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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Belarus to Bryansk
17 infantry moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
6 artilleries moved from Archangel to Belarus
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Rostov to Bryansk
13 armour moved from Volgograd to Bryansk
24 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Rostov to Tambov
3 infantry moved from Rostov to Caucasus
4 infantry moved from Volgograd to Samara
2 bombers moved from Belarus to Caucasus
1 tactical_bomber moved from Archangel to Samara
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Samara
1 fighter moved from Archangel to Samara
1 fighter moved from Archangel to Tambov
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 infantry moved from Norway to Finland
6 infantry moved from Finland to Vyborg
2 artilleries moved from Finland to Vyborg
2 infantry moved from Denmark to 113 Sea Zone
4 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
10 infantry moved from Denmark to Western Germany
2 fighters moved from 115 Sea Zone to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 19 armour, 8 artilleries, 2 fighters, 17 infantry and 30 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 19 armour, 8 artilleries, 2 fighters, 17 infantry and 30 mech_infantrys in Bryansk, round 2 : 16/76 hits, 22.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 19 armour, 8 artilleries, 2 fighters, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Samara, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 3 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
British roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 mech_infantry
Non Combat Move - Germans
2 artilleries moved from 115 Sea Zone to Novgorod
1 aaGun moved from Archangel to Belarus
8 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Caucasus to Rostov
1 fighter and 2 tactical_bombers moved from Tambov to Rostov
1 fighter and 2 tactical_bombers moved from Samara to Rostov
2 fighters moved from Bryansk to Rostov
1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
5 artilleries and 5 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -7.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Turkmenistan
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
7 artilleries, 3 fighters, 30 infantry and 2 mech_infantrys moved from Russia to Vologda
3 infantry moved from Urals to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys in Vologda, round 2 : 11/45 hits, 10.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Timguska to Urals
4 aaGuns moved from Russia to Vologda
3 fighters moved from Vologda to Urals
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
4 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Hunan to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Hunan to 36 Sea Zone
1 infantry moved from Malaya to Shan State
6 infantry moved from Hunan to Kwangsi
15 artilleries and 13 infantry moved from Yunnan to Kwangsi
2 armour, 2 artilleries, 7 infantry and 7 mech_infantrys moved from French Indo China to Kwangsi
1 fighter moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 submarine in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
2 bombers moved from 35 Sea Zone to Kwangsi
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4,4,3,1,5,5,5,2
Japanese collect 23 PUs (9 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.17
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 armour moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to Shan State
1 bomber moved from Philippines to Shan State
1 mech_infantry moved from Kiangsu to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Chahar
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shan State to India
1 armour moved from Jehol to Kweichow
1 infantry moved from Manchuria to Korea
1 infantry moved from Okinawa to 19 Sea Zone
4 carriers, 6 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Midway to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
3 armour, 2 carriers, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
3 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
3 fighters moved from Northern Italy to Southern France
Place Units - Americans
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : -0.50
Italians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
5 infantry moved from Shensi to Kweichow
1 artillery and 8 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 armour moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to Shan State
1 bomber moved from Philippines to Shan State
1 mech_infantry moved from Kiangsu to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Chahar
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shan State to India
1 armour moved from Jehol to Kweichow
1 infantry moved from Manchuria to Korea
1 infantry moved from Okinawa to 19 Sea Zone
4 carriers, 6 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Midway to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
3 armour, 2 carriers, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
3 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
3 fighters moved from Northern Italy to Southern France
Place Units - Americans
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
5 infantry moved from Shensi to Kweichow
1 artillery and 8 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Burma to Malaya
1 mech_infantry moved from Burma to French Indo China
French take French Indo China from Japanese
1 armour moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Burma to Malaya
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Malaya to Yunnan
1 fighter moved from Burma to Yunnan
3 aaGuns, 4 armour, 32 infantry and 7 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 armour and 3 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Turkmenistan to Tsinghai
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from France to Southern France
2 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
1 fighter and 2 infantry placed in Iraq
British undo move 2.
1 fighter and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : -0.83
Italians regular : -1.00
Germans regular : -0.33
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 5 artilleries, 2 fighters and 4 infantry
Americans defend with 1 armour, 1 artillery and 1 factory_minor
Italians roll dice for 5 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 3/11 hits, 4.00 expected hits
Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 2/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 5 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 artillery
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 fighters moved from Northern Italy to Western Germany
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
@Odonis
KKs?
None, thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Shensi to Yunnan
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Shensi to Yunnan
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French repair damage of 2x factory_minor; Remaining resources: 15 PUs;
French buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Northwest Persia
6 infantry moved from France to Southern France
Place Units - French
3 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Germans destroys 19PUs while taking French capital
1 infantry moved from Western Germany to France
Germans take France from French
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Russia
6 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Volgograd to Caucasus
15 infantry moved from Rostov to Caucasus
18 artilleries moved from Rostov to Caucasus
30 mech_infantrys moved from Bryansk to Caucasus
19 armour moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Rostov to Russia
4 tactical_bombers moved from Rostov to Russia
4 fighters moved from Rostov to Russia
6 artilleries moved from Belarus to Bryansk
2 artilleries and 8 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Vyborg to Finland
5 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Tambov to Bryansk
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 9/19 hits, 8.67 expected hits
Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 18 artilleries, 17 infantry and 30 mech_infantrys
British defend with 2 artilleries and 1 infantry
Germans roll dice for 18 artilleries, 17 infantry and 30 mech_infantrys in Caucasus, round 2 : 18/65 hits, 16.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 18 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
2 bombers moved from Russia to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
6 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Russia to Bryansk
4 fighters and 4 tactical_bombers moved from Russia to Rostov
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
Germans undo move 1.
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
3 infantry moved from Urals to Novosibirsk
1 fighter moved from Urals to Novosibirsk
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters moved from Urals to Kazakhstan
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters
Germans defend with 1 infantry
Russians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Turkmenistan to Eastern Persia
4 aaGuns, 7 artilleries, 30 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
2 infantry moved from Urals to Novosibirsk
2 fighters moved from Kazakhstan to Eastern Persia
1 fighter moved from Novosibirsk to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from Americans
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Japan
2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys moved from Kwangsi to French Indo China
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers in 37 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys
British defend with 1 mech_infantry; French defend with 1 factory_minor
Japanese roll dice for 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys in French Indo China, round 2 : 17/56 hits, 15.67 expected hits
French roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from French with 2 armour, 17 artilleries, 29 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to French Indo China
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,3,4,3,4,3,4,2,6,1,3,3,3
Japanese collect 13 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : 0.67
Japanese regular : 4.50
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to Southern Italy
3 bombers and 3 fighters moved from Korea to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from India to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kwangtung
Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Chahar to Kiangsi
1 armour moved from Kweichow to Kiangsi
4 bombers moved from Kwangtung to Anhwe
2 carriers moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 armour moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 6 Sea Zone
1 artillery placed in Korea
2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 0.33
Italians regular : -2.83
Italians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
6 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 artilleries placed in Shensi
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to Southern Italy
3 bombers and 3 fighters moved from Korea to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from India to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kwangtung
Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Chahar to Kiangsi
1 armour moved from Kweichow to Kiangsi
4 bombers moved from Kwangtung to Anhwe
2 carriers moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 armour moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 6 Sea Zone
1 artillery placed in Korea
2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
6 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 artilleries placed in Shensi
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Tsinghai to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in France
British attack with 2 artilleries and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Southern France to France
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Siam to Yunnan
4 fighters moved from Yunnan to India
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
3 artilleries placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 0.33
Italians regular : -2.83
Germans regular : -0.67
British regular : 1.50
Italians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to Southern Italy
3 bombers and 3 fighters moved from Korea to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from India to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Northern Italy
Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kwangtung
Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 5 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Chahar to Kiangsi
1 armour moved from Kweichow to Kiangsi
4 bombers moved from Kwangtung to Anhwe
2 carriers moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 armour moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to 95 Sea Zone
3 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 6 Sea Zone
1 artillery placed in Korea
2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
6 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 artilleries placed in Shensi
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Tsinghai to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in France
British attack with 2 artilleries and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Southern France to France
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Siam to Yunnan
4 fighters moved from Yunnan to India
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
3 artilleries placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 0.33
Italians regular : -2.83
Germans regular : -0.67
British regular : 1.50
Italians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Combat Hit Differential Summary :