L20 BM3 freh vs dawgoneit (Allies+18)


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 4 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 3 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour, 1 infantry and 2 mech_infantrys moved from Western United States to Central United States
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from United Kingdom to Gibraltar
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            5 transports placed in 101 Sea Zone
            4 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 4 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 artillery, 1 fighter and 3 infantry moved from 98 Sea Zone to Alexandria
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
            1 bomber and 3 fighters moved from Gibraltar to Algeria
            2 battleships moved from 91 Sea Zone to 92 Sea Zone
            2 cruisers moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
            1 infantry moved from Eastern Persia to West India
            10 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 10 infantry
                Japanese defend with 1 infantry
                    British roll dice for 10 infantry in Burma, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
                Italians defend with 5 infantry
                    British roll dice for 2 battleships and 2 cruisers in Algeria, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Algeria, round 2 : 1/8 hits, 3.50 expected hits
                    Italians roll dice for 5 infantry in Algeria, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Algeria, round 3 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 3 infantry in Algeria, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Italians: 5 infantry
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
                Italians defend with 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Alexandria
                British attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 6/9 hits, 3.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Alexandria to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to Egypt
            3 fighters moved from Algeria to Gibraltar
            1 bomber moved from Algeria to Gibraltar
    
        Place Units - British
            1 carrier and 1 destroyer placed in 98 Sea Zone
            1 infantry placed in Egypt
            British undo move 2.
            1 infantry placed in Union of South Africa
            1 armour placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Italians regular : -2.33
    Japanese regular : 0.00
    British regular : -1.00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tunisia to Algeria
            1 armour moved from Libya to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                    Italians roll dice for 1 armour and 1 bomber in Algeria, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 artillery in Algeria, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in Algeria
                    Italians roll dice for 1 armour and 1 bomber in Algeria, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 artillery moved from 99 Sea Zone to Syria
            1 marine moved from Cyprus to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Baltic States to Bessarabia
            2 artilleries moved from Tobruk to Libya
            2 marines moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 cruiser placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,4,4,4,3,5,4,6,6,2,3,4
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter and 1 submarine in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -1.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter and 1 submarine in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -1.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 armour moved from Eastern Poland to Western Ukraine
            7 artilleries moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            6 armour moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Novgorod to Archangel
            1 tactical_bomber moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            18 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Baltic States to Archangel
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Baltic States to Ukraine
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Western Ukraine
                Germans attack with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 8/38 hits, 11.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 8 armour, 8 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                1 mech_infantry owned by the Germans retreated to Novgorod
                Russians win with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Russians with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from Western Germany to 97 Sea Zone
            2 mech_infantrys moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Novgorod to Eastern Poland
            3 armour moved from Novgorod to Eastern Poland
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Ukraine to Eastern Poland
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            2 armour moved from Baltic States to Eastern Poland
            2 tactical_bombers moved from Western Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 armour moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 fighter moved from Western Germany to Novgorod
            1 submarine moved from 67 Sea Zone to 83 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            1 fighter and 4 mech_infantrys placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            1 submarine placed in 110 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
            Germans collect 51 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.83
    Germans regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Smolensk to Belarus
            3 fighters moved from Bryansk to Belarus
            1 fighter moved from Russia to Bryansk
            9 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Belarus
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Russians win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 fighters moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            2 aaGuns and 13 infantry moved from Korea to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5
            Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 infantry
            EDIT: Adding units owned by Russians to Ukraine: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : 1.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @dawgoneit The battle calc crashed and I had to redo my non-combat, and when I tried to post it, it wouldn’t post. So I was able to open this file without issue and hopefully you can too!

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 2:14:13 p.m.
    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Szechwan to Kansu
            1 fighter and 4 tactical_bombers moved from Kweichow to Kansu
            1 fighter and 1 tactical_bomber moved from Hunan to Kansu
            1 bomber moved from Kwangsi to Kansu
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 battleship moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 artillery moved from Siberia to Sakha
            1 mech_infantry moved from Soviet Far East to Sakha
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Wake Island
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Sumatra from ANZAC, taking Wake Island from Americans with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in Kansu
                Japanese attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
                Chinese defend with 1 fighter and 17 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers in Kansu, round 2 : 11/23 hits, 9.67 expected hits
                    Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 7/18 hits, 6.33 expected hits
                    7 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 6 tactical_bombers in Kansu, round 3 : 8/16 hits, 8.00 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 1/7 hits, 2.67 expected hits
                    1 artillery owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 artillery and 7 infantry
                Casualties for Chinese: 1 fighter and 17 infantry
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 armour moved from Kiangsu to Kweichow
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Jehol to Hopei
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Manchuria
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 carrier moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to Japan
            1 bomber moved from Kansu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun moved from Chahar to Suiyuyan
            2 mech_infantrys moved from Jehol to Korea
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Malaya
            2 carriers moved from 42 Sea Zone to 55 Sea Zone
            1 battleship moved from 42 Sea Zone to 55 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from Kansu to Kweichow
            1 tactical_bomber moved from Kansu to Kweichow
            1 tactical_bomber moved from Kansu to Kweichow
            1 tactical_bomber moved from Kansu to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 fighter moved from Kansu to Tsinghai
            1 tactical_bomber moved from Kansu to Kweichow
            1 tactical_bomber moved from Kansu to Kweichow
            1 tactical_bomber moved from Kansu to Tsinghai
    
        Place Units - Japanese
            2 armour and 1 artillery placed in French Indo China
            2 armour and 1 infantry placed in Kiangsu
            1 factory_minor placed in Malaya
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.17
    ANZAC regular : 0.50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    and of course, Murphy’s law, now it worked lol


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to Spain
            1 artillery and 2 bombers moved from Gibraltar to Spain
            2 fighters moved from 91 Sea Zone to Algeria
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
            4 artilleries moved from Eastern United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 2 transports moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Spain
                Americans attack with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 5/18 hits, 6.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 9/17 hits, 6.67 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Algeria
                Americans attack with 2 fighters, 1 infantry and 2 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 submarine in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Algeria to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
            2 bombers moved from Spain to Gibraltar
    
        Place Units - Americans
            1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : 0.67
    Italians regular : 0.50
    Neutral_True regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Egypt to Syria
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 battleships, 2 cruisers, 2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Alexandria to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            2 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from Egypt to Syria
            1 armour moved from Egypt to Syria
    

    Savegame


  • @dawgoneit any scramble in sz97. ool please

  • '21 '20 '18 '17 '16 '15 TripleA

    yes scramble all three fighters. Max defense.

  • '21 '20 '18 '17 '16 '15 TripleA

    @dawgoneit yes scramble all three fighter. Max defense.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to Spain
            1 artillery and 2 bombers moved from Gibraltar to Spain
            2 fighters moved from 91 Sea Zone to Algeria
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
            4 artilleries moved from Eastern United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 2 transports moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Spain
                Americans attack with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 5/18 hits, 6.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 9/17 hits, 6.67 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Algeria
                Americans attack with 2 fighters, 1 infantry and 2 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 submarine in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Algeria to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
            2 bombers moved from Spain to Gibraltar
    
        Place Units - Americans
            1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Egypt to Syria
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 battleships, 2 cruisers, 2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Alexandria to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            2 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from Egypt to Syria
            1 armour moved from Egypt to Syria
    
        Combat - British
            Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Cyprus
            Battle in Malta
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                British win, taking Cyprus from Italians, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 97 Sea Zone
                British attack with 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport; Italians defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters
                    British roll dice for 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits
                Units damaged: 1 battleship owned by the Germans, 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 battleships, 2 carriers, 4 cruisers, 3 destroyers, 7 fighters and 1 transport in 97 Sea Zone, round 2 : 11/18 hits, 9.67 expected hits
                Units damaged: 3 battleships owned by the British
                    1 destroyer owned by the Germans, 2 destroyers owned by the Italians, 5 destroyers owned by the British, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 3 battleships, 1 bomber, 1 carrier, 4 cruisers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 9/12 hits, 6.83 expected hits
                    Germans roll dice for 2 battleships, 1 carrier, 4 cruisers, 7 fighters and 1 transport in 97 Sea Zone, round 3 : 12/14 hits, 8.33 expected hits
                    1 tactical_bomber owned by the British, 3 cruisers owned by the Italians, 4 fighters owned by the Germans, 4 cruisers owned by the British, 1 bomber owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans, 3 fighters owned by the British, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 2 battleships in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 2 battleships, 3 fighters and 1 transport in 97 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                    1 fighter owned by the Italians and 2 battleships owned by the British lost in 97 Sea Zone
                Germans win with 2 battleships, 2 fighters and 1 transport remaining. Battle score for attacker is -87
                Casualties for British: 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
                Casualties for Italians: 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            3 fighters moved from Gibraltar to Egypt
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            10 infantry moved from Burma to India
            1 infantry moved from West India to India
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 tactical_bomber moved from Syria to Egypt
    
        Place Units - British
            1 factory_minor placed in Persia
            1 destroyer placed in 81 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
            British undo move 2.
            1 destroyer placed in 81 Sea Zone
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : 0.67
    Italians regular : -0.83
    Germans regular : 3.67
    Neutral_True regular : -1.33
    British regular : 2.83
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 unit repaired.
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                  Italians take Turkey from Neutral_True
            1 armour moved from Bessarabia to Bulgaria
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 marine
            EDIT: Adding units owned by Italians to Greece: 1 marine
            EDIT: Turning off Edit Mode
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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