TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from Jehol to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 bomber moved from Kwangtung to 33 Sea Zone
1 marine moved from Korea to Amur
Japanese take Amur from Russians
2 artilleries moved from Manchuria to Amur
2 armour, 7 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 cruiser, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Tsinghai
Japanese attack with 2 armour, 7 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 8 infantry; Russians defend with 6 infantry
Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Tsinghai, round 2 : 5/17 hits, 6.33 expected hits
Chinese roll dice for 1 fighter and 14 infantry in Tsinghai, round 2 : 7/15 hits, 5.33 expected hits
5 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 7 artilleries and 1 bomber in Tsinghai, round 3 : 2/10 hits, 4.00 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 3 : 2/10 hits, 3.67 expected hits
2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 5 artilleries and 1 bomber in Tsinghai, round 4 : 2/8 hits, 3.33 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 4 : 4/8 hits, 3.00 expected hits
1 infantry owned by the Russians, 4 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in Tsinghai, round 5 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 5 : 2/6 hits, 2.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 1 bomber in Tsinghai, round 6 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 1/3 hits, 1.33 expected hits
1 armour owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -27
Casualties for Japanese: 2 armour, 7 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Chinese: 8 infantry
Casualties for Russians: 4 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 8 fighters, 5 submarines, 7 tactical_bombers and 1 transport
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 transport
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 8 fighters, 7 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 17/27 hits, 14.00 expected hits
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 10/23 hits, 11.67 expected hits
Units damaged: 2 battleships owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 submarines owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 6 tactical_bombers and 1 transport in 33 Sea Zone, round 3 : 11/22 hits, 11.67 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 8/16 hits, 9.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 4 submarines in 33 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
1 battleship owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 3 carriers, 5 destroyers, 6 fighters, 5 tactical_bombers and 1 transport in 33 Sea Zone, round 4 : 12/16 hits, 8.00 expected hits
Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 3 carriers, 4 destroyers, 6 fighters, 4 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 138
Casualties for Japanese: 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Marshall Islands: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
1 bomber moved from Tsinghai to Hopei
1 aaGun moved from Shensi to Kweichow
1 aaGun moved from Hunan to Kweichow
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
3 artilleries placed in French Indo China
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
EDIT: Adding units owned by Japanese to Japan: 3 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -4.33
Japanese regular : 1.17
Savegame