L20 #3 trulpen (X) vs CaptainNapalm (A) P2V



  • You see! Allies has a definite advantage in P2V! 😁



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
            4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
                  Germans take Rostov from Russians
            1 artillery and 3 infantry moved from Leningrad to Vologda
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Leningrad to Vologda
            5 artilleries moved from Poland to Baltic States
            2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Eastern Poland to Leningrad
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from France to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 battleship placed in 115 Sea Zone
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 1,17
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
            4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
                  Germans take Rostov from Russians
            1 artillery and 3 infantry moved from Leningrad to Vologda
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Leningrad to Vologda
            5 artilleries moved from Poland to Baltic States
            2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Eastern Poland to Leningrad
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from France to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 battleship placed in 115 Sea Zone
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Leningrad: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 1,17
    

    Savegame



  • Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.



  • @trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.

    Nevermind. Don’t think I can protect from that anyway. Fig is better in Leningrad. Please, use the first file.


  • 2020 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            8 infantry moved from Siberia to Amur
            10 infantry moved from Northern Manchuria to Korea
            3 artilleries and 34 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Germans
    
        Combat - Russians
            Battle in Korea
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Korea, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Amur, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Siberia to Amur
            1 aaGun moved from Northern Manchuria to Korea
            1 infantry moved from Kazakhstan to Northern Caucasus
            1 infantry moved from Stalingrad to Tambov
            2 infantry moved from Stalingrad to Kazakhstan
            2 infantry moved from Urals to Kazakhstan
            1 infantry moved from Russia to Gorky
            1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 aaGun moved from Bryansk to Kursk
            1 infantry moved from Smolensk to Yaroslavl
            1 aaGun moved from Smolensk to Russia
            1 infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Urals
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2
            Russians collect 29 PUs (7 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 carrier, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 59 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 tactical_bomber moved from Shansi to Kansu
            1 fighter moved from Shansi to Szechwan
            1 bomber moved from Anhwe to Kansu
            1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria
            1 bomber moved from Japan to Northern Manchuria
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
            1 battleship moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Gilbert Islands
            Battle in Java
                Japanese attack with 1 artillery, 4 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Siberia from Russians, taking Gilbert Islands from UK_Pacific, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 59 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            4 carriers moved from 55 Sea Zone to 49 Sea Zone
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
            1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone
            1 cruiser moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Szechwan to Shantung
            1 fighter moved from Szechwan to Kwangtung
            1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter moved from Szechwan to Kweichow
            1 bomber moved from Kansu to Anhwe
            1 aaGun moved from Kiangsi to Anhwe
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Jehol to Southern Manchuria
            1 bomber moved from Northern Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kansu to Shansi
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            3 transports moved from 37 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 submarine moved from 77 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            3 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -1,00
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 carrier, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 59 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 tactical_bomber moved from Shansi to Kansu
            1 fighter moved from Shansi to Szechwan
            1 bomber moved from Anhwe to Kansu
            1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria
            1 bomber moved from Japan to Northern Manchuria
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
            1 battleship moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Gilbert Islands
            Battle in Java
                Japanese attack with 1 artillery, 4 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Siberia from Russians, taking Gilbert Islands from UK_Pacific, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 59 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            4 carriers moved from 55 Sea Zone to 49 Sea Zone
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
            1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone
            1 cruiser moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Szechwan to Shantung
            1 fighter moved from Szechwan to Kwangtung
            1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter moved from Szechwan to Kweichow
            1 bomber moved from Kansu to Anhwe
            1 aaGun moved from Kiangsi to Anhwe
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Jehol to Southern Manchuria
            1 bomber moved from Northern Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kansu to Shansi
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            3 transports moved from 37 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 submarine moved from 77 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            3 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -1,00
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    

    Savegame


  • 2020 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Syria from British
                  French take Morocco from Americans
                  French take Normandy Bordeaux from Americans
                  French take French Guiana from Americans
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 cruiser and 1 marine moved from 27 Sea Zone to 51 Sea Zone
            1 cruiser and 1 marine moved from 51 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer, 5 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 40 Sea Zone
            Battle in Solomon Islands
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Solomon Islands from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa
            Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove
            Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
            Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
            Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove
            Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove
            Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 55 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            1 submarine moved from 11 Sea Zone to 8 Sea Zone
            2 artilleries moved from Central United States to 104 Sea Zone
            2 artilleries and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            1 infantry moved from French Guiana to 90 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 bomber moved from Tsinghai to Eastern India
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 submarines moved from 11 Sea Zone to 30 Sea Zone
            1 submarine moved from 40 Sea Zone to 80 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 55 Sea Zone to Solomon Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 4 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : 0.67
    

    Savegame


  • 2020 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
            10 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 1.33
    

    Savegame


  • 2020 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Syria from British
                  French take Morocco from Americans
                  French take Normandy Bordeaux from Americans
                  French take French Guiana from Americans
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 cruiser and 1 marine moved from 27 Sea Zone to 51 Sea Zone
            1 cruiser and 1 marine moved from 51 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer, 5 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 40 Sea Zone
            Battle in Solomon Islands
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Solomon Islands from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa
            Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove
            Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
            Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
            Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove
            Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove
            Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 55 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            1 submarine moved from 11 Sea Zone to 8 Sea Zone
            2 artilleries moved from Central United States to 104 Sea Zone
            2 artilleries and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            1 infantry moved from French Guiana to 90 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 bomber moved from Tsinghai to Eastern India
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            2 submarines moved from 11 Sea Zone to 30 Sea Zone
            1 submarine moved from 40 Sea Zone to 80 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 55 Sea Zone to Solomon Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 4 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
            10 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 bomber moved from Normandy Bordeaux to Germany
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
            1 artillery and 3 infantry moved from 96 Sea Zone to Malta
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Malta
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Malta
                British win, taking Malta from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone
            1 carrier and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            3 submarines moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 100 Sea Zone to 83 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 submarines moved from 100 Sea Zone to 99 Sea Zone
            1 bomber moved from Germany to France
            1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 fighter moved from Normandy Bordeaux to France
            1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun and 3 infantry moved from 113 Sea Zone to Holland Belgium
            2 aaGuns and 21 infantry moved from Burma to Eastern India
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
            2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan
    
        Place Units - British
            1 artillery and 2 infantry placed in United Kingdom
            2 submarines placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            1 destroyer placed in 73 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
            British collect 35 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 1.17
    Japanese regular : 2.00
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 0.83
    

    Savegame


  • 2020 '16

    The Parisians rejoice!



  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to Southern France
            1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame



  • Scramble S Fr?


  • 2020 '16



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to Southern France
            1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Algeria, round 2 : 1/11 hits, 3,00 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 3 fighters and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Northern Caucasus
                Italians attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries and 2 infantry moved from Bessarabia to Romania
            1 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            3 fighters moved from Southern France to Southern Italy
            1 aaGun, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
            EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,2,6,5,3,4,1,6
            Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    Italians regular : -1,67
    Russians regular : -0,33
    

    Savegame


  • 2020 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to South Australia
            1 marine moved from 63 Sea Zone to South Australia
            1 aaGun, 1 armour and 1 infantry moved from New South Wales to South Australia
            1 aaGun, 1 armour, 2 artilleries, 4 fighters and 4 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to Solomon Islands
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            2 infantry moved from 113 Sea Zone to Holland Belgium
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 artillery and 3 infantry moved from Vologda to Novgorod
            1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod
            2 armour and 2 mech_infantrys moved from Vologda to Novgorod
            1 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Eastern Poland to Northern Belarus
            2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus
            5 artilleries moved from Baltic States to Leningrad
            1 artillery moved from Eastern Poland to Baltic States
            4 armour and 4 mech_infantrys moved from Eastern Poland to Germany
            1 fighter moved from Leningrad to 115 Sea Zone
            1 infantry moved from Archangel to Vologda
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 115 Sea Zone
            3 infantry placed in Leningrad
            3 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 artillery and 3 infantry moved from Vologda to Novgorod
            1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod
            2 armour and 2 mech_infantrys moved from Vologda to Novgorod
            1 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Eastern Poland to Northern Belarus
            2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus
            5 artilleries moved from Baltic States to Leningrad
            1 artillery moved from Eastern Poland to Baltic States
            4 armour and 4 mech_infantrys moved from Eastern Poland to Germany
            1 fighter moved from Leningrad to 115 Sea Zone
            1 infantry moved from Archangel to Vologda
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 115 Sea Zone
            3 infantry placed in Leningrad
            3 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 artillery and 3 infantry moved from Vologda to Novgorod
            1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod
            2 armour and 2 mech_infantrys moved from Vologda to Novgorod
            1 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Eastern Poland to Northern Belarus
            2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus
            5 artilleries moved from Baltic States to Leningrad
            1 artillery moved from Eastern Poland to Baltic States
            4 armour and 4 mech_infantrys moved from Eastern Poland to Germany
            1 fighter moved from Leningrad to 115 Sea Zone
            1 infantry moved from Archangel to Vologda
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 115 Sea Zone
            3 infantry placed in Leningrad
            3 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 4 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Austria: 4 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame



  • Please use the third file. 1 inf in Norway and pansar in Austria.



  • I’m paying heavily for my daring attack on z112, but think it was worth a shot. Probably unnecessary risk for Germany in the beginning.


  • 2020 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Korea to Northern Manchuria
            8 infantry moved from Amur to Siberia
            2 infantry moved from Kazakhstan to Stalingrad
            1 infantry moved from Kursk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Kursk to Rostov
                  Russians take Rostov from Germans
            1 fighter moved from Russia to Stalingrad
            1 infantry moved from Smolensk to Southern Belarus
            1 armour and 1 mech_infantry moved from Kursk to Southern Belarus
            2 artilleries and 21 infantry moved from Smolensk to Southern Belarus
            1 infantry moved from Bryansk to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Siberia, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Northern Manchuria, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Stalingrad
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern Belarus
                Russians attack with 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry in Southern Belarus, round 2 : 3/27 hits, 5.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Smolensk to Southern Belarus
            1 infantry moved from Russia to Smolensk
            1 aaGun, 3 artilleries and 31 infantry moved from Kursk to Rostov
            1 infantry moved from Kursk to Ukraine
            1 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
            1 artillery and 2 infantry moved from Urals to Samara
            3 infantry moved from Kazakhstan to Samara
            1 artillery and 7 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 aaGun moved from Amur to Siberia
            1 aaGun moved from Korea to Northern Manchuria
    
        Place Units - Russians
            3 infantry placed in Urals
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,5,3,2
            Russians collect 29 PUs (7 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.67
    Russians regular : -0.67
    

    Savegame


  • 2020 '16

    @trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    Please use the third file. 1 inf in Norway and pansar in Austria.

    I did. Please finish your turn before posting.



  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
            1 infantry moved from Gilbert Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            1 infantry moved from Marshall Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter moved from 43 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


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