lennardf-axis-vs-odonis-allies(+0) LTTA


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Gibraltar to Northern Italy
            2 fighters moved from United Kingdom to Northern Italy
            1 armour moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour moved from Yunnan to Shan State
            1 bomber moved from Philippines to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Chahar
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 factory_major and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Chahar
                Americans attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
                Americans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Shan State to India
            1 armour moved from Jehol to Kweichow
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Okinawa to 19 Sea Zone
            4 carriers, 6 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from Midway to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 17 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            3 armour, 2 carriers, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            3 armour and 1 infantry moved from 93 Sea Zone to Southern France
            2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from 93 Sea Zone to Gibraltar
            3 fighters moved from Northern Italy to Southern France
    
        Place Units - Americans
            1 carrier placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Korea
            2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            5 infantry moved from Shensi to Kweichow
            1 artillery and 8 infantry moved from Hopei to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 artillery and 2 infantry moved from France to Holland Belgium
            2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from Burma to Malaya
            1 mech_infantry moved from Burma to French Indo China
                  French take French Indo China from Japanese
            1 armour moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 fighter moved from Burma to Malaya
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Malaya
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Malaya to Yunnan
            1 fighter moved from Burma to Yunnan
            3 aaGuns, 4 armour, 32 infantry and 7 mech_infantrys moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery and 1 infantry moved from India to Burma
            1 armour and 3 mech_infantrys moved from Eastern Persia to India
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
            1 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Turkmenistan to Tsinghai
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 5 infantry moved from France to Southern France
            2 fighters moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
            1 fighter and 2 infantry placed in Iraq
            British undo move 2.
            1 fighter and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.83
    Italians regular : -1.00
    Germans regular : -0.33
    British regular : -3.00
    

    Savegame



  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 5 artilleries, 2 fighters and 4 infantry
                Americans defend with 1 armour, 1 artillery and 1 factory_minor
                    Italians roll dice for 5 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 3/11 hits, 4.00 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 5 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 fighters moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : -1.00
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 '15 '13

    @Odonis
    KKs?



  • None, thanks.


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to Philippines
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Shensi to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : -1.67
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to Philippines
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Shensi to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Purchase Units - French
            French repair damage of 2x factory_minor; Remaining resources: 15 PUs; 
            French buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Russia to Northwest Persia
            6 infantry moved from France to Southern France
    
        Place Units - French
            3 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : -1.67
    

    Savegame



  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans destroys 19PUs while taking French capital
            1 infantry moved from Western Germany to France
                  Germans take France from French
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Russia
            6 infantry moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 infantry moved from Volgograd to Caucasus
            15 infantry moved from Rostov to Caucasus
            18 artilleries moved from Rostov to Caucasus
            30 mech_infantrys moved from Bryansk to Caucasus
            19 armour moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Bryansk
            2 bombers moved from Rostov to Russia
            4 tactical_bombers moved from Rostov to Russia
            4 fighters moved from Rostov to Russia
            6 artilleries moved from Belarus to Bryansk
            2 artilleries and 8 infantry moved from Novgorod to Belarus
            2 artilleries and 6 infantry moved from Vyborg to Finland
            5 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            2 artilleries moved from Germany to 114 Sea Zone
            2 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Tambov to Bryansk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 9/19 hits, 8.67 expected hits
                    Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Russians, 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 3 infantry
                Casualties for Russians: 6 infantry and 1 mech_infantry
            Battle in Caucasus
                Germans attack with 18 artilleries, 17 infantry and 30 mech_infantrys
                British defend with 2 artilleries and 1 infantry
                    Germans roll dice for 18 artilleries, 17 infantry and 30 mech_infantrys in Caucasus, round 2 : 18/65 hits, 16.83 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 18 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            2 bombers moved from Russia to Novgorod
            2 artilleries moved from 115 Sea Zone to Novgorod
            6 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 bomber moved from Russia to Bryansk
            4 fighters and 4 tactical_bombers moved from Russia to Rostov
            3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            Germans undo move 1.
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            5 artilleries and 5 infantry placed in Germany
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.83
    British regular : -0.67
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            3 infantry moved from Urals to Novosibirsk
            1 fighter moved from Urals to Novosibirsk
            1 infantry moved from Vologda to Samara
                  Russians take Samara from Germans
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 fighters moved from Urals to Kazakhstan
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Turkmenistan to Eastern Persia
            4 aaGuns, 7 artilleries, 30 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
            2 infantry moved from Urals to Novosibirsk
            2 fighters moved from Kazakhstan to Eastern Persia
            1 fighter moved from Novosibirsk to Eastern Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            2 tactical_bombers moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            2 bombers moved from Kwangsi to Japan
            2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers in 37 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in French Indo China
                Japanese attack with 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys
                British defend with 1 mech_infantry; French defend with 1 factory_minor
                    Japanese roll dice for 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys in French Indo China, round 2 : 17/56 hits, 15.67 expected hits
                    French roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from French with 2 armour, 17 artilleries, 29 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,3,4,3,4,3,4,2,6,1,3,3,3
            Japanese collect 13 PUs (10 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Japanese regular : 4.50
    ANZAC regular : -0.17
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Southern Italy
            3 bombers and 3 fighters moved from Korea to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 bomber moved from India to Kwangtung
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
                Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
                    Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
                    1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 13PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in Kwangtung
                Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Chahar to Kiangsi
            1 armour moved from Kweichow to Kiangsi
            4 bombers moved from Kwangtung to Anhwe
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            6 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            2 armour moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 artillery placed in Korea
            2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.33
    Italians regular : -2.83
    Italians AA : -0.83
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Shensi
            5 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Southern Italy
            3 bombers and 3 fighters moved from Korea to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 bomber moved from India to Kwangtung
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
                Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
                    Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
                    1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 13PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in Kwangtung
                Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Chahar to Kiangsi
            1 armour moved from Kweichow to Kiangsi
            4 bombers moved from Kwangtung to Anhwe
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            6 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            2 armour moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 artillery placed in Korea
            2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Shensi
            5 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Tsinghai to Kazakhstan
                  British take Kazakhstan from Germans
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in France
                British attack with 2 artilleries and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 5 infantry moved from Southern France to France
            3 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from United Kingdom to 110 Sea Zone
            3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour and 3 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 armour moved from Siam to Yunnan
            4 fighters moved from Yunnan to India
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
            UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.33
    Italians regular : -2.83
    Germans regular : -0.67
    British regular : 1.50
    Italians AA : -0.83
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Southern Italy
            3 bombers and 3 fighters moved from Korea to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 bomber moved from India to Kwangtung
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
                Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
                    Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
                    1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 13PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in Kwangtung
                Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Chahar to Kiangsi
            1 armour moved from Kweichow to Kiangsi
            4 bombers moved from Kwangtung to Anhwe
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            6 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            2 armour moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 artillery placed in Korea
            2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Shensi
            5 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Tsinghai to Kazakhstan
                  British take Kazakhstan from Germans
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in France
                British attack with 2 artilleries and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 5 infantry moved from Southern France to France
            3 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from United Kingdom to 110 Sea Zone
            3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour and 3 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 armour moved from Siam to Yunnan
            4 fighters moved from Yunnan to India
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
            UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.33
    Italians regular : -2.83
    Germans regular : -0.67
    British regular : 1.50
    Italians AA : -0.83
    

    Savegame



  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Korea to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Yunnan to India
    
        Place Units - ANZAC
            3 transports placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Combat - French
    
        Non Combat Move - French
            9 infantry moved from Southern France to Northern Italy
            2 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from Northwest Persia: 1 fighter
            EDIT: Adding units owned by French to Persia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 25 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries moved from Western Germany to France
            1 artillery moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            6 infantry moved from Western Germany to France
            15 infantry moved from Western Germany to Northern Italy
            3 artilleries moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to France
            1 bomber moved from Novgorod to France
            1 bomber moved from Novgorod to France
            1 bomber moved from Bryansk to Northern Italy
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Rostov to Kazakhstan
            1 tactical_bomber moved from Rostov to Kazakhstan
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Rostov to Samara
            1 tactical_bomber moved from Rostov to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
                  Germans take Vologda from Russians
            2 artilleries and 8 infantry moved from Belarus to Smolensk
            2 artilleries moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            6 infantry moved from Novgorod to Belarus
            18 artilleries, 16 infantry and 30 mech_infantrys moved from Caucasus to Northwest Persia
            19 armour moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Rostov to Kazakhstan
            1 fighter moved from Rostov to Kazakhstan
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 tactical_bomber
                French defend with 9 infantry; Americans defend with 3 armour and 1 factory_minor
                    Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 tactical_bomber in Northern Italy, round 2 : 6/21 hits, 5.83 expected hits
                    Americans roll dice for 3 armour and 9 infantry in Northern Italy, round 2 : 5/12 hits, 4.50 expected hits
                    5 infantry owned by the Germans and 6 infantry owned by the French lost in Northern Italy
                    Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber in Northern Italy, round 3 : 7/16 hits, 5.00 expected hits
                    Americans roll dice for 3 armour and 3 infantry in Northern Italy, round 3 : 2/6 hits, 2.50 expected hits
                    2 infantry owned by the Germans, 3 armour owned by the Americans and 3 infantry owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 7 infantry
                Casualties for French: 9 infantry
                Casualties for Americans: 3 armour
            Battle in France
                Germans attack with 4 artilleries, 2 bombers, 1 fighter and 6 infantry
                British defend with 4 artilleries and 6 infantry; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 4 artilleries, 2 bombers, 1 fighter and 6 infantry in France, round 2 : 3/13 hits, 4.83 expected hits
                    French roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the British lost in France
                    Germans roll dice for 4 artilleries, 2 bombers, 1 fighter and 3 infantry in France, round 3 : 4/10 hits, 4.17 expected hits
                    French roll dice for 4 artilleries and 3 infantry in France, round 3 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France
                    Germans roll dice for 4 artilleries, 2 bombers and 1 fighter in France, round 4 : 2/7 hits, 3.17 expected hits
                    French roll dice for 3 artilleries in France, round 4 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the British lost in France
                    Germans roll dice for 4 artilleries, 2 bombers and 1 fighter in France, round 5 : 4/7 hits, 3.17 expected hits
                    French roll dice for 1 artillery in France, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans destroys 17PUs while taking French capital
                Germans win, taking France from French with 4 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Germans: 6 infantry
                Casualties for British: 4 artilleries and 6 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 4 infantry
                British defend with 1 artillery and 1 infantry; French defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for French: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys in Northwest Persia, round 2 : 29/83 hits, 26.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 19 armour, 18 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Smolensk, round 2 : 0/10 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 artilleries and 7 infantry in Smolensk, round 3 : 2/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 15 artilleries and 12 infantry moved from Bryansk to Russia
            3 infantry moved from Ukraine to Rostov
            1 aaGun moved from Caucasus to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            1 fighter moved from Rostov to Germany
            1 tactical_bomber moved from Rostov to Germany
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 battleship moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 8 infantry moved from Finland to 115 Sea Zone
            2 artilleries and 8 infantry moved from 115 Sea Zone to Novgorod
            5 artilleries moved from Germany to Western Germany
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from France to 113 Sea Zone
            1 fighter moved from Northern Italy to Western Germany
            1 bomber and 1 tactical_bomber moved from Northern Italy to Western Germany
            2 bombers moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            10 infantry placed in Western Germany
            Germans undo move 3.
            1 armour and 5 mech_infantrys placed in Western Germany
            Germans undo move 3.
            10 infantry placed in Western Germany
            3 mech_infantrys placed in Ukraine
            Germans undo move 4.
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 submarine placed in 113 Sea Zone
            9 infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            Germans undo move 3.
            1 armour and 1 mech_infantry placed in Western Germany
            Germans undo move 5.
            1 armour, 7 infantry and 2 mech_infantrys placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : -1.00
    Russians regular : 0.33
    Germans regular : -2.00
    British regular : 0.33
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            7 artilleries, 34 infantry and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 7 artilleries, 34 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 7 artilleries, 34 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 10/43 hits, 9.50 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 7 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Novosibirsk to Kazakhstan
            1 infantry moved from Nenetsia to Urals
            1 armour moved from Eastern Persia to Kazakhstan
            3 fighters moved from Eastern Persia to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 1x factory_minor; Remaining resources: 13 PUs; 4 SuicideAttackTokens; 
            Japanese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from Japan to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            3 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 submarine in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
            2 tactical_bombers moved from Shan State to 39 Sea Zone
            2 bombers moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,1,3,1,2,6,2,5,1,6,1,3,3,2,4,5,5,1,5,1,1,5,2
            Japanese collect 12 PUs (8 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.83
    UK_Pacific regular : 0.67
    ANZAC regular : -0.17
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            10 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            4 bombers moved from Anhwe to Japan
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 '15 '13

    @Odonis @LennardF
    Intercept in Japan?



  • No intercept


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            10 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            4 bombers moved from Anhwe to Japan
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 15 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/4 hits, 0.67 expected hits
                Bombing raid in Japan rolls: 7,8,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Greece
            Battle in Formosa
            Battle in Northern Italy
                Americans attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor and 8 infantry
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 10/18 hits, 8.17 expected hits
                    Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits
                    2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 8/15 hits, 7.17 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Greece from Italians, taking Formosa from Japanese, taking Northern Italy from Germans with 4 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 4 infantry
                Casualties for Germans: 3 artilleries and 8 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to Southern Italy
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 tactical_bomber moved from Northern Italy to Southern Italy
            2 bombers moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers and 3 fighters moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Kwangsi to Kiangsu
            2 armour and 1 mech_infantry moved from Kiangsi to Shantung
            3 fighters moved from Kiangsi to Korea
            10 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Korea
            4 bombers moved from Japan to Korea
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 armour placed in Southern Italy
            2 transports placed in 6 Sea Zone
            1 infantry placed in Korea
            2 fighters placed in Western United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese AA : -0.67
    Germans regular : 0.00
    

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 artilleries placed in Yunnan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 '15 '13

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 bomber and 3 fighters moved from Normandy Bordeaux to Northern Italy
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            10 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            4 bombers moved from Anhwe to Japan
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 15 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/4 hits, 0.67 expected hits
                Bombing raid in Japan rolls: 7,8,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Greece
            Battle in Formosa
            Battle in Northern Italy
                Americans attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor and 8 infantry
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 10/18 hits, 8.17 expected hits
                    Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 3/11 hits, 3.67 expected hits
                    2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 4 artilleries, 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 8/15 hits, 7.17 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Greece from Italians, taking Formosa from Japanese, taking Northern Italy from Germans with 4 artilleries, 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 4 infantry
                Casualties for Germans: 3 artilleries and 8 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to Southern Italy
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 tactical_bomber moved from Northern Italy to Southern Italy
            2 bombers moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers and 3 fighters moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Kwangsi to Kiangsu
            2 armour and 1 mech_infantry moved from Kiangsi to Shantung
            3 fighters moved from Kiangsi to Korea
            10 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Korea
            4 bombers moved from Japan to Korea
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            3 armour placed in Southern Italy
            2 transports placed in 6 Sea Zone
            1 infantry placed in Korea
            2 fighters placed in Western United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 artilleries placed in Yunnan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 110 Sea Zone to France
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in Norway
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in France
                British attack with 2 artilleries, 2 fighters and 3 infantry
                Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
                    British roll dice for 2 artilleries, 2 fighters and 3 infantry in France, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 4 artilleries in France, round 2 : 2/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans and 2 infantry owned by the British lost in France
                    British roll dice for 2 artilleries, 2 fighters and 1 infantry in France, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in France
                British win, taking France from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Germans: 4 artilleries
    
        Non Combat Move - British
            2 fighters moved from France to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 armour, 6 artilleries, 3 fighters, 20 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Persia to Eastern Persia
            3 infantry moved from West India to Eastern Persia
            4 fighters moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            1 infantry placed in Persia
            1 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,2,4,2,6,3,3,3,5
            UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese AA : -0.67
    Germans regular : 1.67
    British regular : 2.17
    

    Savegame


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