Max334 (Axis) v Odonis (Allies) P2V

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 6 infantry moved from Vyborg to Finland
            1 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
            4 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Finland
                Russians attack with 2 artilleries and 6 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 2 artilleries and 6 infantry in Finland, round 2 : 1/8 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 artilleries and 5 infantry in Finland, round 3 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 artilleries and 4 infantry in Finland, round 4 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            2 artilleries and 4 infantry moved from Ukraine to Kursk
            2 armour and 1 mech_infantry moved from Ukraine to Tambov
            1 mech_infantry moved from Tula to Tambov
            1 infantry moved from Russia to Tula
            1 infantry moved from Novgorod to Yaroslavl
            4 infantry moved from Vologda to Leningrad
            2 artilleries and 1 infantry moved from Archangel to Vologda
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Vyborg to Finland
            4 armour and 2 mech_infantrys moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 aaGun, 3 artilleries and 7 infantry moved from Russia to Samara
            2 aaGuns and 10 infantry moved from Amur to Northern Manchuria
            1 armour moved from Amur to Yakut S.S.R.
    
        Place Units - Russians
            10 infantry placed in Russia
            2 artilleries and 1 mech_infantry placed in Stalingrad
            2 artilleries placed in Leningrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4
            Russians collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    Russians regular : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 cruisers, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 2 carriers and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
            1 fighter moved from Borneo to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 55 Sea Zone
            1 bomber moved from Malaya to 55 Sea Zone
            3 artilleries and 2 infantry moved from Northern Australia to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 marine moved from Dutch New Guinea to 46 Sea Zone
            1 marine and 1 transport moved from 46 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Paulau
            2 artilleries, 1 infantry and 2 transports moved from 56 Sea Zone to 43 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 45 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Siam
            1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            2 fighters and 2 tactical_bombers moved from Burma to Eastern India
            2 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 destroyer and 1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 battleship moved from 56 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
            1 artillery and 1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 marine moved from 6 Sea Zone to Korea
            1 artillery and 6 infantry moved from Southern Manchuria to Korea
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    scramble

  • '20 '19 '18 '15 '13

    @max334
    Yes, max defence, save the BB and FTRs

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 cruisers, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 2 carriers and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
            1 fighter moved from Borneo to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 55 Sea Zone
            1 bomber moved from Malaya to 55 Sea Zone
            3 artilleries and 2 infantry moved from Northern Australia to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 marine moved from Dutch New Guinea to 46 Sea Zone
            1 marine and 1 transport moved from 46 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Paulau
            2 artilleries, 1 infantry and 2 transports moved from 56 Sea Zone to 43 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 45 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Siam
            1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            2 fighters and 2 tactical_bombers moved from Burma to Eastern India
            2 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 destroyer and 1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 battleship moved from 56 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
            1 artillery and 1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 marine moved from 6 Sea Zone to Korea
            1 artillery and 6 infantry moved from Southern Manchuria to Korea
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 55 Sea Zone
            Battle in Siam
            Battle in Paulau
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                Japanese win, taking Siam from UK_Pacific, taking Paulau from ANZAC, taking 7 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 40 Sea Zone
                Japanese attack with 1 destroyer, 2 submarines and 2 transports
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 40 Sea Zone
                Japanese win, taking 40 Sea Zone from French with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Eastern India
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Eastern India, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern India
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 3 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Eastern India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Eastern India
                Japanese destroys 10PUs while taking UK_Pacific capital
                Japanese win, taking Eastern India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Celebes
                Japanese attack with 2 artilleries, 1 infantry and 1 marine
                Americans defend with 1 bomber and 1 marine
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber and 1 marine in Celebes, round 2 : 2/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Celebes
                    Japanese roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 marine in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 bomber and 1 marine
            Battle in Korea
                Japanese attack with 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 5/11 hits, 3.50 expected hits
                    Russians roll dice for 5 infantry in Korea, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 fighters and 3 tactical_bombers
                ANZAC defend with 1 fighter and 2 transports; Americans defend with 1 battleship, 3 carriers, 3 fighters and 3 transports
                    Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 4 fighters and 5 transports in 55 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 4 fighters and 5 transports in 55 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 1 battleship and 5 transports in 55 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the ANZAC, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone
                    1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 90
                Casualties for Japanese: 1 carrier, 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 3 fighters and 3 transports
                Casualties for ANZAC: 1 fighter and 2 transports
    
        Non Combat Move - Japanese
            1 carrier moved from 56 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to Malaya
            1 fighter and 1 tactical_bomber moved from Eastern India to Burma
            1 mech_infantry moved from Shan State to Burma
            1 armour moved from Kwangsi to Shan State
            1 artillery moved from Yunnan to Burma
            1 aaGun moved from Southern Manchuria to Korea
            1 destroyer moved from 59 Sea Zone to 63 Sea Zone
            1 bomber moved from 55 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 artillery and 1 marine moved from Kwangtung to Kwangsi
            1 infantry moved from Hunan to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Kweichow to Kwangsi
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 cruiser and 1 transport placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kwangtung
            1 cruiser and 1 submarine placed in 7 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    French regular : -0.33
    Japanese regular : 2.67
    UK_Pacific regular : -0.33
    Russians regular : 1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 cruisers, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 2 carriers and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
            1 fighter moved from Borneo to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 55 Sea Zone
            1 bomber moved from Malaya to 55 Sea Zone
            3 artilleries and 2 infantry moved from Northern Australia to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 marine moved from Dutch New Guinea to 46 Sea Zone
            1 marine and 1 transport moved from 46 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Paulau
            2 artilleries, 1 infantry and 2 transports moved from 56 Sea Zone to 43 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 45 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Siam
            1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            2 fighters and 2 tactical_bombers moved from Burma to Eastern India
            2 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 destroyer and 1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 battleship moved from 56 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
            1 artillery and 1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 marine moved from 6 Sea Zone to Korea
            1 artillery and 6 infantry moved from Southern Manchuria to Korea
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 55 Sea Zone
            Battle in Siam
            Battle in Paulau
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                Japanese win, taking Siam from UK_Pacific, taking Paulau from ANZAC, taking 7 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 40 Sea Zone
                Japanese attack with 1 destroyer, 2 submarines and 2 transports
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 40 Sea Zone
                Japanese win, taking 40 Sea Zone from French with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Eastern India
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Eastern India, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern India
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 3 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Eastern India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Eastern India
                Japanese destroys 10PUs while taking UK_Pacific capital
                Japanese win, taking Eastern India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Celebes
                Japanese attack with 2 artilleries, 1 infantry and 1 marine
                Americans defend with 1 bomber and 1 marine
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber and 1 marine in Celebes, round 2 : 2/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Celebes
                    Japanese roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 marine in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 bomber and 1 marine
            Battle in Korea
                Japanese attack with 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 5/11 hits, 3.50 expected hits
                    Russians roll dice for 5 infantry in Korea, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 fighters and 3 tactical_bombers
                ANZAC defend with 1 fighter and 2 transports; Americans defend with 1 battleship, 3 carriers, 3 fighters and 3 transports
                    Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 4 fighters and 5 transports in 55 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 4 fighters and 5 transports in 55 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 1 battleship and 5 transports in 55 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the ANZAC, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone
                    1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 90
                Casualties for Japanese: 1 carrier, 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 3 fighters and 3 transports
                Casualties for ANZAC: 1 fighter and 2 transports
    
        Non Combat Move - Japanese
            1 carrier moved from 56 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to Malaya
            1 fighter and 1 tactical_bomber moved from Eastern India to Burma
            1 mech_infantry moved from Shan State to Burma
            1 armour moved from Kwangsi to Shan State
            1 artillery moved from Yunnan to Burma
            1 aaGun moved from Southern Manchuria to Korea
            1 destroyer moved from 59 Sea Zone to 63 Sea Zone
            1 bomber moved from 55 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 artillery and 1 marine moved from Kwangtung to Kwangsi
            1 infantry moved from Hunan to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Kweichow to Kwangsi
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 cruiser and 1 transport placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kwangtung
            1 cruiser and 1 submarine placed in 7 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    French regular : -0.33
    Japanese regular : 2.67
    UK_Pacific regular : -0.33
    Russians regular : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            1 infantry moved from 18 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
            1 artillery moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 armour moved from Egypt to Iraq
    
        Place Units - Americans
            2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            2 destroyers and 1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,1,5,1
            Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Hopei to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Kiangsi
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            1 infantry moved from Shansi to Jehol
            3 infantry moved from Honan to Anhwe
            2 infantry moved from Honan to Anhwe
            9 infantry moved from Honan to Hopei
            2 infantry moved from Honan to Shansi
            3 infantry moved from Honan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Southern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            1 infantry moved from 18 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
            1 artillery moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 armour moved from Egypt to Iraq
    
        Place Units - Americans
            2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            2 destroyers and 1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,1,5,1
            Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Hopei to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Kiangsi
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            1 infantry moved from Shansi to Jehol
            3 infantry moved from Honan to Anhwe
            2 infantry moved from Honan to Anhwe
            9 infantry moved from Honan to Hopei
            2 infantry moved from Honan to Shansi
            3 infantry moved from Honan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Southern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
            2 infantry moved from 128 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from Trans-Jordan to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            2 artilleries and 2 infantry moved from Western India to Eastern India
    
        Combat - British
            Battle in Crete
            Battle in Eastern India
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 artilleries and 2 infantry in Eastern India, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Eastern India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern India
                    British roll dice for 2 artilleries and 1 infantry in Eastern India, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Eastern India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern India
                British win, taking Crete from Italians, taking Eastern India from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Norway
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 marine
                    British roll dice for 1 fighter and 2 infantry in Norway, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
    
        Non Combat Move - British
            1 fighter moved from Norway to Karelia
            1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
            2 artilleries and 2 infantry moved from Tobruk to 98 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
            2 cruisers moved from 99 Sea Zone to 100 Sea Zone
            1 bomber and 2 fighters moved from Malta to Southern Persia
            2 armour and 1 mech_infantry moved from Southern Persia to Western India
            1 mech_infantry moved from Northeast Persia to Baluchistan
            1 mech_infantry moved from Northwest Persia to Baluchistan
            1 armour moved from Iraq to Baluchistan
            1 artillery and 1 infantry moved from Iraq to Southern Persia
            1 mech_infantry moved from Syria to Southern Persia
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Tobruk to Alexandria
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Southern Persia
            2 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3,4,6,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : -0.33
    British regular : 0.83
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Austria
            1 artillery moved from Northern Italy to Austria
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 marine moved from Yugoslavia to Austria
            1 fighter moved from Bessarabia to Eastern Poland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 armour moved from Queensland to Northern Australia
                  ANZAC take Northern Australia from Japanese
            1 armour moved from Northern Australia to Queensland
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            1 aaGun moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,6,6,4,5,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    ANZAC regular : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 armour moved from Queensland to Northern Australia
                  ANZAC take Northern Australia from Japanese
            1 armour moved from Northern Australia to Queensland
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            1 aaGun moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,6,6,4,5,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 93 Sea Zone to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    ANZAC regular : 1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 116 Sea Zone
            1 infantry moved from Denmark to 116 Sea Zone
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Baltic States to Norway
            1 infantry moved from Northern Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Baltic States to Smolensk
            3 fighters moved from Bryansk to Kursk
            3 tactical_bombers moved from Bryansk to Kursk
            1 bomber moved from Bryansk to Kursk
            2 infantry moved from Bryansk to Tula
            2 fighters and 2 tactical_bombers moved from Baltic States to Russia
            1 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 cruiser moved from 116 Sea Zone to 128 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            6 infantry moved from Bryansk to Kursk
            2 infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Tula
            1 bomber moved from Bryansk to Kursk
            1 infantry moved from Bryansk to Kursk
            10 armour, 3 artilleries, 3 infantry and 8 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 armour moved from Yugoslavia to Romania
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    1 transport owned by the British lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Tula
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tula, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula
                Germans win, taking Tula from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kursk
                Germans attack with 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
                Russians defend with 2 artilleries and 7 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Kursk, round 2 : 2/15 hits, 5.67 expected hits
                    Russians roll dice for 2 artilleries and 7 infantry in Kursk, round 2 : 3/9 hits, 3.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kursk
                    Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Kursk, round 3 : 4/12 hits, 5.17 expected hits
                    Russians roll dice for 2 artilleries and 5 infantry in Kursk, round 3 : 0/7 hits, 2.33 expected hits
                    4 infantry owned by the Russians lost in Kursk
                    Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Kursk, round 4 : 4/12 hits, 5.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Kursk, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Kursk
                Germans win, taking Kursk from Russians with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 artilleries and 7 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -5
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 10 armour, 3 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 10 armour, 3 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 9/31 hits, 12.50 expected hits
                    Russians roll dice for 10 infantry in Russia, round 2 : 2/10 hits, 3.33 expected hits
                    9 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 3 artilleries, 2 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 12/29 hits, 12.17 expected hits
                    Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 55PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 3 artilleries, 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 3 infantry
                Casualties for Russians: 10 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            1 infantry moved from Austria to Northern Italy
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Baltic States to Eastern Poland
            1 infantry moved from Southern Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Kursk to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Kursk to Romania
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            1 armour moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Romania
            1 bomber moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Kursk to Southern Belarus
            1 bomber moved from Kursk to Bryansk
            1 bomber moved from Kursk to Poland
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 transport placed in 116 Sea Zone
            3 infantry placed in France
            1 artillery, 1 infantry and 1 marine placed in Western Germany
            1 bomber and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Removing units owned by Germans from France: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3
            Germans collect 52 PUs (3 lost to blockades); end with 107 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 110 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -8.50
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
            2 artilleries and 2 infantry moved from Finland to Norway
            1 mech_infantry moved from Stalingrad to Ukraine
            1 armour moved from Tambov to Ukraine
            1 fighter moved from Tambov to Ukraine
            10 infantry moved from Northern Manchuria to Korea
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
            Battle in 128 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in Norway
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                Russians winGermans win with 1 cruiser remaining, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
            Battle in Korea
                Russians attack with 10 infantry
                Japanese defend with 1 aaGun, 2 artilleries, 3 infantry and 1 marine
                    Russians roll dice for 10 infantry in Korea, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries, 3 infantry and 1 marine in Korea, round 2 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 9 infantry in Korea, round 3 : 5/9 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 21
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 aaGun, 2 artilleries, 3 infantry and 1 marine
    
        Non Combat Move - Russians
            1 aaGun moved from Northern Manchuria to Korea
            1 aaGun moved from Northern Manchuria to Southern Manchuria
            1 armour moved from Yakut S.S.R. to Northern Manchuria
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Vologda to Yaroslavl
            2 aaGuns and 2 artilleries moved from Vologda to Archangel
            1 aaGun and 2 infantry moved from Finland to Karelia
            1 infantry moved from Karelia to Archangel
            1 fighter and 1 tactical_bomber moved from Tambov to Stalingrad
            1 fighter moved from Ukraine to Stalingrad
            1 infantry moved from Samara to Penza
            1 infantry moved from Samara to Saratov
            3 artilleries and 5 infantry moved from Samara to Stalingrad
            1 aaGun moved from Samara to Stalingrad
            5 armour and 2 mech_infantrys moved from Tambov to Stalingrad
            1 mech_infantry moved from Tambov to Samara
            1 mech_infantry moved from Tambov to Rostov
            1 mech_infantry moved from Stalingrad to Tambov
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Germans regular : 0.00
    Russians regular : 2.83
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 marine moved from Japan to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 artillery moved from Guam to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 artillery and 1 marine moved from 46 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
            1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery and 1 marine moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Kwangsi to 37 Sea Zone
            1 transport moved from 45 Sea Zone to 21 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 40 Sea Zone
            1 artillery and 1 infantry moved from Siam to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 45 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
            2 transports moved from 40 Sea Zone to 38 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 40 Sea Zone to Ceylon
            1 armour moved from Shan State to Eastern India
            1 mech_infantry moved from Burma to Eastern India
            1 artillery moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from Burma to Eastern India
            1 infantry moved from Yunnan to Shan State
            1 mech_infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Caroline Islands
            Battle in Iwo Jima
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Iwo Jima, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Ceylon from UK_Pacific, taking Caroline Islands from Americans, taking Iwo Jima from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 artillery
                    ANZAC roll AA dice in Dutch New Guinea : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 aaGun and 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 marine and 1 tactical_bomber in Dutch New Guinea, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Dutch New Guinea
                1 tactical_bomber owned by the Japanese retreated
                ANZAC win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 marine
                Casualties for ANZAC: 1 aaGun
            Battle in Eastern India
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern India
                Japanese destroys 6PUs while taking UK_Pacific capital
                Japanese win, taking Eastern India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for British: 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 18 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Eastern India to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to Kwangtung
            1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            2 battleships, 2 carriers and 1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 56 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 7 Sea Zone to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to Japan
    
        Place Units - Japanese
            1 carrier placed in 38 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            Japanese undo move 3.
            1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            1 transport placed in 21 Sea Zone
            Japanese undo move 3.
            1 artillery and 2 infantry placed in French Indo China
            1 fighter and 1 tactical_bomber placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 79 Sea Zone: 2 submarines
            EDIT: Removing units owned by Japanese from 82 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 submarine placed in 7 Sea Zone
            Japanese undo move 4.
            1 transport placed in 21 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -2.83
    ANZAC AA : -0.17
    UK_Pacific regular : 1.00
    ANZAC regular : 1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    tell me pls what you want to do with this game?

  • '20 '19 '18 '15 '13

    @max334
    Continue please! I’ve been insanely busy at work

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
            1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
            1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 27 Sea Zone to 17 Sea Zone
            3 fighters moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 113 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter and 5 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 27 Sea Zone
            3 fighters moved from 17 Sea Zone to 27 Sea Zone
            1 aaGun and 1 artillery moved from British Columbia to Western United States
            1 armour moved from Iraq to Baluchistan
    
        Place Units - Americans
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            1 artillery, 3 fighters and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.67
    Germans regular : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            4 infantry moved from Anhwe to Kiangsi
            13 infantry moved from Hopei to Kiangsi
            2 infantry moved from Hunan to Kweichow
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shansi to Anhwe
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Southern Manchuria to Northern Manchuria
    
        Place Units - Chinese
            2 infantry placed in Hunan
            1 infantry placed in Kwangsi
            1 infantry placed in Fukien
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    Ok…understood, but send me a word so at least I know that you haven’t abandoned the game.

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