Southern France to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Germany to France 1 artillery moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour moved from Iraq to Saudi Arabia Germans take Saudi Arabia from British 1 armour moved from Saudi Arabia to Trans-Jordan 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Trans-Jordan 1 armour and 3 artilleries moved from Syria to Trans-Jordan 24 armour, 3 artilleries, 2 infantry and 16 mech_infantrys moved from Iraq to Trans-Jordan Combat - Germans Battle in 91 Sea Zone Germans attack with 4 fighters and 5 tactical_bombers Americans defend with 6 transports 6 transports owned by the Americans lost in 91 Sea Zone Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Americans: 6 transports Battle in Eastern Persia Germans attack with 3 infantry British defend with 1 infantry Germans roll dice for 3 infantry in Eastern Persia, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Germans attack with 27 armour, 6 artilleries, 2 infantry and 16 mech_infantrys British defend with 1 infantry Germans roll dice for 27 armour, 6 artilleries, 2 infantry and 16 mech_infantrys in Trans-Jordan, round 2 : 16/51 hits, 19.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 27 armour, 6 artilleries, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to France 1 fighter moved from 91 Sea Zone to Northern Italy 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 4 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux Place Units - Germans 3 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Timguska: 1 armour EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour EDIT: Turning off Edit Mode 3 armour placed in France 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,4,2,3,5 Germans collect 46 PUs (6 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -3.00 British regular : 0.33
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@bretters said in bretts (axis) vs sovietishcat (allies +14) BM3:
attacking your transports off Spain with 4 fighter, 5 tac. do you scramble 3 fighters? if yes UK or US?
I am going to assume no scramble. but i can redo.@bretters Ya no scramble!
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Caucasus to Turkey 1 mech_infantry moved from Turkey to Iraq Russians take Iraq from Germans 1 armour moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia Russians take Persia from Germans 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 13 artilleries and 38 infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Baltic States 1 infantry moved from Baltic States to Eastern Poland 7 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Amur to Buryatia 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Archangel to Novgorod 1 mech_infantry moved from Vologda to Belarus Place Units - Russians 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Volgograd 1 artillery and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
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Whistles … $64 Russia is rich! And you keep following me to the Middle East, how rude! Hahaha. Finally… India fallls! (On my turn)
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@bretters Yes I really wanted to move back in Europe with Russia, but felt they might be needed in the ME and maybe keep the attention of Japan down there, but ya tough to keep India against so many planes…:face_with_rolling_eyes:
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@Sovietishcat yea this is quite the game I must say! I have soo many planes as Japan! Next up… more carriers! Lol 😂
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 carriers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 3 armour, 6 artilleries, 1 infantry and 4 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Jehol 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 3 submarines Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 3 submarines in 80 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 25 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers in 25 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys in India, round 2 : 8/15 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 6 tactical_bombers moved from Malaya to 6 Sea Zone 1 bomber moved from 45 Sea Zone to Guam 1 fighter moved from Malaya to Philippines 1 tactical_bomber moved from Malaya to Philippines 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 fighter moved from Malaya to Manchuria 1 tactical_bomber moved from Malaya to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in Kiangsu 1 armour placed in Malaya 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2 Japanese collect 56 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 3.17 UK_Pacific regular : -0.50 British regular : 0.50
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians
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@bretters OOL in sz 25, I posted the thread above!
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@Sovietishcat
Now that you ask i would like to choose round by round -
@Sovietishcat
This is a very big battle -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits
Combat Hit Differential Summary :
Americans regular : 1,17
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@bretters 15 hits 1st round!
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@Sovietishcat
Wow very lucky -
@Sovietishcat
Lose 5 carriers, damage 2 bship, lose 3 subs -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Caroline Islands to 25 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt with 1 marine Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 3 tactical_bombers Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 12 destroyers, 16 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 15/31 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
Americans regular : 1,83