Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Argo (X) vs. Karl7 (L) - AA50 1941 Bal Mod Game 3
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery moved from Egypt to 15 Sea Zone 1 infantry moved from Egypt to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Rhodesia Germans take Rhodesia from British 1 armour moved from Egypt to Italian Africa Germans take Anglo-Egypt Sudan from British Germans take Italian Africa from British 1 armour moved from Egypt to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Egypt to Belgian Congo 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from France to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to East Poland 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 fighter moved from Baltic States to Belorussia 1 bomber moved from Poland to Belorussia 1 fighter moved from Norway to Belorussia 1 artillery and 7 infantry moved from Poland to Baltic States 5 armour moved from Germany to Baltic States 1 infantry moved from Germany to France Combat - Germans Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Belorussia Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Belorussia to Baltic States 1 bomber moved from Belorussia to Trans-Jordan 1 fighter moved from Northwestern Europe to France Place Units - Germans 1 aaGun, 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 5 infantry moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 artillery and 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 artillery and 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 3 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Ukraine 1 submarine moved from 6 Sea Zone to 12 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Soviet Far East Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Soviet Far East, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 4 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 4 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 3 infantry moved from Archangel to Karelia S.S.R. 5 infantry moved from Russia to Archangel 1 infantry moved from Urals to Russia Place Units - Russians 1 artillery and 1 fighter placed in Karelia S.S.R. 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 3: Russians met a national objective for an additional 3 PUs; end with 31 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 34 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hupeh to Sikang 1 fighter moved from Kwangtung to Sikang 1 infantry moved from Australia to 39 Sea Zone 1 infantry moved from Australia to 39 Sea Zone 1 fighter moved from 39 Sea Zone to Australia 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 39 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to French Madagascar Japanese take French Madagascar from British 1 bomber moved from Japan to 51 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sikang Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from French Indo-China Thailand to Burma 1 fighter moved from Sikang to Ningxia 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 bomber moved from 51 Sea Zone to Australia Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone 2 infantry placed in Burma 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Norway 1 armour moved from 6 Sea Zone to Norway 1 bomber moved from Russia to Norway 2 fighters moved from 6 Sea Zone to Norway Combat - British Battle in Norway British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters moved from Norway to Karelia S.S.R. 1 bomber moved from Norway to United Kingdom 2 infantry moved from India to Persia 1 aaGun moved from Caucasus to Kazakh S.S.R. 1 destroyer, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone Place Units - British 2 fighters placed in 6 Sea Zone 2 armour placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 0.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Norway 1 armour moved from 6 Sea Zone to Norway 1 bomber moved from Russia to Norway 2 fighters moved from 6 Sea Zone to Norway Combat - British Battle in Norway British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters moved from Norway to Karelia S.S.R. 1 bomber moved from Norway to United Kingdom 2 infantry moved from India to Persia 1 aaGun moved from Caucasus to Kazakh S.S.R. 1 destroyer, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone Place Units - British 2 fighters placed in 6 Sea Zone 2 armour placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Changing ownership of Ukraine from Italians to Russians EDIT: Adding units owned by British to Ukraine: 1 artillery EDIT: Removing units owned by British from Caucasus: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 1 infantry moved from Italy to France 1 artillery moved from Italy to Balkans 1 armour moved from Italy to Bulgaria Romania Combat - Italians Battle in Ukraine Italians attack with 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Ukraine Italians win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Ukraine to Germany Place Units - Italians 1 armour, 1 fighter and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective 3: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective 4: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 6 Sea Zone to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 5 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Karelia S.S.R. 1 carrier and 1 fighter moved from 53 Sea Zone to 47 Sea Zone 1 fighter moved from Western United States to 47 Sea Zone 1 fighter moved from Western United States to 46 Sea Zone 1 fighter moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Hawaiian Islands to Solomon Islands 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 submarines moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 53 Sea Zone to 47 Sea Zone Combat Move - Chinese 1 fighter and 1 infantry moved from Chinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Sikang to Chinghai Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone 1 fighter and 2 infantry placed in Western United States Purchase Units - Chinese Chinese builds 1 units. Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -0.67 Germans regular : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 fighters moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 bomber moved from Trans-Jordan to Union of South Africa 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 2 armour moved from Belgian Congo to Union of South Africa 1 armour moved from Italian Africa to Union of South Africa 1 fighter moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 3 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Belorussia, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Union of South Africa Germans attack with 3 armour, 1 artillery, 1 bomber and 1 infantry British defend with 2 armour, 1 factory and 2 infantry Germans roll dice for 3 armour, 1 artillery, 1 bomber and 1 infantry in Union of South Africa, round 2 : 4/6 hits, 2.83 expected hits British roll dice for 2 armour and 2 infantry in Union of South Africa, round 2 : 3/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in Union of South Africa Germans win, taking Union of South Africa from British with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for British: 2 armour and 2 infantry Non Combat Move - Germans 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 bomber moved from Union of South Africa to Italian Africa 3 fighters moved from Belorussia to East Poland 9 armour, 2 artilleries and 3 infantry moved from Baltic States to East Poland 2 artilleries moved from Germany to Poland 7 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to France Place Units - Germans 1 armour placed in Egypt 1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.67 British regular : 1.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Karelia S.S.R. to Belorussia 2 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Karelia S.S.R. to Belorussia 1 infantry moved from Caucasus to Ukraine 1 submarine moved from 12 Sea Zone to 19 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 4 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Ukraine Russians attack with 1 fighter and 4 infantry Italians defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 artillery moved from Finland to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Russia 1 fighter moved from Belorussia to Caucasus 5 infantry moved from Russia to Caucasus 6 infantry moved from Soviet Far East to Buryatia S.S.R. 5 infantry moved from Archangel to Russia Place Units - Russians 1 artillery and 1 infantry placed in Caucasus 6 infantry placed in Russia 2 infantry placed in Karelia S.S.R. 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 33 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 fighter and 1 infantry moved from Ningxia to Sikang 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from Burma to India Japanese take India from British 2 infantry moved from French Madagascar to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Australia 1 fighter moved from 32 Sea Zone to Australia 1 carrier and 1 transport moved from 32 Sea Zone to 37 Sea Zone 2 infantry moved from Manchuria to Suiyuan 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Japan 1 fighter moved from 62 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang retreated to Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to 37 Sea Zone Place Units - Japanese 1 battleship and 1 fighter placed in 62 Sea Zone 1 armour and 1 infantry placed in Burma 1 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 6: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - British British buy 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery and 1 infantry moved from Norway to 6 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 carrier and 1 fighter moved from 6 Sea Zone to 12 Sea Zone 1 destroyer moved from 6 Sea Zone to 12 Sea Zone 1 fighter moved from 6 Sea Zone to 12 Sea Zone 1 fighter moved from Karelia S.S.R. to 6 Sea Zone 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Norway to Finland 1 aaGun moved from Kazakh S.S.R. to Chinghai 2 infantry moved from Persia to Caucasus 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone Place Units - British 1 factory placed in Norway 3 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 20 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Italy to Bulgaria Romania 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 artillery moved from Trans-Jordan to Egypt 1 artillery moved from Balkans to Italy 1 fighter moved from Germany to 14 Sea Zone 1 fighter moved from Italy to 14 Sea Zone 1 infantry moved from Libya to Egypt 1 infantry moved from France to Italy 1 armour moved from East Poland to Eastern Ukraine Combat - Italians Battle in Eastern Ukraine Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 carrier and 1 submarine placed in 14 Sea Zone 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 15 PUs Objective 3: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective 4: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33