L20 #1 Mainah (X) vs Avner (L + 16) BM3

  • '22

    sorry not to consider the request, I was wrong to send the file I have to send the destroyer in attack too…

  • '22

    TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - British
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 mech_infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 46 PUs; 
            British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
    
        Combat - British
            Battle in 104 Sea Zone
                British attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Egypt to Persia
            1 fighter moved from Egypt to Persia
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from West India to Persia
            1 fighter moved from West India to Persia
            1 battleship and 1 transport moved from 71 Sea Zone to 83 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Iraq
            2 fighters and 1 mech_infantry placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : 1,17
    Germans regular : 0,00
    British regular : 0,33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 3 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 bombers moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            3 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            3 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
            Italians collect 15 PUs (3 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to 57 Sea Zone
            1 carrier moved from 54 Sea Zone to 57 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 infantry, 6 mech_infantrys, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for British: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            3 armour and 7 mech_infantrys moved from Novgorod to Bryansk
            6 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 tactical_bombers placed in Novgorod
            3 infantry placed in Southern France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 armour and 2 fighters
            EDIT: Adding units owned by Germans to Southern France: 1 armour and 2 fighters
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Ukraine
            2 armour placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5
            Germans collect 64 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.00
    British regular : 0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 3 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 57 Sea Zone
            1 submarine moved from 78 Sea Zone to 57 Sea Zone
            2 mech_infantrys moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 bomber moved from French Indo China to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            2 marines moved from Java to 42 Sea Zone
            2 cruisers and 2 marines moved from 42 Sea Zone to 44 Sea Zone
            2 marines moved from 44 Sea Zone to Celebes
            1 destroyer and 1 submarine moved from 34 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            6 submarines moved from 35 Sea Zone to 55 Sea Zone
            2 submarines moved from 36 Sea Zone to 55 Sea Zone
            3 submarines moved from 20 Sea Zone to 55 Sea Zone
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Volgograd to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 57 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 carrier and 1 fighter
                    Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 57 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 57 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 57 Sea Zone
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 carrier in 57 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 57 Sea Zone
                ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 submarines
            Battle in 55 Sea Zone
                Japanese attack with 12 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 12 submarines in 55 Sea Zone, round 2 : 3/12 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 12 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 cruisers in Celebes, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 marine
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Japanese attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                1 fighter owned by the ANZAC could not land and were killed
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from Malaya to Burma
            2 armour moved from Burma to Malaya
            2 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Burma
            5 bombers moved from French Indo China to Caroline Islands
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 carrier moved from 34 Sea Zone to 33 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            2 carriers moved from 34 Sea Zone to 55 Sea Zone
            2 carriers moved from 42 Sea Zone to 55 Sea Zone
            2 destroyers moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 bomber moved from Celebes to Java
            4 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 34 Sea Zone to 33 Sea Zone
            1 battleship moved from 34 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to 55 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
            1 fighter moved from 46 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 armour
            EDIT: Adding units owned by Japanese to French Indo China: 1 armour
            EDIT: Turning off Edit Mode
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -6.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 carriers, 11 destroyers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 6 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 7 artilleries, 2 carriers, 5 destroyers, 18 infantry and 14 transports moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 aaGun, 7 artilleries and 18 infantry moved from 110 Sea Zone to United Kingdom
            4 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            4 infantry moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 bomber placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 battleship, 2 carriers, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from West India to India
            1 tactical_bomber moved from Persia to India
            1 fighter moved from Persia to India
            1 bomber moved from Russia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Norway
            Battle in India
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in India
                British win, taking Normandy Bordeaux from Italians, taking Norway from Germans, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Caucasus
                British attack with 2 artilleries, 1 bomber and 2 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Caucasus, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the British lost in Caucasus
                    British roll dice for 2 artilleries and 1 bomber in Caucasus, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 artillery owned by the British lost in Caucasus
                    British roll dice for 1 artillery and 1 bomber in Caucasus, round 4 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the British lost in Caucasus
                 retreated to Caucasus
                Japanese win with 1 armour remaining. Battle score for attacker is -6
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Russia
            7 fighters and 1 tactical_bomber moved from Persia to Russia
            4 mech_infantrys moved from Eastern Persia to West India
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to West India
            1 mech_infantry moved from Persia to Northwest Persia
            1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
            1 battleship and 1 transport moved from 83 Sea Zone to 88 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            2 fighters and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Japanese regular : 1,50
    Germans regular : 0,67
    British regular : -2,50
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            3 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 3 fighters and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 3 infantry moved from Southern France to France
            4 aaGuns, 2 armour, 4 artilleries, 15 infantry and 1 marine moved from Southern Italy to Northern Italy
            2 armour moved from Northern Italy to Western Germany
            3 artilleries and 6 infantry moved from Bulgaria to Romania
            2 bombers moved from Greece to Bryansk
            1 fighter moved from Bryansk to Caucasus
            2 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5
            Italians collect 18 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 bomber in Java, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 45 Sea Zone
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 57 Sea Zone to 75 Sea Zone
            2 destroyers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from West India to Eastern Persia
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 112 Sea Zone
            10 bombers moved from Western Germany to Norway
            1 infantry moved from Finland to Norway
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 10 bombers and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 10 bombers and 3 infantry in Norway, round 2 : 8/13 hits, 7.17 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 10 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            10 bombers moved from Norway to Western Germany
            1 bomber moved from 112 Sea Zone to Western Germany
            1 destroyer moved from 113 Sea Zone to 111 Sea Zone
            3 submarines moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 3 artilleries, 2 fighters and 12 infantry moved from Southern France to France
            2 fighters moved from France to 112 Sea Zone
            1 armour moved from France to Western Germany
            3 tactical_bombers moved from Novgorod to Bryansk
            3 fighters moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns and 3 mech_infantrys moved from Volgograd to Caucasus
            4 mech_infantrys moved from Bryansk to Caucasus
    
        Place Units - Germans
            2 carriers and 2 destroyers placed in 112 Sea Zone
            2 fighters placed in 112 Sea Zone
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    British regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 3 PUs; end with 3 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 fighter moved from Burma to India
            1 fighter moved from French Indo China to India
            1 marine moved from Celebes to 44 Sea Zone
            2 cruisers and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            3 submarines moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            1 destroyer moved from 55 Sea Zone to 46 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers and 8 submarines moved from 55 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
            5 bombers moved from Caroline Islands to 46 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 5 bombers, 6 carriers, 1 destroyer, 2 fighters, 10 submarines, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 battleships, 5 bombers, 6 carriers, 1 destroyer, 2 fighters, 10 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
                    ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 cruisers, 1 destroyer, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 35
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in New Guinea
            Battle in India
                Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking New Guinea from ANZAC, taking India from UK_Pacific with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 fighter moved from India to Burma
            3 infantry moved from Shan State to Malaya
            6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 44 Sea Zone to 42 Sea Zone
            5 bombers moved from 46 Sea Zone to Caroline Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 armour moved from Malaya to Burma
            1 mech_infantry moved from Turkmenistan to Caucasus
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            3 transports placed in 36 Sea Zone
            1 destroyer and 1 transport placed in 20 Sea Zone
            2 fighters and 1 infantry placed in Shantung
            1 fighter placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    UK_Pacific regular : -0.67
    ANZAC regular : -1.00
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 111 Sea Zone
            4 fighters moved from 110 Sea Zone to 111 Sea Zone
            4 infantry moved from Iceland to 123 Sea Zone
            1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            4 infantry moved from 125 Sea Zone to Norway
            2 fighters moved from 123 Sea Zone to Norway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 111 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Norway
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 2 fighters and 4 infantry in Norway, round 3 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 2 fighters and 3 infantry in Norway, round 4 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 infantry
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 111 Sea Zone to 125 Sea Zone
            1 fighter moved from Norway to 125 Sea Zone
            1 fighter moved from Norway to 125 Sea Zone
            1 aaGun, 7 artilleries and 18 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 7 artilleries, 2 carriers, 4 destroyers, 18 infantry and 14 transports moved from 110 Sea Zone to 125 Sea Zone
            1 aaGun, 7 artilleries and 18 infantry moved from 125 Sea Zone to Norway
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            6 infantry moved from 106 Sea Zone to Quebec
            1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            Americans undo move 1.
            9 submarines placed in 10 Sea Zone
            1 artillery placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 50 PUs; 
            British buy 1 aaGun and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 4 infantry and 1 tactical_bomber moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 1,83 expected hits
                    Japanese roll dice for 3 mech_infantrys in India, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese lost in India
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 3 : 2/6 hits, 1,83 expected hits
                    Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to West India
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            6 fighters moved from Russia to Northwest Persia
            1 battleship, 2 carriers, 2 fighters and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 fighter moved from Gibraltar to 125 Sea Zone
            1 battleship and 1 transport moved from 88 Sea Zone to 101 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 aaGun and 9 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : -2,00
    Germans regular : -1,33
    British regular : 0,33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 fighters moved from Western Germany to Southern Italy
            4 aaGuns, 4 artilleries, 15 infantry and 1 marine moved from Northern Italy to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 bombers moved from Bryansk to Southern Italy
            3 artilleries and 6 infantry moved from Romania to Yugoslavia
            1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Place Units - Italians
            2 destroyers and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6
            Italians collect 17 PUs (1 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @Avner
    Please hold - unless your sleeping, then do whatever you’re dreaming about.
    Need to change NCM.

  • 2023 '20

    TripleA Manual Gamesave Post: Italians round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 fighters moved from Western Germany to Southern Italy
            4 aaGuns, 4 artilleries, 15 infantry and 1 marine moved from Northern Italy to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 bombers moved from Bryansk to Southern Italy
            3 artilleries and 6 infantry moved from Romania to Yugoslavia
            1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Place Units - Italians
            2 destroyers and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6
            Italians collect 17 PUs (1 lost to blockades); end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Caucasus: 3 armour, 1 fighter and 3 mech_infantrys
            EDIT: Adding units owned by Italians to Bryansk: 3 armour, 1 fighter and 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    2nd file. Thank you

  • '22

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 armour, 7 artilleries, 3 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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