good luck1
dawgoneit Axis, -vs- entek Allies, (The Rising Sun)
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TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 1 Infantry moved from Angarsk to Vostok 1 Infantry and 1 Marine moved from Irkutsk to Ustkut 2 Infantrys moved from Hsingan to Jinan 1 Bomber moved from Belogorsk to Jinan 1 EarlyFighter moved from Quingdao to Ustkut Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 4 Artillerys, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Bomber and 2 Infantrys in Jinan, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Bomber and 2 Infantrys in Jinan, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ustkut Masaharu attack with 1 EarlyFighter, 1 Infantry and 1 Marine Russians defend with 1 Infantry Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Ustkut, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ustkut Masaharu win, taking Ustkut from Russians with 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Ustkut to Quingdao 1 Bomber moved from Jinan to Quingdao 1 Elite moved from Hsingan to Quingdao 3 Infantrys moved from Belogorsk to Quingdao 2 Artillerys, 1 Elite and 3 Infantrys moved from Manchuria to Hsingan 1 AAGun and 3 Infantrys moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 2 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Vostok 2 Infantrys moved from Vostok to Quingdao Place Units - Masaharu 4 Artillerys placed in Manchuria 2 Infantrys and 1 Marine placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu : -0.83 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 3 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Elite and 1 Infantry moved from Tulun to Ustkut 1 Infantry moved from Ulaan Ude to Irkutsk Russians take Irkutsk from Masaharu Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 Elite and 1 Infantry Masaharu defend with 1 Marine Russians roll dice for 1 Elite and 1 Infantry in Ustkut, round 2 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Marine in Ustkut, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 1 Elite and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Masaharu: 1 Marine Battle in Jinan Russians attack with 1 EarlyFighter and 3 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 1 EarlyFighter and 3 Infantrys in Jinan, round 2 : 0/4 hits, 0.83 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan 1 Infantry retreated to Ulaan Ude Masaharu win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 4 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 1 Artillery and 2 Infantrys moved from Kyzal to Ulaan Ude 1 Elite moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Bratsk 2 Infantrys moved from Achinsk to Krasnoyarsk 2 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu : 0.33 Russians : -1.17
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery, 1 Elite and 2 Infantrys moved from Davao to sz70 1 Elite and 1 T.Boat moved from sz70 to sz48 1 Elite moved from sz48 to Ceram Yamamoto take Ceram from Dutch 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz60 1 Artillery and 2 Infantrys moved from sz60 to Java 1 Transport moved from sz60 to sz59 1 Artillery moved from Celebs to sz59 1 Transport moved from sz60 to sz59 1 Artillery and 1 Transport moved from sz59 to sz60 1 Artillery moved from sz60 to Java 1 Marine moved from Celebs to sz59 2 Artillerys and 14 Infantrys moved from Shantung to Shansi 2 Artillerys, 2 Infantrys and 5 Tanks moved from E.Shansi to Shansi 1 Transport moved from sz74 to sz79 2 Infantrys moved from S.Japan to sz79 2 Infantrys moved from sz79 to Manchuria 1 B.Transport moved from sz74 to sz78 2 Artillerys moved from Tokyo to sz78 1 Infantry moved from Tokyo to sz78 1 Transport moved from sz74 to sz78 1 Artillery and 1 Infantry moved from Tokyo to sz78 3 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from sz78 to sz74 3 Artillerys and 2 Infantrys moved from sz74 to Shantung 2 B.Transports moved from sz74 to sz78 1 Transport moved from sz74 to sz78 3 Destroyers moved from sz78 to sz7 1 Destroyer moved from sz7 to sz3 1 Destroyer moved from sz7 to sz3 1 Destroyer moved from sz7 to sz3 2 Destroyers moved from sz70 to sz59 1 Tank moved from W.Chunking to Burma Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Bunker, 2 Destroyers, 9 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz3 Yamamoto attack with 3 Destroyers Americans defend with 2 Destroyers Yamamoto roll dice for 3 Destroyers in sz3, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 Destroyers in sz3, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 3 Destroyers in sz3, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 Destroyers in sz3, round 3 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz3 Yamamoto roll dice for 1 Destroyer in sz3, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz3, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz3 Americans win with 1 Destroyer remaining. Battle score for attacker is -16 Casualties for Yamamoto: 3 Destroyers Casualties for Americans: 1 Destroyer Battle in Java Yamamoto attack with 2 Artillerys and 2 Infantrys Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 2/3 hits, 1.00 expected hits Anzac roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Anzac with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Turning off Edit Mode 1 Battleship moved from sz73 to sz60 1 Submarine moved from sz70 to sz59 Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz59: 1 Marine and 1 Transport EDIT: Adding units owned by Yamamoto to sz59: 1 Transport EDIT: Adding units owned by Yamamoto to Lambok: 1 Marine EDIT: Changing ownership of Lambok from Dutch to Yamamoto EDIT: Turning off Edit Mode 2 Artillerys, 1 Bunker, 2 Infantrys and 2 Tanks placed in Malaya 2 Destroyers placed in sz78 1 Transport placed in sz70 1 Artillery and 2 Infantrys placed in Davao 1 Artillery and 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Americans : 0.50 Anzac : 1.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 2 Infantrys moved from Gansu to Szechwan 2 Infantrys moved from Gansu to Shangsi 1 EarlyFighter moved from Sian to Shangsi 1 EarlyFighter moved from Sian to Szechwan 1 Infantry and 1 Marine moved from Gansu to N.Shangsi 1 Artillery moved from Gansu to N.Shangsi Purchase Units - Chinese Chinese buy 1 Bunker, 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shangsi Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 Infantry and 1 Marine Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Infantry and 1 Marine in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Artillery and 1 Marine in N.Shangsi, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery and 1 Marine in N.Shangsi, round 4 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Marine in N.Shangsi, round 5 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Marine in N.Shangsi, round 6 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 Marine remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Sian 1 EarlyFighter moved from Szechwan to Sian 1 Mech.Inf and 4 Tanks moved from Gansu to Sian 1 AAGun moved from Gansu to Szechwan 2 Artillerys moved from Gansu to Szechwan 4 Mech.Infs moved from Tsingnan to Sian 1 Artillery, 1 Elite and 6 Infantrys moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 5 Infantrys and 1 Marine placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Chinese : -1.83
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from N.Chunking to W.Chunking 1 Tankette moved from Kwangsi to W.Sian 1 Infantry moved from Hanan to W.Sian 1 Artillery and 2 Infantrys moved from E.Shansi to Shangsi 2 Infantrys and 1 Tank moved from E.Shansi to N.Shangsi 2 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Peking to E.Shansi 4 Artillerys and 11 Infantrys moved from Hopeh to E.Shansi 1 Infantry moved from Kiangsi to Hanan 2 Infantrys moved from Kichedung to Nanking 1 Infantry and 1 Tank moved from Hankou to Nanking 1 Infantry moved from Kichedung to Nanking 4 Transports moved from sz74 to sz79 8 Infantrys moved from Seoul to sz79 8 Infantrys and 4 Transports moved from sz79 to sz74 8 Infantrys moved from sz74 to Hopeh 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Hopeh 5 Infantrys moved from Korea to Tientsin 1 Infantry moved from N.French I. to Burma 1 Infantry moved from N.French I. to Burma 1 Artillery moved from Chunking to Burma 2 Artillerys, 1 Infantry and 1 Marine moved from S.Borneo to sz60 1 Artillery, 1 Marine and 1 Tank moved from N.S to sz60 3 Artillerys, 1 Infantry, 2 Marines, 1 Tank and 4 Transports moved from sz60 to sz59 3 Artillerys, 1 Infantry, 2 Marines and 1 Tank moved from sz59 to Bali 1 Battleship moved from sz60 to sz59 1 Artillery moved from N.S to Sumatra 4 Infantrys moved from Hongkong to Kwangtung 2 Tankettes moved from Hongkong to Kwangsi Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 15 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Infantry and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Marine Hisaichi roll dice for 2 Infantrys and 1 Tank in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Marine in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Chinese lost in N.Shangsi Hisaichi roll dice for 2 Infantrys and 1 Tank in N.Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Artillery and 1 Marine Casualties for Hisaichi: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 Infantrys in Shangsi, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Bali Hisaichi attack with 3 Artillerys, 1 Infantry, 2 Marines and 1 Tank Anzac defend with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank Hisaichi roll dice for 1 Battleship in Bali, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Infantry, 2 Marines and 1 Tank in Bali, round 2 : 1/7 hits, 2.83 expected hits Anzac roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Bali, round 2 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bali Hisaichi roll dice for 2 Artillerys, 2 Marines and 1 Tank in Bali, round 3 : 2/5 hits, 2.17 expected hits Anzac roll dice for 2 Artillerys, 1 Marine and 1 Tank in Bali, round 3 : 0/4 hits, 1.50 expected hits 1 Artillery owned by the Anzac and 1 Marine owned by the Anzac lost in Bali Hisaichi roll dice for 2 Artillerys, 2 Marines and 1 Tank in Bali, round 4 : 2/5 hits, 2.17 expected hits Anzac roll dice for 1 Artillery and 1 Tank in Bali, round 4 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 1 Marine owned by the Hisaichi lost in Bali Hisaichi win, taking Bali from Anzac with 2 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Marine Casualties for Anzac: 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 2 Artillerys and 1 Marine placed in Kichedung 3 Infantrys placed in Peking 2 Infantrys and 4 Tankettes placed in Hongkong 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -3.00 Anzac : -1.17 Chinese : 1.00
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@dawgoneit You can skip the Dutch
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 T.Boat moved from sz58 to sz81 1 Infantry moved from Sarong to sz81 1 Infantry moved from sz81 to S.G Thai take S.G from British 1 Infantry and 1 Tank moved from Halma to sz58 1 Infantry and 1 Tank moved from sz58 to Flores 13 Infantrys and 1 Tank moved from Thailand to Burma 2 Tanks moved from Phuket to Burma 4 Infantrys moved from Phuket to Malaya Purchase Units - Thai Thai buy 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Flores Thai attack with 1 Infantry and 1 Tank Dutch defend with 1 Artillery Thai roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Tank in Flores, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Dutch lost in Flores Thai win, taking Flores from Dutch with 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Artillery Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks placed in Phuket Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai : -0.33 Dutch : 0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys, 2 Elites and 2 Transports moved from sz63 to sz66 2 Transports moved from sz66 to sz63 2 Transports moved from sz66 to sz63 2 Artillerys and 2 Elites moved from sz66 to N.S British take N.S from Hisaichi 2 Mech.Infs moved from Dheli to Bengal 2 Infantrys moved from Bhopa to Nepal 1 Infantry moved from N.G to Sarong British take Sarong from Thai 4 Infantrys moved from New Guinea to S.G 3 Infantrys moved from Yakutsk to Angarsk 1 Infantry moved from Magadan to Yakutsk 1 Artillery and 2 Infantrys moved from Punjab to Agra Purchase Units - British British buy 4 Artillerys, 1 Bunker, 4 Elites and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in Angarsk British attack with 3 Infantrys Masaharu defend with 1 Infantry British roll dice for 3 Infantrys in Angarsk, round 2 : 2/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the British lost in Angarsk British win, taking Angarsk from Masaharu with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Masaharu: 1 Infantry Battle in S.G British attack with 4 Infantrys Thai defend with 1 Infantry British roll dice for 4 Infantrys in S.G, round 2 : 2/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.G, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.G British win, taking S.G from Thai with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Agra British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Agra, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Agra British roll dice for 1 Artillery and 1 Infantry in Agra, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Agra British roll dice for 1 Artillery in Agra, round 5 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Agra, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Infantry and 1 Marine moved from Moresby to New Guinea Place Units - British 1 Bunker placed in Bengal 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli Turn Complete - British British collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Neutral : 0.67 British : 1.17 Masaharu : 0.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 1 Infantry moved from Soem to Lambok 3 Infantrys moved from Soem to Lambok 1 Transport moved from sz57 to sz50 1 Artillery and 1 Infantry moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Transport moved from sz57 to sz50 1 Artillery and 1 Infantry moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Bali 1 Transport moved from sz57 to sz50 1 Infantry and 1 Tank moved from W.Australia to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz57 1 Infantry and 1 Tank moved from sz57 to Bali 1 EarlyFighter moved from sz57 to Bali 1 EarlyFighter moved from sz57 to Java 1 Artillery and 2 Infantrys moved from Darwin to Derby 1 Destroyer moved from sz37 to sz50 Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Elites and 1 S.Sub; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Yamamoto defend with 2 Artillerys Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Artillerys in Java, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 3 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Artillerys Casualties for Anzac: 1 Infantry Battle in Bali Anzac attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys, 1 Marine and 1 Tank Anzac roll dice for 1 Battleship in Bali, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Bali, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Marine and 1 Tank in Bali, round 2 : 0/4 hits, 1.50 expected hits 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Bali Anzac roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Bali, round 3 : 0/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Bali, round 3 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Bali, round 4 : 0/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Bali, round 4 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Bali, round 5 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Bali, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14 Casualties for Hisaichi: 2 Artillerys, 1 Marine and 1 Tank Casualties for Anzac: 1 Infantry Battle in Lambok Anzac attack with 4 Infantrys Yamamoto defend with 1 Marine Anzac roll dice for 4 Infantrys in Lambok, round 2 : 2/4 hits, 0.67 expected hits Yamamoto roll dice for 1 Marine in Lambok, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Lambok Anzac win, taking Lambok from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Marine Non Combat Move - Anzac 1 EarlyFighter moved from Bali to sz57 1 EarlyFighter moved from Java to sz57 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 1 Elite placed in Darwin 1 S.Sub placed in sz37 1 Elite placed in Melbourne Turn Complete - Anzac Anzac collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Yamamoto : -0.33 Anzac : 1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 1 EarlyFighter moved from Pula to sz70 1 Bomber moved from Pula to sz70 1 Carrier and 1 EarlyFighter moved from sz25 to sz20 1 EarlyFighter moved from Yakutsk to sz7 2 Destroyers moved from sz4 to sz7 1 Destroyer moved from sz3 to sz7 2 EarlyFighters moved from sz4 to sz7 Purchase Units - Americans Americans buy 1 B29, 2 Destroyers, 8 Elites, 1 Submarine, 1 T.Boat and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz70 Americans attack with 1 Bomber and 1 EarlyFighter Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in sz70 Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in sz7 Americans attack with 3 Destroyers and 3 EarlyFighters Yamamoto defend with 3 Destroyers Americans roll dice for 3 Destroyers and 3 EarlyFighters in sz7, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 0/3 hits, 1.50 expected hits 2 Destroyers owned by the Yamamoto lost in sz7 Americans roll dice for 3 Destroyers and 3 EarlyFighters in sz7, round 3 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 3 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 24 Casualties for Yamamoto: 3 Destroyers Non Combat Move - Americans 1 EarlyFighter moved from sz7 to sz4 1 EarlyFighter moved from sz7 to sz4 1 EarlyFighter moved from sz7 to Yakutsk 2 Artillerys and 2 Infantrys moved from Magadan to Yakutsk 2 Artillerys, 8 Elites and 2 Infantrys moved from Palana to Magadan 2 B.Transports moved from sz5 to sz6 1 Destroyer moved from sz6 to sz4 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 4 Tanks moved from Alaska to sz4 7 Infantrys moved from Alaska to sz4 7 Infantrys and 4 Tanks moved from sz4 to Palana 8 Elites moved from sz5 to Alaska 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 EarlyFighter moved from sz70 to Pula 1 Bomber moved from sz70 to Pula Place Units - Americans 8 Elites placed in San Francisco 2 Tankettes placed in Anchorage 2 Destroyers placed in sz4 1 Submarine placed in sz25 1 T.Boat placed in sz23 Americans undo move 5. 1 T.Boat placed in sz25 1 B29 placed in Pearl Harbor Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto : -2.17 Americans : 1.00
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TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 3 Infantrys moved from Vostok to Angarsk 1 Bomber and 1 EarlyFighter moved from Quingdao to Angarsk 1 Infantry moved from Quingdao to Irkutsk 1 Artillery moved from Quingdao to Irkutsk 12 Infantrys moved from Vostok to Quingdao 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsingan to Quingdao 1 Infantry moved from Jinan to Quingdao 3 Infantrys moved from Belogorsk to Quingdao 4 Artillerys moved from Manchuria to Hsingan 2 Infantrys and 1 Marine moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 4 Artillerys, 1 Elite and 10 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Angarsk Masaharu attack with 1 Bomber, 1 EarlyFighter and 3 Infantrys British defend with 2 Infantrys Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantrys in Angarsk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Angarsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Angarsk Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Infantrys in Angarsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Angarsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the British lost in Angarsk Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Angarsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Angarsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Masaharu 1 Bomber and 1 EarlyFighter moved from Angarsk to Quingdao Place Units - Masaharu 8 Infantrys placed in Akina 1 Elite and 2 Infantrys placed in Amursk 4 Artillerys placed in Manchuria Turn Complete - Masaharu Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu : -0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 2 Infantrys moved from Magadan to Yakutsk 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Tulun 1 AAGun, 3 Artillerys, 9 Infantrys, 2 Mech.Infs and 4 Tanks moved from Ulaan Ude to Tulun 1 Infantry moved from Ustkut to Ulaan Ude 1 Elite moved from Ustkut to Tulun 1 Infantry moved from Bratsk to Ustkut 1 Infantry moved from Bratsk to Tulun 1 Elite and 5 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Bratsk 2 Infantrys moved from Achinsk to Krasnoyarsk 2 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu : 0.67 Russians : 1.33
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 3 Artillerys and 2 Infantrys moved from Shantung to Shansi 1 Elite moved from Ceram to sz48 1 Elite and 1 T.Boat moved from sz48 to sz58 1 Elite moved from sz58 to Buru 2 Destroyers moved from sz1 to sz7 2 Destroyers moved from sz78 to sz7 2 Artillerys, 2 Infantrys and 2 Tanks moved from Malaya to sz60 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz60 to N.S 1 EarlyFighter moved from sz60 to N.S 1 Tank moved from Burma to Malaya 1 Artillery and 5 Infantrys moved from Tokyo to sz78 1 B.Transport and 3 Infantrys moved from sz78 to sz74 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz74 1 Artillery and 5 Infantrys moved from sz74 to Hopeh 2 Destroyers moved from sz59 to sz70 1 Destroyer moved from sz60 to sz59 1 Carrier moved from sz60 to sz70 2 Transports moved from sz60 to sz70 1 Infantry moved from Boho to sz70 1 Infantry moved from sz70 to Davao 1 Transport moved from sz79 to sz78 1 T.Boat moved from sz60 to sz59 1 B.Transport and 1 Transport moved from sz74 to sz78 2 Infantrys moved from Manchuria to Hsingan Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 4 Destroyers, 11 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Buru Yamamoto attack with 1 Elite Dutch defend with 1 Infantry Yamamoto roll dice for 1 Elite in Buru, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in Buru, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Buru, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Buru Yamamoto win, taking Buru from Dutch with 1 Elite remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in N.S Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 2 Tanks British defend with 2 Artillerys and 2 Elites Yamamoto roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 2 Tanks in N.S, round 2 : 5/7 hits, 2.67 expected hits British roll dice for 2 Artillerys and 2 Elites in N.S, round 2 : 1/4 hits, 1.33 expected hits 2 Elites owned by the British, 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in N.S Yamamoto win, taking N.S from British with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Artillerys and 2 Elites Battle in sz7 Yamamoto attack with 4 Destroyers Americans defend with 3 Destroyers Yamamoto roll dice for 4 Destroyers in sz7, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 3 Destroyers in sz7, round 2 : 2/3 hits, 1.50 expected hits 1 Destroyer owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz7 Yamamoto roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz7, round 3 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans lost in sz7 Yamamoto roll dice for 2 Destroyers in sz7, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz7 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Destroyers Casualties for Americans: 3 Destroyers Non Combat Move - Yamamoto 1 EarlyFighter moved from N.S to sz60 Place Units - Yamamoto 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 1 Transport placed in sz70 Yamamoto undo move 1. 2 Artillerys placed in Davao 1 Destroyer placed in sz70 1 Bunker and 6 Infantrys placed in Malaya 3 Destroyers placed in sz78 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : 2.00 Americans : -1.00 Dutch : -0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Szechwan to W.Sian 1 Artillery and 1 Infantry moved from Gansu to N.Shangsi 1 EarlyFighter moved from Sian to W.Sian 1 EarlyFighter moved from Sian to N.Shangsi Purchase Units - Chinese Chinese buy 1 Bunker, 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in N.Shangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Artillery and 1 EarlyFighter in N.Shangsi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in N.Shangsi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in W.Sian Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 Infantry and 1 Tankette Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 2 : 1/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Artillery and 1 EarlyFighter in W.Sian, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in W.Sian, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 EarlyFighter in W.Sian, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in W.Sian, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 EarlyFighter in W.Sian, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in W.Sian, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tankette Non Combat Move - Chinese 1 EarlyFighter moved from W.Sian to Sian 1 AAGun and 1 Artillery moved from Szechwan to Sian 1 Infantry moved from Shangsi to Sian 1 EarlyFighter moved from N.Shangsi to Sian 1 Infantry moved from Gansu to Shangsi 1 Elite and 4 Infantrys moved from Gansu to Szechwan 4 Mech.Infs moved from Tsingnan to Sian 6 Infantrys moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 Mech.Inf moved from Urumal to Tsingnan 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Chinese : -0.67
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 2 Infantrys moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Artillery moved from E.Shansi to Shangsi 1 Infantry moved from E.Shansi to Shangsi 2 Tankettes moved from Kwangsi to W.Sian 1 Artillery moved from E.Shansi to N.Shangsi 1 Transport moved from sz59 to sz60 1 Artillery moved from S.Borneo to sz60 1 Infantry moved from S.Borneo to sz60 2 Destroyers moved from sz60 to sz59 1 Artillery moved from Sumatra to Java 3 Transports moved from sz59 to sz60 1 Artillery and 1 Infantry moved from S.Borneo to sz60 2 Tanks moved from Malaya to sz60 1 Artillery, 1 Infantry, 2 Tanks and 3 Transports moved from sz60 to sz59 1 Artillery, 1 Infantry and 2 Tanks moved from sz59 to Bali 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from sz59 to Bali 2 Artillerys and 1 Marine moved from Kichedung to sz74 1 Infantry moved from Hopeh to sz74 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz74 to sz60 2 Artillerys, 1 Infantry and 1 Marine moved from sz60 to Java Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 15 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 2 Tankettes Chinese defend with 1 Artillery Hisaichi roll dice for 2 Tankettes in W.Sian, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 2 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Bali Hisaichi attack with 2 Artillerys, 2 Infantrys and 2 Tanks Anzac defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Battleship in Bali, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Bali, round 2 : 2/6 hits, 2.33 expected hits Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Bali, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bali Hisaichi win, taking Bali from Anzac with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Artillery, 1 Infantry and 1 Tank Battle in Java Hisaichi attack with 3 Artillerys, 1 Infantry and 1 Marine Anzac defend with 1 Artillery Hisaichi roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Java, round 2 : 2/5 hits, 1.83 expected hits Anzac roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Hisaichi win, taking Java from Anzac with 3 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Non Combat Move - Hisaichi 1 Submarine moved from sz60 to sz59 1 Submarine moved from sz60 to sz59 2 Artillerys, 10 Infantrys and 2 Tanks moved from E.Shansi to N.Shangsi 8 Infantrys moved from Hopeh to Shansi 2 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Peking to E.Shansi 5 Infantrys moved from Tientsin to Hopeh 2 Transports moved from sz74 to sz79 4 Infantrys moved from Seoul to sz79 4 Infantrys and 2 Transports moved from sz79 to sz74 4 Infantrys moved from sz74 to Shantung 4 Infantrys moved from Seoul to Korea 4 Infantrys moved from Kwangtung to Kiangsi 2 Infantrys moved from Hongkong to Kwangtung 2 Tankettes moved from Hongkong to Kwangsi 2 Tankettes moved from Hongkong to Kiangsi Place Units - Hisaichi 2 Artillerys, 1 Infantry and 1 Marine placed in S.Borneo 2 Infantrys and 4 Tankettes placed in Hongkong 1 Artillery and 2 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Kichedung 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Hisaichi : 2.83 Anzac : -0.50 Chinese : 0.00
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 2 Tanks moved from Phuket to Burma 1 Tank moved from Flores to sz58 1 Tank and 1 Transport moved from sz58 to sz81 1 Tank moved from sz81 to Sarong 1 Destroyer moved from sz58 to sz59 1 T.Boat moved from sz81 to sz58 2 Artillerys, 1 Infantry and 1 Marine moved from Phuket to Malaya Purchase Units - Thai Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Sarong Thai attack with 1 Tank British defend with 1 Infantry Thai roll dice for 1 Tank in Sarong, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Sarong, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in Sarong, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Sarong, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in Sarong, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Sarong, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Sarong Thai win, taking Sarong from British with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 3 Infantrys and 3 Tanks placed in Phuket Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
British : -1.00 Thai : -0.50
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 4 Artillerys and 4 Elites moved from Calcutta to sz63 4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz66 4 Artillerys and 4 Elites moved from sz66 to Malaya 2 Transports moved from sz66 to sz64 2 Transports moved from sz63 to sz64 1 Mech.Inf and 3 Tanks moved from Bengal to sz64 4 Infantrys moved from Bengal to sz64 4 Infantrys, 1 Mech.Inf, 3 Tanks and 4 Transports moved from sz64 to sz66 4 Infantrys, 1 Mech.Inf and 3 Tanks moved from sz66 to Malaya 2 Fighters moved from sz66 to Malaya 2 Infantrys moved from Nepal to Bengal 3 Mech.Infs moved from Dheli to Bengal 1 Infantry and 1 Marine moved from New Guinea to Sarong Purchase Units - British British buy 4 Artillerys, 1 Bunker, 5 Elites, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Sarong British attack with 1 Infantry and 1 Marine Thai defend with 1 Tank British roll dice for 1 Infantry and 1 Marine in Sarong, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Tank in Sarong, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Sarong British roll dice for 1 Marine in Sarong, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in Sarong, round 3 : 1/1 hits, 0.50 expected hits 1 Marine owned by the British lost in Sarong Thai win with 1 Tank remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry and 1 Marine Battle in Malaya British attack with 4 Artillerys, 4 Elites, 2 Fighters, 4 Infantrys, 1 Mech.Inf and 3 Tanks Yamamoto defend with 2 Bunkers, 1 Factory, 6 Infantrys and 1 Tank; Thai defend with 2 Artillerys, 5 Infantrys and 1 Marine British roll dice for 4 Artillerys, 4 Elites, 2 Fighters, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Malaya, round 2 : 11/18 hits, 7.67 expected hits Units damaged: 2 Bunkers owned by the Yamamoto Yamamoto roll dice for 2 Artillerys, 2 Bunkers, 11 Infantrys, 1 Marine and 1 Tank in Malaya, round 2 : 7/17 hits, 6.17 expected hits 4 Infantrys owned by the Thai, 5 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British, 4 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Malaya British roll dice for 2 Artillerys, 4 Elites, 2 Fighters and 3 Tanks in Malaya, round 3 : 2/11 hits, 5.50 expected hits Yamamoto roll dice for 2 Artillerys, 2 Bunkers, 2 Infantrys, 1 Marine and 1 Tank in Malaya, round 3 : 2/8 hits, 3.17 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya British roll dice for 1 Artillery, 3 Elites, 2 Fighters and 3 Tanks in Malaya, round 4 : 4/9 hits, 4.50 expected hits Yamamoto roll dice for 2 Artillerys, 2 Bunkers, 1 Marine and 1 Tank in Malaya, round 4 : 2/6 hits, 2.50 expected hits 1 Elite owned by the British, 1 Artillery owned by the British, 1 Tank owned by the Yamamoto, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Malaya British roll dice for 2 Elites, 2 Fighters and 3 Tanks in Malaya, round 5 : 5/7 hits, 3.50 expected hits Yamamoto roll dice for 2 Bunkers in Malaya, round 5 : 1/2 hits, 1.00 expected hits 1 Elite owned by the British and 2 Bunkers owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 1 Elite, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 9 Casualties for British: 4 Artillerys, 3 Elites, 4 Infantrys and 1 Mech.Inf Casualties for Thai: 2 Artillerys, 5 Infantrys and 1 Marine Casualties for Yamamoto: 2 Bunkers, 6 Infantrys and 1 Tank Non Combat Move - British 2 Fighters moved from Malaya to sz66 Place Units - British 1 Bunker placed in Bengal 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Elite and 1 Marine placed in Moresby Turning on Edit Mode EDIT: Adding units owned by British to New Guinea: 4 Infantrys EDIT: Removing units owned by British from S.G: 4 Infantrys EDIT: Adding units owned by British to Bhopal: 1 Artillery EDIT: Removing units owned by British from Agra: 1 Artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 0.00 Yamamoto : -0.83 Thai : 1.00
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 4 Infantrys moved from Lambok to Bali 1 Transport moved from sz57 to sz50 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Bali 1 Transport moved from sz57 to sz50 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Transport moved from sz57 to sz50 1 Artillery and 1 Elite moved from W.Australia to sz50 1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Elite moved from sz57 to Java 1 Elite moved from Melbourne to sz37 1 Elite and 1 S.Sub moved from sz37 to sz50 1 Elite moved from sz50 to Flores Anzac take Flores from Thai 2 EarlyFighters moved from sz57 to Malaya 1 Elite moved from Darwin to Derby Purchase Units - Anzac Anzac buy 4 Artillerys and 2 EarlyFighters; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 1 Elite and 1 Infantry Hisaichi defend with 3 Artillerys, 1 Infantry and 1 Marine Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Java, round 2 : 2/5 hits, 1.67 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Java Anzac roll dice for 1 Artillery and 1 Elite in Java, round 3 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 3 Artillerys in Java, round 3 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -5 Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Infantry Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Marine Battle in Bali Anzac attack with 1 Artillery and 5 Infantrys Hisaichi defend with 2 Artillerys, 1 Infantry and 2 Tanks Anzac roll dice for 1 Battleship in Bali, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 5 Infantrys in Bali, round 2 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Bali, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bali Anzac roll dice for 1 Artillery and 3 Infantrys in Bali, round 3 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Bali, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Anzac: 3 Infantrys Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 2 Tanks Non Combat Move - Anzac Place Units - Anzac 3 Artillerys placed in W.Australia 1 Artillery and 2 EarlyFighters placed in Darwin Turn Complete - Anzac Anzac collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Anzac : 2.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 EarlyFighter moved from Pula to sz81 1 Bomber moved from Pula to sz81 2 Artillerys, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk 1 EarlyFighter moved from Yakutsk to sz7 4 Tanks moved from Palana to Yakutsk 7 Infantrys moved from Palana to Magadan 2 Destroyers moved from sz4 to sz7 1 Destroyer moved from sz4 to sz7 2 EarlyFighters moved from sz4 to sz7 1 B29 moved from Pearl Harbor to sz7 1 Infantry moved from Pearl Harbor to sz25 1 Infantry, 1 Submarine and 1 T.Boat moved from sz25 to sz24 1 Submarine moved from sz24 to sz20 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from Alaska to sz4 2 Transports moved from sz4 to sz5 2 Tankettes moved from Anchorage to sz5 2 Infantrys moved from Alaska to sz5 2 Infantrys, 2 Tankettes and 2 Transports moved from sz5 to sz4 8 Elites moved from sz5 to Alaska 8 Elites, 2 Infantrys and 2 Tankettes moved from sz4 to Palana 8 Elites moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 B29, 2 Destroyers, 1 EarlyFighter, 8 Elites and 2 Tankettes; Remaining resources: 3 PUs; Combat - Americans Battle in sz81 Americans attack with 1 Bomber and 1 EarlyFighter Thai defend with 1 Transport Americans roll dice for 1 Bomber and 1 EarlyFighter in sz81, round 2 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz81 Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in sz7 Americans attack with 1 B29, 3 Destroyers and 3 EarlyFighters Yamamoto defend with 2 Destroyers Americans roll dice for 1 B29, 3 Destroyers and 3 EarlyFighters in sz7, round 2 : 1/7 hits, 2.83 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 1 B29, 2 Destroyers and 3 EarlyFighters in sz7, round 3 : 3/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 1 B29, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 Destroyers Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 1 EarlyFighter moved from sz7 to sz4 1 EarlyFighter moved from sz7 to sz4 1 EarlyFighter moved from sz7 to Yakutsk 1 B29 moved from sz7 to Palana 1 EarlyFighter moved from sz81 to Flores 2 Infantrys moved from Weno to Lasap 1 Tank moved from Pula to Lasap 1 Infantry moved from Pula to Lasap 1 Artillery moved from Pula to Lasap 1 Bomber moved from sz81 to Lasap Place Units - Americans 1 B29 and 1 EarlyFighter placed in Pearl Harbor 2 Destroyers placed in sz4 2 Tankettes placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Americans : -1.33 Thai : -0.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 EarlyFighter moved from Pula to sz81 1 Bomber moved from Pula to sz81 2 Artillerys, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk 1 EarlyFighter moved from Yakutsk to sz7 4 Tanks moved from Palana to Yakutsk 7 Infantrys moved from Palana to Magadan 2 Destroyers moved from sz4 to sz7 1 Destroyer moved from sz4 to sz7 2 EarlyFighters moved from sz4 to sz7 1 B29 moved from Pearl Harbor to sz7 1 Infantry moved from Pearl Harbor to sz25 1 Infantry, 1 Submarine and 1 T.Boat moved from sz25 to sz24 1 Submarine moved from sz24 to sz20 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from Alaska to sz4 2 Transports moved from sz4 to sz5 2 Tankettes moved from Anchorage to sz5 2 Infantrys moved from Alaska to sz5 2 Infantrys, 2 Tankettes and 2 Transports moved from sz5 to sz4 8 Elites moved from sz5 to Alaska 8 Elites, 2 Infantrys and 2 Tankettes moved from sz4 to Palana 8 Elites moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 B29, 2 Destroyers, 1 EarlyFighter, 8 Elites and 2 Tankettes; Remaining resources: 3 PUs; Combat - Americans Battle in sz81 Americans attack with 1 Bomber and 1 EarlyFighter Thai defend with 1 Transport Americans roll dice for 1 Bomber and 1 EarlyFighter in sz81, round 2 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz81 Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in sz7 Americans attack with 1 B29, 3 Destroyers and 3 EarlyFighters Yamamoto defend with 2 Destroyers Americans roll dice for 1 B29, 3 Destroyers and 3 EarlyFighters in sz7, round 2 : 1/7 hits, 2.83 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 1 B29, 2 Destroyers and 3 EarlyFighters in sz7, round 3 : 3/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 1 B29, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 Destroyers Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 1 EarlyFighter moved from sz7 to sz4 1 EarlyFighter moved from sz7 to sz4 1 EarlyFighter moved from sz7 to Yakutsk 1 B29 moved from sz7 to Palana 1 EarlyFighter moved from sz81 to Flores 2 Infantrys moved from Weno to Lasap 1 Tank moved from Pula to Lasap 1 Infantry moved from Pula to Lasap 1 Artillery moved from Pula to Lasap 1 Bomber moved from sz81 to Lasap Place Units - Americans 1 B29 and 1 EarlyFighter placed in Pearl Harbor 2 Destroyers placed in sz4 2 Tankettes placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from sz4: 2 Destroyers EDIT: Adding units owned by Americans to sz7: 2 Destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto : 0.50 Americans : -1.33 Thai : -0.17