dawgoneit Allies v. Entek Axis 1941


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 13
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 bomber moved from Western United States to 6 Sea Zone
            3 bombers moved from Egypt to 6 Sea Zone
            1 bomber moved from Egypt to 6 Sea Zone
            2 armour, 1 fighter and 1 infantry moved from India to Persia
            1 armour moved from Chinghai to Novosibirsk
            1 infantry moved from Burma to India
            2 armour moved from French Indo-China Thailand to India
            2 artilleries and 2 infantry moved from Soviet Far East to Yakut S.S.R.
            2 infantry moved from Western Canada to 65 Sea Zone
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
            1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East
            2 transports moved from 63 Sea Zone to 65 Sea Zone
            1 armour and 4 infantry moved from Western United States to Western Canada
            1 transport moved from 63 Sea Zone to 65 Sea Zone
            1 destroyer moved from 56 Sea Zone to 65 Sea Zone
            2 destroyers moved from 64 Sea Zone to 63 Sea Zone
    
        Combat - Americans
            Battle in Novosibirsk
                Americans attack with 1 armour
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Americans win, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Persia
                Americans attack with 2 armour, 1 fighter and 1 infantry
                Germans defend with 2 armour
                    Americans roll dice for 2 armour, 1 fighter and 1 infantry in Persia, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Persia
                    Americans roll dice for 1 armour and 1 fighter in Persia, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Persia, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 1 armour owned by the Americans lost in Persia
                 retreated to Persia
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Americans: 2 armour and 1 infantry
                Casualties for Germans: 1 armour
            Battle in 6 Sea Zone
                Americans attack with 5 bombers
                Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    Americans roll dice for 5 bombers in 6 Sea Zone, round 2 : 5/10 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 3 bombers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 4 bombers
                Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
    
        Non Combat Move - Americans
            1 fighter moved from Persia to India
            1 bomber moved from 6 Sea Zone to United Kingdom
    
        Combat Move - Chinese
            4 infantry moved from Kiangsu to Manchuria
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            2 armour placed in French Indo-China Thailand
            Americans undo move 2.
            1 artillery and 1 infantry placed in Alaska
            1 artillery and 3 infantry placed in Western United States
            2 armour placed in French Indo-China Thailand
    
        Place Units - Chinese
            4 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 45 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans rolls : : 0.00
    Americans : -0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 14
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 1,6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Super subs
    
        Activate Technology - Germans
            Germans activating Super subs
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 bombers and 2 infantry moved from Germany to Egypt
            1 armour moved from Archangel to Novosibirsk
            6 infantry moved from Russia to Novosibirsk
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 factory and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour and 6 infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 armour and 6 infantry in Novosibirsk, round 2 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Novosibirsk
                Germans win, taking Novosibirsk from Americans with 1 armour and 5 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Egypt to Persia
            2 infantry moved from Karelia S.S.R. to Finland
            2 armour moved from Finland to Archangel
            2 infantry moved from Poland to East Poland
            4 infantry moved from Germany to Poland
            1 infantry moved from France to Germany
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 5 Sea Zone
            2 fighters placed in 5 Sea Zone
            3 infantry placed in Russia
            Germans undo move 3.
            2 infantry placed in Karelia S.S.R.
            1 bomber and 1 infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    Americans : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 14
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 1,6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Super subs
    
        Activate Technology - Germans
            Germans activating Super subs
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 bombers and 2 infantry moved from Germany to Egypt
            1 armour moved from Archangel to Novosibirsk
            6 infantry moved from Russia to Novosibirsk
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 factory and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour and 6 infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 armour and 6 infantry in Novosibirsk, round 2 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Novosibirsk
                Germans win, taking Novosibirsk from Americans with 1 armour and 5 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Egypt to Persia
            2 infantry moved from Karelia S.S.R. to Finland
            2 armour moved from Finland to Archangel
            2 infantry moved from Poland to East Poland
            4 infantry moved from Germany to Poland
            1 infantry moved from France to Germany
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 5 Sea Zone
            2 fighters placed in 5 Sea Zone
            3 infantry placed in Russia
            Germans undo move 3.
            2 infantry placed in Karelia S.S.R.
            1 bomber and 1 infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Removing units owned by Germans from Poland: 4 infantry
            EDIT: Adding units owned by Germans to Germany: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 14
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek russia is extinct

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 bomber and 4 fighters moved from Japan to 63 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 bomber and 4 fighters
                Americans defend with 1 carrier, 7 destroyers, 1 fighter and 2 transports
                    Japanese roll dice for 1 bomber and 4 fighters in 63 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                    Americans roll dice for 1 carrier, 7 destroyers, 1 fighter and 2 transports in 63 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
                    3 fighters owned by the Japanese and 4 destroyers owned by the Americans lost in 63 Sea Zone
                 retreated to 63 Sea Zone
                Americans win with 1 carrier, 3 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is -2
                Casualties for Japanese: 3 fighters
                Casualties for Americans: 4 destroyers
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from 63 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 14
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 5,4,4,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Super subs
    
        Activate Technology - British
            British activating Super subs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Persia
            1 infantry moved from Trans-Jordan to Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from United Kingdom to Egypt
            1 infantry moved from Rhodesia to Italian Africa
            1 transport moved from 9 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour and 1 infantry moved from 7 Sea Zone to France
            1 transport moved from 9 Sea Zone to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
    
        Combat - British
            Battle in France
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in France, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Egypt
                British attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Persia
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 armour and 2 bombers
                    British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 2 bombers in Persia, round 2 : 2/3 hits, 0.83 expected hits
                    2 infantry owned by the British lost in Persia
                    British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 2 bombers in Persia, round 3 : 2/3 hits, 0.83 expected hits
                    1 bomber owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
                Germans win with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Germans: 1 bomber
    
        Non Combat Move - British
            1 fighter moved from Egypt to Anglo-Egypt Sudan
    
        Place Units - British
            1 destroyer placed in 28 Sea Zone
            1 armour placed in Union of South Africa
            1 armour, 1 artillery and 1 infantry placed in India
            1 armour, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 52 PUs; end with 52 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : 2.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 4 infantry moved from Italy to France
            1 armour moved from Kazakh S.S.R. to Trans-Jordan
                  Italians take Trans-Jordan from British
            4 infantry moved from Kazakh S.S.R. to Persia
            1 fighter moved from Caucasus to 4 Sea Zone
    
        Combat - Italians
            Battle in 4 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 4 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in France
                Italians attack with 1 artillery and 4 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery and 4 infantry in France, round 2 : 4/5 hits, 1.17 expected hits
                    British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in France
                Italians win, taking France from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from 4 Sea Zone to Karelia S.S.R.
            2 artilleries and 4 infantry moved from Caucasus to Persia
    
        Place Units - Italians
            4 infantry placed in Caucasus
            1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 14
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 2,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Soviet Far East to Yakut S.S.R.
            2 armour moved from French Indo-China Thailand to India
            2 bombers moved from Eastern United States to Soviet Far East
            1 armour and 4 infantry moved from Western Canada to 65 Sea Zone
            1 artillery and 3 infantry moved from Western United States to Western Canada
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 64 Sea Zone
            1 armour, 4 infantry and 3 transports moved from 65 Sea Zone to 63 Sea Zone
            1 transport moved from 63 Sea Zone to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 destroyer moved from 65 Sea Zone to 63 Sea Zone
            1 armour, 1 artillery and 5 infantry moved from 63 Sea Zone to Soviet Far East
            1 bomber moved from United Kingdom to Soviet Far East
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Combat Move - Chinese
            4 infantry moved from Ningxia to Chinghai
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 armour placed in French Indo-China Thailand
            1 armour and 1 infantry placed in Alaska
            1 artillery, 2 bombers and 3 infantry placed in Western United States
    
        Place Units - Chinese
            4 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 43 PUs; end with 43 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 15
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour and 5 infantry moved from Novosibirsk to Evenki National Okrug
            2 armour moved from Archangel to Caucasus
            1 infantry moved from Russia to Caucasus
            1 bomber moved from Russia to Northwestern Europe
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from 5 Sea Zone to Northwestern Europe
            1 bomber moved from Persia to Egypt
            2 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to Northwestern Europe
            2 infantry moved from East Poland to Eastern Ukraine
    
        Combat - Germans
            Strategic bombing raid in Egypt
                Bombing raid in Egypt rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Egypt causes 1 damage total. 
            Battle in 7 Sea Zone
                Germans attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 7 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 2 transports
            Battle in Northwestern Europe
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Northwestern Europe, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Northwestern Europe to 5 Sea Zone
            1 fighter moved from 7 Sea Zone to 5 Sea Zone
            1 bomber moved from Northwestern Europe to Germany
            2 infantry moved from Karelia S.S.R. to Belorussia
            1 bomber moved from Egypt to Germany
    
        Place Units - Germans
            1 artillery, 1 bomber and 2 infantry placed in Germany
            1 destroyer placed in 5 Sea Zone
            3 armour, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 0.67
    Germans rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 15
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek you can skip russia for a while. (They’ll be back)!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 submarine; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 28 Sea Zone
    
        Combat - Japanese
            Battle in 28 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 28 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 9 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 15
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British repair damage of 1x factory; Remaining resources: 56 PUs; 1 techTokens; 
            British buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Anglo-Egypt Sudan to Trans-Jordan
            1 infantry moved from Italian Africa to Anglo-Egypt Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 bomber moved from United Kingdom to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in India
            1 artillery and 1 infantry placed in Egypt
            1 destroyer placed in 28 Sea Zone
            1 armour placed in Union of South Africa
            1 armour and 2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : 0.83
    Italians : -0.50
    British rolls : : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Persia to Trans-Jordan
            4 infantry moved from Caucasus to Persia
            1 fighter moved from Karelia S.S.R. to Persia
            1 infantry moved from Italy to Balkans
            1 artillery and 2 infantry moved from France to Italy
            2 infantry moved from France to Italy
    
        Place Units - Italians
            1 armour, 1 fighter and 2 infantry placed in Caucasus
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 15
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 3,2,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            2 bombers moved from Western United States to Evenki National Okrug
            5 artilleries and 12 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 fighter moved from 63 Sea Zone to 62 Sea Zone
            1 armour and 3 bombers moved from Soviet Far East to Evenki National Okrug
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Evenki National Okrug
                Americans attack with 1 armour, 5 artilleries, 5 bombers and 12 infantry
                Germans defend with 3 armour, 1 artillery and 12 infantry
                    Americans roll dice for 1 armour, 5 artilleries, 5 bombers and 12 infantry in Evenki National Okrug, round 2 : 10/28 hits, 9.17 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 12 infantry in Evenki National Okrug, round 2 : 4/16 hits, 5.83 expected hits
                    10 infantry owned by the Germans and 4 infantry owned by the Americans lost in Evenki National Okrug
                    Americans roll dice for 1 armour, 5 artilleries, 5 bombers and 8 infantry in Evenki National Okrug, round 3 : 7/24 hits, 8.50 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 2 infantry in Evenki National Okrug, round 3 : 2/6 hits, 2.50 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans and 2 infantry owned by the Americans lost in Evenki National Okrug
                Americans win, taking Evenki National Okrug from Germans with 1 armour, 5 artilleries, 5 bombers and 6 infantry remaining. Battle score for attacker is 37
                Casualties for Americans: 6 infantry
                Casualties for Germans: 3 armour, 1 artillery and 12 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Evenki National Okrug to Yakut S.S.R.
            1 artillery and 5 infantry moved from Soviet Far East to Yakut S.S.R.
            2 armour moved from French Indo-China Thailand to India
            1 artillery and 1 infantry moved from Western Canada to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 armour and 1 infantry moved from Alaska to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            3 transports moved from 63 Sea Zone to 65 Sea Zone
            2 infantry moved from Western Canada to Alaska
            1 artillery and 3 infantry moved from Western United States to Western Canada
            1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to Soviet Far East
            1 fighter moved from 62 Sea Zone to 63 Sea Zone
    
        Combat Move - Chinese
            4 infantry moved from Suiyuan to Ningxia
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 armour and 1 infantry placed in Alaska
            2 artilleries, 1 bomber and 5 infantry placed in Western United States
            2 armour placed in French Indo-China Thailand
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Americans : -1.33
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            3 bombers and 3 infantry moved from Germany to Egypt
            1 armour moved from Persia to Egypt
            1 infantry moved from Russia to Urals
            1 infantry moved from Russia to Novosibirsk
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 armour, 3 bombers and 3 infantry
                British defend with 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry
                    Germans roll dice for 1 armour, 3 bombers and 3 infantry in Egypt, round 2 : 2/7 hits, 3.00 expected hits
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 3 bombers and 1 infantry in Egypt, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 bomber and 1 fighter in Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour and 3 bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery, 1 bomber, 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Egypt to Persia
            2 armour moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            2 infantry moved from Belorussia to Russia
            2 infantry moved from Eastern Ukraine to Russia
            2 infantry moved from Northwestern Europe to Germany
    
        Place Units - Germans
            3 armour and 4 infantry placed in Russia
            2 destroyers and 2 transports placed in 5 Sea Zone
            2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 28 Sea Zone
            Battle in 28 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 28 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 1,3 and gets 0 hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Egypt
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 armour and 1 factory
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Egypt to Libya
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
            1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Persia to Egypt
            1 fighter moved from Caucasus to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 armour, 1 factory and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Persia
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Caucasus to Persia
            1 armour moved from Caucasus to Persia
            1 infantry moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 14 Sea Zone
            2 infantry placed in Caucasus
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.17
    

    Savegame

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