L20 #3 trulpen (X) vs CaptainNapalm (A) P2V


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 artilleries, 1 fighter and 11 infantry
                British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 2 artilleries, 1 fighter and 11 infantry in Southern France, round 2 : 5/14 hits, 3,33 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Russians to Italians
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern France to Southern Italy
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            1 infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Northwest Persia to Northeast Persia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,4,2,3,3,6
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4
            Italians collect 6 PUs (13 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Italians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 artilleries, 1 fighter and 11 infantry
                British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 2 artilleries, 1 fighter and 11 infantry in Southern France, round 2 : 5/14 hits, 3,33 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Russians to Italians
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern France to Southern Italy
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            1 infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Northwest Persia to Northeast Persia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,4,2,3,3,6
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4
            Italians collect 6 PUs (13 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Turkmenistan from Russians to Italians
            EDIT: Removing units owned by Italians from Northeast Persia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Turkmenistan: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Italians regular : 1,67
    

    Savegame


  • Realized I can’t put the italian pansar in Iraq next turn anyway.

  • '20 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 marine moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 50 Sea Zone to 55 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
    
        Purchase Units - French
            French buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Place Units - French
            3 infantry placed in France
    
        Turn Complete - French
            French collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major; Remaining resources: 42 PUs; 
            Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            2 artilleries and 24 infantry moved from Northwest Persia to Iraq
            3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia
                  Germans take Southern Persia from British
            3 armour and 3 mech_infantrys moved from Southern Persia to Iraq
            1 infantry moved from Western Germany to Holland Belgium
            7 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            5 artilleries and 13 infantry moved from Leningrad to Baltic States
            2 infantry moved from Leningrad to Archangel
            2 fighters moved from Leningrad to Archangel
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 9 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 9 fighters and 2 infantry in Holland Belgium, round 2 : 4/11 hits, 4,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 3 armour, 2 artilleries, 24 infantry and 3 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 24 infantry and 3 mech_infantrys in Iraq, round 2 : 10/32 hits, 7,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 3 armour, 2 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northwest Persia to Iraq
            1 destroyer moved from 115 Sea Zone to 116 Sea Zone
            1 aaGun moved from Leningrad to Baltic States
            1 aaGun moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            2 artilleries moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Baltic States
            2 fighters moved from Archangel to Baltic States
            8 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun moved from Northwest Persia to Iraq
    
        Place Units - Germans
            3 artilleries and 6 infantry placed in Western Germany
            4 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,3,4,2,5,6,4
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 2,00
    British regular : 0,33
    

    Savegame


  • Forgot my tanks in Normandie. Has to move.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major; Remaining resources: 42 PUs; 
            Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            2 artilleries and 24 infantry moved from Northwest Persia to Iraq
            3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia
                  Germans take Southern Persia from British
            3 armour and 3 mech_infantrys moved from Southern Persia to Iraq
            1 infantry moved from Western Germany to Holland Belgium
            7 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            5 artilleries and 13 infantry moved from Leningrad to Baltic States
            2 infantry moved from Leningrad to Archangel
            2 fighters moved from Leningrad to Archangel
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 9 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 9 fighters and 2 infantry in Holland Belgium, round 2 : 4/11 hits, 4,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 3 armour, 2 artilleries, 24 infantry and 3 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 24 infantry and 3 mech_infantrys in Iraq, round 2 : 10/32 hits, 7,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 3 armour, 2 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northwest Persia to Iraq
            1 destroyer moved from 115 Sea Zone to 116 Sea Zone
            1 aaGun moved from Leningrad to Baltic States
            1 aaGun moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Bessarabia
            2 artilleries moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 aaGun moved from Northwest Persia to Iraq
            2 fighters moved from Archangel to Bessarabia
            1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from 116 Sea Zone to Baltic States
            1 fighter moved from Holland Belgium to 116 Sea Zone
            1 fighter moved from Holland Belgium to Southern Italy
            3 fighters moved from Holland Belgium to Western Germany
            4 fighters moved from Holland Belgium to Southern France
            4 armour and 4 mech_infantrys moved from Normandy Bordeaux to Southern France
    
        Place Units - Germans
            3 artilleries and 6 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,4,3,1,4,6
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 2,00
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major; Remaining resources: 42 PUs; 
            Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            2 artilleries and 24 infantry moved from Northwest Persia to Iraq
            3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia
                  Germans take Southern Persia from British
            3 armour and 3 mech_infantrys moved from Southern Persia to Iraq
            1 infantry moved from Western Germany to Holland Belgium
            7 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            5 artilleries and 13 infantry moved from Leningrad to Baltic States
            2 infantry moved from Leningrad to Archangel
            2 fighters moved from Leningrad to Archangel
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 9 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 9 fighters and 2 infantry in Holland Belgium, round 2 : 4/11 hits, 4,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 3 armour, 2 artilleries, 24 infantry and 3 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 24 infantry and 3 mech_infantrys in Iraq, round 2 : 10/32 hits, 7,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 3 armour, 2 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northwest Persia to Iraq
            1 destroyer moved from 115 Sea Zone to 116 Sea Zone
            1 aaGun moved from Leningrad to Baltic States
            1 aaGun moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Bessarabia
            2 artilleries moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 aaGun moved from Northwest Persia to Iraq
            2 fighters moved from Archangel to Bessarabia
            1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from 116 Sea Zone to Baltic States
            1 fighter moved from Holland Belgium to 116 Sea Zone
            1 fighter moved from Holland Belgium to Southern Italy
            3 fighters moved from Holland Belgium to Western Germany
            4 fighters moved from Holland Belgium to Southern France
            4 armour and 4 mech_infantrys moved from Normandy Bordeaux to Southern France
    
        Place Units - Germans
            3 artilleries and 6 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,4,3,1,4,6
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Southern France: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 2,00
    British regular : 0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Ukraine
            1 artillery and 29 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
            2 artilleries and 31 infantry moved from Northern Belarus to Leningrad
                  Russians take Leningrad from Germans
            2 fighters, 1 infantry and 1 tactical_bomber moved from Nenetsia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns, 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Smolensk to Southern Belarus
            1 infantry moved from Smolensk to Northern Belarus
            9 artilleries and 21 infantry moved from Smolensk to Novgorod
            4 artilleries and 4 infantry moved from Russia to Bryansk
            3 infantry moved from Northern Caucasus to Southern Caucasus
            1 aaGun moved from Kazakhstan to Northern Caucasus
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 aaGun and 10 infantry moved from Korea to Amur
            4 infantry moved from Northern Manchuria to Amur
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            1 infantry moved from Yaroslavl to Novgorod
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Urals
            1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,2,4,5,1
            Russians collect 40 PUs (4 lost to blockades); end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 bomber moved from French Indo China to Eastern Sinkiang
            1 bomber moved from French Indo China to Eastern Sinkiang
            1 tactical_bomber moved from French Indo China to Inner Mongolia
            1 destroyer moved from 35 Sea Zone to 59 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 59 Sea Zone
            1 fighter moved from 35 Sea Zone to 59 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Korea
            Battle in 59 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 59 Sea Zone, round 2 : 6/9 hits, 4,83 expected hits
                    ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Korea from Russians with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Inner Mongolia
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Eastern Sinkiang
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun and 12 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Hopei to Tsinghai
            1 artillery moved from Kiangsi to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Shan State
            3 infantry moved from French Indo China to Shan State
            1 fighter moved from Kwangtung to French Indo China
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 2 battleships, 8 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 3 transports moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            5 fighters and 3 tactical_bombers moved from 59 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            3 submarines moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            1 artillery moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            1 tactical_bomber moved from Inner Mongolia to Tsinghai
            2 bombers moved from Eastern Sinkiang to Tsinghai
            1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
            EDIT: 1 infantry moved from Japan to Korea
    
        Place Units - Japanese
            1 artillery, 1 fighter and 1 infantry placed in French Indo China
            1 artillery, 1 fighter and 3 infantry placed in Japan
            2 submarines placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 1,83
    ANZAC regular : 0,83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
            1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 101 Sea Zone
            2 artilleries and 3 infantry moved from 101 Sea Zone to Greece
            1 armour moved from Algeria to Libya
                  French take Tunisia from Italians
                  Americans take Libya from Italians
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Greece
            Battle in Wake Island
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 fighter moved from 94 Sea Zone to France
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 101 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Eastern Sinkiang
    
        Combat - Chinese
            Battle in Eastern Sinkiang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Northern Sinkiang
            13 infantry moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 bomber and 2 fighters moved from France to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            1 fighter moved from France to Western Germany
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Western Germany to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
            1 bomber and 4 fighters moved from Western Germany to France
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to France
            2 fighters moved from Holland Belgium to United Kingdom
            3 fighters moved from Holland Belgium to 113 Sea Zone
            1 aaGun, 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 83 Sea Zone to 73 Sea Zone
            2 aaGuns and 31 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : 0.33
    British regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Turkmenistan to Uzbekistan
                  Italians take Uzbekistan from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Baltic States to Bessarabia
            1 artillery moved from Baltic States to Eastern Poland
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns, 2 artilleries and 9 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,6,4,4,1,5,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3,1,6
            Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Britain
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
    
        Combat - ANZAC
            Battle in New Britain
            Battle in Gilbert Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Queensland
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - French
            French buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            1 aaGun and 2 infantry placed in France
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Before Germany goes, may I change Italy by leaving only 1 inf in Bessarabia and going with 1 inf, 1 art, 1 tank to Romania?

  • '20 '16

    @trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:

    Before Germany goes, may I change Italy by leaving only 1 inf in Bessarabia and going with 1 inf, 1 art, 1 tank to Romania?

    No. Planning ahead is part of the skill this game requires.


  • Ok. You have the full right to decline.

    I’m not angry or anything and I’ve appreciated our games, even this one, but just want you to know that it will be our last.

    My standard is that if nothing has impacted an edit it’s no problem. I’d like to keep on playing the game that way, for both mine and my opponents sake, even though the ambition of course is β€œno edits”.

    I know I’m terrible with edits. I try to play fast and have to because I usually have too many games going simultaneously. It’s of course no problem of yours, just trying to explain why my rounds seem sloppy.

    I’ll keep on struggling until there’s no point anymore and I resign. I’m fine with that.


  • Proceeding with Germany then.

  • '20 '16

    I get it. No hard feelings. I too have enjoyed our games. Our play styles may just be too different for us to relax and enjoy fully. I’m thankful for the 3 games we have gotten! :-)


  • Good! No hard feelings is the best. :)


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour and 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            3 fighters moved from 116 Sea Zone to 128 Sea Zone
            1 infantry moved from Baltic States to Northern Belarus
            1 fighter moved from Baltic States to Northern Belarus
            2 fighters moved from Bessarabia to Northern Belarus
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer and 3 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Northern Belarus
                Germans attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Northern Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Northern Belarus to Yugoslavia
            2 fighters moved from Northern Belarus to Bessarabia
            1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
            8 artilleries and 16 infantry moved from Baltic States to Eastern Poland
            1 aaGun moved from Baltic States to Eastern Poland
            3 fighters moved from 128 Sea Zone to 116 Sea Zone
            4 infantry moved from Germany to Western Germany
            1 fighter moved from Southern France to Southern Italy
            4 fighters moved from Southern France to Yugoslavia
            2 aaGuns, 2 artilleries and 23 infantry moved from Iraq to Trans-Jordan
            2 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
            3 armour and 3 mech_infantrys moved from Southern France to Yugoslavia
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            1 armour and 3 artilleries placed in Germany
            6 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,1,3,6,4,4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2,2,4,5,2
            Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Germans regular : 1,50
    

    Savegame

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