Farmboy (X) vs Amon Sul (A+16)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 bomber
            EDIT: Adding units owned by British to Iraq: 1 bomber
            EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Malta
            1 armour moved from Northern Italy to 97 Sea Zone
            1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 fighter moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Malta : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Malta to 95 Sea Zone
            1 bomber moved from Malta to Southern Italy
            1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to France
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
            2 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bulgaria
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,5,2,5,2,2,3,1,6,1
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British AA : -0.33
    British regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    one thing to note is that in teh saved game posted, all the game details in the load up screen (dice emails, forum #, etc) were erased. I manually added them back in, but not sure what was causing that.

  • 2023 '22 '21 '20 '19 '18 '17

    one adjustment I will make actually. Sub in 105 will be put in 95.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 bomber
            EDIT: Adding units owned by British to Iraq: 1 bomber
            EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Malta
            1 armour moved from Northern Italy to 97 Sea Zone
            1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 fighter moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Malta : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Malta to 95 Sea Zone
            1 bomber moved from Malta to Southern Italy
            1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to France
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
            2 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bulgaria
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,5,2,5,2,2,3,1,6,1
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British AA : -0.33
    British regular : -0.33
    

    Savegame


  • A tank in Malta.

    Wou!


  • @Amon-Sul needed it to be sure I took it. Needed to deny your UK air a landing spot if I was going to keep the Italian fleet alive.


  • anzac and france coming


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                ANZAC win, taking Syria from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Yunnan to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 harbour placed in Northern Territory
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.67
    Neutral_Axis regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                ANZAC win, taking Syria from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Yunnan to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 harbour placed in Northern Territory
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.67
    Neutral_Axis regular : -0.33
    

    Savegame


  • THIS IS It.

    u may proceed with Germany when ready

    cheers


  • French des stays in Indian waters.

    Cheers


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    one thing to note is that in teh saved game posted, all the game details in the load up screen (dice emails, forum #, etc) were erased. I manually added them back in, but not sure what was causing that.

    Maybe its because u switched to 2.3

    But maybe its just some temporary bug


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    one adjustment I will make actually. Sub in 105 will be put in 95.

    I never have normandy bordeaux with italy.

    I suppose u dont take it often too, but in this game i kind of force U to.


  • What a great game so far.

    Looking forward to Ur next move.

    Take Ur time.

    cheers

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to Belarus
            2 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            6 infantry moved from Karelia to Novgorod
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 aaGun moved from Western Germany to Northern Italy
            3 fighters moved from Egypt to Southern Italy
            1 fighter moved from Egypt to 95 Sea Zone
            3 tactical_bombers moved from Egypt to Southern Italy
            2 bombers moved from Egypt to Western Germany
            1 fighter moved from Belarus to Eastern Poland
            1 aaGun, 7 armour, 9 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
            1 aaGun, 11 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 aaGun moved from Poland to Eastern Poland
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            3 mech_infantrys moved from Baltic States to Western Ukraine
            2 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine
            1 aaGun and 1 artillery moved from France to Northern Italy
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 infantry placed in France
            1 infantry and 5 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.00
    

    Savegame


  • @Amon-Sul I’m enjoying it as well. Its an approach to the pacific that is quite challenging for the axis. At least for me.

    And yeah, I normally take Normandy with Germany. But it seemed worth it here to try with Italy after your UK turn.


  • I ll wait for U to see if U have any ncms and then i ll play Russia. I am also busy now and on mobile

    So in 2-3 hours u can expect my russian move


  • @Amon-Sul I might be missing something but the move is final.


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    @Amon-Sul I might be missing something but the move is final.

    i am not saying U are, havent look the map, but since russia is emmiditealy after germany, its hard to redo

    cheers


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.4.22192, time: 8:44:43 PM
    Savegame

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