L20 #3 trulpen (X) vs CaptainNapalm (A) P2V


  • Ac with fig from z6 to z35.

  • '20 '16

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Egypt to 100 Sea Zone
            1 bomber moved from Syria to 95 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    @trulpen You have scramble options in Holland Belgium and Shan State.


  • @CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    @trulpen You have scramble options in Holland Belgium and Shan State.

    No scramble Holland.

    Full scramble 3 figs Shan state.


  • Changed my mind. No scramble Shan state

  • '20 '16

    @trulpen Order of loss in your navy? You have one ship left. Do you want to save a destroyer, in case I have subs left over, or save your damaged battleship?


  • Save a bs.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from Northern Manchuria to Shantung
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/10 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
            1 carrier and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Brazil to Suriname
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 17 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Shantung to Tsinghai
    
        Place Units - Americans
            2 artilleries placed in Central United States
            2 transports placed in 104 Sea Zone
            1 carrier and 3 submarines placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Eastern Sinkiang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Egypt to 100 Sea Zone
            1 bomber moved from Syria to 95 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 100 Sea Zone to 95 Sea Zone
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 1 destroyer; Neutral_Axis defend with 1 cruiser and 1 destroyer
                    British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 3 cruisers and 2 destroyers in 95 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 cruiser owned by the Neutral_Axis, 1 submarine owned by the British and 1 destroyer owned by the Neutral_Axis lost in 95 Sea Zone
                    British roll dice for 3 submarines in 95 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 battleship owned by the Italians lost in 95 Sea Zone
                British win, taking 95 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 61
                Casualties for British: 1 submarine
                Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
            Battle in Holland Belgium
                British attack with 1 artillery, 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
            8 infantry moved from Eastern India to Burma
            1 infantry moved from Egypt to 100 Sea Zone
            1 artillery moved from Crete to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
            1 artillery moved from Tanganyika Territory to 74 Sea Zone
            1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 infantry moved from Italian Somaliland to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Syria to Iraq
            1 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            3 submarines placed in 100 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
            UK_Pacific collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.00
    Italians regular : -0.83
    Japanese regular : 0.33
    Japanese AA : -0.17
    Germans regular : -1.00
    British regular : 0.00
    

    Savegame


  • These fucking dice! Sorry, but it’s extremely frustrating. Now the aa killed the italian sb. The dice have been like 95 % in the favour of the Allies. In one turn the german bs got to hit twice and now a japanese guy hit in Shan, but otherwise zero, while allied defense is substantially above 50 %. Arrrgh.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Eastern India: 2 infantry
            EDIT: Adding units owned by British to Eastern India: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 0,83
    

    Savegame


  • Anyway, Axis has a tough uphill struggle.

  • '20 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales
            1 marine moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 62 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            2 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,6,3,2,3,3,1,2,3,2,6,6,4,1,4,6,4,4,2,2
            ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    @trulpen 2 French infantry on one US transport.

    Sorry about your frustration with the dice. I never had a chance in our last game, and you blitzed me in our first game. So, I am just glad to be in this game with a chance!


  • @CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    @trulpen 2 French infantry on one US transport.

    Sorry about your frustration with the dice. I never had a chance in our last game, and you blitzed me in our first game. So, I am just glad to be in this game with a chance!

    Not your fault, of course. Think you have more than a meager chance here.


  • You see! Allies has a definite advantage in P2V! :grin:


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
            4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
                  Germans take Rostov from Russians
            1 artillery and 3 infantry moved from Leningrad to Vologda
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Leningrad to Vologda
            5 artilleries moved from Poland to Baltic States
            2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Eastern Poland to Leningrad
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from France to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 battleship placed in 115 Sea Zone
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
            4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
                  Germans take Rostov from Russians
            1 artillery and 3 infantry moved from Leningrad to Vologda
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Leningrad to Vologda
            5 artilleries moved from Poland to Baltic States
            2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Eastern Poland to Leningrad
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from France to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 battleship placed in 115 Sea Zone
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Leningrad: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 1,17
    

    Savegame


  • Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.


  • @trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.

    Nevermind. Don’t think I can protect from that anyway. Fig is better in Leningrad. Please, use the first file.

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