@captainwalker 0c552c90-0dfd-4053-9d34-db832f2a686b-Dutch 4.tsvg
I haven’t played solo in this game for a while. i feel a little lost. Lol
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Russians
1 Infantry moved from Irkutsk to Vostok
Russians take Vostok from Masaharu
1 Infantry moved from Ulaan Ude to Jinan
Russians take Jinan from Masaharu
2 Artillerys, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Tulun to Quingdao
Purchase Units - Russians
Russians buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 2 Artillerys, 1 EarlyFighter, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks
Masaharu defend with 1 Infantry
Russians roll dice for 2 Artillerys, 1 EarlyFighter, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks in Quingdao, round 2 : 20/49 hits, 14.83 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 2 Artillerys, 1 EarlyFighter, 3 Elites, 28 Infantrys, 1 Marine, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 AAGun moved from Ulaan Ude to Quingdao
1 Mech.Inf moved from Tulun to Quingdao
4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
2 Infantrys moved from Bratsk to Ustkut
1 Marine moved from Kaask to Tulun
8 Infantrys moved from Kaask to Tulun
3 Infantrys moved from Krasnoyarsk to Bratsk
2 Mech.Infs moved from Achinsk to Tulun
2 Infantrys moved from Achinsk to Krasnoyarsk
1 EarlyFighter moved from Quingdao to Ulaan Ude
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
2 Infantrys and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu : -0.33
Russians : 5.17
@Entek i cant get our game to open. i think its because they made me download the newest version. do you plan to download the new one?
@dawgoneit I do have he new one for the WaW group game
@Entek is it the 2.2 version?
@dawgoneit do you want to start new games with the new version?
@dawgoneit I think so
@Entek whats the sides?
@dawgoneit I’m down with whatever.
@Entek is there any game you want to try?
@dawgoneit I’m up for whatever.
@Entek want to do 3 games? the 2 we’ve been doing and a WAW?
@dawgoneit Sounds good to me. What sides do you want? Did you want to be Axis in all of them?
@Entek sounds great. i’ll set them up.
@Entek i cant seem to get the game set up. can you see if you can?
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Research Technology - Yamamoto
Combat Move - Yamamoto
5 Tanks moved from Flores to sz58
2 B.Transports and 4 Tanks moved from sz58 to sz60
1 Tank and 1 Transport moved from sz58 to sz60
1 Artillery moved from Sumatra to sz60
1 Transport moved from sz59 to sz60
1 Artillery moved from Sumatra to sz60
2 Artillerys and 5 Tanks moved from sz60 to Malaya
1 EarlyFighter moved from sz60 to Malaya
1 Transport moved from sz59 to sz70
1 Battleship moved from sz60 to sz70
1 Destroyer moved from sz58 to sz70
1 Destroyer moved from sz58 to sz59
2 Tankettes moved from Davao to sz70
2 Tankettes moved from sz70 to Celebs
3 Artillerys moved from Shansi to Shangsi
7 Destroyers moved from sz78 to sz16
1 Destroyer moved from sz78 to sz76
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 7 Destroyers, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 2 Artillerys, 1 EarlyFighter and 5 Tanks
British defend with 1 Artillery, 3 Elites and 1 Factory
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 5 Tanks in Malaya, round 2 : 4/8 hits, 3.50 expected hits
British roll dice for 1 Artillery and 3 Elites in Malaya, round 2 : 0/4 hits, 1.33 expected hits
3 Elites owned by the British and 1 Artillery owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 2 Artillerys, 1 EarlyFighter and 5 Tanks remaining. Battle score for attacker is 16
Casualties for British: 1 Artillery and 3 Elites
Battle in sz16
Yamamoto attack with 7 Destroyers
Americans defend with 3 Destroyers
Yamamoto roll dice for 7 Destroyers in sz16, round 2 : 4/7 hits, 2.33 expected hits
Americans roll dice for 3 Destroyers in sz16, round 2 : 2/3 hits, 1.50 expected hits
3 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz16
Yamamoto win with 5 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Destroyers
Casualties for Americans: 3 Destroyers
Non Combat Move - Yamamoto
1 EarlyFighter moved from Malaya to sz60
Place Units - Yamamoto
1 B.Transport placed in sz70
2 Artillerys and 1 Tank placed in Davao
7 Destroyers placed in sz78
1 Marine placed in Tokyo
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Japan: 5 Infantrys
EDIT: Adding units owned by Yamamoto to Tokyo: 5 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -1.33
Yamamoto : 2.17
Americans : 0.50
@dawgoneit i figured it out
@dawgoneit i still can’t start a new game.