Odonis (Axis) vs Sovietischat (Allies +6) BML 20

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 mech_infantrys moved from Volgograd to Turkey
            3 mech_infantrys moved from Caucasus to Iraq
            2 infantry moved from Persia to Iraq
            20 artilleries and 25 infantry moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Turkey
            2 tactical_bombers moved from Western Germany to Greece
            1 bomber moved from Caucasus to Greece
            1 bomber moved from Caucasus to Turkey
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 submarine; Americans defend with 1 transport
                1 submarine owned by the British Submerged
                    Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 97 Sea Zone
                Germans attack with 1 fighter
                British defend with 2 submarines; Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans and 2 submarines owned by the British Submerged
                    Germans roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 97 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Greece
                Germans attack with 1 bomber and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 tactical_bombers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Turkey
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 fighter; Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/5 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Turkey, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Turkey
                Germans win, taking Turkey from Americans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 fighter
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Germans attack with 2 infantry and 3 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 2 infantry and 3 mech_infantrys in Iraq, round 2 : 1/5 hits, 0.83 expected hits
                    British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Russia
                Germans attack with 20 artilleries and 25 infantry
                Russians defend with 1 airfield, 1 factory_major and 2 infantry
                    Germans roll dice for 20 artilleries and 25 infantry in Russia, round 2 : 16/45 hits, 14.17 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans captures 5PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 20 artilleries and 25 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Smolensk
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Bryansk to Samara
            7 mech_infantrys moved from Bryansk to Russia
            10 armour moved from Bryansk to Russia
            4 mech_infantrys moved from Bryansk to Russia
            6 armour moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            1 armour moved from Ukraine to Romania
            2 armour moved from Ukraine to Caucasus
            1 bomber moved from Turkey to Southern Italy
            1 bomber moved from Greece to Southern Italy
            2 tactical_bombers moved from Greece to Southern Italy
            1 fighter moved from 97 Sea Zone to Western Germany
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 tactical_bomber moved from Turkey to Caucasus
            1 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Novgorod to Belarus
            6 armour moved from Bryansk to Caucasus
            3 armour moved from Bryansk to Belarus
            2 armour moved from Bryansk to Belarus
            2 armour moved from Bryansk to Caucasus
            1 armour and 7 mech_infantrys moved from Western Germany to Southern France
            6 artilleries and 1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Persia
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
            3 infantry and 3 mech_infantrys placed in Germany
            2 armour and 3 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,1,5,2,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
            Germans collect 62 PUs (7 lost to blockades); end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : -0.67
    Germans regular : 4.17
    British regular : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys in Archangel, round 2 : 14/73 hits, 17,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 14 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Vologda to Archangel
            7 fighters and 1 tactical_bomber moved from Cyprus to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -3,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Shan State to Burma
            2 armour and 1 mech_infantry moved from Hunan to Burma
            1 armour moved from Kweichow to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 artillery moved from Szechwan to Shensi
            1 infantry moved from Kansu to Shensi
            1 artillery moved from Hopei to Shensi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
            Battle in Burma
                Japanese attack with 3 armour, 1 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shensi
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Suiyuyan to Kweichow
            1 aaGun moved from Kweichow to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Malaya to Burma
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Buryatia to Manchuria
            1 armour moved from Evenkiyskiy to Kansu
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 airfield and 1 fighter placed in French Indo China
            2 destroyers placed in 36 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -1.83
    UK_Pacific regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 bombers, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry moved from Norway to Sweden
                  Americans take Sweden from Germans
            1 mech_infantry moved from Eastern United States to Quebec
                  British take Quebec from Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            10 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 11 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 9/13 hits, 6,83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 battleship, 8 carriers, 2 cruisers and 4 destroyers moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            3 fighters moved from Holland Belgium to Spain
            2 aaGuns, 2 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Spain
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 transports moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            2 carriers moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to Spain
            1 aaGun moved from Western United States to Central United States
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 aaGun moved from Western United States to Central United States
            2 fighters and 1 tactical_bomber moved from 125 Sea Zone to United Kingdom
            1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 armour placed in Spain
            1 submarine placed in 105 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 factory_minor placed in Norway
            5 infantry placed in Central United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; 
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 44 Sea Zone to 41 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            6 fighters moved from Norway to Finland
            6 fighters moved from Finland to 115 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 infantry and 1 transport moved from 125 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from French West Africa to French Central Africa
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iceland
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys
                Germans defend with 1 infantry and 3 mech_infantrys
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 2/7 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 3 : 2/7 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iceland from Germans, taking Iraq from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry and 3 mech_infantrys
                Casualties for British: 1 infantry
            Battle in 115 Sea Zone
                British attack with 6 fighters
                Germans defend with 1 battleship, 1 carrier and 3 transports
                    British roll dice for 6 fighters in 115 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone
                    3 transports owned by the Germans lost in 115 Sea Zone
                British win with 5 fighters remaining. Battle score for attacker is 47
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier and 3 transports
    
        Non Combat Move - British
            5 fighters moved from 115 Sea Zone to Finland
            1 aaGun, 1 infantry and 1 mech_infantry moved from Norway to Finland
            1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
            2 artilleries moved from Tobruk to Alexandria
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from West India to India
            1 fighter moved from 41 Sea Zone to India
            1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from Iraq to Egypt
            2 fighters moved from United Kingdom to Spain
            1 fighter moved from Normandy Bordeaux to Spain
    
        Place Units - British
            3 fighters placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 1,67
    Japanese regular : -0,67
    Germans regular : -0,67
    British regular : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 1 mech_infantry moved from Southern France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries and 1 mech_infantry
                French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 artillery owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 artillery
                Casualties for French: 1 fighter
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Northern Italy to Southern France
            5 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Rostov to Caucasus
            1 aaGun and 1 artillery moved from Caucasus to Turkey
            1 armour moved from Persia to Turkey
    
        Place Units - Italians
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,1,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Caroline Islands
            Battle in 34 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            1 infantry moved from Syria to Trans-Jordan
                  Germans take Trans-Jordan from British
            10 armour and 3 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Turkey to Iraq
            1 armour moved from Romania to Greece
                  Germans take Greece from Americans
            3 mech_infantrys moved from Volgograd to Sikang
            1 tactical_bomber moved from Caucasus to Sikang
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Norway
            1 bomber moved from Southern Italy to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in Gibraltar causes 4 damage total. 
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Norway causes 4 damage total. 
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Germans attack with 10 armour and 4 mech_infantrys
                British defend with 1 armour and 3 mech_infantrys
                    Germans roll dice for 10 armour and 4 mech_infantrys in Iraq, round 2 : 7/14 hits, 5.67 expected hits
                    British roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.50 expected hits
                    3 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour and 3 mech_infantrys
            Battle in Sikang
                Germans attack with 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Sikang to Caucasus
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 armour moved from Persia to Iraq
            1 mech_infantry moved from Samara to Caucasus
            1 mech_infantry moved from Russia to Nenetsia
            2 aaGuns, 16 armour, 20 artilleries, 25 infantry and 10 mech_infantrys moved from Russia to Smolensk
            5 armour, 1 artillery and 2 infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 bomber moved from Norway to Western Germany
            3 infantry moved from Denmark to Western Germany
            6 infantry moved from Western Germany to France
            3 artilleries moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Holland Belgium to France
            1 bomber and 1 fighter moved from Western Germany to France
            1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
            2 armour moved from Western Germany to Southern France
            3 mech_infantrys moved from Germany to Northern Italy
            4 infantry moved from Germany to Western Germany
            1 bomber moved from Gibraltar to France
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 artilleries placed in France
            3 infantry placed in Western Germany
            3 infantry placed in Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Caucasus
            1 artillery, 1 infantry and 1 mech_infantry placed in Russia
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,1,1,6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            Germans collect 56 PUs (12 lost to blockades); end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.33
    British AA : -0.17
    Americans AA : -0.17
    Germans regular : 1.33
    British regular : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Novgorod
            1 armour, 14 artilleries, 53 infantry and 2 mech_infantrys moved from Archangel to Novgorod
    
        Combat - Russians
    
        Non Combat Move - Russians
            7 fighters and 1 tactical_bomber moved from Egypt to Malta
            4 aaGuns moved from Archangel to Novgorod
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kansu to Tsinghai
            2 artilleries and 1 infantry moved from Shensi to Tsinghai
            1 armour moved from Kweichow to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            1 fighter moved from French Indo China to Tsinghai
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 fighter and 6 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 : 2/7 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 3 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 armour and 1 fighter in Tsinghai, round 4 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 6 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Hunan
            3 mech_infantrys moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
            2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 infantry and 1 mech_infantry placed in Kiangsu
            4 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; 
            Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 2 infantry moved from Finland to Vyborg
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Vyborg
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                    Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Sweden to Norway
            2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 bombers moved from Eastern United States to Norway
            2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from United Kingdom to Spain
            2 fighters moved from United Kingdom to Norway
            1 mech_infantry moved from Quebec to Central United States
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Spain to 92 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Spain
    
        Place Units - Americans
            3 fighters placed in Norway
            1 airfield placed in Norway
            1 factory_minor placed in Sweden
            1 cruiser and 1 transport placed in 92 Sea Zone
            1 infantry placed in Spain
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 4x harbour; Remaining resources: 43 PUs; 
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to West India
            1 fighter moved from India to West India
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            5 fighters moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Finland to Karelia
            5 fighters moved from Finland to Karelia
    
        Combat - British
            Battle in West India
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                British attack with 5 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 5 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            5 fighters moved from Trans-Jordan to Malta
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Spain
            3 fighters moved from Spain to Norway
            1 infantry moved from Iceland to 123 Sea Zone
            1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from 106 Sea Zone to Quebec
            1 aaGun moved from Finland to Norway
            5 fighters moved from Karelia to Norway
            1 fighter moved from West India to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 2,17
    Japanese regular : 0,00
    Germans regular : -0,67
    British regular : -1,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; 
            Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 2 infantry moved from Finland to Vyborg
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Vyborg
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                    Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Sweden to Norway
            2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 bombers moved from Eastern United States to Norway
            2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from United Kingdom to Spain
            2 fighters moved from United Kingdom to Norway
            1 mech_infantry moved from Quebec to Central United States
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Spain to 92 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Spain
    
        Place Units - Americans
            3 fighters placed in Norway
            1 airfield placed in Norway
            1 factory_minor placed in Sweden
            1 cruiser and 1 transport placed in 92 Sea Zone
            1 infantry placed in Spain
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 4x harbour; Remaining resources: 43 PUs; 
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to West India
            1 fighter moved from India to West India
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            5 fighters moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Finland to Karelia
            5 fighters moved from Finland to Karelia
    
        Combat - British
            Battle in West India
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                British attack with 5 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 5 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            5 fighters moved from Trans-Jordan to Malta
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Spain
            3 fighters moved from Spain to Norway
            1 infantry moved from Iceland to 123 Sea Zone
            1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from 106 Sea Zone to Quebec
            1 aaGun moved from Finland to Norway
            5 fighters moved from Karelia to Norway
            1 fighter moved from West India to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers
            EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 2,17
    Japanese regular : 0,00
    Germans regular : -0,67
    British regular : -1,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; 
            Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 2 infantry moved from Finland to Vyborg
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Vyborg
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                    Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Sweden to Norway
            2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 bombers moved from Eastern United States to Norway
            2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from United Kingdom to Spain
            2 fighters moved from United Kingdom to Norway
            1 mech_infantry moved from Quebec to Central United States
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Spain to 92 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Spain
    
        Place Units - Americans
            3 fighters placed in Norway
            1 airfield placed in Norway
            1 factory_minor placed in Sweden
            1 cruiser and 1 transport placed in 92 Sea Zone
            1 infantry placed in Spain
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 4x harbour; Remaining resources: 43 PUs; 
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to West India
            1 fighter moved from India to West India
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            5 fighters moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Finland to Karelia
            5 fighters moved from Finland to Karelia
    
        Combat - British
            Battle in West India
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                British attack with 5 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 5 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            5 fighters moved from Trans-Jordan to Malta
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Spain
            3 fighters moved from Spain to Norway
            1 infantry moved from Iceland to 123 Sea Zone
            1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from 106 Sea Zone to Quebec
            1 aaGun moved from Finland to Norway
            5 fighters moved from Karelia to Norway
            1 fighter moved from West India to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers
            EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 2,17
    Japanese regular : 0,00
    Germans regular : -0,67
    British regular : -1,50
    

    Savegame

  • '19

    @Odonis Please use the last file posted.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Turkey to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            5 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Turkey: 1 aaGun and 1 artillery
            EDIT: Adding units owned by Italians to Iraq: 1 aaGun and 1 artillery
            EDIT: Removing units owned by Italians from Caucasus: 1 infantry
            EDIT: Adding units owned by Italians to Turkey: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,3,2,2,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Italians collect 10 PUs (9 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in Sumatra
                ANZAC attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Guam from Japanese, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 34 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Saudi Arabia
                  Germans take Saudi Arabia from British
            1 armour moved from Saudi Arabia to Trans-Jordan
            10 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 tactical_bomber moved from Caucasus to West India
            1 armour moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in West India
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                Germans attack with 11 armour and 4 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 11 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 6/15 hits, 6.17 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 11 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            4 mech_infantrys moved from Caucasus to Iraq
            1 armour moved from Greece to Iraq
            2 infantry moved from Holland Belgium to Western Germany
            5 infantry moved from Denmark to Western Germany
            10 infantry moved from Germany to Western Germany
            3 fighters and 2 tactical_bombers moved from Western Germany to France
            2 aaGuns, 20 armour, 21 artilleries, 27 infantry and 11 mech_infantrys moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Nenetsia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 mech_infantry moved from Belarus to Baltic States
            1 mech_infantry moved from Sikang to Afghanistan
            6 artilleries, 5 fighters, 6 infantry and 2 tactical_bombers moved from France to Southern France
            1 tactical_bomber moved from France to Southern France
            2 bombers moved from France to Western Germany
            1 aaGun moved from Western Germany to France
            3 mech_infantrys moved from Northern Italy to Southern France
            1 tactical_bomber moved from West India to Eastern Persia
    
        Place Units - Germans
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            3 armour placed in France
            1 artillery, 1 infantry and 1 mech_infantry placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Western Germany
            2 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,5,1,3,1,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
            Germans collect 62 PUs (6 lost to blockades); end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific regular : -0.67
    Germans regular : 0.67
    British regular : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            7 fighters and 1 tactical_bomber moved from Malta to Spain
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 fighter moved from Burma to 41 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from 41 Sea Zone to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Shensi to Burma
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Tsinghai to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kiangsi to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Shensi to Kweichow
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 harbour, 1 infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 bombers moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 17 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
            1 destroyer moved from 31 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 battleship, 9 carriers, 2 cruisers and 7 destroyers moved from 33 Sea Zone to 17 Sea Zone
            3 submarines moved from 10 Sea Zone to 31 Sea Zone
            2 fighters moved from Spain to Egypt
            2 bombers moved from Germany to Novgorod
            5 fighters moved from Norway to Novgorod
            1 artillery and 1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Norway to Finland
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Spain to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Spain
            1 infantry moved from 92 Sea Zone to Morocco
            1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 bomber and 6 tactical_bombers placed in Western United States
            1 artillery and 1 infantry placed in Spain
            1 harbour placed in Iwo Jima
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 artillery and 2 infantry moved from India to West India
            1 fighter moved from India to West India
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in West India
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in West India, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in West India
                British win, taking 106 Sea Zone from Germans, taking West India from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from West India to India
            5 fighters moved from Malta to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Rhodesia
            3 mech_infantrys moved from Rhodesia to Belgian Congo
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 infantry moved from Quebec to Eastern United States
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 aaGun moved from Norway to Finland
            7 fighters moved from Norway to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            1 fighter moved from Norway to Spain
            1 fighter moved from United Kingdom to Spain
            1 battleship, 2 carriers and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - British
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -0,67
    Germans AA : -0,33
    Germans regular : -0,67
    British regular : 1,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Southern Italy to France
            1 artillery moved from France to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 aaGun and 1 artillery moved from Iraq to Turkey
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,1,2,5,4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

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