Ksmckay (X) v Cyanight(A+18) BM3

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to New South Wales
            2 fighters moved from 46 Sea Zone to 26 Sea Zone
            1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to New South Wales
            2 fighters moved from 46 Sea Zone to 26 Sea Zone
            1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.67
    

    Savegame

  • '19

    ill assume anzac air is on anzac carrier unless you say otherwise.

  • '19

    and that french inf are on us transports (1 or 2?)

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 116 Sea Zone to 120 Sea Zone
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Novgorod to Bryansk
            1 bomber moved from Western Germany to Bryansk
            2 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 fighter moved from Western Germany to 94 Sea Zone
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 94 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour and 7 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 7 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bryansk to Novgorod
            1 artillery moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Western Germany to Novgorod
            1 tactical_bomber moved from Germany to Western Germany
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 tactical_bomber moved from Germany to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun, 3 artilleries and 2 infantry moved from Ukraine to Rostov
            1 aaGun and 2 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Volgograd
            8 mech_infantrys moved from Ukraine to Volgograd
            3 infantry moved from Rostov to Volgograd
    
        Place Units - Germans
            5 artilleries and 1 bomber placed in Western Germany
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Germany
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -0.33
    Russians : 0.00
    

    Savegame

  • '19

    @cyanight please see above notes about anzac ftrs and french inf. please confirm positions.


  • @ksmckay Sorry for the late reply.

    French on US TT,
    ANZAC fighter one on US CV and one on ANZAC CV.

  • '14 Customizer

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            5 infantry moved from Amur to Manchuria
            13 infantry moved from Amur to Korea
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Korea
                Russians attack with 13 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Russians roll dice for 13 infantry in Korea, round 2 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 3 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Tambov to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Archangel to Smolensk
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,5,3,4,4,6,2,6,1
            Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -2.50
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            3 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            3 artilleries and 5 infantry moved from 19 Sea Zone to Manchuria
            1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 battleship moved from 33 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 marine moved from 42 Sea Zone to Java
            1 bomber moved from French Indo China to Java
            1 bomber moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            2 artilleries and 2 infantry moved from Burma to India
            1 tactical_bomber moved from Philippines to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 bomber, 2 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Java, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Manchuria
                Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/10 hits, 3.50 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in India
                Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Midway
    
        Non Combat Move - Japanese
            3 carriers and 2 destroyers moved from 33 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            2 fighters moved from Caroline Islands to 25 Sea Zone
            3 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 carrier moved from 37 Sea Zone to 19 Sea Zone
            2 tactical_bombers moved from Philippines to Caroline Islands
            1 bomber moved from Java to Shan State
            2 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Jehol
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 bomber moved from India to French Indo China
    
        Place Units - Japanese
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    Chinese : 0.00
    UK_Pacific : -1.00
    Japanese : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
            1 fighter moved from Eastern United States to 122 Sea Zone
            2 fighters moved from 110 Sea Zone to Southern France
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 122 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Southern France
                Americans attack with 5 fighters and 2 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 5 fighters and 2 mech_infantrys in Southern France, round 2 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to Gibraltar
            2 fighters moved from Southern France to 92 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Morocco
            2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 122 Sea Zone to Quebec
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 armour and 1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 101 Sea Zone
            10 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : 0.33
    Americans : -2.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            16 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
            1 fighter moved from Eastern United States to 122 Sea Zone
            2 fighters moved from 110 Sea Zone to Southern France
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 122 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Southern France
                Americans attack with 5 fighters and 2 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 5 fighters and 2 mech_infantrys in Southern France, round 2 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to Gibraltar
            2 fighters moved from Southern France to 92 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Morocco
            2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 122 Sea Zone to Quebec
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 armour and 1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 101 Sea Zone
            10 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            16 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber, 1 fighter and 1 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from West India to Northwest Persia
            7 infantry moved from West India to India
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in India
                British attack with 7 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 7 infantry in India, round 2 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in India
                    British roll dice for 7 infantry in India, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 6 infantry in India, round 4 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 6 infantry in India, round 5 : 4/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour and 7 mech_infantrys
                    British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/9 hits, 3.83 expected hits
                    Germans roll dice for 2 armour and 7 mech_infantrys in Northwest Persia, round 2 : 6/9 hits, 3.33 expected hits
                    2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                 retreated to Northwest Persia
                Germans win with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -28
                Casualties for British: 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            3 fighters moved from Northwest Persia to Iraq
            2 armour moved from Egypt to Iraq
            3 aaGuns moved from West India to India
            1 armour moved from Ethiopia to Egypt
            2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Italian Somaliland to Ethiopia
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            6 infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            6 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            2 armour and 1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Italians : 0.33
    British : 1.83
    Americans : -2.33
    Chinese : 0.33
    Japanese : -2.00
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Caucasus to Persia
                  Italians take Persia from British
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win, taking Trans-Jordan from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 artillery, 4 infantry, 2 marines and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Germany to France
            1 armour moved from Caucasus to Volgograd
            1 aaGun and 1 armour moved from Rostov to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Volgograd: 1 aaGun
            EDIT: Adding units owned by Italians to Rostov: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    Americans : 0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            2 aaGuns moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            3 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            2 aaGuns moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            3 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 9 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 mech_infantry moved from Caucasus to Iraq
            2 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
            1 bomber moved from Western Germany to Iraq
            2 bombers moved from Novgorod to Iraq
            1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 120 Sea Zone to 122 Sea Zone
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in 122 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Bryansk
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 2 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour and 3 fighters
                    Germans roll dice for 2 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/12 hits, 5.00 expected hits
                    British roll dice for 2 armour and 3 fighters in Iraq, round 2 : 3/5 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 2 armour and 3 fighters
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            6 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 aaGun, 3 artilleries and 8 infantry moved from Novgorod to Belarus
            1 armour and 2 mech_infantrys moved from Vyborg to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Germany to Belarus
            1 fighter moved from Western Germany to Belarus
            2 tactical_bombers moved from Holland Belgium to Southern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to France
            5 artilleries and 4 infantry moved from Western Germany to France
            1 infantry moved from Northern Italy to France
            2 aaGuns and 12 infantry moved from Germany to Western Germany
            1 aaGun moved from Rostov to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            3 artilleries placed in France
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 0.33
    Americans : 0.67
    Russians : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Bryansk
            13 infantry moved from Korea to Manchuria
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 13 infantry
                Japanese defend with 3 artilleries and 4 infantry
                    Russians roll dice for 13 infantry in Manchuria, round 2 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 4/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 9 infantry in Manchuria, round 3 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 7 infantry in Manchuria, round 4 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 7 infantry in Manchuria, round 5 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 7 infantry
                Casualties for Japanese: 3 artilleries and 4 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns moved from Korea to Manchuria
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,1
            Russians collect 23 PUs (1 lost to blockades); end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 2.50
    Japanese : 2.00
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 fighters and 4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
            2 fighters moved from Japan to Manchuria
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 6 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry and 1 marine moved from 39 Sea Zone to India
            2 infantry and 1 mech_infantry moved from Jehol to Manchuria
            1 bomber moved from Shan State to Manchuria
            1 bomber moved from French Indo China to India
    
        Combat - Japanese
            Battle in Korea
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 6 infantry
                    AA fire in Manchuria : 1/5 hits, 0.83 expected hits
                    1 bomber owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits, 4.00 expected hits
                    Chinese roll dice for 2 aaGuns and 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/12 hits, 3.83 expected hits
                    Chinese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/10 hits, 3.50 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 5 : 2/8 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 6 : 5/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 bomber and 5 infantry
                Casualties for Russians: 2 aaGuns and 6 infantry
            Battle in Hawaiian Islands
                Japanese attack with 7 fighters and 4 tactical_bombers
                Americans defend with 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 7 fighters and 4 tactical_bombers in Hawaiian Islands, round 2 : 9/11 hits, 6.17 expected hits
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/3 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                British defend with 3 aaGuns and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 3/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 8 infantry, 1 marine and 1 mech_infantry in India, round 2 : 4/11 hits, 2.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 6 infantry in India, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 3 : 3/7 hits, 1.67 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in India, round 4 : 3/7 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns and 6 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            2 fighters moved from Manchuria to 19 Sea Zone
            6 fighters and 4 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 25 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Yunnan to Kiangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 aaGun moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Caroline Islands to Philippines
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 fighters and 6 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : -2.00
    AA fire in Manchuria : : 0.17
    UK_Pacific : 0.33
    AA fire in India : : 2.50
    Japanese : 1.83
    

    Savegame

  • '19

    @cyanight brutal…

  • '19

    also please state where your air is unless obvious. I forgot to ask but from now on, if you are landing anzac air on US carriers you have to say something.

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