OOL
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@aequitas-et-veritas please use second file posted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
Germans take Persia from British
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
1 bomber moved from Ukraine to Tambov
2 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Ukraine to Vologda
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Yugoslavia to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
5 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Tambov to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber and 1 fighter moved from Vologda to Volgograd
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Romania to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 99 Sea Zone to Yugoslavia
1 tactical_bomber moved from 99 Sea Zone to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
4 armour and 5 mech_infantrys moved from Northwest Persia to Persia
1 aaGun moved from Volgograd to Rostov
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : -1,33
Germans regular : -1,33
@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas please use second file posted!
I had allready uploaded the file and proceeded with the purchase. I edited the AA Gun to Burma.
Should be fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 aaGuns and 16 infantry moved from Amur to Manchuria
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Germans regular : -0,33
Russians regular : 1,17
@Sovietishcat this turn might need some time. I have to think a lot of through.
@aequitas-et-veritas no worries, take your time :grinning:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Java to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Amur
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Amur from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Removing units owned by British from Sumatra: 1 marine
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 41 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Shan State
3 armour, 3 artilleries and 3 infantry moved from Yunnan to Shan State
3 infantry and 1 marine moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter moved from Caroline Islands to Philippines
1 infantry moved from Anhwe to Chahar
1 aaGun, 1 artillery and 8 infantry moved from Anhwe to Jehol
1 armour moved from Anhwe to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Korea to Japan
1 infantry moved from Hunan to Kweichow
2 armour moved from Anhwe to Hunan
1 fighter moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines
Place Units - Japanese
1 airfield placed in Shan State
3 submarines placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
@Sovietishcat CPU crashed when I was running the Battle Calc after the Combat.
You should have all the dice results in your email.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 94 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
4 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 55 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 3 fighters
Japanese defend with 1 destroyer
British roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
3 aaGuns, 7 artilleries and 19 infantry moved from Burma to India
1 infantry moved from India to West India
1 battleship, 3 carriers and 3 fighters moved from 39 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from British Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 airfield placed in Trans-Jordan
1 submarine placed in 71 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,50
Japanese regular : 0,33
Italians regular : 0,67
British regular : 0,50
@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
@Sovietishcat CPU crashed when I was running the Battle Calc after the Combat.
You should have all the dice results in your email.
@aequitas-et-veritas yes that is fine, now I usually open a p2v map to do the battle calc since the cumputer crashes with it…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rostov to Bryansk
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 fighter and 1 submarine in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Italians attack with 1 artillery
Russians defend with 1 infantry
Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Belarus to Rostov
1 armour moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour moved from Caucasus to Iraq
1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 55 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 tactical_bomber
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 tactical_bomber in Java, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - ANZAC
2 fighters moved from Java to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Samara
1 bomber moved from Volgograd to Tambov
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 3,00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq
5 armour and 5 mech_infantrys moved from Persia to Iraq
1 bomber moved from Tambov to Volgograd
2 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Belarus to Smolensk
2 infantry and 1 mech_infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 factory_minor placed in Iraq
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 2,67
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
3 fighters moved from Russia to Samara
17 infantry moved from Manchuria to Amur
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 2 infantry
Russians roll dice for 17 infantry in Amur, round 2 : 3/17 hits, 2,83 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Italians regular : 0,33
Germans regular : 0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 units repaired.
2 armour moved from Hunan to Burma
2 infantry moved from Korea to Manchuria
3 mech_infantrys moved from French Indo China to Burma
3 armour, 5 artilleries and 14 infantry moved from Shan State to Burma
1 marine moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Java
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 battleships and 1 marine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from ANZAC
3 carriers moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Shan State to Java
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 marine, 2 submarines and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 3 carriers, 2 submarines and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Siberia from Russians with 2 battleships, 3 carriers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 3,17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 5 armour, 5 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 5 armour, 5 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 9/29 hits, 9,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 5 artilleries, 1 fighter, 13 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Burma
1 armour moved from Jehol to Hunan
1 infantry moved from Jehol to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 bombers moved from 42 Sea Zone to Shan State
1 fighter moved from Northwest Persia to Iraq
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
UK_Pacific regular : 0,67
ANZAC regular : 1,67
@aequitas-et-veritas do you mind if I edit my 2 USSR AAs in Amur, obviously I did not mean to leave them in Manchu…
@Sovietishcat no problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
2 carriers and 1 destroyer moved from 63 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
6 fighters moved from Hawaiian Islands to 45 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 55 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Persia
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters in 45 Sea Zone, round 2 : 5/12 hits, 6,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 45 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to Trans-Jordan
2 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 13 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 14 infantry in Hopei, round 2 : 8/18 hits, 4,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 71 Sea Zone to 80 Sea Zone
3 fighters moved from 55 Sea Zone to India
2 fighters moved from Trans-Jordan to India
2 fighters moved from Trans-Jordan to India
2 fighters moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
Non Combat Move - British
1 infantry moved from West India to India
1 battleship, 3 carriers and 3 fighters moved from 55 Sea Zone to 45 Sea Zone
Place Units - British
1 submarine placed in 71 Sea Zone
1 fighter and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 3,67
Americans regular : -1,00
Japanese regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 armour moved from Caucasus to Iraq
1 aaGun and 1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to India
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :