dawgoneit Allies v. Entek Axis 1941


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 15
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 3,2,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            2 bombers moved from Western United States to Evenki National Okrug
            5 artilleries and 12 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 fighter moved from 63 Sea Zone to 62 Sea Zone
            1 armour and 3 bombers moved from Soviet Far East to Evenki National Okrug
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Evenki National Okrug
                Americans attack with 1 armour, 5 artilleries, 5 bombers and 12 infantry
                Germans defend with 3 armour, 1 artillery and 12 infantry
                    Americans roll dice for 1 armour, 5 artilleries, 5 bombers and 12 infantry in Evenki National Okrug, round 2 : 10/28 hits, 9.17 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 12 infantry in Evenki National Okrug, round 2 : 4/16 hits, 5.83 expected hits
                    10 infantry owned by the Germans and 4 infantry owned by the Americans lost in Evenki National Okrug
                    Americans roll dice for 1 armour, 5 artilleries, 5 bombers and 8 infantry in Evenki National Okrug, round 3 : 7/24 hits, 8.50 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 2 infantry in Evenki National Okrug, round 3 : 2/6 hits, 2.50 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans and 2 infantry owned by the Americans lost in Evenki National Okrug
                Americans win, taking Evenki National Okrug from Germans with 1 armour, 5 artilleries, 5 bombers and 6 infantry remaining. Battle score for attacker is 37
                Casualties for Americans: 6 infantry
                Casualties for Germans: 3 armour, 1 artillery and 12 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Evenki National Okrug to Yakut S.S.R.
            1 artillery and 5 infantry moved from Soviet Far East to Yakut S.S.R.
            2 armour moved from French Indo-China Thailand to India
            1 artillery and 1 infantry moved from Western Canada to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 armour and 1 infantry moved from Alaska to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            3 transports moved from 63 Sea Zone to 65 Sea Zone
            2 infantry moved from Western Canada to Alaska
            1 artillery and 3 infantry moved from Western United States to Western Canada
            1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to Soviet Far East
            1 fighter moved from 62 Sea Zone to 63 Sea Zone
    
        Combat Move - Chinese
            4 infantry moved from Suiyuan to Ningxia
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 armour and 1 infantry placed in Alaska
            2 artilleries, 1 bomber and 5 infantry placed in Western United States
            2 armour placed in French Indo-China Thailand
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Americans : -1.33
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            3 bombers and 3 infantry moved from Germany to Egypt
            1 armour moved from Persia to Egypt
            1 infantry moved from Russia to Urals
            1 infantry moved from Russia to Novosibirsk
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 armour, 3 bombers and 3 infantry
                British defend with 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry
                    Germans roll dice for 1 armour, 3 bombers and 3 infantry in Egypt, round 2 : 2/7 hits, 3.00 expected hits
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 3 bombers and 1 infantry in Egypt, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 bomber and 1 fighter in Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour and 3 bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery, 1 bomber, 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Egypt to Persia
            2 armour moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            2 infantry moved from Belorussia to Russia
            2 infantry moved from Eastern Ukraine to Russia
            2 infantry moved from Northwestern Europe to Germany
    
        Place Units - Germans
            3 armour and 4 infantry placed in Russia
            2 destroyers and 2 transports placed in 5 Sea Zone
            2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 28 Sea Zone
            Battle in 28 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 28 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese : 0.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 1,3 and gets 0 hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Egypt
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 armour and 1 factory
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Egypt to Libya
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
            1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Persia to Egypt
            1 fighter moved from Caucasus to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 armour, 1 factory and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Persia
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Caucasus to Persia
            1 armour moved from Caucasus to Persia
            1 infantry moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 14 Sea Zone
            2 infantry placed in Caucasus
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 16
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,3,6,3 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover War Bonds
    
        Activate Technology - Americans
            Americans activating War Bonds
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            6 armour, 1 fighter and 1 infantry moved from India to Persia
            5 bombers moved from Yakut S.S.R. to Persia
            1 bomber moved from Western United States to 14 Sea Zone
            1 artillery and 5 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Yakut S.S.R.
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
            1 artillery and 3 infantry moved from Western Canada to 65 Sea Zone
            2 transports moved from 63 Sea Zone to 64 Sea Zone
            1 armour and 3 infantry moved from Alaska to 64 Sea Zone
            2 artilleries and 5 infantry moved from Western United States to Western Canada
            1 artillery, 3 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 63 Sea Zone
    
        Combat - Americans
            Battle in Persia
                Americans attack with 6 armour, 5 bombers, 1 fighter and 1 infantry
                Germans defend with 3 bombers; Italians defend with 1 armour, 1 artillery, 1 fighter and 10 infantry
                    Americans roll dice for 6 armour, 5 bombers, 1 fighter and 1 infantry in Persia, round 2 : 8/18 hits, 7.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 10 infantry in Persia, round 2 : 6/16 hits, 5.33 expected hits
                    5 armour owned by the Americans, 1 infantry owned by the Americans and 8 infantry owned by the Italians lost in Persia
                    Americans roll dice for 1 armour, 5 bombers and 1 fighter in Persia, round 3 : 5/12 hits, 5.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 2 infantry in Persia, round 3 : 1/8 hits, 2.67 expected hits
                    3 bombers owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Persia
                    Americans roll dice for 1 armour and 5 bombers in Persia, round 4 : 5/11 hits, 4.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 fighter in Persia, round 4 : 1/3 hits, 1.50 expected hits
                    1 bomber owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Persia
                Americans win, taking Persia from Germans with 1 armour and 4 bombers remaining. Battle score for attacker is 35
                Casualties for Americans: 5 armour, 1 bomber, 1 fighter and 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 10 infantry
                Casualties for Germans: 3 bombers
            Battle in 14 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 14 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            4 bombers moved from Persia to India
            2 armour moved from French Indo-China Thailand to India
            1 armour, 1 artillery and 6 infantry moved from 63 Sea Zone to Soviet Far East
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Chinghai
            4 infantry moved from Ningxia to Chinghai
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 armour placed in French Indo-China Thailand
            1 armour and 1 infantry placed in Alaska
            2 artilleries, 1 bomber and 3 infantry placed in Western United States
            1 destroyer placed in 56 Sea Zone
    
        Place Units - Chinese
            4 infantry placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
            Americans collect 5 PUs from War Bonds; end with 49 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Italians : 0.67
    Americans : 0.50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 17
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 1,3,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 15 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Russia to Persia
            1 fighter moved from Russia to Persia
            2 infantry moved from Finland to Karelia S.S.R.
    
        Combat - Germans
            Battle in Persia
                Germans attack with 2 armour and 1 fighter
                Americans defend with 1 armour
                    Germans roll dice for 2 armour and 1 fighter in Persia, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Persia
                Germans win, taking Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from Persia to Russia
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 5 Sea Zone
            1 artillery placed in Germany
            8 infantry placed in Russia
            2 infantry placed in Karelia S.S.R.
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 28 Sea Zone to 32 Sea Zone
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 17
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 5,2,5 and gets 0 hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - British
            2 fighters moved from Libya to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 fighter moved from United Kingdom to 14 Sea Zone
            1 bomber moved from United Kingdom to Egypt
            2 armour moved from Union of South Africa to Belgian Congo
            3 armour, 3 artilleries and 3 infantry moved from India to Persia
    
        Combat - British
            Battle in 14 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 14 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Egypt
                British attack with 1 armour, 1 bomber and 2 fighters
                Italians defend with 1 artillery, 1 factory and 2 infantry
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 3 : 4/5 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Persia
                British attack with 3 armour, 3 artilleries and 3 infantry
                Germans defend with 2 armour
                    British roll dice for 3 armour, 3 artilleries and 3 infantry in Persia, round 2 : 1/9 hits, 3.50 expected hits
                    Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 2 infantry owned by the British lost in Persia
                    British roll dice for 3 armour, 3 artilleries and 1 infantry in Persia, round 3 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            2 fighters moved from Egypt to Belgian Congo
            1 bomber moved from Egypt to Belgian Congo
            1 fighter moved from 14 Sea Zone to Morocco Algeria
    
        Place Units - British
            2 armour placed in Union of South Africa
            1 artillery and 2 infantry placed in India
            1 armour, 1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.00
    Italians : -1.33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Trans-Jordan to Caucasus
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Caucasus
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 17
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 artilleries, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 armour moved from India to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from India to Kazakh S.S.R.
                  Americans take Kazakh S.S.R. from Germans
            2 infantry moved from Evenki National Okrug to Urals
            2 infantry moved from Evenki National Okrug to Novosibirsk
            2 bombers moved from India to Urals
            2 bombers moved from India to Novosibirsk
    
        Combat - Americans
            Battle in Urals
                Americans attack with 2 bombers and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Urals, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Urals
                Americans win, taking Urals from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Americans attack with 2 bombers and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novosibirsk
                Americans win, taking Novosibirsk from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 armour moved from French Indo-China Thailand to India
            2 bombers moved from Novosibirsk to India
            2 bombers moved from Urals to India
            1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour, 1 artillery and 6 infantry moved from Soviet Far East to Yakut S.S.R.
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 armour and 1 infantry moved from Alaska to 64 Sea Zone
            1 artillery and 1 infantry moved from Western Canada to 65 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
            3 transports moved from 63 Sea Zone to 65 Sea Zone
            1 artillery and 4 infantry moved from Western Canada to Alaska
            1 artillery and 3 infantry moved from Western United States to Western Canada
            1 artillery moved from Western United States to Western Canada
            1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to Soviet Far East
            1 destroyer moved from 56 Sea Zone to 65 Sea Zone
            1 bomber moved from Western United States to India
    
        Combat Move - Chinese
            4 infantry moved from Kiangsu to Manchuria
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 destroyer placed in 56 Sea Zone
            2 armour placed in French Indo-China Thailand
            2 armour placed in Alaska
            2 artilleries, 1 bomber and 4 infantry placed in Western United States
    
        Place Units - Chinese
            4 infantry placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs
            Americans collect 3 PUs from War Bonds; end with 52 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans rolls : : 0.00
    Americans : -1.00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 18
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,2,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Russia to Urals
            1 fighter moved from Russia to Urals
            2 infantry moved from Russia to Novosibirsk
            1 armour and 1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Novosibirsk
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                1 infantry owned by the Germans retreated to Russia
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Urals
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Urals
                Germans win, taking Urals from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 1 armour and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Kazakh S.S.R.
                Germans win, taking Kazakh S.S.R. from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from Urals to Russia
            3 infantry moved from Russia to Kazakh S.S.R.
            3 infantry moved from Russia to Urals
            3 infantry moved from Russia to Caucasus
            4 infantry moved from Karelia S.S.R. to Archangel
            2 infantry moved from Norway to 5 Sea Zone
            2 infantry moved from Germany to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Karelia S.S.R.
    
        Place Units - Germans
            1 transport placed in 5 Sea Zone
            1 artillery, 2 bombers and 2 infantry placed in Germany
            1 armour, 1 artillery, 1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 1.50
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 18
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 submarine moved from 31 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    @dawgoneit Sorry I keep forgetting


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 18
    
        Research Technology - British
                British roll 4,5,2 and gets 0 hits
    
        Purchase Units - British
            British buy 4 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Caucasus
            1 fighter moved from Morocco Algeria to Caucasus
            1 bomber and 2 fighters moved from Belgian Congo to Caucasus
            3 armour, 3 artilleries and 1 infantry moved from Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 3 armour, 3 artilleries, 2 bombers, 3 fighters and 1 infantry
                Germans defend with 3 infantry; Italians defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry
                    AA fire in Caucasus : 1/5 hits, 0.83 expected hits
                    1 bomber owned by the British lost in Caucasus
                    British roll dice for 3 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry in Caucasus, round 2 : 3/12 hits, 5.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 8 infantry in Caucasus, round 2 : 3/10 hits, 3.67 expected hits
                    2 artilleries owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 3 armour, 1 artillery, 1 bomber and 3 fighters in Caucasus, round 3 : 6/9 hits, 4.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Caucasus, round 3 : 2/7 hits, 2.67 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
                    British roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 4 : 2/7 hits, 3.33 expected hits
                    Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 armour owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 1
                Casualties for British: 2 armour, 3 artilleries, 1 bomber and 1 infantry
                Casualties for Italians: 1 artillery, 1 fighter and 5 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to India
            3 fighters moved from Caucasus to Persia
            1 artillery and 2 infantry moved from India to Persia
            1 armour moved from Egypt to Persia
            2 armour moved from Belgian Congo to Egypt
            2 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
            1 armour and 1 infantry placed in Egypt
            1 artillery, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 49 PUs; end with 49 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : -1.00
    AA fire in Caucasus : : 0.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Entek said in dawgoneit Allies v. Entek Axis 1941:

    @dawgoneit Sorry I keep forgetting

    all good


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Italy to Caucasus
            1 infantry moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 aaGun, 1 armour and 1 factory
                    AA fire in Caucasus : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Caucasus
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                British win with 1 armour remaining. Battle score for attacker is -13
                Casualties for Italians: 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 armour and 5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.50
    AA fire in Caucasus : : 0.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 18
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 artilleries, 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 armour moved from Trans-Jordan to Kazakh S.S.R.
            1 armour moved from India to Kazakh S.S.R.
            5 bombers moved from India to Kazakh S.S.R.
            1 bomber moved from Western United States to India
            1 artillery and 6 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 armour moved from India to Kazakh S.S.R.
            1 armour moved from Soviet Far East to Evenki National Okrug
            1 artillery and 2 infantry moved from Soviet Far East to Yakut S.S.R.
            1 destroyer moved from 56 Sea Zone to 65 Sea Zone
            1 destroyer moved from 65 Sea Zone to 63 Sea Zone
            2 artilleries and 3 infantry moved from Western Canada to 65 Sea Zone
            1 infantry moved from Alaska to 65 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 65 Sea Zone to 63 Sea Zone
            2 transports moved from 63 Sea Zone to 64 Sea Zone
            2 armour moved from Alaska to 64 Sea Zone
            2 infantry moved from Alaska to 64 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 64 Sea Zone to 63 Sea Zone
            2 armour, 2 artilleries and 6 infantry moved from 63 Sea Zone to Soviet Far East
            2 artilleries and 4 infantry moved from Western United States to Western Canada
    
        Combat - Americans
            Battle in Kazakh S.S.R.
                Americans attack with 3 armour, 5 bombers and 1 infantry
                Germans defend with 1 armour and 5 infantry
                    Americans roll dice for 3 armour, 5 bombers and 1 infantry in Kazakh S.S.R., round 2 : 6/14 hits, 5.83 expected hits
                    Germans roll dice for 1 armour and 5 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.17 expected hits
                    5 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R.
                Americans win, taking Kazakh S.S.R. from Germans with 2 armour and 5 bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Germans: 1 armour and 5 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Kazakh S.S.R. to Chinghai
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Indo-China Thailand: 2 armour
            EDIT: Adding units owned by Americans to India: 2 armour
            EDIT: Turning off Edit Mode
            4 infantry moved from Kiangsu to Manchuria
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 armour placed in French Indo-China Thailand
            1 armour and 1 infantry placed in Alaska
            1 armour, 2 artilleries, 1 bomber and 4 infantry placed in Western United States
            1 destroyer placed in 56 Sea Zone
    
        Place Units - Chinese
            4 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 48 PUs
            Americans collect 4 PUs from War Bonds; end with 52 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.17
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 19
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,2,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Germans
            3 infantry moved from Urals to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            3 infantry moved from Russia to Kazakh S.S.R.
            1 artillery moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to Kazakh S.S.R.
            1 armour and 2 infantry moved from Russia to Caucasus
            5 artilleries moved from Germany to 5 Sea Zone
            5 infantry moved from Germany to 5 Sea Zone
            2 bombers and 2 infantry moved from Germany to United Kingdom
            5 artilleries, 1 battleship, 1 carrier, 7 destroyers, 2 fighters, 5 infantry and 5 transports moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to United Kingdom
            5 artilleries moved from 6 Sea Zone to United Kingdom
            5 infantry moved from 6 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novosibirsk
                Germans win, taking Novosibirsk from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Americans defend with 2 armour
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 2 armour in Kazakh S.S.R., round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 armour owned by the Americans lost in Kazakh S.S.R.
                Germans win, taking Kazakh S.S.R. from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 armour
            Battle in United Kingdom
                Germans attack with 5 artilleries, 2 bombers, 2 fighters and 7 infantry
                British defend with 1 aaGun, 8 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
                    AA fire in United Kingdom : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 5 artilleries, 2 bombers, 2 fighters and 7 infantry in United Kingdom, round 2 : 2/16 hits, 6.33 expected hits
                    British roll dice for 8 armour, 1 artillery, 1 bomber and 4 infantry in United Kingdom, round 2 : 7/15 hits, 6.00 expected hits
                    7 infantry owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 artilleries, 2 bombers and 2 fighters in United Kingdom, round 3 : 5/9 hits, 4.33 expected hits
                    British roll dice for 8 armour, 1 artillery, 1 bomber and 1 infantry in United Kingdom, round 3 : 3/12 hits, 5.00 expected hits
                    3 artilleries owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in United Kingdom
                    Germans roll dice for 2 artilleries, 2 bombers and 2 fighters in United Kingdom, round 4 : 5/6 hits, 3.33 expected hits
                    British roll dice for 6 armour in United Kingdom, round 4 : 1/6 hits, 3.00 expected hits
                    1 artillery owned by the Germans and 5 armour owned by the British lost in United Kingdom
                    Germans roll dice for 1 artillery, 2 bombers and 2 fighters in United Kingdom, round 5 : 2/5 hits, 3.00 expected hits
                    British roll dice for 1 armour in United Kingdom, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the British lost in United Kingdom
                Germans captures 54PUs while taking British capital
                Germans win, taking United Kingdom from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 4 artilleries, 1 fighter and 7 infantry
                Casualties for British: 8 armour, 1 artillery, 1 bomber and 4 infantry
            Battle in Caucasus
                Germans attack with 1 armour and 2 infantry
                British defend with 1 aaGun, 1 armour and 1 factory
                    Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            4 infantry moved from Karelia S.S.R. to Archangel
            4 infantry moved from Archangel to Russia
            1 fighter moved from Novosibirsk to Russia
            1 fighter moved from Kazakh S.S.R. to Russia
            2 bombers moved from United Kingdom to Germany
            1 fighter moved from United Kingdom to 6 Sea Zone
    
        Place Units - Germans
            2 armour and 6 infantry placed in Russia
            2 armour placed in Karelia S.S.R.
            2 bombers placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 115 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -3.00
    Americans : 1.67
    AA fire in United Kingdom : : -1.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Entek i do believe this 1 is done


  • 2019 2018 2017 '16

    @dawgoneit gg! Another, or a different game?


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Entek i was thinking. would you please do japans turn


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 submarine; Remaining resources: 3 PUs; 0 techTokens; 
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 9 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 19
    
        Combat Move - British
            3 armour moved from Egypt to Persia
            2 armour moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 artillery moved from India to Persia
            1 infantry moved from India to Persia
    
        Non Combat Move - British
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    Savegame


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