• 2024 '22 '19 '17 '15

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 carrier and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 55 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Central India to Eastern India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 carrier and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 55 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Central India to Eastern India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Tsinghai to Burma
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by ANZAC to Burma: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
            1 artillery moved from Northern Belarus to Southern Belarus
            1 infantry moved from Eastern Poland to Northern Belarus
            1 bomber moved from Leningrad to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            1 fighter moved from Bryansk to Novgorod
            1 fighter moved from Bryansk to Kursk
            1 tactical_bomber moved from Bryansk to Kursk
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Poland to Eastern Poland
            21 armour, 14 artilleries, 20 infantry and 33 mech_infantrys moved from Bryansk to Kursk
            1 infantry moved from Southern Belarus to Bryansk
    
        Combat - Germans
            Americans scrambles 1 units out of 98 Sea Zone to defend against the attack in 99 Sea Zone
            Battle in 99 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers; Italians loiter and taunt
                Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                2 submarines owned by the Americans Submerged
                    Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 99 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 99 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 3 fighters
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
            Battle in Kursk
                Germans attack with 21 armour, 14 artilleries, 1 fighter, 21 infantry, 33 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 21 armour, 14 artilleries, 1 fighter, 21 infantry, 33 mech_infantrys and 1 tactical_bomber in Kursk, round 2 : 43/91 hits, 31.17 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 21 armour, 14 artilleries, 1 fighter, 21 infantry, 33 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                 retreated to Novgorod
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter moved from Novgorod to Leningrad
            1 aaGun moved from Bryansk to Kursk
            1 aaGun moved from Bryansk to Kursk
            4 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter moved from Kursk to Ukraine
            1 tactical_bomber moved from Kursk to Ukraine
            1 tactical_bomber moved from 99 Sea Zone to Western Germany
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Leningrad
            4 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            1 artillery placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans undo move 5.
            Germans undo move 1.
            2 artilleries and 1 infantry placed in Ukraine
            1 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,5
            Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Russians regular : 1.00
    Germans regular : 11.00
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
    Germany : 1 aaGun, 1 factory_major and 4 mech_infantrys
    Norway : 1 infantry
    Western Ukraine : 1 flag
    Southern Belarus : 1 flag, 2 artilleries and 2 infantry
    Bryansk : 1 flag, 1 infantry
    Eastern Poland : 3 armour, 1 infantry and 3 mech_infantrys
    Karelia : 1 flag
    Kursk : 1 flag, 2 aaGuns, 21 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
    Archangel : 1 flag, 1 infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 6 armour, 4 artilleries, 1 factory_minor, 1 fighter, 9 infantry, 13 mech_infantrys and 1 tactical_bomber
    Vyborg : 1 flag
    Baltic States : 1 flag
    Vologda : 1 flag, 1 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
    Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Finland : 1 flag, 1 artillery and 4 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    

    Production/PUs Summary :

    Germans : 56 / 65
    Russians : 32 / 39
    Japanese : 42 / 50
    Americans : 58 / 83
    Chinese : 13 / 14
    British : 38 / 49
    UK_Pacific : 10 / 10
    Italians : 12 / 3
    ANZAC : 16 / 26
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Yaroslavl to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Russia to Penza
            1 infantry moved from Tula to Saratov
            1 infantry moved from Russia to Tula
            2 mech_infantrys moved from Kansu to Western Sinkiang
            2 mech_infantrys moved from Urals to Stalingrad
            2 infantry moved from Kansu to Northern Sinkiang
            3 infantry moved from Amur to Northern Manchuria
            3 infantry moved from Siberia to Amur
            1 artillery moved from Amur to Northern Manchuria
            1 infantry moved from Amur to Northern Manchuria
            1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Northern Manchuria
    
        Place Units - Russians
            7 artilleries placed in Russia
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,33
    Russians regular : 3,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 40 Sea Zone to 60 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to Korea
            1 tactical_bomber moved from Japan to Korea
            1 tactical_bomber moved from 7 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            4 artilleries moved from Southern Manchuria to Jehol
            3 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Jehol
            1 artillery and 1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Hopei
            1 mech_infantry moved from Kweichow to Hopei
            2 artilleries and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            5 infantry moved from Shan State to Malaya
            1 infantry moved from French Indo China to Shan State
            14 fighters and 4 tactical_bombers moved from 7 Sea Zone to Korea
            1 infantry moved from Southern Manchuria to Jehol
            4 infantry moved from Southern Manchuria to Korea
            1 bomber moved from Davao to 55 Sea Zone
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Hunan
                Chinese win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in 60 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 60 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 carrier, 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 8 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 9 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in 55 Sea Zone, round 10 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier and 1 transport in 55 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the ANZAC lost in 55 Sea Zone
                    1 transport owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 carrier and 1 transport
            Battle in Korea
                Japanese attack with 17 fighters, 4 infantry and 7 tactical_bombers
                Russians defend with 1 artillery and 6 infantry
                    Japanese roll dice for 17 fighters, 4 infantry and 7 tactical_bombers in Korea, round 2 : 13/28 hits, 13.83 expected hits
                    Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 5/7 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
                Japanese win with 16 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for Russians: 1 artillery and 6 infantry
            Battle in Jehol
                Japanese attack with 5 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 artilleries and 4 infantry in Jehol, round 2 : 4/9 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from 20 Sea Zone to Jehol
            1 aaGun moved from Southern Manchuria to Jehol
            1 destroyer moved from 7 Sea Zone to 25 Sea Zone
            1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            1 bomber moved from 55 Sea Zone to Paulau
            1 cruiser moved from 7 Sea Zone to 17 Sea Zone
            2 fighters moved from Korea to Japan
            12 fighters and 6 tactical_bombers moved from Korea to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 7 Sea Zone
            1 fighter moved from Korea to Japan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Japan
            2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : -2.67
    ANZAC regular : -1.50
    Russians regular : 2.67
    British regular : -0.33
    

    Territory Summary for Japanese :

    Paulau : 1 bomber
    Southern Manchuria : 1 flag
    Iwo Jima : 1 infantry
    Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
    Shantung : 1 flag, 1 aaGun
    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 aaGun, 5 artilleries and 6 infantry
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Kwangsi : 1 flag, 1 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield, 1 fighter and 1 harbour
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kweichow : 1 flag
    Kiangsi : 1 flag, 2 infantry
    Hunan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Kwangtung : 1 flag, 1 harbour
    Yunnan : 1 flag, 1 infantry
    Szechwan : 1 flag, 2 artilleries
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
    French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
    7 Sea Zone : 2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 13 fighters, 7 tactical_bombers and 1 transport
    44 Sea Zone : 1 flag
    82 Sea Zone : 1 flag
    25 Sea Zone : 1 destroyer
    60 Sea Zone : 1 submarine
    24 Sea Zone : 1 destroyer
    17 Sea Zone : 1 cruiser
    42 Sea Zone : 1 flag
    36 Sea Zone : 1 destroyer
    20 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 55 / 65
    Russians : 36 / 40
    Japanese : 41 / 44
    Americans : 58 / 83
    Chinese : 11 / 14
    British : 38 / 49
    UK_Pacific : 10 / 10
    Italians : 12 / 3
    ANZAC : 16 / 26
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 24 Sea Zone
            1 battleship moved from 32 Sea Zone to 24 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from 32 Sea Zone to 17 Sea Zone
            1 fighter moved from 32 Sea Zone to 25 Sea Zone
            1 fighter moved from 32 Sea Zone to 24 Sea Zone
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in Holland Belgium
            Battle in Paulau
                Americans attack with 1 marine
                Japanese defend with 1 bomber
                    Americans roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 marine in Paulau, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in Paulau, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Paulau
                Americans win, taking Holland Belgium from Germans, taking Paulau from Japanese with 1 marine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in 17 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 cruiser
            Battle in 24 Sea Zone
                Americans attack with 1 battleship, 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 4 fighters and 3 tactical_bombers in 24 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 battleship, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 24 Sea Zone
            4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
            13 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 24 Sea Zone
            2 bombers moved from Western United States to Wake Island
            1 fighter and 1 tactical_bomber moved from Western United States to 24 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
            1 mech_infantry moved from Eastern India to Burma
            2 bombers moved from Amur to Honan
            2 bombers moved from Amur to Wake Island
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Japanese regular : -0,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Honan to Anhwe
            1 infantry moved from Shansi to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Honan
    
        Place Units - Chinese
            1 infantry placed in Shansi
            1 infantry placed in Hopei
            2 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,67
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 24 Sea Zone
            1 battleship moved from 32 Sea Zone to 24 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from 32 Sea Zone to 17 Sea Zone
            1 fighter moved from 32 Sea Zone to 25 Sea Zone
            1 fighter moved from 32 Sea Zone to 24 Sea Zone
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in Holland Belgium
            Battle in Paulau
                Americans attack with 1 marine
                Japanese defend with 1 bomber
                    Americans roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 marine in Paulau, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in Paulau, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Paulau
                Americans win, taking Holland Belgium from Germans, taking Paulau from Japanese with 1 marine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in 17 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 cruiser
            Battle in 24 Sea Zone
                Americans attack with 1 battleship, 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 4 fighters and 3 tactical_bombers in 24 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 battleship, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 24 Sea Zone
            4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
            13 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 24 Sea Zone
            2 bombers moved from Western United States to Wake Island
            1 fighter and 1 tactical_bomber moved from Western United States to 24 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
            1 mech_infantry moved from Eastern India to Burma
            2 bombers moved from Amur to Honan
            2 bombers moved from Amur to Wake Island
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Honan to Anhwe
            1 infantry moved from Shansi to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Honan
    
        Place Units - Chinese
            1 infantry placed in Shansi
            1 infantry placed in Hopei
            2 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from Burma to Yunnan
            1 artillery and 1 mech_infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            1 bomber moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            3 infantry moved from Eastern India to Burma
            3 mech_infantrys moved from Central India to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            8 armour, 1 artillery, 4 fighters, 1 infantry, 17 mech_infantrys and 2 tactical_bombers moved from Rostov to Northern Caucasus
            1 infantry moved from Southern Caucasus to Northern Caucasus
            3 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            3 mech_infantrys moved from Southern Persia to Southern Caucasus
            3 mech_infantrys moved from Iraq to Southern Caucasus
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
            1 battleship and 1 destroyer moved from 32 Sea Zone to 24 Sea Zone
            1 artillery moved from Burma to Shan State
    
        Place Units - British
            3 mech_infantrys placed in Southern Persia
            3 mech_infantrys placed in Iraq
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 24 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 1,50
    Japanese regular : 0,67
    British regular : 0,83
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 24 Sea Zone
            1 battleship moved from 32 Sea Zone to 24 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from 32 Sea Zone to 17 Sea Zone
            1 fighter moved from 32 Sea Zone to 25 Sea Zone
            1 fighter moved from 32 Sea Zone to 24 Sea Zone
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
            Battle in Holland Belgium
            Battle in Paulau
                Americans attack with 1 marine
                Japanese defend with 1 bomber
                    Americans roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 marine in Paulau, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in Paulau, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Paulau
                Americans win, taking Holland Belgium from Germans, taking Paulau from Japanese with 1 marine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in 17 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 cruiser
            Battle in 24 Sea Zone
                Americans attack with 1 battleship, 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 4 fighters and 3 tactical_bombers in 24 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 battleship, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 24 Sea Zone
            4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
            13 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 24 Sea Zone
            2 bombers moved from Western United States to Wake Island
            1 fighter and 1 tactical_bomber moved from Western United States to 24 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
            1 mech_infantry moved from Eastern India to Burma
            2 bombers moved from Amur to Honan
            2 bombers moved from Amur to Wake Island
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Honan to Anhwe
            1 infantry moved from Shansi to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Honan
    
        Place Units - Chinese
            1 infantry placed in Shansi
            1 infantry placed in Hopei
            2 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from Burma to Yunnan
            1 artillery and 1 mech_infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            1 bomber moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            3 infantry moved from Eastern India to Burma
            3 mech_infantrys moved from Central India to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            8 armour, 1 artillery, 4 fighters, 1 infantry, 17 mech_infantrys and 2 tactical_bombers moved from Rostov to Northern Caucasus
            1 infantry moved from Southern Caucasus to Northern Caucasus
            3 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            3 mech_infantrys moved from Southern Persia to Southern Caucasus
            3 mech_infantrys moved from Iraq to Southern Caucasus
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
            1 battleship and 1 destroyer moved from 32 Sea Zone to 24 Sea Zone
            1 artillery moved from Burma to Shan State
    
        Place Units - British
            3 mech_infantrys placed in Southern Persia
            3 mech_infantrys placed in Iraq
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 24 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 1 artillery
            EDIT: Adding units owned by British to Burma: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 1,50
    Japanese regular : 0,67
    British regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bulgaria
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,5
            Italians collect 7 PUs (5 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : 1.33
    

    Territory Summary for Italians :

    Eastern Poland : 1 flag
    Ukraine : 1 aaGun and 1 infantry
    Northern Belarus : 1 flag
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 marine
    100 Sea Zone : 1 submarine
    97 Sea Zone : 1 submarine
    Bulgaria : 1 artillery and 2 infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 65
    Russians : 36 / 40
    Japanese : 37 / 44
    Americans : 61 / 87
    Chinese : 14 / 15
    British : 38 / 47
    UK_Pacific : 11 / 16
    Italians : 12 / 10
    ANZAC : 16 / 26
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            3 fighters moved from Northwest Persia to Northern Caucasus
    
        Place Units - ANZAC
            1 carrier placed in 55 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            3 fighters moved from Northwest Persia to Northern Caucasus
    
        Place Units - ANZAC
            1 carrier placed in 55 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 fighter moved from Burma to Eastern India
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 fighter moved from Leningrad to Novgorod
            21 armour and 21 mech_infantrys moved from Kursk to Northern Caucasus
                  Germans take Rostov from Russians
            1 bomber moved from Southern Italy to Northern Caucasus
            1 fighter moved from Ukraine to Northern Caucasus
            3 armour and 3 mech_infantrys moved from Ukraine to Stalingrad
            2 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
            1 tactical_bomber moved from Ukraine to Northern Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
            1 artillery and 2 infantry moved from Kursk to Tambov
            1 infantry moved from Kursk to Tambov
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Germans roll dice for 3 armour and 3 mech_infantrys in Stalingrad, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
                    Germans roll dice for 3 armour and 2 mech_infantrys in Stalingrad, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 mech_infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry and 2 mech_infantrys
            Battle in Northern Caucasus
                Germans attack with 24 armour, 1 bomber, 1 fighter, 24 mech_infantrys and 1 tactical_bomber
                British defend with 8 armour, 1 artillery, 4 fighters, 2 infantry, 20 mech_infantrys and 2 tactical_bombers; ANZAC defend with 3 fighters
                    Germans roll dice for 24 armour, 1 bomber, 1 fighter, 24 mech_infantrys and 1 tactical_bomber in Northern Caucasus, round 2 : 19/51 hits, 21.67 expected hits
                    Russians roll dice for 8 armour, 1 artillery, 7 fighters, 2 infantry, 20 mech_infantrys and 2 tactical_bombers in Northern Caucasus, round 2 : 20/40 hits, 18.67 expected hits
                    16 mech_infantrys owned by the British, 1 artillery owned by the British, 20 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northern Caucasus
                    Germans roll dice for 24 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northern Caucasus, round 3 : 18/31 hits, 15.00 expected hits
                    Russians roll dice for 8 armour, 7 fighters, 4 mech_infantrys and 2 tactical_bombers in Northern Caucasus, round 3 : 12/21 hits, 11.67 expected hits
                    4 mech_infantrys owned by the British, 2 tactical_bombers owned by the British, 8 armour owned by the Germans, 4 mech_infantrys owned by the Germans, 4 fighters owned by the British and 8 armour owned by the British lost in Northern Caucasus
                    Germans roll dice for 16 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northern Caucasus, round 4 : 13/19 hits, 9.67 expected hits
                    Russians roll dice for 3 fighters in Northern Caucasus, round 4 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the ANZAC and 3 armour owned by the Germans lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 13 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 62
                Casualties for Germans: 11 armour and 24 mech_infantrys
                Casualties for British: 8 armour, 1 artillery, 4 fighters, 2 infantry, 20 mech_infantrys and 2 tactical_bombers
                Casualties for ANZAC: 3 fighters
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns, 13 artilleries, 16 infantry and 12 mech_infantrys moved from Kursk to Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Ukraine
            7 mech_infantrys moved from Ukraine to Northern Caucasus
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Eastern Poland to Southern Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Germany to Western Germany
            1 fighter moved from Novgorod to Leningrad
            1 infantry moved from Leningrad to Vyborg
    
        Place Units - Germans
            1 artillery and 4 infantry placed in Western Germany
            2 armour and 3 mech_infantrys placed in Germany
            3 infantry placed in Leningrad
            1 infantry placed in Ukraine
            Germans undo move 2.
            1 armour and 1 mech_infantry placed in Ukraine
            1 armour, 1 fighter and 2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 armour and 5 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 2 armour and 5 mech_infantrys
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            1 infantry placed in Germany
            Germans undo move 3.
            1 mech_infantry placed in Germany
            1 armour placed in Ukraine
            Germans undo move 6.
            1 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,3,6
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 2.33
    Germans regular : 3.50
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
    Holland Belgium : 2 artilleries and 5 infantry
    Germany : 1 aaGun, 4 armour, 1 factory_major, 1 fighter, 1 infantry and 8 mech_infantrys
    Norway : 1 infantry
    Western Ukraine : 1 flag
    Southern Belarus : 1 flag, 2 artilleries and 2 infantry
    Bryansk : 1 flag, 1 infantry
    Tambov : 1 flag, 1 artillery and 3 infantry
    Eastern Poland : 1 armour and 2 mech_infantrys
    Karelia : 1 flag
    Kursk : 1 flag, 2 infantry
    Archangel : 1 flag, 1 infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 17 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 25 infantry, 8 mech_infantrys and 1 tactical_bomber
    Vyborg : 1 flag, 1 infantry
    Baltic States : 1 flag
    Northern Belarus : 1 infantry
    Leningrad : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Northern Caucasus : 1 flag, 13 armour and 7 mech_infantrys
    Rostov : 1 flag, 4 mech_infantrys
    Novgorod : 1 flag, 1 infantry
    Stalingrad : 1 flag, 3 armour and 2 mech_infantrys
    Southern Italy : 1 fighter and 1 tactical_bomber
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Finland : 1 flag, 1 artillery and 4 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    

    Production/PUs Summary :

    Germans : 61 / 74
    Russians : 30 / 40
    Japanese : 37 / 44
    Americans : 58 / 87
    Chinese : 14 / 15
    British : 38 / 47
    UK_Pacific : 11 / 16
    Italians : 12 / 10
    ANZAC : 16 / 22
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 6 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 artilleries moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            2 fighters and 2 tactical_bombers moved from Russia to Stalingrad
            1 infantry moved from Saratov to Stalingrad
            2 mech_infantrys moved from Western Sinkiang to Stalingrad
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 4 infantry in Bryansk, round 2 : 1/8 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 3 armour and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 0/7 hits, 2,83 expected hits
                    Germans roll dice for 3 armour and 2 mech_infantrys in Stalingrad, round 2 : 2/5 hits, 2,50 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Stalingrad
                    Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Stalingrad, round 3 : 1/5 hits, 2,50 expected hits
                    Germans roll dice for 3 armour and 2 mech_infantrys in Stalingrad, round 3 : 1/5 hits, 2,50 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
                 retreated to Stalingrad
                Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Stalingrad to Russia
            1 infantry moved from Northern Sinkiang to Western Sinkiang
            1 infantry moved from Northern Sinkiang to Urals
            1 infantry moved from Russia to Samara
            1 infantry moved from Penza to Saratov
            7 artilleries moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            25 infantry moved from Russia to Samara
            2 aaGuns moved from Russia to Bryansk
            9 infantry moved from Russia to Bryansk
            10 infantry moved from Russia to Smolensk
            5 artilleries moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            10 infantry moved from Russia to Yaroslavl
            5 artilleries moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            5 infantry moved from Russia to Samara
            1 infantry moved from Russia to Penza
            3 infantry moved from Russia to Penza
            1 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Smolensk
            1 artillery moved from Russia to Yaroslavl
            1 artillery moved from Russia to Yaroslavl
            3 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Northern Manchuria to Southern Manchuria
            1 artillery moved from Northern Manchuria to Southern Manchuria
            1 aaGun and 4 infantry moved from Amur to Siberia
            3 artilleries moved from Amur to Siberia
            1 aaGun, 1 artillery and 11 infantry moved from Amur to Northern Manchuria
    
        Place Units - Russians
            6 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,33
    Russians regular : -6,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Jehol to Anhwe
            3 artilleries and 6 infantry moved from Jehol to Chahar
            1 artillery moved from Szechwan to Hopei
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Davao to 35 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to Japan
            1 fighter moved from Japan to 7 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to Japan
            1 fighter moved from Japan to 7 Sea Zone
    
        Combat - Japanese
            Battle in Korea
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Korea from Russians with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 cruiser
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Hopei
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 2 artilleries in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 artilleries in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 8 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Chahar
                Japanese attack with 3 artilleries and 6 infantry
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 artilleries and 6 infantry in Chahar, round 2 : 1/9 hits, 2.50 expected hits
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 3 artilleries and 5 infantry in Chahar, round 3 : 2/8 hits, 2.33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 4 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 5 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 artillery and 1 mech_infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Davao
            1 destroyer moved from 7 Sea Zone to 23 Sea Zone
            1 cruiser moved from 7 Sea Zone to 18 Sea Zone
            1 destroyer moved from 7 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to Japan
    
        Place Units - Japanese
            2 destroyers placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Malaya
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.00
    Japanese regular : -2.50
    UK_Pacific regular : 1.00
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Korea : 1 infantry
    Shantung : 1 flag, 1 aaGun
    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 aaGun
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 tactical_bombers
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield, 1 fighter and 1 harbour
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 artillery
    Kweichow : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Chahar : 1 flag, 3 artilleries and 3 infantry
    Hopei : 1 flag, 1 artillery
    Kiangsi : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Szechwan : 1 flag, 1 artillery
    Shan State : 1 flag, 1 artillery and 1 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
    French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    23 Sea Zone : 1 destroyer
    18 Sea Zone : 1 cruiser
    7 Sea Zone : 2 battleships, 10 carriers, 2 destroyers, 16 fighters, 4 tactical_bombers and 1 transport
    35 Sea Zone : 1 destroyer
    44 Sea Zone : 1 flag
    82 Sea Zone : 1 flag
    60 Sea Zone : 1 submarine
    6 Sea Zone : 1 transport
    17 Sea Zone : 1 cruiser
    42 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 60 / 74
    Russians : 28 / 35
    Japanese : 44 / 47
    Americans : 58 / 87
    Chinese : 11 / 15
    British : 38 / 47
    UK_Pacific : 10 / 16
    Italians : 12 / 10
    ANZAC : 16 / 22
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Burma to Shan State
            2 bombers moved from Honan to Shan State
            1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 24 Sea Zone to 18 Sea Zone
            2 marines moved from 18 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
            4 bombers moved from Wake Island to Iwo Jima
            3 tactical_bombers moved from 24 Sea Zone to Iwo Jima
            3 fighters moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from 24 Sea Zone to Iwo Jima
            5 tactical_bombers moved from 24 Sea Zone to 18 Sea Zone
            5 fighters moved from 24 Sea Zone to 18 Sea Zone
            2 carriers moved from 24 Sea Zone to 18 Sea Zone
            3 fighters moved from 24 Sea Zone to 23 Sea Zone
            2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
            1 fighter moved from Wake Island to 23 Sea Zone
            1 fighter moved from Wake Island to 18 Sea Zone
            1 fighter moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from Wake Island to 18 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to Iwo Jima
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,6
            Battle in 18 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport in 18 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits
                    Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Japanese lost in 18 Sea Zone
                Americans win, taking 18 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
            Battle in Iwo Jima
                Americans attack with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers in Iwo Jima, round 2 : 9/17 hits, 8,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 23 Sea Zone
                Americans attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 2 bombers and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Shan State to Eastern India
            2 bombers moved from Western United States to Wake Island
            4 bombers moved from Iwo Jima to Siberia
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 destroyer moved from 24 Sea Zone to 26 Sea Zone
            3 destroyers moved from 24 Sea Zone to 18 Sea Zone
            10 carriers, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 18 Sea Zone
            1 carrier moved from 24 Sea Zone to 18 Sea Zone
            3 fighters moved from 23 Sea Zone to Wake Island
            1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 18 Sea Zone
            5 fighters moved from Iwo Jima to 18 Sea Zone
            4 tactical_bombers moved from Iwo Jima to 18 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Japanese regular : -1,17
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Burma to Shan State
            2 bombers moved from Honan to Shan State
            1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 24 Sea Zone to 18 Sea Zone
            2 marines moved from 18 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
            4 bombers moved from Wake Island to Iwo Jima
            3 tactical_bombers moved from 24 Sea Zone to Iwo Jima
            3 fighters moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from 24 Sea Zone to Iwo Jima
            5 tactical_bombers moved from 24 Sea Zone to 18 Sea Zone
            5 fighters moved from 24 Sea Zone to 18 Sea Zone
            2 carriers moved from 24 Sea Zone to 18 Sea Zone
            3 fighters moved from 24 Sea Zone to 23 Sea Zone
            2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
            1 fighter moved from Wake Island to 23 Sea Zone
            1 fighter moved from Wake Island to 18 Sea Zone
            1 fighter moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from Wake Island to 18 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to Iwo Jima
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,6
            Battle in 18 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport in 18 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits
                    Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Japanese lost in 18 Sea Zone
                Americans win, taking 18 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
            Battle in Iwo Jima
                Americans attack with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers in Iwo Jima, round 2 : 9/17 hits, 8,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 23 Sea Zone
                Americans attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 2 bombers and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber could not land in 18 Sea Zone and were removed
            1 bomber moved from Shan State to Eastern India
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 destroyer moved from 24 Sea Zone to 26 Sea Zone
            3 destroyers moved from 24 Sea Zone to 18 Sea Zone
            10 carriers, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 18 Sea Zone
            1 carrier moved from 24 Sea Zone to 18 Sea Zone
            1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 18 Sea Zone
            5 fighters moved from Iwo Jima to 18 Sea Zone
            4 tactical_bombers moved from Iwo Jima to 18 Sea Zone
            1 destroyer moved from 18 Sea Zone to 19 Sea Zone
            1 fighter moved from 23 Sea Zone to 18 Sea Zone
            2 fighters moved from 23 Sea Zone to Wake Island
            2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom
            1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            2 tactical_bombers moved from 94 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Malta
            1 fighter moved from Gibraltar to 98 Sea Zone
            4 bombers moved from Iwo Jima to Southern Manchuria
            2 bombers moved from Western United States to Southern Manchuria
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 2.
            1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,4,5,1,1,4,6,4,5,1,5,1,6,5,6,1,2,2,1,6,6,1,5,3,6,2,5,4,3,4,3,1,6,5,5,2,1,3,1,4,3,5,1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Japanese regular : -1,17
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Honan to Hopei
            1 fighter moved from Honan to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Shansi to Honan
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Tsinghai
            1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Burma to Shan State
            2 bombers moved from Honan to Shan State
            1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 24 Sea Zone to 18 Sea Zone
            2 marines moved from 18 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
            4 bombers moved from Wake Island to Iwo Jima
            3 tactical_bombers moved from 24 Sea Zone to Iwo Jima
            3 fighters moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from 24 Sea Zone to Iwo Jima
            5 tactical_bombers moved from 24 Sea Zone to 18 Sea Zone
            5 fighters moved from 24 Sea Zone to 18 Sea Zone
            2 carriers moved from 24 Sea Zone to 18 Sea Zone
            3 fighters moved from 24 Sea Zone to 23 Sea Zone
            2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
            1 fighter moved from Wake Island to 23 Sea Zone
            1 fighter moved from Wake Island to 18 Sea Zone
            1 fighter moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from Wake Island to 18 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to Iwo Jima
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,6
            Battle in 18 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport in 18 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits
                    Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Japanese lost in 18 Sea Zone
                Americans win, taking 18 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
            Battle in Iwo Jima
                Americans attack with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers in Iwo Jima, round 2 : 9/17 hits, 8,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 23 Sea Zone
                Americans attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 2 bombers and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber could not land in 18 Sea Zone and were removed
            1 bomber moved from Shan State to Eastern India
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 destroyer moved from 24 Sea Zone to 26 Sea Zone
            3 destroyers moved from 24 Sea Zone to 18 Sea Zone
            10 carriers, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 18 Sea Zone
            1 carrier moved from 24 Sea Zone to 18 Sea Zone
            1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 18 Sea Zone
            5 fighters moved from Iwo Jima to 18 Sea Zone
            4 tactical_bombers moved from Iwo Jima to 18 Sea Zone
            1 destroyer moved from 18 Sea Zone to 19 Sea Zone
            1 fighter moved from 23 Sea Zone to 18 Sea Zone
            2 fighters moved from 23 Sea Zone to Wake Island
            2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom
            1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            2 tactical_bombers moved from 94 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Malta
            1 fighter moved from Gibraltar to 98 Sea Zone
            4 bombers moved from Iwo Jima to Southern Manchuria
            2 bombers moved from Western United States to Southern Manchuria
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 2.
            1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,4,5,1,1,4,6,4,5,1,5,1,6,5,6,1,2,2,1,6,6,1,5,3,6,2,5,4,3,4,3,1,6,5,5,2,1,3,1,4,3,5,1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Honan to Hopei
            1 fighter moved from Honan to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Shansi to Honan
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Tsinghai
            1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 destroyer moved from 40 Sea Zone to 60 Sea Zone
            1 bomber moved from Eastern India to 60 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
            1 destroyer moved from 24 Sea Zone to 35 Sea Zone
                  UK_Pacific take 23 Sea Zone from Japanese
    
        Combat - British
            Battle in 35 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 60 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 60 Sea Zone
                 retreated to 60 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            5 mech_infantrys moved from Southern Caucasus to Northwest Persia
            3 mech_infantrys moved from Southern Persia to Northwest Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Eastern India to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 infantry and 2 mech_infantrys moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
            1 battleship moved from 24 Sea Zone to 18 Sea Zone
            1 bomber moved from 60 Sea Zone to Shan State
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
    
        Place Units - British
            2 transports placed in 113 Sea Zone
            2 armour and 1 mech_infantry placed in Iraq
            3 armour placed in Southern Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3
            British collect 34 PUs (4 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            4 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 4 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 18 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 18 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 18 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 2,17
    Japanese regular : -1,67
    British regular : -0,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Burma to Shan State
            2 bombers moved from Honan to Shan State
            1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 24 Sea Zone to 18 Sea Zone
            2 marines moved from 18 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
            4 bombers moved from Wake Island to Iwo Jima
            3 tactical_bombers moved from 24 Sea Zone to Iwo Jima
            3 fighters moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from 24 Sea Zone to Iwo Jima
            5 tactical_bombers moved from 24 Sea Zone to 18 Sea Zone
            5 fighters moved from 24 Sea Zone to 18 Sea Zone
            2 carriers moved from 24 Sea Zone to 18 Sea Zone
            3 fighters moved from 24 Sea Zone to 23 Sea Zone
            2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
            1 fighter moved from Wake Island to 23 Sea Zone
            1 fighter moved from Wake Island to 18 Sea Zone
            1 fighter moved from 24 Sea Zone to Iwo Jima
            1 fighter moved from Wake Island to 18 Sea Zone
            1 tactical_bomber moved from 18 Sea Zone to Iwo Jima
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,6
            Battle in 18 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport in 18 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits
                    Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Japanese lost in 18 Sea Zone
                Americans win, taking 18 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 7 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
            Battle in Iwo Jima
                Americans attack with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers in Iwo Jima, round 2 : 9/17 hits, 8,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 bombers, 5 fighters, 1 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 23 Sea Zone
                Americans attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 2 bombers and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 bombers and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber could not land in 18 Sea Zone and were removed
            1 bomber moved from Shan State to Eastern India
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 destroyer moved from 24 Sea Zone to 26 Sea Zone
            3 destroyers moved from 24 Sea Zone to 18 Sea Zone
            10 carriers, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 18 Sea Zone
            1 carrier moved from 24 Sea Zone to 18 Sea Zone
            1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 18 Sea Zone
            5 fighters moved from Iwo Jima to 18 Sea Zone
            4 tactical_bombers moved from Iwo Jima to 18 Sea Zone
            1 destroyer moved from 18 Sea Zone to 19 Sea Zone
            1 fighter moved from 23 Sea Zone to 18 Sea Zone
            2 fighters moved from 23 Sea Zone to Wake Island
            2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom
            1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            2 tactical_bombers moved from 94 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Malta
            1 fighter moved from Gibraltar to 98 Sea Zone
            4 bombers moved from Iwo Jima to Southern Manchuria
            2 bombers moved from Western United States to Southern Manchuria
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 2.
            1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,4,5,1,1,4,6,4,5,1,5,1,6,5,6,1,2,2,1,6,6,1,5,3,6,2,5,4,3,4,3,1,6,5,5,2,1,3,1,4,3,5,1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Honan to Hopei
            1 fighter moved from Honan to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Shansi to Honan
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Tsinghai
            1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 destroyer moved from 40 Sea Zone to 60 Sea Zone
            1 bomber moved from Eastern India to 60 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
            1 destroyer moved from 24 Sea Zone to 35 Sea Zone
                  UK_Pacific take 23 Sea Zone from Japanese
    
        Combat - British
            Battle in 35 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 60 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 60 Sea Zone
                 retreated to 60 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            5 mech_infantrys moved from Southern Caucasus to Northwest Persia
            3 mech_infantrys moved from Southern Persia to Northwest Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Eastern India to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 infantry and 2 mech_infantrys moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
            1 battleship moved from 24 Sea Zone to 18 Sea Zone
            1 bomber moved from 60 Sea Zone to Shan State
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
    
        Place Units - British
            2 transports placed in 113 Sea Zone
            2 armour and 1 mech_infantry placed in Iraq
            3 armour placed in Southern Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3
            British collect 34 PUs (4 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            4 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 4 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 18 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 18 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 18 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 artillery
            EDIT: Adding units owned by Americans to Morocco: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 78 to 83
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 2,17
    Japanese regular : -1,67
    British regular : -0,33
    

    Savegame

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