L20 #1 Mainah (X) vs Avner (L + 16) BM3

  • '22

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 artillery moved from Ethiopia to Kenya
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Kenya
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    OOL?

    sz91?

  • 2023 '20

    @Avner
    Tipped carrier, tipped BB. Cruiser, carrier, bb.
    I didn’t foresee the CV as the landing spot for the figs. Duh :face_palm:

  • 2023 '20

    Worse! British guina!

  • 2023 '20

    Expensive lesson. But thank you and well done

  • '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 21 Sea Zone to 46 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            8 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Ethiopia to Kenya
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Kenya
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Italians: 1 infantry
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser and 1 fighter in 91 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the British and 2 transports owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
    
        Non Combat Move - British
            1 bomber moved from 91 Sea Zone to British Guiana
            1 fighter moved from 91 Sea Zone to British Guiana
            1 fighter moved from Iceland to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 battleship moved from 123 Sea Zone to 106 Sea Zone
            1 fighter moved from Quebec to 106 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Kenya to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Union of South Africa
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            3 infantry moved from Shan State to Burma
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 factory_minor placed in Egypt
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,67
    Japanese regular : 0,67
    Germans regular : -0,67
    British regular : 1,17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 marines moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 aaGun moved from 98 Sea Zone to Alexandria
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Libya to Tobruk
            1 artillery moved from Greece to Bulgaria
            2 infantry moved from Bulgaria to Romania
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @Avner
    Please hold - forgot to NCM my fighters from south italy to alexandria.

  • 2023 '20

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 marines moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 aaGun moved from 98 Sea Zone to Alexandria
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Libya to Tobruk
            1 artillery moved from Greece to Bulgaria
            2 infantry moved from Bulgaria to Romania
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Alexandria: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    All Done

  • '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 marine
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 marine in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 63 Sea Zone to 49 Sea Zone
            3 fighters moved from New Zealand to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    ANZAC regular : 0,00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 81 Sea Zone
            3 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 3 destroyers and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 2 cruisers, 4 destroyers and 1 transport in 81 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
                    1 destroyer owned by the French, 3 destroyers owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 3 : 6/7 hits, 4.17 expected hits
                    British roll dice for 1 carrier, 2 cruisers and 1 transport in 81 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    1 transport owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
                Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 69
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 2 cruisers, 3 destroyers and 1 transport
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters moved from 81 Sea Zone to Alexandria
            3 tactical_bombers moved from 81 Sea Zone to Alexandria
            2 bombers moved from 81 Sea Zone to Alexandria
            2 armour moved from Romania to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            14 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            4 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            6 infantry moved from Romania to Eastern Poland
            1 armour and 2 infantry moved from Morocco to Algeria
                  Germans take Algeria from Neutral_Axis
            1 artillery moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 infantry placed in France
            1 infantry placed in France
            2 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    British regular : -3.00
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 4 artilleries and 18 infantry moved from Belarus to Bryansk
            8 infantry moved from Russia to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 armour moved from French Indo China to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Anhwe to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to 46 Sea Zone
            1 bomber moved from Japan to 46 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from 36 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from French Indo China to Malaya
            1 fighter and 2 tactical_bombers moved from French Indo China to Kwangtung
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Soviet Far East
            Battle in Guam
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 49 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Soviet Far East from Russians, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer; Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Kwangtung, round 3 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 carrier moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malaya to French Indo China
            1 fighter and 2 tactical_bombers moved from Kwangtung to Anhwe
            1 fighter moved from Kweichow to Anhwe
            1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
            1 artillery and 2 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 bombers moved from 46 Sea Zone to Paulau Island
            2 fighters moved from 46 Sea Zone to Paulau Island
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 45 Sea Zone
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 33 Sea Zone to 45 Sea Zone
            1 carrier moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 airfield and 3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : 1.00
    UK_Pacific regular : 1.67
    ANZAC regular : -0.50
    

    Savegame

  • 2023 '20

    @Avner
    I apologize for the edit - forgot my des for the walk on battle with your ANZAC transport.

  • '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 30 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Morocco from Germans with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 49 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to British Guiana
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 artillery placed in Central United States
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Central United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 bomber moved from British Guiana to Gibraltar
            1 fighter moved from British Guiana to Gibraltar
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from 80 Sea Zone to Iraq
            1 fighter moved from India to 37 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Gibraltar
                British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 harbour and 2 infantry
                    Germans roll AA dice in Gibraltar : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Gibraltar
                    British roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from 106 Sea Zone to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            5 infantry moved from United Kingdom to Scotland
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from 37 Sea Zone to Burma
            2 aaGuns, 1 fighter, 15 infantry and 1 tactical_bomber moved from India to Burma
    
        Place Units - British
            3 armour placed in Egypt
            1 destroyer and 1 transport placed in 106 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,17
    Italians regular : 0,00
    Japanese regular : 1,00
    Germans AA : 0,50
    Neutral_Axis regular : 1,67
    British regular : -1,00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Slovakia Hungary
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            2 infantry moved from Tunisia to Algeria
            2 fighters moved from Alexandria to Algeria
            1 marine moved from Syria to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Greece to Albania
            1 artillery and 3 infantry moved from Bulgaria to Albania
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 carrier and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 114 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Belarus
            3 aaGuns, 8 armour, 3 artilleries, 20 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Poland to Belarus
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Southern France to France
            2 bombers moved from Alexandria to Western Germany
            2 fighters and 3 tactical_bombers moved from Alexandria to Romania
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
            1 submarine placed in 93 Sea Zone
            Germans undo move 3.
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame

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