JDOW (X) vs farmboy (L+12) BM3

  • '15 '14

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            2 tactical_bombers moved from 20 Sea Zone to Anhwe
            2 fighters moved from 20 Sea Zone to Anhwe
            2 fighters moved from Philippines to Anhwe
            3 fighters moved from Japan to Anhwe
            1 fighter moved from Korea to Anhwe
            3 armour, 2 artilleries, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Burma to India
            1 bomber moved from Shan State to India
            2 armour and 2 mech_infantrys moved from Shan State to India
            1 tactical_bomber moved from French Indo China to India
            3 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
            1 bomber moved from Kiangsi to India
            2 tactical_bombers moved from Kiangsi to Anhwe
            4 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Anhwe
            2 infantry moved from Jehol to Anhwe
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Anhwe
                Japanese attack with 8 fighters, 7 infantry and 4 tactical_bombers
                Chinese defend with 11 infantry
                    Japanese roll dice for 8 fighters, 7 infantry and 4 tactical_bombers in Anhwe, round 2 : 7/19 hits, 7,83 expected hits
                    Chinese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits, 3,67 expected hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 8 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 3 : 7/17 hits, 7,50 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 11 infantry
            Battle in India
                Japanese attack with 5 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers
                British defend with 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys; French defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 5 tactical_bombers in India, round 2 : 12/28 hits, 11,50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 11 infantry, 2 marines and 5 mech_infantrys in India, round 2 : 9/23 hits, 8,33 expected hits
                    1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 11 infantry owned by the British lost in India
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 9/19 hits, 10,00 expected hits
                    UK_Pacific roll dice for 2 armour, 2 artilleries, 1 fighter, 2 marines and 5 mech_infantrys in India, round 3 : 5/12 hits, 4,67 expected hits
                    2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 2 marines owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in India
                    Japanese roll dice for 4 armour, 2 bombers, 3 fighters and 5 tactical_bombers in India, round 4 : 6/14 hits, 8,17 expected hits
                    UK_Pacific roll dice for 2 armour and 1 fighter in India, round 4 : 3/3 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the French and 2 armour owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 1 infantry and 10 mech_infantrys
                Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 11 infantry, 2 marines and 5 mech_infantrys
                Casualties for French: 1 fighter
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to India: 2 fighters
            EDIT: Removing units owned by Japanese from India: 2 armour
            EDIT: Turning off Edit Mode
            1 aaGun and 1 infantry moved from Yunnan to Burma
            2 bombers, 3 fighters and 5 tactical_bombers moved from India to Burma
            1 artillery moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 bomber moved from Burma to Hunan
            1 aaGun moved from Kiangsi to Hunan
            2 fighters moved from Anhwe to Hunan
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Anhwe to 20 Sea Zone
            2 tactical_bombers moved from Anhwe to 36 Sea Zone
            3 fighters moved from Celebes to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from Anhwe to 20 Sea Zone
            4 fighters moved from Anhwe to Kiangsu
            1 aaGun and 6 infantry moved from Korea to Amur
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from Shan State to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 battleship, 6 carriers, 1 cruiser, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 destroyer placed in 37 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery, 1 bomber, 3 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -4,00
    British AA : 0,50
    UK_Pacific regular : 2,33
    

    Savegame

  • '15 '14

    What a tough turn but I again reached the point I am not willing to invest more time.


  • @axis-dominion lol yes. Whatever else happens in this game, at least I have kept Italy from becoming a 70 IPC monster. Even if I lose, I will treat that as a personal accomplishment.

  • 2023 '22 '21 '20 '19 '18 '17

    @JDOW I’m glad it was a tough turn. I knew that it was unlikely that you would go for it, but I still have trouble giving opponents almost 80% odds. My sense though was that I didn’t have to win there for it to still work out for me, just needed to avoid a disastrous dicing.

    And my other option was Marianas. I was just about to start the combat round on a turn where I had gone there, when I decided to do Sumatra. If I was doing well in Europe, I would have gone for the safe move, but I felt I needed something more decisive in the pacific to still have a chance in this game.

  • '15 '14

    I think I was set for a move to Marianas, I believe it would have had less impact than the Sumatra move. I would have easily defended Tokyo and would have been uncontested in the South. I believe the Mariana move would only be dangerous in combination with a Harbour. That’s why I decided to sac a transport in order to take that options away.
    A fleet attack was a no-go with India back in UK hands. Japan cannot cripple its air force with all 3 around, India, China and the Russians. Now the Indians are gone and the Chinese crippled. So 2/4 accomplished but the situation in the Southern Pacific is miserable.

    As said, I forgot to run the odds at Sumatra, only at Java where I would have attacked if you moved there. I had a turn mapped out to stay at Java with my fleet. Maybe, I should have going for this option (maybe with a Harbour at Java)

    So let’s see. Japan is in trouble but has some accomplishments on her side and still a pretty intact force on all 3 elements, land, air and water.
    And I think it is apparent the Germans are in good shape.

    Very exciting and tough game!

  • 2023 '22 '21 '20 '19 '18 '17

    @JDOW Yeah. That I couldn’t build a naval base there was a significant factor in deciding not to do that. Although in this case, the move I made was the right one, given the need to change the situation in the pacific quickly.

    Given the position of the Germans I think it will be tough for me to turn this around. I think I needed to find a way to slow you down a bit more in Europe to have a chance, but I’ll still give it a try. Should get to the turn tomorrow. I think I know the broad outlines and US combat is mapped out, but still need to consider the turn as a whole.

    And yes. this is an exciting and tough game!

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Egypt to 98 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            8 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Crete
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    The British inf should be on the US transport that I just moved to 99

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Egypt to 98 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            8 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Crete
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines moved from 41 Sea Zone to 42 Sea Zone
            8 fighters moved from 37 Sea Zone to 42 Sea Zone
            2 carriers moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
            1 infantry and 1 mech_infantry moved from South Australia to 61 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Egypt to Rostov
            1 fighter moved from 98 Sea Zone to Rostov
            1 armour moved from Egypt to Tobruk
            1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 carriers and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 99 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber and 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 2 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.83
    

    Savegame

  • '15 '14

    Sure. No problem.

  • '15 '14

    Stupid Chinese partisans 🤬

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Egypt to 98 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            8 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Crete
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines moved from 41 Sea Zone to 42 Sea Zone
            8 fighters moved from 37 Sea Zone to 42 Sea Zone
            2 carriers moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
            1 infantry and 1 mech_infantry moved from South Australia to 61 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Egypt to Rostov
            1 fighter moved from 98 Sea Zone to Rostov
            1 armour moved from Egypt to Tobruk
            1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 carriers and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 99 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber and 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 2 fighters in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 124 Sea Zone
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win, taking Greece from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 124 Sea Zone to Scotland
            1 aaGun and 1 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            3 fighters and 1 tactical_bomber moved from Egypt to Rostov
            1 bomber moved from Egypt to Gibraltar
            1 infantry moved from Algeria to 92 Sea Zone
            2 aaGuns moved from Algeria to Tunisia
            2 infantry moved from Algeria to Tunisia
            1 fighter and 1 tactical_bomber moved from Ethiopia to Tobruk
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 transport moved from 75 Sea Zone to 71 Sea Zone
            1 armour and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 battleships, 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 submarine placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5,5,4,1,2,6,4
            British collect 29 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.33
    Japanese regular : -1.17
    Germans regular : -0.17
    British regular : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    UK inf on US transport again in 92.

  • '15 '14

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Iraq to 98 Sea Zone
            1 bomber moved from Northwest Persia to 98 Sea Zone
            1 fighter moved from Iraq to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 2 bombers and 1 destroyer
                British defend with 1 submarine
                    Italians roll dice for 2 bombers and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Persia to India
            1 mech_infantry moved from Trans-Jordan to Persia
            1 armour moved from Trans-Jordan to Persia
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 bomber moved from 98 Sea Zone to Persia
            1 mech_infantry moved from Romania to Belarus
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British regular : -0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    Is it possible to adjust a US ncm. Meant for a transport to stay in 54 but forgot when I was doing the move.

  • '15 '14

    ok, you can adjust.

  • '15 '14

    Although the Italien fig gave a bit of extra information :-)

    But it i fine as said. Feel free to adjust.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
            4 fighters moved from Queensland to 42 Sea Zone
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 aaGun and 1 infantry moved from South Australia to 61 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 41 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from South Australia to Northern Territory
            1 aaGun and 1 artillery moved from South Australia to Northern Territory
            1 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 4 infantry, 4 mech_infantrys and 2 transports
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 harbour placed in Java
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    made the edit. Feel free to change back though as it isn’t critical. The italian fighter isn’t an issue for this though. I would obviously take India if I thought I could do so safely, but I don’t expect I will be able to for a while. But less chance of transports being blocked if I have them starting in 3 zones rather than 2. Not that I expect you will use your destroyers to act as blockers now.

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