@Karl7
Keep the destroyer
Odonis (Axis) vs Sovietischat (Allies +6) BML 20
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Volgograd to Turkey 3 mech_infantrys moved from Caucasus to Iraq 2 infantry moved from Persia to Iraq 20 artilleries and 25 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Turkey 2 tactical_bombers moved from Western Germany to Greece 1 bomber moved from Caucasus to Greece 1 bomber moved from Caucasus to Turkey Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the British Submerged Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 97 Sea Zone Germans attack with 1 fighter British defend with 2 submarines; Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans and 2 submarines owned by the British Submerged Germans roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greece Germans attack with 1 bomber and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 tactical_bombers in Greece, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Turkey Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 infantry Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/5 hits, 1.67 expected hits Americans roll dice for 1 fighter and 1 infantry in Turkey, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Turkey Germans win, taking Turkey from Americans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 fighter Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 2 infantry and 3 mech_infantrys British defend with 1 armour Germans roll dice for 2 infantry and 3 mech_infantrys in Iraq, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Russia Germans attack with 20 artilleries and 25 infantry Russians defend with 1 airfield, 1 factory_major and 2 infantry Germans roll dice for 20 artilleries and 25 infantry in Russia, round 2 : 16/45 hits, 14.17 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 5PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 artilleries and 25 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Smolensk 1 infantry moved from Smolensk to Archangel 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Bryansk to Samara 7 mech_infantrys moved from Bryansk to Russia 10 armour moved from Bryansk to Russia 4 mech_infantrys moved from Bryansk to Russia 6 armour moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 1 armour moved from Ukraine to Romania 2 armour moved from Ukraine to Caucasus 1 bomber moved from Turkey to Southern Italy 1 bomber moved from Greece to Southern Italy 2 tactical_bombers moved from Greece to Southern Italy 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from Turkey to Caucasus 1 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Novgorod to Belarus 6 armour moved from Bryansk to Caucasus 3 armour moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 2 armour moved from Bryansk to Caucasus 1 armour and 7 mech_infantrys moved from Western Germany to Southern France 6 artilleries and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Persia 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod 3 infantry and 3 mech_infantrys placed in Germany 2 armour and 3 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,1,5,2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 Germans collect 62 PUs (7 lost to blockades); end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.67 Germans regular : 4.17 British regular : 0.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 14 artilleries, 55 infantry and 2 mech_infantrys in Archangel, round 2 : 14/73 hits, 17,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 14 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Vologda to Archangel 7 fighters and 1 tactical_bomber moved from Cyprus to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -3,50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Shan State to Burma 2 armour and 1 mech_infantry moved from Hunan to Burma 1 armour moved from Kweichow to Burma 1 mech_infantry moved from French Indo China to Burma 1 artillery moved from Szechwan to Shensi 1 infantry moved from Kansu to Shensi 1 artillery moved from Hopei to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in Burma Japanese attack with 3 armour, 1 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Suiyuyan to Kweichow 1 aaGun moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Yunnan 3 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Burma 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Buryatia to Manchuria 1 armour moved from Evenkiyskiy to Kansu Place Units - Japanese 1 harbour placed in Hainan 1 airfield and 1 fighter placed in French Indo China 2 destroyers placed in 36 Sea Zone 1 artillery and 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -1.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Sweden Americans take Sweden from Germans 1 mech_infantry moved from Eastern United States to Quebec British take Quebec from Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 10 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 11 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 9/13 hits, 6,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 4 destroyers moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 3 fighters moved from Holland Belgium to Spain 2 aaGuns, 2 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Spain 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 2 carriers moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to Spain 1 aaGun moved from Western United States to Central United States 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to United Kingdom 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 armour placed in Spain 1 submarine placed in 105 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 1 factory_minor placed in Norway 5 infantry placed in Central United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 6 fighters moved from Norway to Finland 6 fighters moved from Finland to 115 Sea Zone 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from French West Africa to French Central Africa Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iceland Battle in Iraq British attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys Germans defend with 1 infantry and 3 mech_infantrys British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 2/7 hits, 2,17 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Iraq, round 3 : 2/7 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iceland from Germans, taking Iraq from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry and 3 mech_infantrys Casualties for British: 1 infantry Battle in 115 Sea Zone British attack with 6 fighters Germans defend with 1 battleship, 1 carrier and 3 transports British roll dice for 6 fighters in 115 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone 3 transports owned by the Germans lost in 115 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 47 Casualties for British: 1 fighter Casualties for Germans: 1 battleship, 1 carrier and 3 transports Non Combat Move - British 5 fighters moved from 115 Sea Zone to Finland 1 aaGun, 1 infantry and 1 mech_infantry moved from Norway to Finland 1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain 2 artilleries moved from Tobruk to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from West India to India 1 fighter moved from 41 Sea Zone to India 1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Iraq to Egypt 2 fighters moved from United Kingdom to Spain 1 fighter moved from Normandy Bordeaux to Spain Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,67 Japanese regular : -0,67 Germans regular : -0,67 British regular : 0,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 mech_infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries and 1 mech_infantry French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 artillery owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery Casualties for French: 1 fighter Non Combat Move - Italians 1 artillery and 4 infantry moved from Northern Italy to Southern France 5 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Rostov to Caucasus 1 aaGun and 1 artillery moved from Caucasus to Turkey 1 armour moved from Persia to Turkey Place Units - Italians 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,1,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Philippines Battle in Caroline Islands Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 infantry moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 10 armour and 3 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Turkey to Iraq 1 armour moved from Romania to Greece Germans take Greece from Americans 3 mech_infantrys moved from Volgograd to Sikang 1 tactical_bomber moved from Caucasus to Sikang 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Norway 1 bomber moved from Southern Italy to Gibraltar 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Novosibirsk to Vologda Germans take Vologda from Russians Combat - Germans Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Gibraltar causes 4 damage total. Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Norway causes 4 damage total. Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 10 armour and 4 mech_infantrys British defend with 1 armour and 3 mech_infantrys Germans roll dice for 10 armour and 4 mech_infantrys in Iraq, round 2 : 7/14 hits, 5.67 expected hits British roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.50 expected hits 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour and 3 mech_infantrys Battle in Sikang Germans attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Sikang to Caucasus 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Iraq 1 mech_infantry moved from Samara to Caucasus 1 mech_infantry moved from Russia to Nenetsia 2 aaGuns, 16 armour, 20 artilleries, 25 infantry and 10 mech_infantrys moved from Russia to Smolensk 5 armour, 1 artillery and 2 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Norway to Western Germany 3 infantry moved from Denmark to Western Germany 6 infantry moved from Western Germany to France 3 artilleries moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to France 1 bomber and 1 fighter moved from Western Germany to France 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany 2 armour moved from Western Germany to Southern France 3 mech_infantrys moved from Germany to Northern Italy 4 infantry moved from Germany to Western Germany 1 bomber moved from Gibraltar to France Place Units - Germans 2 fighters placed in Western Germany 3 artilleries placed in France 3 infantry placed in Western Germany 3 infantry placed in Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Caucasus 1 artillery, 1 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,1,1,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1 Germans collect 56 PUs (12 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 British AA : -0.17 Americans AA : -0.17 Germans regular : 1.33 British regular : -0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 armour moved from Archangel to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Novgorod 1 armour, 14 artilleries, 53 infantry and 2 mech_infantrys moved from Archangel to Novgorod Combat - Russians Non Combat Move - Russians 7 fighters and 1 tactical_bomber moved from Egypt to Malta 4 aaGuns moved from Archangel to Novgorod Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kansu to Tsinghai 2 artilleries and 1 infantry moved from Shensi to Tsinghai 1 armour moved from Kweichow to Tsinghai 1 mech_infantry moved from Hopei to Tsinghai 1 fighter moved from French Indo China to Tsinghai Combat - Japanese Battle in Tsinghai Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 : 2/7 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour and 1 fighter in Tsinghai, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 infantry and 1 mech_infantry placed in Kiangsu 4 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Finland to Vyborg 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Sweden to Norway 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to Norway 2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Quebec to Central United States 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Spain Place Units - Americans 3 fighters placed in Norway 1 airfield placed in Norway 1 factory_minor placed in Sweden 1 cruiser and 1 transport placed in 92 Sea Zone 1 infantry placed in Spain 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 43 PUs; British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to West India 1 fighter moved from India to West India 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 5 fighters moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Finland to Karelia 5 fighters moved from Finland to Karelia Combat - British Battle in West India British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia British attack with 5 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Malta 2 artilleries moved from Alexandria to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Spain to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 1 aaGun moved from Finland to Norway 5 fighters moved from Karelia to Norway 1 fighter moved from West India to India Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,17 Japanese regular : 0,00 Germans regular : -0,67 British regular : -1,50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Finland to Vyborg 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Sweden to Norway 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to Norway 2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Quebec to Central United States 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Spain Place Units - Americans 3 fighters placed in Norway 1 airfield placed in Norway 1 factory_minor placed in Sweden 1 cruiser and 1 transport placed in 92 Sea Zone 1 infantry placed in Spain 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 43 PUs; British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to West India 1 fighter moved from India to West India 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 5 fighters moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Finland to Karelia 5 fighters moved from Finland to Karelia Combat - British Battle in West India British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia British attack with 5 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Malta 2 artilleries moved from Alexandria to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Spain to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 1 aaGun moved from Finland to Norway 5 fighters moved from Karelia to Norway 1 fighter moved from West India to India Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry Turning on Edit Mode EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,17 Japanese regular : 0,00 Germans regular : -0,67 British regular : -1,50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 97 PUs; Americans buy 1 airfield, 1 cruiser, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Finland to Vyborg 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Iwo Jima from Japanese, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 10/13 hits, 6,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Sweden to Norway 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to Norway 2 aaGuns and 5 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 5 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Spain 2 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Quebec to Central United States 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Spain Place Units - Americans 3 fighters placed in Norway 1 airfield placed in Norway 1 factory_minor placed in Sweden 1 cruiser and 1 transport placed in 92 Sea Zone 1 infantry placed in Spain 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Shensi, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 43 PUs; British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to West India 1 fighter moved from India to West India 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 5 fighters moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Finland to Karelia 5 fighters moved from Finland to Karelia Combat - British Battle in West India British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia British attack with 5 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British roll dice for 5 fighters and 1 mech_infantry in Karelia, round 3 : 1/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Malta 2 artilleries moved from Alexandria to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 3 fighters moved from Spain to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 1 aaGun moved from Finland to Norway 5 fighters moved from Karelia to Norway 1 fighter moved from West India to India Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry Turning on Edit Mode EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 2 carriers EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers and 1 destroyer EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,17 Japanese regular : 0,00 Germans regular : -0,67 British regular : -1,50
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@Odonis Please use the last file posted.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Turkey to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Italians 5 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Turkey: 1 aaGun and 1 artillery EDIT: Adding units owned by Italians to Iraq: 1 aaGun and 1 artillery EDIT: Removing units owned by Italians from Caucasus: 1 infantry EDIT: Adding units owned by Italians to Turkey: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,3,2,2,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Italians collect 10 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Sumatra ANZAC win, taking Guam from Japanese, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Saudi Arabia Germans take Saudi Arabia from British 1 armour moved from Saudi Arabia to Trans-Jordan 10 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 artillery and 1 infantry moved from Eastern Persia to West India 1 tactical_bomber moved from Caucasus to West India 1 armour moved from Smolensk to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus Germans take Belarus from Russians Combat - Germans Battle in West India Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Trans-Jordan Germans attack with 11 armour and 4 mech_infantrys British defend with 1 armour Germans roll dice for 11 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 6/15 hits, 6.17 expected hits British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 11 armour and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 1 artillery and 1 infantry moved from Persia to Eastern Persia 4 mech_infantrys moved from Caucasus to Iraq 1 armour moved from Greece to Iraq 2 infantry moved from Holland Belgium to Western Germany 5 infantry moved from Denmark to Western Germany 10 infantry moved from Germany to Western Germany 3 fighters and 2 tactical_bombers moved from Western Germany to France 2 aaGuns, 20 armour, 21 artilleries, 27 infantry and 11 mech_infantrys moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Nenetsia to Belarus 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Belarus to Baltic States 1 mech_infantry moved from Sikang to Afghanistan 6 artilleries, 5 fighters, 6 infantry and 2 tactical_bombers moved from France to Southern France 1 tactical_bomber moved from France to Southern France 2 bombers moved from France to Western Germany 1 aaGun moved from Western Germany to France 3 mech_infantrys moved from Northern Italy to Southern France 1 tactical_bomber moved from West India to Eastern Persia Place Units - Germans 1 factory_minor placed in Iraq 3 mech_infantrys placed in Persia 3 armour placed in France 1 artillery, 1 infantry and 1 mech_infantry placed in Caucasus 3 mech_infantrys placed in Volgograd 3 infantry placed in Western Germany 2 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,5,1,3,1,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5 Germans collect 62 PUs (6 lost to blockades); end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific regular : -0.67 Germans regular : 0.67 British regular : 0.50
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 7 fighters and 1 tactical_bomber moved from Malta to Spain Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Burma to 41 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from 41 Sea Zone to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Shensi to Burma 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Tsinghai to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kiangsi to Anhwe 3 infantry moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 1 aaGun moved from Shensi to Kweichow Place Units - Japanese 3 destroyers and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.50
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 harbour, 1 infantry and 6 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 17 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 bombers moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 17 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 17 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 battleship, 9 carriers, 2 cruisers and 7 destroyers moved from 33 Sea Zone to 17 Sea Zone 3 submarines moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Spain to Egypt 2 bombers moved from Germany to Novgorod 5 fighters moved from Norway to Novgorod 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Norway to Finland 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Spain 1 infantry moved from 92 Sea Zone to Morocco 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 bomber and 6 tactical_bombers placed in Western United States 1 artillery and 1 infantry placed in Spain 1 harbour placed in Iwo Jima Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 artillery and 2 infantry moved from India to West India 1 fighter moved from India to West India Combat - British British creates battle in territory 106 Sea Zone Battle in West India British attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in West India, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in West India British win, taking 106 Sea Zone from Germans, taking West India from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from West India to India 5 fighters moved from Malta to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Rhodesia 3 mech_infantrys moved from Rhodesia to Belgian Congo 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 aaGun moved from Norway to Finland 7 fighters moved from Norway to Novgorod 1 mech_infantry moved from Karelia to Novgorod 1 fighter moved from Norway to Spain 1 fighter moved from United Kingdom to Spain 1 battleship, 2 carriers and 2 fighters moved from 33 Sea Zone to 17 Sea Zone Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -0,67 Germans AA : -0,33 Germans regular : -0,67 British regular : 1,67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Southern Italy to France 1 artillery moved from France to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 1 aaGun and 1 artillery moved from Iraq to Turkey Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,1,2,5,4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :