L20 WindowWasher (X) vs Mainah (L+15) BM3

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 armour moved from Central United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Central United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Central United States to Gibraltar
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from 82 Sea Zone to Nigeria
            2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
                  British take Kenya from Italians
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Tanganyika Territory
                British attack with 2 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Nigeria
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Nigeria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Nigeria
                    British roll dice for 1 armour in Nigeria, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            1 carrier and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 armour, 1 bomber and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : 1.00
    Japanese regular : 0.67
    British regular : 0.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 marine moved from Syria to Iraq
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 bomber moved from Greece to Iraq
            3 fighters moved from Southern Italy to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry
                British defend with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 6/11 hits, 4.33 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.17 expected hits
                    1 marine owned by the British, 1 marine owned by the Italians, 2 artilleries owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 3.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 24
                Casualties for Italians: 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                Casualties for British: 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 98 Sea Zone to 77 Sea Zone
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 bomber and 3 fighters moved from Iraq to Trans-Jordan
            1 bomber moved from Trans-Jordan to Egypt
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            6 infantry moved from Egypt to Trans-Jordan
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Egypt
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1
            Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.67
    

    Savegame

  • '21 '20

    this is my favorite move ive done in a while…

  • 2023 '20

    @WindowWasher
    I can see why! Well done.

  • 2023 '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Germany to Belarus
            15 armour, 9 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            2 fighters and 2 tactical_bombers moved from Western Germany to Iraq
            1 tactical_bomber moved from Western Germany to Iraq
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Western Ukraine to Ukraine
            1 bomber moved from Belarus to Novgorod
    
        Place Units - Germans
            3 bombers placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Novgorod
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Bryansk
            10 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            6 infantry moved from Novosibirsk to Tsinghai
            2 aaGuns and 10 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,3,2,4,1,5,3,6
            Russians collect 28 PUs (3 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 5 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 bomber moved from Kwangsi to Manchuria
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
            2 fighters moved from 36 Sea Zone to Manchuria
            2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 armour, 6 artilleries and 4 infantry moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Hunan to Shensi
            1 artillery moved from Hopei to Shensi
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Siam to French Indo China
            1 submarine moved from 58 Sea Zone to 79 Sea Zone
            1 submarine moved from 58 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns and 11 infantry
                    Russians roll AA dice in Manchuria : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Manchuria
                    Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 9/17 hits, 8.17 expected hits
                    Chinese roll dice for 2 aaGuns and 11 infantry in Manchuria, round 2 : 5/11 hits, 3.67 expected hits
                    3 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in Manchuria, round 3 : 8/12 hits, 6.67 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 11 infantry
            Battle in Korea
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour, 7 artilleries, 4 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 7 artilleries, 4 infantry and 1 mech_infantry in Shensi, round 2 : 6/14 hits, 5.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 7 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
            4 fighters and 4 tactical_bombers moved from Manchuria to Jehol
            1 bomber moved from Manchuria to Kwangtung
            1 bomber moved from Manchuria to Anhwe
            1 aaGun moved from Kweichow to Shensi
            1 aaGun moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 3.
            3 infantry placed in Kiangsu
            2 mech_infantrys placed in Shantung
            2 destroyers and 4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 3.17
    Russians regular : -0.33
    Russians AA : 1.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Gibraltar to 104 Sea Zone
            2 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
            2 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Southern France
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Southern France from Italians, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Brazil to Suriname
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Germans regular : -0.83
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            3 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                 retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : 2.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Gibraltar to 104 Sea Zone
            2 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
            2 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Southern France
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Southern France from Italians, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Brazil to Suriname
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            3 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                 retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Nigeria to Anglo Egyptian Sudan
                  British take French Equatorial Africa from Italians
                  British take Anglo Egyptian Sudan from Italians
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from India to 80 Sea Zone
            1 bomber moved from Persia to 76 Sea Zone
            1 submarine moved from 72 Sea Zone to 76 Sea Zone
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 80 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Belgian Congo
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 76 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 submarine
                Italians defend with 1 cruiser
                    British roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Italians lost in 76 Sea Zone
                British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 bomber moved from 76 Sea Zone to India
            1 fighter moved from 80 Sea Zone to West India
            1 armour and 1 mech_infantry moved from Persia to West India
            1 infantry moved from India to West India
            2 aaGuns, 1 artillery and 12 infantry moved from India to Burma
            2 infantry and 2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
            2 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 transport moved from 82 Sea Zone to 87 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
            1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to Southern France
            2 fighters moved from United Kingdom to Southern France
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : 0.83
    Italians regular : -0.33
    Japanese regular : 2.00
    Germans regular : -0.83
    British regular : 0.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Western Ukraine
            1 bomber moved from Egypt to Western Ukraine
            1 fighter moved from Trans-Jordan to 76 Sea Zone
            3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            3 artilleries and 3 infantry moved from Trans-Jordan to 81 Sea Zone
            3 artilleries and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
            1 destroyer moved from 77 Sea Zone to 76 Sea Zone
            1 armour moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Persia
                  Italians take Persia from British
    
        Combat - Italians
            Battle in 76 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer and 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 76 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 76 Sea Zone
                    Italians roll dice for 1 fighter in 76 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 76 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 76 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 destroyer and 1 submarine
            Battle in Anglo Egyptian Sudan
                Italians attack with 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys
                British defend with 4 armour, 2 infantry and 3 mech_infantrys
                    Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 6/11 hits, 3.50 expected hits
                    British roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3.67 expected hits
                    3 mech_infantrys owned by the British, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 3 artilleries, 2 fighters and 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 4/8 hits, 3.00 expected hits
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 3/3 hits, 1.50 expected hits
                    3 mech_infantrys owned by the Italians and 3 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries and 2 fighters remaining. Battle score for attacker is 21
                Casualties for Italians: 3 infantry and 3 mech_infantrys
                Casualties for British: 4 armour, 2 infantry and 3 mech_infantrys
            Battle in Western Ukraine
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 armour
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Northwest Persia
                British win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            6 infantry moved from Trans-Jordan to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 76 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 bomber moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 airfield placed in Iraq
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : 0.67
    British regular : 1.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from New South Wales to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 55 Sea Zone to South Australia
            1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from New South Wales to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 55 Sea Zone to South Australia
            1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            3 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 70 Sea Zone to 72 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Bessarabia to Western Ukraine
            2 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            12 mech_infantrys moved from Ukraine to Bryansk
            21 armour and 10 mech_infantrys moved from Western Ukraine to Bryansk
            12 artilleries and 16 infantry moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 bomber moved from Novgorod to Bryansk
            2 fighters and 3 tactical_bombers moved from Iraq to Bryansk
            3 bombers moved from Western Germany to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 21 armour, 12 artilleries, 4 bombers, 2 fighters, 18 infantry, 23 mech_infantrys and 3 tactical_bombers
                Russians defend with 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 54 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Russians roll AA dice in Bryansk : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Bryansk
                    Germans roll dice for 21 armour, 12 artilleries, 4 bombers, 18 infantry, 23 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 34/81 hits, 28.00 expected hits
                    Russians roll dice for 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 54 infantry, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 27/70 hits, 24.83 expected hits
                    30 infantry owned by the Russians, 18 infantry owned by the Germans, 4 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 21 armour, 12 artilleries, 4 bombers, 14 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 21/54 hits, 23.50 expected hits
                    Russians roll dice for 3 armour, 4 artilleries, 2 fighters, 24 infantry, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 17/40 hits, 14.83 expected hits
                    21 infantry owned by the Russians, 3 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 21 armour, 9 artilleries, 4 bombers and 3 tactical_bombers in Bryansk, round 4 : 20/37 hits, 18.17 expected hits
                    Russians roll dice for 3 armour, 4 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 6/19 hits, 7.83 expected hits
                    5 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 3 armour owned by the Russians, 4 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 21 armour, 3 artilleries, 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 76
                Casualties for Germans: 9 artilleries, 2 fighters, 18 infantry and 23 mech_infantrys
                Casualties for Russians: 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 54 infantry, 5 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Bryansk to Ukraine
            3 aaGuns moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 artillery and 5 infantry moved from France to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            5 infantry moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Archangel
            1 bomber moved from Bryansk to Poland
            3 bombers moved from Bryansk to Novgorod
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.50
    Germans regular : 5.33
    Russians AA : 0.50
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Vologda to Russia
            1 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @WindowWasher
    So work settles down, and I really take a look at my 4 games that I tried to sort of play - and I am doing way worse than I thought! I am sorry that the game wasn’t as good as the last one. I’ll be more attentive the next time we play.

  • '21 '20

    ive got a 100% on your us navy as well i think

  • '21 '20

    dont want to reload, changing buy from navy to 3 bombers

  • '21 '20

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            4 fighters and 4 tactical_bombers moved from Jehol to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 bomber moved from Kwangtung to 33 Sea Zone
            1 marine moved from Korea to Amur
                  Japanese take Amur from Russians
            2 artilleries moved from Manchuria to Amur
            2 armour, 7 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            1 bomber moved from Anhwe to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 cruiser, 2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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