L20 BM3 SC (A+14) vs AetV (X)


  • 2d6: 1, 3


  • CR is killed.

    Defender fires:

    2x BB for four or<
    [dice 2d6]

    1x CV for one or<
    {dice 1d6]


  • 2d6: 5, 1


  • CV needs to be rolled again. (used the wrong sign)

    [dice 1d6]


  • 1d6: 4


  • @Sovietishcat you are left with one Sub vs 2xBB, 1xCV and TT’s.

    Another Round?

  • '19

    Yes please


  • Attacker:

    1 Sub for two or <
    [dice 1d6]


  • 1d6: 4


  • Defender:

    2 BB for four or <
    [dice 2d6]

    1CV for one or<
    [dice 1d6]


  • 2d6: 5, 4
    1d6: 6


  • @Sovietishcat your Subs are all sunken.

    IJN survived with Two BB’s, 1 CV and TT’s.

  • '19

    @aequitas-et-veritas Ok thank you, I will edit the result and go from there… Thank you for your help:+1:


  • @Sovietishcat No Problem.

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Alexandria to Egypt
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 7 submarines
                Japanese defend with 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
                    ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 3 transports in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
                    1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone
                3 submarines owned by the ANZAC retreated to 43 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -8
                Casualties for ANZAC: 4 submarines
                Casualties for Japanese: 1 carrier
                2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 43 Sea Zone: 3 submarines
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Turning off Edit Mode
            3 fighters moved from Queensland to 39 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 3 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    ANZAC regular : 1,33
    

    Savegame

  • '19

    @aequitas-et-veritas time will tell if this was a strategic win for the allies or a disaster…

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Alexandria to Egypt
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 7 submarines
                Japanese defend with 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
                    ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 3 transports in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
                    1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone
                3 submarines owned by the ANZAC retreated to 43 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -8
                Casualties for ANZAC: 4 submarines
                Casualties for Japanese: 1 carrier
                2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 43 Sea Zone: 3 submarines
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Turning off Edit Mode
            3 fighters moved from Queensland to 39 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 3 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Adding units owned by British to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    ANZAC regular : 1,33
    

    Savegame

  • '19

    @aequitas-et-veritas please use second file posted!


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Persia
                  Germans take Persia from British
            2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Volgograd to Tambov
            1 bomber moved from Ukraine to Tambov
            2 infantry moved from Archangel to Vologda
            1 fighter moved from Novgorod to Vologda
            1 bomber moved from Ukraine to Vologda
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yugoslavia to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                British defend with 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
            5 mech_infantrys moved from Ukraine to Rostov
            1 fighter moved from Bryansk to Volgograd
            1 bomber moved from Tambov to Volgograd
            1 tactical_bomber moved from Kazakhstan to Volgograd
            1 bomber and 1 fighter moved from Vologda to Volgograd
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Belarus
            1 mech_infantry moved from Romania to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from 99 Sea Zone to Yugoslavia
            1 tactical_bomber moved from 99 Sea Zone to Yugoslavia
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            4 armour and 5 mech_infantrys moved from Northwest Persia to Persia
            1 aaGun moved from Volgograd to Rostov
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Adding units owned by British to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -1,33
    Germans regular : -1,33
    

    Savegame


  • @Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):

    @aequitas-et-veritas please use second file posted!

    I had allready uploaded the file and proceeded with the purchase. I edited the AA Gun to Burma.
    Should be fine.

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