L20 BM3 SC (A+14) vs AetV (X)


  • 2019

    @aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):

    @Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):

    @aequitas-et-veritas Oh boy Germany is starting to make good cash 😌

    G is now in Beast Mode.

    @aequitas-et-veritas sadly yes, sadly, USA would have to remedy the situation soon 🙄


  • 2019

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            2 fighters moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 artillery and 2 infantry moved from Russia to Samara
            2 armour, 12 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Tambov
            16 infantry moved from Amur to Sakha
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry in Tambov, round 2 : 9/45 hits, 12,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Sakha
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Sakha, round 2 : 5/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            4 aaGuns moved from Russia to Tambov
            2 aaGuns moved from Amur to Sakha
            1 fighter moved from Hopei to India
    
        Place Units - Russians
            6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -1,67
    Russians regular : -5,17
    

    Savegame


  • 2019

    @aequitas-et-veritas Please use second file. I edited back your sub in sz 42.


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
            4 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Philippines to 37 Sea Zone
            1 fighter moved from Jehol to Kweichow
            1 bomber moved from Jehol to Burma
            2 infantry moved from Yunnan to Burma
            1 bomber moved from Jehol to Kweichow
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 4 fighters, 1 submarine and 2 tactical_bombers in 41 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 submarines and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 4 carriers, 2 submarines and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kweichow, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 bomber and 2 fighters in Kweichow, round 3 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Siberia
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 0/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 4 : 0/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 5 : 0/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 bomber and 1 infantry in Burma, round 6 : 1/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to Shan State
            1 infantry moved from Yunnan to Hunan
            1 armour moved from Hunan to Anhwe
            1 artillery and 10 infantry moved from Jehol to Anhwe
            1 bomber and 1 fighter moved from Kweichow to Shan State
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 marine moved from 37 Sea Zone to Shan State
            1 aaGun moved from Philippines to 35 Sea Zone
            1 aaGun and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 aaGun moved from 37 Sea Zone to Malaya
            4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Philippines to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            9 infantry moved from Yunnan to Shan State
            5 artilleries moved from Yunnan to Shan State
            2 mech_infantrys moved from Yunnan to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,33
    Japanese regular : -1,00
    UK_Pacific regular : -0,67
    ANZAC regular : 0,67
    Russians regular : -0,33
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Malaya
            10 fighters moved from 42 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
                Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 10 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 fighters in 45 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 10 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            10 fighters moved from 45 Sea Zone to 42 Sea Zone
            1 bomber moved from Malaya to India
            1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 aaGun, 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
            2 fighters moved from 92 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            3 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
            2 artilleries and 14 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Java to 43 Sea Zone
            3 fighters moved from 42 Sea Zone to 43 Sea Zone
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 4 fighters
                Japanese defend with 1 destroyer
                    British roll dice for 4 fighters in 43 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 43 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 43 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to Java
            1 fighter moved from Trans-Jordan to India
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Trans-Jordan to Tambov
            7 fighters, 2 infantry, 1 marine and 6 mech_infantrys moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to India
    
        Place Units - British
            1 infantry placed in United Kingdom
            3 armour placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 armour placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Japanese regular : 0,33
    Japanese AA : -0,17
    British regular : 2,00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 99 Sea Zone from British
                  Italians take 98 Sea Zone from British
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 fighter and 1 submarine in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers and 3 destroyers
                Americans defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 destroyers in 95 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Trans-Jordan
                Italians attack with 3 armour and 1 mech_infantry
                British defend with 1 airfield; ANZAC defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Romania to Belarus
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Tsinghai to Szechwan
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,83
    British regular : 0,33
    

    Savegame


  • 2019

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from Java to 44 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters, 1 submarine and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to Queensland
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,67
    

    Savegame


  • 2019

    TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from Java to 44 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters, 1 submarine and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to Queensland
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,67
    

    Savegame


  • 2019

    @aequitas-et-veritas please use second file posted


  • 2019 2018 2017 '16

    tz tz tz …


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Samara
            1 bomber moved from Volgograd to Samara
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Smolensk
            1 artillery and 1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 3 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 4 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 5 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Germans attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Sikang
                1 artillery owned by the Germans retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            1 armour and 1 mech_infantry moved from Yunnan to Burma
            1 bomber moved from Samara to Yugoslavia
            1 bomber moved from Bryansk to Yugoslavia
            1 bomber moved from Smolensk to Caucasus
            1 aaGun and 1 artillery moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 aaGun and 6 artilleries moved from Volgograd to Caucasus
            1 artillery moved from Kansu to Tsinghai
            8 infantry moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            1 artillery moved from Belarus to Archangel
            1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
            4 mech_infantrys moved from Caucasus to Ukraine
            6 armour and 16 mech_infantrys moved from Northwest Persia to Trans-Jordan
            9 armour, 4 fighters, 22 mech_infantrys and 3 tactical_bombers moved from Iraq to Trans-Jordan
            1 armour moved from Persia to Trans-Jordan
            1 mech_infantry moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            2 armour placed in Iraq
            1 submarine placed in 80 Sea Zone
            1 bomber and 2 fighters placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,5,2
            Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Russians regular : 1,33
    Germans regular : -3,67
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Samara
            1 bomber moved from Volgograd to Samara
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Smolensk
            1 artillery and 1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 3 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 4 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 5 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Germans attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Sikang
                1 artillery owned by the Germans retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            1 armour and 1 mech_infantry moved from Yunnan to Burma
            1 bomber moved from Samara to Yugoslavia
            1 bomber moved from Bryansk to Yugoslavia
            1 bomber moved from Smolensk to Caucasus
            1 aaGun and 1 artillery moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 aaGun and 6 artilleries moved from Volgograd to Caucasus
            1 artillery moved from Kansu to Tsinghai
            8 infantry moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            1 artillery moved from Belarus to Archangel
            1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
            4 mech_infantrys moved from Caucasus to Ukraine
            6 armour and 16 mech_infantrys moved from Northwest Persia to Trans-Jordan
            9 armour, 4 fighters, 22 mech_infantrys and 3 tactical_bombers moved from Iraq to Trans-Jordan
            1 armour moved from Persia to Trans-Jordan
            1 mech_infantry moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            2 armour placed in Iraq
            1 submarine placed in 80 Sea Zone
            1 bomber and 2 fighters placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,5,2
            Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Russians regular : 1,33
    Germans regular : -3,67
    

    Dice Statistics:

    Total
            1 was rolled 262 times
            2 was rolled 258 times
            3 was rolled 233 times
            4 was rolled 234 times
            5 was rolled 248 times
            6 was rolled 248 times
        Average roll : 3,467
        Median : 3,000
        Variance : 0,481
        Standard Deviation : 0,694
        Total rolls : 1483
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 70 times
            3 was rolled 57 times
            4 was rolled 58 times
            5 was rolled 73 times
            6 was rolled 65 times
        Average roll : 3,513
        Median : 4,000
        Variance : 0,520
        Standard Deviation : 0,721
        Total rolls : 388
    
    British Combat
            1 was rolled 21 times
            2 was rolled 19 times
            3 was rolled 21 times
            4 was rolled 25 times
            5 was rolled 20 times
            6 was rolled 24 times
        Average roll : 3,585
        Median : 4,000
        Variance : 0,212
        Standard Deviation : 0,460
        Total rolls : 130
    
    Italians Combat
            1 was rolled 18 times
            2 was rolled 25 times
            3 was rolled 16 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 18 times
        Average roll : 3,378
        Median : 3,000
        Variance : 0,559
        Standard Deviation : 0,748
        Total rolls : 111
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3,188
        Median : 3,000
        Variance : 0,817
        Standard Deviation : 0,904
        Total rolls : 32
    
    Americans Combat
            1 was rolled 17 times
            2 was rolled 18 times
            3 was rolled 15 times
            4 was rolled 19 times
            5 was rolled 23 times
            6 was rolled 15 times
        Average roll : 3,542
        Median : 4,000
        Variance : 0,423
        Standard Deviation : 0,650
        Total rolls : 107
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 2,433
        Median : 2,000
        Variance : 2,414
        Standard Deviation : 1,554
        Total rolls : 30
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3,545
        Median : 3,000
        Variance : 0,883
        Standard Deviation : 0,940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 21 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 8 times
            5 was rolled 13 times
            6 was rolled 16 times
        Average roll : 3,313
        Median : 3,000
        Variance : 1,205
        Standard Deviation : 1,098
        Total rolls : 83
    
    UK_Pacific Combat
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,545
        Median : 4,000
        Variance : 1,083
        Standard Deviation : 1,041
        Total rolls : 11
    
    Russians Combat
            1 was rolled 51 times
            2 was rolled 52 times
            3 was rolled 57 times
            4 was rolled 57 times
            5 was rolled 43 times
            6 was rolled 54 times
        Average roll : 3,481
        Median : 3,000
        Variance : 0,432
        Standard Deviation : 0,658
        Total rolls : 314
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,000
        Median : 2,500
        Variance : 0,400
        Standard Deviation : 0,632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 46 times
            2 was rolled 44 times
            3 was rolled 37 times
            4 was rolled 37 times
            5 was rolled 50 times
            6 was rolled 46 times
        Average roll : 3,535
        Median : 4,000
        Variance : 0,538
        Standard Deviation : 0,733
        Total rolls : 260
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Smolensk to Belarus
            6 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            12 artilleries and 16 infantry moved from Tambov to Volgograd
            1 artillery moved from Samara to Volgograd
            1 armour moved from Tambov to Bryansk
            6 infantry moved from Russia to Bryansk
            10 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 3,83 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            6 fighters moved from Belarus to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 infantry moved from Tambov to Rostov
            2 aaGuns and 15 infantry moved from Sakha to Buryatia
            1 infantry moved from Tambov to Rostov
            2 aaGuns, 1 armour and 1 mech_infantry moved from Tambov to Volgograd
    
        Place Units - Russians
            1 artillery, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Russians regular : -0,83
    

    Savegame


  • 2019

    @aequitas-et-veritas Poor Cairo, not much I can do agains the whole german airfoce and fast movers 🙄


  • 2019 2018 2017 '16

    @Sovietishcat hey you rolled awesome most of the time in russian defence.
    I am not complaining, just saying.
    It would have been sooner over for the Allies, but this is also a good learning exp. to not Tage everthing for granted!


  • 2019

    @aequitas-et-veritas Hopefully the game is not over yet, Germany is expected to take Russia or Cairo at some point, I mean if I quited after every time Germany takes Moscow or Cairo I would not play long, and I think you are a very good player and I know you can have success with Japan and or Germany… the thing is the allies cannot put real pressure at Japan and Germany at the same time, I probably wished I did Taranto just to leave the Italian navy out of it… As long as I have success in one board I can always spend more or the other side later on, hopefully it does not get out of hand for me…


  • 2019

    @aequitas-et-veritas But ya it’s going to be a tough road for the allies!


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Yunnan to Sikang
            2 bombers moved from Shan State to Sikang
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
    
        Combat - Japanese
            Battle in West India
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                 retreated to 44 Sea Zone
                ANZAC win, taking West India from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sikang
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Sikang to Burma
            6 armour and 6 mech_infantrys moved from Yunnan to Burma
            6 artilleries, 13 infantry and 1 marine moved from Shan State to Burma
            1 infantry moved from Shensi to Kansu
            1 mech_infantry moved from Anhwe to Shensi
            1 armour and 1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Yunnan to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            2 tactical_bombers moved from Shan State to 35 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            5 carriers moved from 37 Sea Zone to 35 Sea Zone
            5 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from Malaya to 37 Sea Zone
            1 aaGun and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Philippines
            2 battleships moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter moved from 37 Sea Zone to Burma
            1 fighter moved from Shan State to Burma
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 submarine moved from 39 Sea Zone to 77 Sea Zone
            1 fighter moved from Iraq to Trans-Jordan
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 1,00
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            10 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 bomber moved from India to French Indo China
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 10 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 fighters and 1 submarine in 43 Sea Zone, round 2 : 7/11 hits, 5,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 10 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            10 fighters moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 carriers and 4 fighters moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
            1 carrier moved from 30 Sea Zone to 63 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            8 fighters moved from Egypt to Gibraltar
            1 marine moved from Morocco to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 armour, 5 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Gibraltar to 91 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 carriers placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 16 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 artilleries and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 16 infantry in Chahar, round 2 : 3/18 hits, 3,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 79 Sea Zone
            12 artilleries and 23 infantry moved from India to West India
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in 79 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 79 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 80 Sea Zone
                British attack with 2 submarines
                Germans defend with 1 submarine
                    British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 2 submarines in 80 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 2 submarines in 80 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 80 Sea Zone
                British win with 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in West India
                British attack with 12 artilleries and 23 infantry
                Japanese defend with 1 infantry
                    British roll dice for 12 artilleries and 23 infantry in West India, round 2 : 15/35 hits, 9,83 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win, taking West India from Japanese with 12 artilleries and 22 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to West India
            1 battleship, 3 carriers and 2 fighters moved from 42 Sea Zone to 44 Sea Zone
            3 fighters moved from Java to 44 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            7 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 armour moved from Egypt to Anglo Egyptian Sudan
            1 marine moved from Egypt to Anglo Egyptian Sudan
            5 fighters moved from Egypt to Bryansk
            4 fighters moved from Egypt to Volgograd
            1 tactical_bomber moved from Tambov to Volgograd
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from 79 Sea Zone to Tanganyika Territory
            2 armour moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
            2 armour placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,67
    Japanese regular : 1,00
    Japanese AA : 0,83
    Germans regular : -0,50
    British regular : 4,17
    

    Savegame


  • 2019 2018 2017 '16

    @Sovietishcat would you be so kind and reinstall my German Sub? Thank you.
    I did not intend to fight your subs in sz 80 but to deny the Russian and UK Pac NO.


  • 2019

    @aequitas-et-veritas I edited the sub before posting, I double checked and it’s there 😊


  • 2019 2018 2017 '16

    @Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):

    @aequitas-et-veritas I edited the sub before posting, I double checked and it’s there 😊

    I oversaw that totally in the read out and took a quick look now.

    I apologize @Sovietishcat .


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            2 cruisers and 1 marine moved from 95 Sea Zone to 99 Sea Zone
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 artillery, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 marine moved from 99 Sea Zone to Crete
            1 fighter moved from 95 Sea Zone to Crete
            1 mech_infantry moved from Caucasus to Sikang
                  Italians take Sikang from Chinese
            1 armour moved from Szechwan to Sikang
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
                Italians attack with 1 artillery, 1 fighter and 1 marine
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 marine in Crete, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete
                    Italians roll dice for 1 fighter and 1 marine in Crete, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits
                    1 marine owned by the Italians and 1 armour owned by the British lost in Crete
                Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery and 1 marine
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Crete to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    British regular : 0,67
    

    Savegame


  • 2019

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 44 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters and 1 submarine in 37 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -1,67
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 destroyers, 8 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Burma to India
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            16 armour, 4 fighters, 38 mech_infantrys and 3 tactical_bombers moved from Trans-Jordan to Egypt
            1 fighter moved from 99 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            2 bombers moved from Yugoslavia to Egypt
            7 bombers moved from Western Germany to Egypt
            2 fighters moved from Western Germany to 104 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 80 Sea Zone to 71 Sea Zone
            1 bomber moved from Caucasus to Egypt
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 2 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Egypt
                Germans attack with 18 armour, 10 bombers, 7 fighters, 39 mech_infantrys and 4 tactical_bombers
                British defend with 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 18 armour, 10 bombers, 7 fighters, 39 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 32/78 hits, 28,33 expected hits
                    British roll dice for 2 armour, 4 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits, 5,00 expected hits
                    1 mech_infantry owned by the British, 5 mech_infantrys owned by the Germans, 3 infantry owned by the British, 4 fighters owned by the British and 2 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 18 armour, 10 bombers, 7 fighters, 34 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 2 armour, 4 fighters, 3 infantry and 1 mech_infantry
            Battle in Novosibirsk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 fighter
                    Germans roll dice for 2 armour and 2 mech_infantrys in India, round 2 : 1/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 marine in India, round 2 : 1/2 hits, 1,00 expected hits
                    1 marine owned by the British and 1 mech_infantry owned by the Germans lost in India
                    Germans roll dice for 2 armour and 1 mech_infantry in India, round 3 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in India
                    Germans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in India
                Germans captures 5PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
                Germans win, taking India from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for British: 1 marine
                Casualties for Russians: 1 fighter
            triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Germans
            1 artillery moved from Szechwan to Yunnan
            1 aaGun and 5 infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 aaGun, 1 armour, 3 artilleries, 3 infantry and 11 mech_infantrys moved from Ukraine to Bessarabia
            1 armour and 5 mech_infantrys moved from Bessarabia to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            7 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
            10 bombers moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns, 7 artilleries, 2 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 destroyer and 1 transport placed in 112 Sea Zone
            2 artilleries placed in Novgorod
            10 mech_infantrys placed in Germany
            3 infantry placed in Iraq
            3 infantry placed in Western Germany
            1 infantry placed in Southern France
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,5,3
            Germans collect 71 PUs (4 lost to blockades); end with 76 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    UK_Pacific regular : 0,67
    Russians regular : -1,00
    Germans regular : 1,50
    British regular : 0,00
    

    Savegame


Log in to reply
 

20th Anniversary Give Away

In January 2000 this site came to life and now we're celebrating our 20th Anniversary with a prize giveaway of 30+ prizes. See this link for the list of prizes and winners.
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys
T-shirts, Hats, and More

Suggested Topics

  • 64
  • 33
  • 42
  • 218
  • 98
  • 101
  • 35
  • 88
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

51
Online

14.9k
Users

35.7k
Topics

1.5m
Posts