regularkis allies vs aagamers13 axis ptv 5.1


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Baltic States
            1 armour moved from Romania to Baltic States
            1 fighter moved from Tobruk to 100 Sea Zone
            1 battleship and 2 cruisers moved from 99 Sea Zone to 100 Sea Zone
            1 bomber moved from Southern Italy to 100 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 100 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 artillery and 1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in Crete
            Battle in Baltic States
                Italians attack with 2 armour
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Italians win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
                British defend with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 3.00
    Russians regular : 0.33
    

    Savegame


  • @aagamerz13 heh got lucky, ool for uk?


  • @aagamerz13 max defense.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Baltic States
            1 armour moved from Romania to Baltic States
            1 fighter moved from Tobruk to 100 Sea Zone
            1 battleship and 2 cruisers moved from 99 Sea Zone to 100 Sea Zone
            1 bomber moved from Southern Italy to 100 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 100 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 artillery and 1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in Crete
            Battle in Baltic States
                Italians attack with 2 armour
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Italians win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
                British defend with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    British roll dice for 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 100 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
                1 battleship owned by the Italians retreated to 101 Sea Zone
                British win with 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 13
                Casualties for Italians: 2 cruisers and 1 destroyer
                Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
                2 fighters owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 fighter moved from 100 Sea Zone to Libya
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.00
    Russians regular : 0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            7 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Finland to Vyborg
            2 fighters and 1 tactical_bomber moved from Finland to Vyborg
            2 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Northern Belarus
            4 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
                  Germans take Leningrad from Russians
            1 bomber moved from Finland to Northern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 fighter moved from Tobruk to 100 Sea Zone
            2 tactical_bombers moved from Southern Italy to 100 Sea Zone
            1 bomber moved from Slovakia Hungary to 100 Sea Zone
            2 bombers moved from Western Germany to 100 Sea Zone
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Northern Belarus
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Germans
            Battle in Cyprus
            Battle in Vyborg
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Germans win, taking Cyprus from British, taking Vyborg from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 100 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                British defend with 2 cruisers and 2 transports; French defend with 1 destroyer
                    Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 100 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    British roll dice for 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 destroyer owned by the French, 2 transports owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone
                Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 2 cruisers and 2 transports
                Casualties for French: 1 destroyer
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns, 1 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Northern Belarus
            12 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Western Germany to Poland
            2 infantry moved from Yugoslavia to Romania
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            2 artilleries moved from Normandy Bordeaux to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone
            1 submarine moved from 127 Sea Zone to 128 Sea Zone
            2 fighters and 1 tactical_bomber moved from Vyborg to Eastern Poland
            1 armour, 1 bomber, 2 fighters and 2 tactical_bombers moved from Northern Belarus to Eastern Poland
            1 tactical_bomber moved from 100 Sea Zone to Greece
            3 bombers moved from 100 Sea Zone to Greece
    
        Place Units - Germans
            4 fighters placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            Germans undo move 2.
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Vologda to Gorky
            1 fighter moved from Russia to Southern Belarus
            1 infantry moved from Bryansk to Southern Belarus
            1 artillery moved from Novgorod to Yaroslavl
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Southern Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 8 infantry moved from Smolensk to Bryansk
            1 fighter moved from Southern Belarus to Russia
            10 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 aaGuns, 4 artilleries and 7 infantry moved from Kursk to Bryansk
            1 artillery and 2 infantry moved from Stalingrad to Rostov
            2 infantry moved from Siberia to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Shansi to Honan
            1 artillery moved from Chahar to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Kiangsi to Inner Mongolia
            1 infantry moved from Hunan to Hopei
            1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 fighter moved from 43 Sea Zone to Dutch New Guinea
            1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Java
            2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Anhwe to Honan
            1 bomber moved from Kwangsi to Inner Mongolia
            1 tactical_bomber moved from 43 Sea Zone to Davao
            1 bomber moved from Kwangsi to Hopei
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 fighter moved from Kwangsi to Shan State
            2 fighters and 3 tactical_bombers moved from Kwangsi to Honan
            1 fighter moved from 36 Sea Zone to Borneo
            1 battleship moved from 36 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Sumatra
            Battle in Guam
            Battle in Malaya
            Battle in Borneo
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    Japanese roll dice for 1 fighter and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Inner Mongolia, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Honan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Honan, round 2 : 2/7 hits, 3.50 expected hits
                    Chinese roll dice for 5 infantry in Honan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan
                    Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Honan, round 3 : 0/6 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Honan
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Honan, round 4 : 1/5 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 4 : 2/3 hits, 1.00 expected hits
                    2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Honan, round 5 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Honan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kiangsi to Anhwe
            1 infantry moved from Fukien to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar
            2 fighters and 1 tactical_bomber moved from Honan to Shansi
            1 mech_infantry moved from Korea to Southern Manchuria
            2 submarines moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 47 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 carrier moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from Dutch New Guinea to 46 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from Shan State to 43 Sea Zone
            1 tactical_bomber moved from Kwangtung to 46 Sea Zone
            1 battleship moved from 43 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Shan State to Siam
            1 bomber moved from Hopei to Hunan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 artilleries placed in Korea
            1 destroyer placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.33
    Japanese regular : -6.67
    ANZAC regular : -0.33
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scramble fighter to 47?


  • @regularkid no scramble


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 47 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 47 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 104 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Queensland: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3
            Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Hunan
            Battle in Shansi
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 bomber
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.83
    

    Savegame


  • @aagamerz13 got a hit with my guerilla in Hunan. Chose default casualty (bomber). Feel free to substitute the fighter or tac


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 47 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 47 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 104 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Queensland: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3
            Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Hunan
            Battle in Shansi
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 bomber
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Eastern India to 132 Sea Zone
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            1 artillery and 1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Northwest Persia to Southern Persia
            1 infantry moved from Northeast Persia to Southern Persia
            1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
    
        Combat - British
            Battle in 132 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 132 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 101 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 101 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 1 battleship and 1 transport
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Tsinghai
            1 fighter moved from 132 Sea Zone to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            2 fighters moved from 101 Sea Zone to Egypt
            1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to 112 Sea Zone
            4 infantry moved from United Kingdom to Scotland
            2 infantry moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 fighter and 1 marine placed in United Kingdom
            1 cruiser placed in 112 Sea Zone
            1 transport placed in 112 Sea Zone
            1 submarine placed in 100 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Alexandria: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Morocco: 1 mech_infantry
            EDIT: Adding units owned by British to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Italians regular : -0.67
    Japanese regular : -2.50
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 battleship moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 47 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from 47 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 104 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Queensland: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3
            Americans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Hunan
            Battle in Shansi
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 bomber
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Eastern India to 132 Sea Zone
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Burma
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            1 artillery and 1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Northwest Persia to Southern Persia
            1 infantry moved from Northeast Persia to Southern Persia
            1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
    
        Combat - British
            Battle in 132 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 132 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 101 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 101 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 1 battleship and 1 transport
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Tsinghai
            1 fighter moved from 132 Sea Zone to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            2 fighters moved from 101 Sea Zone to Egypt
            1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to 112 Sea Zone
            4 infantry moved from United Kingdom to Scotland
            2 infantry moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 fighter and 1 marine placed in United Kingdom
            1 cruiser placed in 112 Sea Zone
            1 transport placed in 112 Sea Zone
            1 submarine placed in 100 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Alexandria: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Morocco: 1 mech_infantry
            EDIT: Adding units owned by British to Tunisia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Italians regular : -0.67
    Japanese regular : -2.50
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Libya
            1 fighter moved from Southern Italy to Libya
            1 bomber moved from Southern Italy to Libya
            1 artillery moved from Greece to Albania
            1 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 infantry placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
            3 fighters moved from Queensland to 56 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 submarine moved from 55 Sea Zone to 22 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble sz 56:?

Suggested Topics

  • 5
  • 14
  • 27
  • 25
  • 35
  • 349
  • 27
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.0k

Users

39.3k

Topics

1.7m

Posts