lennardf-axis-vs-odonis-allies(+0) LTTA


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 25 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries moved from Western Germany to France
            1 artillery moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            6 infantry moved from Western Germany to France
            15 infantry moved from Western Germany to Northern Italy
            3 artilleries moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to France
            1 bomber moved from Novgorod to France
            1 bomber moved from Novgorod to France
            1 bomber moved from Bryansk to Northern Italy
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Rostov to Kazakhstan
            1 tactical_bomber moved from Rostov to Kazakhstan
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Rostov to Samara
            1 tactical_bomber moved from Rostov to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
                  Germans take Vologda from Russians
            2 artilleries and 8 infantry moved from Belarus to Smolensk
            2 artilleries moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            6 infantry moved from Novgorod to Belarus
            18 artilleries, 16 infantry and 30 mech_infantrys moved from Caucasus to Northwest Persia
            19 armour moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Kazakhstan
            1 fighter moved from Rostov to Kazakhstan
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 tactical_bomber
                French defend with 9 infantry; Americans defend with 3 armour and 1 factory_minor
                    Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 tactical_bomber in Northern Italy, round 2 : 6/21 hits, 5.83 expected hits
                    Americans roll dice for 3 armour and 9 infantry in Northern Italy, round 2 : 5/12 hits, 4.50 expected hits
                    5 infantry owned by the Germans and 6 infantry owned by the French lost in Northern Italy
                    Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber in Northern Italy, round 3 : 7/16 hits, 5.00 expected hits
                    Americans roll dice for 3 armour and 3 infantry in Northern Italy, round 3 : 2/6 hits, 2.50 expected hits
                    2 infantry owned by the Germans, 3 armour owned by the Americans and 3 infantry owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 7 infantry
                Casualties for French: 9 infantry
                Casualties for Americans: 3 armour
            Battle in France
                Germans attack with 4 artilleries, 2 bombers, 1 fighter and 6 infantry
                British defend with 4 artilleries and 6 infantry; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 4 artilleries, 2 bombers, 1 fighter and 6 infantry in France, round 2 : 3/13 hits, 4.83 expected hits
                    French roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the British lost in France
                    Germans roll dice for 4 artilleries, 2 bombers, 1 fighter and 3 infantry in France, round 3 : 4/10 hits, 4.17 expected hits
                    French roll dice for 4 artilleries and 3 infantry in France, round 3 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France
                    Germans roll dice for 4 artilleries, 2 bombers and 1 fighter in France, round 4 : 2/7 hits, 3.17 expected hits
                    French roll dice for 3 artilleries in France, round 4 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the British lost in France
                    Germans roll dice for 4 artilleries, 2 bombers and 1 fighter in France, round 5 : 4/7 hits, 3.17 expected hits
                    French roll dice for 1 artillery in France, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans destroys 17PUs while taking French capital
                Germans win, taking France from French with 4 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Germans: 6 infantry
                Casualties for British: 4 artilleries and 6 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 4 infantry
                British defend with 1 artillery and 1 infantry; French defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for French: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys in Northwest Persia, round 2 : 29/83 hits, 26.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Smolensk, round 2 : 0/10 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 artilleries and 7 infantry in Smolensk, round 3 : 2/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 15 artilleries and 12 infantry moved from Bryansk to Russia
            3 infantry moved from Ukraine to Rostov
            1 aaGun moved from Caucasus to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            1 fighter moved from Rostov to Germany
            1 tactical_bomber moved from Rostov to Germany
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 battleship moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 8 infantry moved from Finland to 115 Sea Zone
            2 artilleries and 8 infantry moved from 115 Sea Zone to Novgorod
            5 artilleries moved from Germany to Western Germany
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from France to 113 Sea Zone
            1 fighter moved from Northern Italy to Western Germany
            1 bomber and 1 tactical_bomber moved from Northern Italy to Western Germany
            2 bombers moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            10 infantry placed in Western Germany
            Germans undo move 3.
            1 armour and 5 mech_infantrys placed in Western Germany
            Germans undo move 3.
            10 infantry placed in Western Germany
            3 mech_infantrys placed in Ukraine
            Germans undo move 4.
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 submarine placed in 113 Sea Zone
            9 infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            Germans undo move 3.
            1 armour and 1 mech_infantry placed in Western Germany
            Germans undo move 5.
            1 armour, 7 infantry and 2 mech_infantrys placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : -1.00
    Russians regular : 0.33
    Germans regular : -2.00
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            7 artilleries, 34 infantry and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 7 artilleries, 34 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 7 artilleries, 34 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 10/43 hits, 9.50 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 7 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Novosibirsk to Kazakhstan
            1 infantry moved from Nenetsia to Urals
            1 armour moved from Eastern Persia to Kazakhstan
            3 fighters moved from Eastern Persia to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 1x factory_minor; Remaining resources: 13 PUs; 4 SuicideAttackTokens; 
            Japanese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from Japan to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            3 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 submarine in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
            2 tactical_bombers moved from Shan State to 39 Sea Zone
            2 bombers moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,1,3,1,2,6,2,5,1,6,1,3,3,2,4,5,5,1,5,1,1,5,2
            Japanese collect 12 PUs (8 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.83
    UK_Pacific regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            10 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            4 bombers moved from Anhwe to Japan
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @LennardF
    Intercept in Japan?


  • No intercept

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            10 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            4 bombers moved from Anhwe to Japan
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 15 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/4 hits, 0.67 expected hits
                Bombing raid in Japan rolls: 7,8,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Greece
            Battle in Formosa
            Battle in Northern Italy
                Americans attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor and 8 infantry
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 10/18 hits, 8.17 expected hits
                    Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits
                    2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 8/15 hits, 7.17 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Greece from Italians, taking Formosa from Japanese, taking Northern Italy from Germans with 4 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 4 infantry
                Casualties for Germans: 3 artilleries and 8 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to Southern Italy
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 tactical_bomber moved from Northern Italy to Southern Italy
            2 bombers moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers and 3 fighters moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Kwangsi to Kiangsu
            2 armour and 1 mech_infantry moved from Kiangsi to Shantung
            3 fighters moved from Kiangsi to Korea
            10 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Korea
            4 bombers moved from Japan to Korea
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 armour placed in Southern Italy
            2 transports placed in 6 Sea Zone
            1 infantry placed in Korea
            2 fighters placed in Western United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese AA : -0.67
    Germans regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 artilleries placed in Yunnan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            10 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            4 bombers moved from Anhwe to Japan
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 15 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/4 hits, 0.67 expected hits
                Bombing raid in Japan rolls: 7,8,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Greece
            Battle in Formosa
            Battle in Northern Italy
                Americans attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor and 8 infantry
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 10/18 hits, 8.17 expected hits
                    Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits
                    2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 8/15 hits, 7.17 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Greece from Italians, taking Formosa from Japanese, taking Northern Italy from Germans with 4 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 4 infantry
                Casualties for Germans: 3 artilleries and 8 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to Southern Italy
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 tactical_bomber moved from Northern Italy to Southern Italy
            2 bombers moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers and 3 fighters moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Kwangsi to Kiangsu
            2 armour and 1 mech_infantry moved from Kiangsi to Shantung
            3 fighters moved from Kiangsi to Korea
            10 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Korea
            4 bombers moved from Japan to Korea
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 armour placed in Southern Italy
            2 transports placed in 6 Sea Zone
            1 infantry placed in Korea
            2 fighters placed in Western United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 artilleries placed in Yunnan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 110 Sea Zone to France
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in Norway
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in France
                British attack with 2 artilleries, 2 fighters and 3 infantry
                Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
                    British roll dice for 2 artilleries, 2 fighters and 3 infantry in France, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 4 artilleries in France, round 2 : 2/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans and 2 infantry owned by the British lost in France
                    British roll dice for 2 artilleries, 2 fighters and 1 infantry in France, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in France
                British win, taking France from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Germans: 4 artilleries
    
        Non Combat Move - British
            2 fighters moved from France to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 armour, 6 artilleries, 3 fighters, 20 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Persia to Eastern Persia
            3 infantry moved from West India to Eastern Persia
            4 fighters moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            1 infantry placed in Persia
            1 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,2,4,2,6,3,3,3,5
            UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese AA : -0.67
    Germans regular : 1.67
    British regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Italians
            1 fighter moved from Western Germany to 125 Sea Zone
    
        Combat - Italians
            Battle in 125 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 125 Sea Zone to Western Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 42 Sea Zone to 34 Sea Zone
            2 transports moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to Yunnan
            3 fighters moved from Philippines to Sumatra
            1 fighter moved from India to Ethiopia
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 42 Sea Zone to 34 Sea Zone
            2 transports moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to Yunnan
            3 fighters moved from Philippines to Sumatra
            1 fighter moved from India to Ethiopia
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Egypt
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 42 Sea Zone to 34 Sea Zone
            2 transports moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to Yunnan
            3 fighters moved from Philippines to Sumatra
            1 fighter moved from India to Ethiopia
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Egypt
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 27 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to France
            2 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to France
            1 armour moved from Western Germany to France
            1 artillery moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Germany to Northern Italy
            1 fighter moved from Germany to Northern Italy
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            2 fighters moved from 113 Sea Zone to Norway
            5 transports moved from 115 Sea Zone to 114 Sea Zone
            10 infantry moved from Germany to 114 Sea Zone
            10 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
            10 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Samara to Novosibirsk
            1 fighter moved from Volgograd to Novosibirsk
            1 tactical_bomber moved from Volgograd to Novosibirsk
            2 infantry moved from Northwest Persia to Persia
            2 fighters moved from Volgograd to Persia
            2 tactical_bombers moved from Volgograd to Persia
            6 infantry moved from Northwest Persia to Iraq
            9 armour moved from Northwest Persia to Iraq
            30 mech_infantrys moved from Northwest Persia to Iraq
            3 infantry moved from Volgograd to Rostov
            3 infantry moved from Ukraine to Rostov
            17 artilleries and 16 infantry moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
            2 artilleries and 7 infantry moved from Smolensk to Bryansk
            6 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Novgorod to Bryansk
            2 artilleries and 8 infantry moved from Novgorod to Belarus
            2 artilleries and 2 infantry moved from Archangel to Smolensk
            1 infantry moved from Vologda to Samara
            1 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                Americans defend with 4 artilleries and 1 factory_minor
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4.17 expected hits
                    Americans roll dice for 4 artilleries in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 4 artilleries owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 3 infantry
                Casualties for Americans: 4 artilleries
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in France
                Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
                British defend with 2 artilleries and 1 infantry; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in France, round 2 : 2/7 hits, 2.33 expected hits
                    French roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in France, round 3 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans destroys 17PUs while taking French capital
                Germans win, taking France from French with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Norway
                Germans attack with 2 fighters and 10 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 10 infantry in Norway, round 2 : 2/12 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 fighters and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Persia
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 9 armour, 6 infantry and 30 mech_infantrys
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 9 armour, 6 infantry and 30 mech_infantrys in Iraq, round 2 : 14/45 hits, 10.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 9 armour, 5 infantry and 30 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
            2 fighters moved from Norway to 113 Sea Zone
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from France to Western Germany
            1 bomber, 2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            1 infantry placed in Volgograd
            3 infantry placed in Russia
            10 infantry placed in Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    French regular : 0.67
    Russians regular : -0.33
    Germans regular : 5.33
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 artillery and 1 infantry moved from Kazakhstan to Samara
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 3 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 20 Sea Zone
            1 bomber moved from French Indo China to Northwest Persia
            3 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 20 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,2,6,4,5,1,1,4,2,1,5,2,4,1,6,3,4,3,5,1,5,4
            Japanese collect 9 PUs (10 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 4 fighters, 3 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Greece to Albania
                  Americans take Albania from Italians
            1 armour moved from Albania to Bulgaria
                  Americans take Bulgaria from Italians
            2 armour moved from Southern Italy to Northern Italy
            2 bombers and 3 fighters moved from Gibraltar to France
            2 bombers moved from Southern Italy to France
            2 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
            2 fighters and 1 tactical_bomber moved from Northern Italy to France
            1 fighter moved from Southern Italy to France
            4 fighters moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 armour and 4 fighters
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 2 armour and 4 fighters in Northern Italy, round 2 : 6/6 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in France
                Americans attack with 4 bombers, 6 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
                    Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in France, round 2 : 9/11 hits, 6.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in France, round 2 : 2/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in France
                Americans win with 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Americans
            4 bombers, 1 fighter and 1 tactical_bomber moved from France to Southern Italy
            3 fighters moved from France to Normandy Bordeaux
            4 fighters moved from Northern Italy to 95 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            4 transports moved from 95 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 fighters moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 armour moved from Shantung to 19 Sea Zone
            2 armour and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 armour moved from 6 Sea Zone to Korea
            2 fighters moved from Western United States to Midway
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Shantung to Hunan
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Korea
            1 transport placed in 6 Sea Zone
            3 tactical_bombers placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            7 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Persia
                British attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 5/10 hits, 4.83 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                British attack with 1 artillery and 3 fighters
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
                Casualties for British: 1 fighter
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Siam: 1 mech_infantry
            EDIT: Adding units owned by UK_Pacific to Shan State: 1 mech_infantry
            EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
            EDIT: Turning off Edit Mode
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            7 fighters and 1 tactical_bomber moved from Persia to Egypt
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
    
        Place Units - British
            3 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            3 artilleries and 3 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,6,3,1,2,5,3,5,3
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in Shan State change ownership: 1 mech_infantry
                Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Americans regular : 5.67
    Germans regular : 0.50
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Combat Move - Italians
            2 fighters moved from Western Germany to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 2 fighters
                Americans defend with 1 armour
                    Italians roll dice for 2 fighters in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Bulgaria
                Italians win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Bulgaria to Ukraine
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 34 Sea Zone to Java
    
        Combat - ANZAC
            ANZAC creates battle in territory 43 Sea Zone
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 3 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 2 fighters in Java, round 3 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 artillery remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 artillery, 2 fighters and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - ANZAC
            1 carrier and 1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            2 fighters moved from Sumatra to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Sumatra to India
            1 fighter moved from Ethiopia to Egypt
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Queensland to Philippines
            1 fighter moved from Yunnan to Eastern Persia
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 0.00
    

    Savegame

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